现在选择对象很棒 但很多时候我们需要移动对象 因此我们需要使用Move工具 Lynda中文网(www.lynda-cn.com) Now selecting objects is great, but a lot of times we'll need to move our objects around and for that we need to use the Move tool.
现在 Move工具就在工具栏上 我们可以点击这个 Lynda中文网(www.lynda-cn.com) Now the Move tool is here on the tool bar, we can just click on that.
当我们选择对象时 您可以看到 我们可以在“移动”工具中选择与“选择”工具一起使用的对象 Lynda中文网(www.lynda-cn.com) As we select objects, you can see, we can select objects in the Move tool exactly the way we use with the Selection tool.
所以我可以选择一个对象 我可以Shift和选择多个对象 我可以左键单击这些对象来取消选择它们我也可以橡皮筋选择对象 So I can select one object, I can Shift+ Select multiple objects, I can left-click off of those objects to deselect them. I can also rubber band select objects.
现在 在这种情况下 Move工具就像一个选择工具一样 但是你会注意到这个Move工具还有一件事 就是这个小Gizmo Now the Move tool in this case acts just as a Selection tool, but you'll notice one additional thing with this Move tool, and that's this little gizmo.
所以如果我在选择模式 那个Gizmo消失了 但一旦我处于移动模式 它出现 So if I'm in Select mode, that gizmo goes away, but once I'm in Move mode, it appears.
现在记住 Q是选择 W是用于移动 Now remember, Q is for Select and W is for Move.
现在一旦我在移动模式 我有这个小Gizmo 这允许我定位的对象 Now once I'm in Move mode I have this little gizmo, which allows me to position the object.
这个Gizmo有三个轴 This gizmo has three axes.
红轴为X轴 绿轴为Y 蓝轴为Z 您可以在视口的小底角看到X Y Z The red axis is the X-axis, the green axis is Y and the blue axis is Z, and you can see that here in the little bottom corner of the viewport, we have X, Y, and Z.
所以记住 RGB 红 绿 蓝 RGB等于X Y Z So remember, RGB, Red, Green, Blue, RGB equals X, Y, Z.
如果我想在X中移动这个对象 我只是抓住X轴并移动它 如果我想把它移动到Y 我可以这样做 If I wanted to move this object in X, I just grab the X-axis and move it there, if I want to move it up in Y, I can do it that way.
如果我想在Z中来回移动 我也可以移动它 If I want to move it back and forth in Z I can move it as well.
如果我想我也可以在多个轴上移动它 如果我抓住这里的中心 我可以沿着多个轴移动它 If I wanted to I can also move it in multiple axes, if I grab the center here I can move it along multiple axes.
在这种情况下 我们使用透视图 这可能不是使用这个工具特定部分的最佳方法 因为它只是沿着相机的平面移动 所以它真的取决于你如何看待关于这是什么 In this case we are using the Perspective view, and that might not be the best way to use this particular portion of the tool, because it's really just moving it along the plain of the camera, so it really depends on how you are looking at it as to what this does.
如果你想要更精确 你需要进入一个正交视图 所以我可以通过进入面板 正交图 我可以进入前视图 或者我可以只是持有下来我的空格键 只是说 例如 侧视图使用我的热盒 If you want to be more precise, you'll need to go into an Orthographic view, so I can do that very simply either by going into Panels, Orthographic, I can go into the front view, for example, or I can just hold down my spacebar and just go into say, for example, a side view using my hot box.
现在如果我放大这里 你可以看到我有三个轴 我只有两个 Now if I zoom in here, you can see I have instead of three axes, I only have two.
那是因为我在一个正交的视口 但如果我抓住这个中间 你可以看到我正在沿着绿色 蓝色或Y Z轴精确地移动它 That's because I'm in an orthographic viewport, but if I grab the middle of this, you can see I'm moving it very precisely along the green, blue or the Y, Z axis.
所以我沿着Y Z平面移动 So I'm moving this along the Y, Z plane.
例如 如果我要说话 就像前方那样 我可以沿着这架飞机去 If I were to go say, for example, into a front view, I can move it along this plane.
现在我正在移动它正交摄像头 这给了我更好的视口 Now I'm moving it square to the orthographic camera, which gives me a better viewport.
所以如果我想再次 我打到我的空格键进入我的热盒 让我们回到透视图 再次 我们可以把这个对象移动到位 So if I wanted to, again, I'm hitting my spacebar going into my hot box let's go back into perspective view, and again, we can move this object into place.
现在 如果我想要 我可以选择和移动多个对象 所以我可以Shift和选择 并且还注意到如何当我移动和选择多个对象的Gizmo改变 所以如果我在这里选择这个 这个Gizmo是在第一把椅子 Now if I want, I can select and move multiple objects, so I can Shift+Select, and also notice how when I Shift+Select multiple objects that gizmo changes, so if I select this one here, the gizmo is under that first chair.
如果我按住Shift键并选择第二个 那么Gizmo会再次移动到第二把椅子上 If I hold down the Shift key and select the second one, the gizmo moves to that second chair, again.
那是因为它是最后一个项目 同时我可以同时移动这两把椅子 that's because it's the last item selected, and again I can just move both of those chairs at the same time.
现在 如果我们希望我们也可以使用移动工具的选项 Now if we want we also can use options for the Move tool.
如果我在这里选择这个对象 我可以在这里点击此按钮显示或隐藏工具设置 这显示了我的这个对象的工具设置我要去把它隐藏起来 If I select this object here, I can hit this button here for Show or Hide tool Settings, and this shows my tool settings for this object. I'm going to go ahead and hide it.
