here we go hello everyone so we had a new major update for the plugin it's her 在这里，大家好，所以我们对插件进行了 新的重大更新，如果您不知道，那就是她
cars plugin for Maya if you don't know so let me just go 的 Maya 汽车插件， 所以让我
straight to the point here so let's go over new features right so we had some 直接切入这里，让我们来看看 新功能，所以我们遇到了一些
issues that I fixed in this update and I actually added a bunch of new stuff here 问题 我在这个更新中修复了我 实际上在这里添加了一堆新东西
so first of all what's bugs who had eliminated is we had this weird like a 所以首先消除的错误 是我们在实际停靠窗口并关闭后下一次
stack trace error when we started at the Maya next time after we actually docked 在 Maya 中启动时遇到了类似堆栈跟踪错误的奇怪错误
the window and close Maya and who starts it again we had some weird issues with Maya 和谁又 开始了，我们遇到了一些奇怪的问题，
that that's all fixed nothing to worry about and also a lot of app optimization 这些问题都解决了，没什么好担心的 ，还有这个版本中的很多应用程序优化
in this version so let's go over the new features I have a small list that we ，所以让我们来看看新 功能我有一个小清单，我们
need to discuss so first of all installing an updating right so the 需要首先讨论 所有 安装更新权利，
first thing that you need to do is update if you already have this plug-in 所以你需要做的第一件事是 更新，如果你已经有了这个插件，
that's that's very easy you just delete the old folder the GS underscore cur of 那很容易，你只需 删除旧文件夹，工具工具文件夹的 GS 下划线，
tools tools folder and you just place the new one that I have provided then 然后你只需 放置新的 我有 前提是
you go to let me just go to the desktop really quickly and show you some live 你让我很快地进入桌面 并给你看一些
stream and you go over here you would basically get this rar file or it will 直播，你去这里你 基本上会得到这个 rar 文件，或者它
be zip no-mind and you'll have this folder over here and you just copy the 不会被压缩，你会 在这里有这个文件夹和 您只需复制
entire folder folder not the contents the entire folder and then you go to 整个文件夹文件夹，而不是整个文件夹的 内容，然后转到
this readme file you go over here the third step and you copy this command 此自述文件，然后转到此处 第三步，然后将这个命令复制
over here go to this Pilon field over here just paste the command and you have 到此处，转到此处的 Pilon 字段， 只需粘贴命令
this welcome window you have three new buttons and a new shelf over here and 即可 欢迎窗口你有三个新 按钮和一个新的架子
the new three buttons so this first one launches the menu this resets and this 和新的三个按钮 所以第一个 启动菜单 重置和
deletes the menu not deletes it just closes it and stops everything that goes 删除菜单 不删除 它只是 关闭它并停止
in the background great so that's very easy updating installing that's not 在后台运行的所有内容 很棒，这非常
problem if you already sold some scripts before let's go over the new features so 如果您在介绍新功能之前已经出售了一些脚本，那么轻松更新安装这不是问题， 所以
one of the major things is warp mode warp 主要的事情之一是扭曲模式 扭曲
function so those are connected but they are not the same we also have filters 功能，因此它们已连接，但 它们不一样，我们也有 ve 过滤器
over here for the layers we have extraction buttons over here that can 在这里我们有 提取按钮在这里可以
extract only selected curves or they can extract all the curves from your layers 只提取选定的曲线，或者他们可以 从您的图层中提取
with the exception of last layer and I will explain why later 除最后一层之外的所有曲线，我 稍后将解释原因
and also I have updated the transfer attributes and transfer movies button ，并且我更新了传输 属性和 转移电影按钮
and now it will work in two directions I will explain it a little bit later as ，现在它将在两个方向上工作 我 稍后也会解释它
well and also the big overhaul is the curve control window now it's much more ，而且大修是 曲线控制窗口，现在它更有
usable I mean it's pretty much great right now so you will see that controls 用了我的意思是它 现在非常好所以你会看到控制
will just appear when you select the curve and it will actually no different 只会在您选择曲线时出现 ，它实际上不会有不同
types of curves and it will just show you the controls that available for 类型的曲线，它只会向 您显示可用于这些曲线的控件，
those curves so no problem here and we'll also have some fixes over here 所以这里没问题， 我们也会在这里进行一些修复
that I will explain in the end and that's it this is the new update some ，我将在 就是这样，这是新的更新，有些人
use some additional options let's just dive right into the new functions so 使用了一些附加选项，让我们 直接深入研究新功能，因此
first all warp right so before this update what you need needed to do is to 首先全部扭曲，因此在此 更新之前，您需要做些什么 做的是
