Welcome back everyone to blend the 2.9 Design and render a stylus waltz scene.
And this is where we left it all.
So now like we discussed on the end of the last lesson,
let's bring in some life.
So first of all, I always like to make sure that
my cursor is in the center and then I press shift a.
And what we're gonna do, we're gonna come down.
And also in here you'll see we have something called lines.
Now, I will put down on the right-hand side
something that tells you a little bit about the light's not too much.
There's so much on actual lifestyle could tell you.
But for now, what we're actually going to bring in is a actual song.
So if I bring in a song,
then I put this on my EV, render it.
And you'll say that we actually start to absolute thing.
Now if we bring this line out and pull it open a little bit,
and then what I'm going to do is I'm just going to rotate it
onto the side of the ship Han as I rotate it.
So all y, you'll say no,
we actually start to lie told the side of the ship.
Now it's only the side of the ship, of course,
because we haven't got a song on the other side.
So that is basically left in darkness.
Now when a first work,
working on an actual model,
I like to bring in plenty of lights.
I don't actually like to mess around with the lies until I've got everything established.
So most of the things built,
so I tend to do is press seven, press shift date.
And what that's gonna do is that then is going to duplicate my life.
Now when you press shift date,
just right-click and it will pop it right back into place.
And then you can actually drag it out over to the other side and then rotate it around.
So all zed 2088 minutes thing then appointed the other side.
And now you'll notice that it's little from both sides,
given as a good idea of what it's gonna look like.
Now as we wake forward remarked to bring in
a duplicate this some more for you on the front or the back.
But for now, I think I'm quite happy with that.
Of course, the most songs that you bring in,
the mola is in hand,
which means the more intensive it's going to be.
So I wouldn't recommend bringing in too many lights in.
And the other thing is, you gotta remember lights are
really intensive on actual lead blender.
So don't bring in hundreds of lights or anything like that, at least not for now.
Do that in the end when you try and actually get a decent render.
Ok, so that's that.
Now let's come in and actually create these materials.
So we can see we've got this ship.
Will I do one of the sides of it to be
relatively Brown and the cabin to be a blue and green color,
light the references that I'm going to supply with the actual coals.
Let's come over here, click on all sides of all whole comeback to our materials panel.
And let's click this on three more times.
And then we're going to do is I'm gonna click on the top one,
click New, new, new, and then went to name.
This will come down to the next one.
Would three would fall.
And I'm actually going to create one more actually.
So PLOS, new and cold, this would main.
Ok, so now we're gonna do is I'm going to come to the top one and I'm actually
going to see how actually shiny This is at the moment.
And you can see it's quite shiny The moment we need a little bit duller.
So let's come in where our roughness is here and just turning up a little,
then you see it becomes much Dolly p-channel.
This way, you'll see that it becomes really, really shiny.
And also, if you turn up the metallic.
Say that actually now looks like metallic.
So one thing you don't want to mess around with this,
a metallic because it is wood with metallic.
You era of some of the Ismail awesome dinner isn't.
So unless its Mel,
don't put metallic came,
just turn the roughness soap though,
just to make it a little bit more dole,
note quite that null 0.85,
something like that should be absolutely fine.
Okay, now we've got that.
We need to actually mess around with the color of this.
So I'm gonna make a little bit darker or something like that.
And then what I'm going to do is I'm going to come up now,
2-way says would want come down to this little down arrow,
click copy material and that we're going to copy it to each of these.
So down are again,
paste material on the same on the others.
When doing this then is because I've got a gold star
then for these other materials starts in from basically this one,
a base material that's now come to, we'll say,
and what we're gonna do is we're going to grab one of these with edge select.
So actually grab it passed where the actual CPC can see,
grubs it all that.
And then let's grab it here because we've got to seem
running all the way around here at the moment,
and we need to grab the back of this as well.
So that's why I don't matter.
I'm also going to grab on here as well. Now I'm going to come down.
So I'm gonna click assign, press tab,
an idol notes is when it comes back to my colon now can actually
change it and it becomes a little bit lighter like so.
Now the most important thing on this is that when you actually create materials,
foil Bow makes sure that the materials are not
to fall different from atrial there. And I'll show you what I mean.