另一种方法是双击“移动”工具 或者第三种方式是使用“修改” “转换工具” “移动”工具并选择该小框 这可能是最难的方式 Another way to get into it is to just double- click on the Move tool, or a third way is to use Modify, Transformation Tools, Move tool and select that little box, that's probably the most difficult way to do it.
通常我只需要双击“移动”工具即可 Usually I just double-click on the Move tool to get to that.
当我们在这里的“移动”工具设置中 您可以看到我们有许多不同的选项 可能最重要的是轴 When we are in our Move tool settings here, you can see we have a number of different options, probably the most important ones are the axis.
换句话说 当您移动此对象时 您的X Y和Z轴如何指向？所以在这种情况下 我们将它设置为世界 这意味着它符合世界的X Y和Z In other words, how are your X, Y and Z axes pointing when you move this object? So in this case we have it set to World, which means it's matching the X, Y and Z of the World.
如果我在这里进入对象模式 它实际上匹配对象本身的X Y和Z 这实际上与世界不同的方向指向一点 If I go into object mode here, it's actually matching the X, Y and Z of the object itself, which is actually pointed a little bit in different direction than the World.
所以这里 Y是up 但Z和X在这里指向相反的方向 So here, Y is up, but Z and X are pointed in the opposite directions here.
这是因为对象旋转了一点 And that's because the object is rotated a little bit.
你可以在这里看到它在Y旋转了180度 You can see here it's rotated in Y by 180 degrees.
但是 这又允许您沿着不同的轴移动它 基本上它允许您相对于Object而不是相对于World移动它 But again, this allows you to move it along different axes, basically it allows you to move it relative to Object rather than relative to the World.
我们还有一些其他选项 我们有本地轴 我们有所谓的普通轴 现在就是建模我们现在不会这样做 We also have a number of other options here, we have Local axis, we have what's called Normal axis, now that's for modeling. We are not going to do that right now.
我们也可以做一个自定义轴 所以我们实际上可以给它实际的数字 如果我们正在做一些建模 我们也可以把它设置成点 边或面 We can also do a Custom axis, so we can actually give it actual numbers, we can also set it to points, edges or faces if we were doing stuff like modeling.
现在如果我向下滚动 你会看到我也有所谓的软选择 Now if I scroll down here you'll see I also have what's called Soft Selection.
通常我们将其用于建模 如果要选择对象的一部分并将其移动并使其有机变形 则可以使用软选择 Typically we use this for modeling, if you want to select one part of the object and move it and have it deform organically, we can use that with Soft Selection.
我们也可以使用软选择对象 We can also use Soft Selection with objects.
所以如果我缩小这里 只需选择软选择 并确保我有这个对象 所以我们有体积 表面 全局 以及对象 我将保持在对象模式在这里 我们有一个衰减半径 So if I zoom out here and just select Soft Select and make sure I have this on object, so we have volume, surface, global, as well as object, I'm going to keep it in object mode here, and we have a Falloff radius.
所以如果我把它带到0 这不影响这里的任何对象 但当我开始拨打这个 注意如何开始选择其他对象在这里 So if I bring that to 0, it's not affecting any of the objects here, but as I start to dial this up, notice how it starts selecting the other objects here.
所以当我在20左右的地方 这些物体开始点燃 如果我开始移动它 你可以看到靠近我椅子的物体实际上是用椅子移动的 So when I'm somewhere around 20, these objects start lighting up, and if I start moving this, you can see how the objects that are close to my chair, are actually moving with the chair.
所以 如果我再多拨一点 你可以看到我能如何实际移动这些比例 这实际上可以非常方便地定位有机的东西 那种事情 So, if I dial this up a little bit more, you can see how I can actually move these proportionately, and that can actually be very handy for positioning things organically, and that sort of thing.
现在 如果我想我也可以做所谓的全局 并且实际上开始通过实际的表面来操纵它 而不管该对象的最接近的点是什么 而实际上这样的一点可以得到一些建模 Now if I want to I can also do what is called global, and that actually starts manipulating it by the actual surfaces, whatever is the closest point on that object, and that actually kind of gets a little bit into modeling.
有了这个Soft Select 我们在这里有很多选择 With this Soft Select, we do have a number of options here.
我们有衰减模式 所以我可以创建自定义的坠落 We have Falloff modes, so I can actually create custom fall offs.
我也可以给它颜色 I can also give it color.
我可以改变这些对象的颜色 因为它们越来越多地被选中 所以选择得越多 这是越来越多的黄色 而选择得越少越黑 I can actually change the color of those objects as they get more and more selected, so the more selected this is the more yellow it gets, and the less selected it is the more black it gets.
然后我们也称为反射设置 它允许我选择对象的对面 这又是建模 And then we also what's called a Reflection Setting, which allows me to select opposite sides of the object, and this is again for modeling.
所以我要继续关闭软选择 因为这是一个切换 So I'm going to go ahead and turn off Soft Select, because that is a toggle.
所以如果我在一个区域开始使用Soft Select 而我忘记把它关闭 下次使用Move工具时会发生 所以我喜欢打开和关闭它 So if I start using Soft Select on one area, and I forget to turn it off, it'll happen the next time I use the Move tool, so I like to toggle that on and off.
我们可以在这里关闭这个工具设置框 只需点击小X就可以了 And we can close this tool Settings box here just by hitting the little X there.
所以这些是移动对象的一些基础 你可以看到我们可以移动单个对象 我们可以移动多个对象 我们也可以做一个Soft Select并按比例移动对象 So those are some of the basics of moving objects, as you can see we can move individual objects, we can move multiple objects, we can also do a Soft Select and move objects proportionately.
所以我们有很多不同的选择 So we have a number of different options.