create a new like card right and just place it and of course texture it and 创建一个新的类似卡片，然后 将它放置，当然还有纹理它和其他
stuff so the warp is the same functionality it will create a card but 东西，因此经线与 创建卡片的功能相同，但
the big difference here let me just create two cards right next to each 这里的最大区别让我 创建两张彼此相邻的卡片，
other so you'll know the difference between them we have to absolutely the 这样你 会知道 它们之间的区别，我们必须使用
same looking cards but let's go at the current curve control and let's explore 外观完全相同的卡片，但让我们进入 当前的曲线控制，让我们探索
some options right so this is the regular one the old extrude and this is 一些正确的选项，因此这是 常规的旧挤压，这
the new one so extrude you remember that twisting orientation if you by the way 是新挤压，所以挤压你记得 扭曲 顺便说一下，
if you have no idea what I'm talking about there is a previous video on the 如果你不知道我在说 什么，有一个关于 1.0 版本的以前的视频，
version 1.0 this is this video is on my youtube so you can just check it out and 这是这个视频在我的 youtube 上，所以你可以查看它
the link will be somewhere in the in this video or in the description so ，链接将在中的某个地方 这个视频或在描述中
let's see twisting with and stuff like that tapering very easy we're very 让我们看看扭曲和类似的东西 很容易逐渐变细我们是非常
basic stuff but let's go to the warp right so we have orientation who have 基本的东西但是让我们向右扭曲 所以我们有方向谁
twisting right a regular one but we have now this twist curve so what it does is 扭曲了一个普通的但是我们 现在有这个扭曲曲线 所以它的作用是
it allows you to control way where to twist your curve right we increase the 它允许您控制 向右扭曲曲线的方式我们增加了
resolution and now have the new control twist curve right and let's see look at 分辨率，现在有了新的控制 扭曲曲线，让我们看看
this so it actually can control 这个它 实际上可以控制
kurby sure I accidentally created a new point on any point of the curve that you kurby 确定我不小心创建了一个新 点 在你想要的曲线的任何一点上，
want so this is extremely useful for long hair I cannot explain enough how 所以这对长发非常有用 我无法解释
it's useful I think you know if you made help for and you can actually add new 它是如何有用的我想你知道你是否提供了 帮助，你实际上可以
points with no problem and a lot of points over here so any number of points 毫无问题地添加新点，这里有很多 点 所以任何数量的点
just go wild now let's see next thing we have this M this is magnitude I should 都变得疯狂现在让我们看看接下来我们 有这个 M 这是量级
have probably named it better but it's one only one letter so I mean who cares 我可能应该把它命名为更好但它 只有一个字母所以我的意思是谁在乎
just know that this is magnitude what magnitude does it basically increases 只是知道这是量级 它基本上增加了什么量级
the effect of this graph right so let me just accelerate a little bit so let's 这个图的效果是对的，所以让 我稍微加速一下，让
just make a regular twist just so you see and now I'm holding ctrl 我们做一个有规律的 扭曲，这样你就会看到，现在我按住 ctrl
and scrolling with my right mouse button this is a regular my stuff and as you 并用我的鼠标右键滚动， 这是我的常规内容， 正如你
can see it increases the magnitude of this graph so I'm not touching this this 所看到的，它增加了这张图的幅度， 所以我不会触及这个
twist this regular one I'm just increasing the magnitude of this graph 扭曲这个常规的我只是 增加这张图的幅度
and just like that and if you do something like this for example and ，就像那样，如果你 做这样的事情，例如，
increase the magnitude as you can see it only twists on the on this points over 增加幅度 正如你所看到的，它 只是在这个点上扭曲，
here right so this magnitude is great by default is 0.5 but you can basically 所以这个幅度 默认为 0.5，但你基本上可以
increase it to any value you want and reset curve will just reset this curve 将它增加到你想要的任何值， 重置曲线只会将此曲线
to its regular it's to the default positions and default number of points 重置为其常规值，这是默认值 位置和默认点数，
so if you accidentally did something we were just reset the curve and everything 所以如果你不小心做了一些事情， 我们只是重置曲线，
is great now next thing you might think that if you have long hair you'll have 现在一切都很好接下来你可能会 认为如果你有长头发，
you'll need this exact precision right so if you want to let me just disable 你会需要这个精确的精度， 所以如果你想要的话 让我只是禁用
this if you want to for example let's just go with this braid right and as you 它，如果你想，例如，让 我们用这条辫子吧，正如你
can see it has the same graph over here so it's great and I want to rotate only 所看到的，这里有相同的图形， 所以它很棒，我只想
