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Hey everyone, welcome back.

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So now that we have a sketch there were happy with, we can proceed

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to find a palette for our illustration.

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During this video. I'll be creating a color study alongside you

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by using one of the methods that we reviewed earlier--

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using an online palette, taking one from a pre-existing image,

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or creating one yourself.

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I'll be creating one from scratch in this video,

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but in my usual process,

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I'll create four to six palettes for an illustration, some by myself and some through online palettes.

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But before we start, I'd like to talk about how I choose color palettes for my characters

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with pre-existing palettes.

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So in this case, I created 8 color variations.

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Some of them were by me and some of them were through online palettes.

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Most of the time for my own palettes, I tend to stick with local colors.

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Local color is when things are their natural color.

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For example, when grass is green or wood is brown.

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In these cases. I use natural tones depending on the color of the skin

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so I don't usually use a skin tone like pink or blue unless that's part of the character design.

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When I'm looking for online palettes,

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I'll look for ones that have one of the character's dominant colors.

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So in this case with Zenitsu, I looked for an orange or yellow tone for the hair to build around.

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Then even if the color palette didn't have a color uhh,

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for the skin, for example, I would still be able to kind of eye it

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based on the yellow or orange from the palette.

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In the end, I ended up using this palette in terms of color,

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but in terms of value I ended up using this palette.

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So, let me show you what I mean.

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Remember the layer blending mode "color" that we talked about earlier?

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By moving this layer over to this one and then selecting the color option

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it'll overlay the colors on to the layer beneath while

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retaining its value structure.

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Here's what they look like side by side so you can see a better example of what I mean.

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Now returning to our sketch,

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I'm just going to go right in and start laying down colors.

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While doing an illustration with more background,

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it's helpful to lay down a base color first that will be like your starting point.

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This is because the color of the background can greatly affect the rest of the colors in the image.

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I will say that creating a palette by yourself is a lot more difficult

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and it would probably be easier for you

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to use a pre-existing palette.

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For instance, not every color study I create is a success.

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And for images that have more background

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it might be easier to reference a photo or an artwork rather than a palette

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since they have a wider variety of colors available.

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For this assignment I created (or tried to create) 6 different color combinations

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and the only successful ones were ones that I got through referencing mood boards or illustrations.

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So I would say that my success rate for creating my own palettes is about a 50%..?

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Or less if I'm trying to create a palette with non-local colors,

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but it's all just part of the trial-and-error process.

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For once I actually have a kind of vague idea

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of the kind of palette that I'm going for but I'm not really sure how it'll turn out

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so we'll just have to see.

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If you don't have any ideas in mind before you start though

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and you want to try creating your own

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you could try to consider something like complementary color palettes.

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Complementary colors are ones that are across the color wheel from each other

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so, red and green, blue and orange, or purple and yellow.

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When you think of these colors though, you'll tend to think of the most vibrant hue of these colors

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the ones that appear on the color wheel.

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However, you don't need to use the most vibrant colors.

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For instance, my oc, Vernon,

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is a blue orange color combo, but I desaturated the orange and blue

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and chose a lighter blue.

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The artist, pix_bun, also uses a really beautiful combination of more vibrant blues and oranges

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for the Azura City in their Ambrosia project.

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By changing the color saturation,

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which can also be referred to as the vividness,

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you can still find pleasant combinations just through the complementary colors.

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Another word you've probably heard me say a few times now is "hue".

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Hue is referring to the color itself.

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So if you move the slider around the color wheel

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You can change the hue.

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With hues, you can get different versions of the same color.

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Take this red here for example.

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The red in the center is probably closest to what you think of when you hear the word red,

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but by moving the hue slider slightly left or right

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you can get a warmer or cooler red.

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The red moves towards yellow is warmer,

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and the red moves towards purple is cooler.

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Each color has its own warm and cool variations

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giving every color a wide range of possibilities.

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One thing I want to mention, if you noticed my picture,

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is that the colors in the front, I'm trying to make them more saturated,

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and the ones further back, I'm trying to pull down the color's vividness.

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This is because of the atmospheric perspective

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that I mentioned to you earlier.

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The green in the back is even still a bit vibrant now that I'm laying down the colors in the foreground,

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so I'll go in and adjust it later.

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If this is a lot for you to take in at first

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another palette type that you could try as a monochromatic palette.

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Monochromatic palettes are palettes that are mainly in one color.

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So if you use only reds or only greens.

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However, within these palettes

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you can have different hues and saturations of that same color to get more range.

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I rarely try out monochromatic palettes for myself,

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but sometimes It's cool to see what kind of effect they can have

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and it might be easier at first to try something with a little bit more of a limited range

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before just going right in and literally having every color your disposal.

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So right now,

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I'm just laying down any colors and

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trying to find something that fits within what I've already set up.

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It's helpful to block in the major colors first

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before trying to tackle all the smaller details

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just so you have more of a sense of what the overall image will look like.

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Then after you've blocked everything in,

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you can go in and create some more variation with those detailed areas

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As you can see, I'm not really worrying about shading at this point.

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I did put a little shine on the frame,

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but other than that, it's really just all flat colors.

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I knew I wanted to attempt an earthy palette because of her theme,

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but I also wanted it to be a bit otherworldly.