So ever come to three and then click top,
and I'm going to grab another call pole like this,
comb-over, click assign, press the Tab bone,
and now let's make this a little bit darker, like so.
And if I make them to dog,
you can say that they really start to mess around and looks
like something that doesn't look that well together.
So I'll make it up just a tiny bit darker than the ones that I've actually don't be Paul.
And you will also notice that if you come over to your modifiers,
which toga all Miro.
And if we go around the other side now,
we're actually creating the materials is same on both sides,
which is going to save as a lot of time.
Now let's come back to a material and do the last one.
So I'm gonna press tab.
I'm going to grab this one here.
And this one here. Click Assign On would fall, sorry.
So click assign hand,
press the top bowed down to would fall.
And let's bring it up and make it a little bit of a different color,
so something like that.
But now let's try and mix in just a little bit bad than what this one is,
not my MIT to march.
The best thing to do to trial these out is to come to you with
one more we're gonna do is we're just going to grab one from each oldest.
So I'm going to grab this one.
I'm just going to wet my way along,
Grab and just run them pieces of wood.
Just making sure though the No actually together.
So I'm going to grab this one and this one, something like that.
I'm going to go ahead and click assign.
And then what we're going to do is hide them out of the way.
And you'll notice because we actually grabbed them in edge
like he actually grabbed them all pass the seems like we just spoke about.
Now let's do the next one.
Someone's grabbed ones here like this.
And I'm gonna come to click assign page for hide knots do number three.
And you can see him why add and Lavon,
because some of these are a little bit too close together,
so I might need five different colors,
so my needs create well most I'm going to do actually do live and need to come in,
grab these and then come to would
fall click assign and them I'm going to do is hide those.
Otherwise, I'm gonna press the plus button and once click new,
double-click it would five.
And I'm going to move it with this little ball in here so that they're all together.
And then went to copy this one here.
So down-arrow, copy material,
click the next one down, paste material.
And now let's actually grab won.
So Grob, let's say these here. Like so.
Click assign, press the Tab bone,
and now let's call these n.
So just make sure I've got them first so you can see I've
got them there and now needs to bring them down.
So they're relatively close to the ones on where economics have a low,
make them doc, and just play around with it. Like so.
And now you can say if a double-tap my,
this ship is really starting to come together now and look really, really nice.
And I mark my brain alive down like I said,
and put it on the bone there.
But I think I'm actually happy without the a's,
with, without AES, without actually doing.
Now.
Now let's come to these planks of wood and we're gonna do
the same thing unless someone's click on them and I'm going to wear festival,
bring him actual materials.
So I want to press this five times like so.
Come to the top one, down arrow would 1 second,
1 clip in the next one.
And you can see as we build all our materials,
it's very, very easy then just to bring them in.
So would five.
And now we can actually assign these.
So I'm going to come to this one.
This one's try this one on this one.
Click assign h for height,
then work our way along like so.
We can assign, by the mother way, come to this one.
And also it's easy because now you know where
the ones all that you've done so well three,
sine and mount away this sign,
high them either way and then funded these.
Let's click, would five, click,
assign all, take, bring everything back.
Tab, double-tap, ba, and there you go.
Now as I say, these might be two different these watts and that some of them are going to
work on as we actually finish this bow off before we actually move on to the next poll.
So now all I'm going to do is just lastly on this lesson isn't winds come to this part?
And I know that this is the main,
this wants to be darker than these pieces of wood here.
So if I come in, press the plus button,
click the down arrow, come to what main.
Now I can actually changes and that's made this darker than the other parts.
And now you'll see that it's darker than all the other would pause.
So it's actually going to stand out.
I can also do that them with this one here.
So come in down our,
our main and this one here,
down arrow would mean, okay,
so double-tap the eye and you should end up with something like that for now.
And it's really starting to come together.
Okay, everyone, so I hope you enjoyed that.
On the next lesson then will carry more weight on here.
We'll get this all and actual materials on it,
and then we'll actually wig on making sure that
these actual colors look correct because at
the moment they're a little bit too far away from each
other and it actually looks a little bit.
We, we need them a bit closer together to make it look really, really nice.
Okay, for once, I hope you enjoyed that and I'll see you on the next one.
Thanks a lot. Bye bye.