the tip over here right so it's really hard to do this 把尖端旋转到这里，所以它真的很 糟糕 d
on this small graph right here but what you can do it just increase this window 在这个小图上做这个，但是 你能做的只是增加这个窗口，
or even better you can go ahead and about this graph like that and just do 或者更好的是你可以 继续这个图，然后做
whatever you want you can even do a full screen if you just or even put it on the 任何你想做的事情， 如果你只是或 甚至把它放在
second monitor I don't know just it just like a regular window over here and you 第二台显示器上我不知道它 就像这里的一个普通窗口，你
can just increase it ends let's go over here as you can see it mirrors the 可以增加它结束让我们 过去，因为你可以看到它反映了
options just and let's try to twist it and as you can see I'm twisting now only 选项，让我们试着扭曲它 ，就像你一样 可以看到我现在只扭曲
the tip it's really hard to see what I'm twisting only this part so the amount of 了尖端很难看到我 只扭曲了这部分所以
control you get is insane you can just do everything anything I mean with this 你得到的控制量是疯狂的你可以 用这张图做任何我想说的任何事情
graph let's just undo this so that's great now I have precise control over 让我们撤销这个，这样 很棒 现在我可以精确控制
twist now the same thing goes for with right with gets the same graph so now 扭曲现在同样的事情也 适用于得到相同的图形所以现在
you can have custom profile for your curves you can see you can have custom 你可以为你的曲线自定义配置文件 你可以看到你可以
profile for your curves like that and basically do anything and oh of course 为你的曲线自定义配置文件 基本上可以做任何事情哦 当然
adding new points same thing you can just pop out this graph right like that 添加新点相同 你可以 直接弹出这个图表，就像
you can reset and there is no magnitude for this thing because you already have 你可以重置一样， 这个东西没有大小，因为你已经有了
magnitude this with slider over here so it will just magnify this width and 这个带有滑块的大小，所以 它只会放大这个宽度并
apply the corrections using this graph like that so you can magnify it and just 使用这个图表应用更正 ，所以你 可以放大它，然后
go to a point for example right so no need for magnitudes here next thing you 转到一个点，例如正确的，所以 这里不需要大小 接下来你
can actually unlock the length of your cards 可以真正解锁你的卡片的长度
you can unlock lengths let me just demonstrate this really quickly so we 你可以解锁长度 让 我快速演示一下，所以我们
have some random shape over here right and you can now a length and lock and 在这里有一些随机的形状 你现在可以设置长度和锁定，
what it will do if I age at this point it will not affect all of this other 如果我在这一点上变老了它会做什么它 不会影响所有其他
stuff it will remain the constant length of the based on this length slider so 东西它会保持 基于这个长度滑块的恒定长度所以
this is extremely useful and then I will show you why so for example you have 这非常有用，然后我会 展示 你为什么这样，例如你有
this braid right and what I did here is I place this braid placed it first 这个辫子，我在这里做的是 我把这个辫子放在第一位
of course like that and after that I started to add those like hair strands ，当然，然后我 开始在它周围添加那些像发丝一样
over here around it and then after that I thought hey I actually wanted to 的 在那之后 我想嘿我实际上想
reposition this braid right so in order to represent our position you just take 重新定位这个辫子所以 为了代表我们的位置你只需
the curve and move it right but the problem here is that if you move the 把曲线向右移动但 这里的问题是如果你
entire curve right like it was before like this it will actually change the 像以前那样向右移动整个曲线 它 实际上会
shape of this braid over here and it will break the sort of sort of 在这里改变这个辫子的形状，它 会打破
connections here that you have with this part so when you unlock the length like 你在这部分的那种连接， 所以当你解锁这样的长度时
that it will no longer break all right so you just you just choose the length ，它不会再断裂， 所以你只需选择长度
that you need and then you can actually change only the tip over here you can 你需要，然后你实际上可以 只在这里改变小费你可以
change this part over here and it will not break this this already mates hair 在这里改变这一部分，它 不会破坏这个已经在这里配对的发
strands right here so lengths unlock is very useful and of course you have all 束所以长度解锁 非常有用，当然你有
the previous options from the extrude the regular extrude so we have profile 所有以前的选择 挤压规则挤压所以我们有
you have on right here you have divisions you have with divisions you 你的轮廓你在这里你有 分区你有分区你
have orientation you have twist regular one it works independently for from 有方向你有扭曲规则 一个它独立于