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Another thing you can consider while creating palettes is,

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what do you want the mood of the piece to be?

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Once you've consider these things

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it can help you to decide whether you'd like to try using a warm or cool palette for example.

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Occasionally you might also see artwork

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that is primarily black and white but has one spot color.

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By using just one color.

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You can really accentuate a part of the image.

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This method of coloring can be noticed a lot in storytelling

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as the color is usually symbolic of something.

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There are even people who work in black and white first and then add color later.

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One of my professors actually worked this way.

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I personally find this method a bit more challenging

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but working with colors first or working completely black and white first,

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there's no right or wrong way.

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It's all just up to your preference in the end.

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The helpful thing with working monochromatic first

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is that you can really pay attention to setting the values

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without getting distracted by the colors.

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Honestly, I will say that I found that I tend to take longer on my color studies.

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My professor had told me that color studies shouldn't take any more than like 5 minutes each,

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but I usually take closer to 15 minutes

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depending on the illustration's complexity.

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I think there's probably easier ways to create quick color palettes

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such as using gradient maps, but that's not something that I've quite delved into myself yet.

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I'm also being a bit more precise than I need to be here

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but your color studies can really be loose like your sketch.

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It's more just to capture the overall look.

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Going back to the topic with, uhh, characters with pre-existing palettes

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if my character had a pre-existing palette

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I would either choose a color palette with one of her dominant colors,

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or I would just try to pick colors that are as close to the reference as possible.

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After that, you can add effects like multiply and overlay to change the color palette even more.

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So let's take one of my unfinished attempts as an example.

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If this was her initial color palette

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and we try to put it into the background like this,

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we can notice that she doesn't match with the surrounding scenery.

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but just by creating a simple multiply layer, I'll choose a yellowish overtone to

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help match the background

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and now you can see already that she's starting to blend in more with the space.

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That's how I would approach characters with an existing color palette but

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I just wanted to show an example

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where the character is being designed with the image.

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So in this case, I'm just trying to incorporate colors from the background into her design

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without making anything blend too much or have it be too out of place.

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And then I've finished up the palette.

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So, after this you can go in and just adjust

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things with the tone curve if you want to fix up the values of it.

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So I noticed that my values are a little bit murky

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so I adjusted them in the tone curve and then

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I changed the layer to black and white with a blue button in the layer property menu.

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I realized that the black and white values still weren't as solid as I wanted them to be

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even after adjusting the colors, so I tone curved the image once more

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while keeping it black and white to see the values more clearly.

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Then, once satisfied,

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I set a duplicate colored version over the black and white version

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and then changee the layer blending mode to color

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and now it has better values.

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Once done, I just created some other variations through the tone curve and blending mode options.

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Honestly, I don't even really use this method too often for creating color palettes

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as I prefer to just use directly from online palettes or to create my own,

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but I wanted to just quickly show you some other variations to this palette.

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If you're familiar with gradient maps,

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they're also a great way to be able to quickly add colors to your sketch.

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I don't have much experience using them myself,

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but you can very easily

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add color to a black and white image

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with just some simple gradient maps

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and playing around with the layer blending modes.

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Here's just an example of me trying to use gradient maps.

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You can find this option by going to Edit Tonal Correction

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then selecting the gradient map option.

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CSP has some presets that you can use if you'd like,

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but you can also create your own

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by switching out the colors

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For now, I'll just choose a preset and try playing around with the opacity and layer settings

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until I can find something that looks okay.

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I'm also gonna go ahead and create a wildly different color palette.

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I personally wouldn't choose to use a color palette like this,

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But I just want to show you how much you can exaggerate the colors

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just to see how much variation you can get.

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All right, so that's basically it.

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You can see that even though I've only created one

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I was able to come up with some

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pretty different variations.

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I definitely suggest that you try to create at least one more option

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or until you find one that you're excited to work with.

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I ended up choosing the more orangey palette

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and I actually got a bit carried away

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so I went in and started to add some of the colors

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just to see how it would affect the piece.

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So as you can see instead of shading the wall with a lighter orange,

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I used more of a light yellow to help bring it out more

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You don't need to go in and start shading at this point,

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but I just wanted to get

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more of an idea of what this palette would start to look like closer to the finished stage.

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And I actually have a special problem with my clip studio.

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So the issue is that the colors that I use in my program

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look more saturated then how would actually saves.

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So when I open the finished piece,

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it'll usually be more desaturated by a little bit.

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I've checked into the color profile and that's not the issue

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and this issue wasn't on my old computer either.

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so I'm not exactly sure why it does that

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but this is how the colors actually look.

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In this case, I actually think that the issue is working in my favor

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because I think that the colors that I was using were a bit too saturated.

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But normally I have the opposite problem and I have to go in

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and add a little bit of saturation back into my pieces.

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Hopefully though you don't have this issue and it's just me.

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So now that you've had practice applying colors to a full picture,

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why don't you try to do one more?

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Maybe go for a completely different mood

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just to see how wildly different you can get.

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If you have any questions with your color or need an extra pair of eyes for your color studies as well,

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you can share your progress in the comments section below

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and let me know what methods you chose to try out as well.

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In the next video, we'll be going over values

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and I'll be creating some value studies with you.

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00:25:05,682 --> 00:25:08,210
So I'll see you next time!