twists curve and regular UVs regular solidify attribute right here it 扭曲曲线工作 和常规 UV 常规固化属性在这里它
will work just like before so you can solidify basically extrude but it will 会像以前一样工作所以你可以 基本上固化挤出但它会
extrude keeping all of the procedural over here so yeah great so that's new 挤出保留所有程序 在这里所以是的很好所以这是新的
stuff and as you can see it basically mirrors the extrude option so you have 东西你可以看到它基本上 反映了挤出选项所以 你有
new card new tube and the same thing goes for a new card new tube and curve 新卡新管，同样的事情也 适用于新卡新管和曲线
card so for example you want to add more work cards well there is a formal 卡，所以例如你想添加更多的 工作卡，它在挤出中有一个正式的
function it was in the extrude and the same goes here you can add cars just 功能， 同样在这里你可以添加汽车
like that as you can see it adds cars it keeps the curvature it tries to keep 就像你看到的那样，它添加了汽车 它保持曲率 它试图
the orientation it actually blends all of the settings over here so yeah as you 保持方向 它实际上融合 了这里的所有设置 所以是的，正如你
can see you can do the same of the same functionality as before and also you can 所看到的，你可以像以前一样做同样的 功能，你也可以
convert curves or tools let's see 转换曲线 或工具让我们看看
let's create some random girl over here and rebuild it because it's a little bit 让我们在这里创建一些随机女孩 并重建它，因为它有点
dense and you can of course just convert this curve to curve card as you can see 密集，您当然可以 将此曲线转换为曲线卡，因为您可以看到
it doesn't like when you have this pinching on the first few CDs as you can 它不喜欢 在前几张 CD 上有这个捏，因为你可以
see the same options same twist so fully functional you can convert any number of 看到相同的选项相同的扭曲如此完整的 功能你可以转换任意数量的
curves select convert smooth a little bit because this parts were here so as 曲线选择转换平滑 一点因为这部分在这里所以
you can see same functionality better options it's a new warp mode just use it 你可以看到相同的功能更好的 选项它是一个新的 翘曲模式只是使用它
let's go to some more exciting stuff one point last about last point about warp 让我们去一些更令人兴奋的东西 最后一点关于翘曲
and extrude why I have two modes here because extrude is faster a little bit 和挤出为什么我在这里有两种模式 因为挤出速度快一点
but it's faster than warp mode over here so it's two completely different 但它比这里的翘曲模式快 所以它是两种完全不同的
algorithms so you if you have issues with your performance you shouldn't have 算法所以 你如果 你的表现有
any issues by the way if you have decent computer but 问题，顺便说一句，如果你有不错的电脑，你应该不会有任何问题， 但
I mean you can use either of those and you'll be fine I mean all of this hair 我的意思是你可以使用其中任何一个， 你会没事的我的意思是所有这些头发
was created exclusively in work mode no extrude at all and it was perfectly 都是在工作模式下创建的 根本没有挤压，它非常
fine so I just kept it just in City in case something happens with the 好，所以我只是将它保留在 City 中， 以防
performance nothing should happen by the way 性能出现问题，顺便说一句，没有什么应该发生的，
all right so work mode great so you can now create all the stuff let's go to 所以工作模式很棒，因此您 现在可以创建 所有的东西让我们看
some more exciting stuff so those are templates for this hair over here so as 一些更令人兴奋的东西，所以这些 是这里头发的模板，所以
you can see you have braids to have all of the cards that I used for this thing 你可以看到你有辫子来拥有 我用于这件事的所有卡片
and this braid whether we using this over here we have this clump of air we 和这条辫子，无论我们 在这里使用它，我们都有 这团空气我们
have another one and I'm sure you'll see the resemblance so what we can do this 还有另一个，我相信你会 看到相似之处 所以我们能做得
well we can actually control all of this all of this for example with one curve 很好 我们实际上可以控制所有这 一切 例如用一条曲线
very easily let's just go to front view so we can 很容易 让我们进入正视图 我们可以
easily create a new curve and let's just 很容易地创建一条新曲线 ，让我们只是
random shape it doesn't need to be in the center of the world it doesn't need 随机形状 它不需要 在世界的中心 它
to be like somewhere specific just random curve 不需要像某个特定的地方 只是 随机曲线
I'll just rebuild it because pencil to create some crazy series and let's 我将重建它 因为铅笔会 创造一些疯狂 系列，让我们
select both of them so as you can see this is just curved tube 选择它们两个，这样你就可以看到 这只是弯管
it's editable it's it has all of the options over here but work what I can do 它是可编辑的 它在这里有所有的 选项 但是工作我现在可以做的
right now I can just click warp and here we go 我只需单击经线 就可以了
it's just
it's now bound to a curve and you can just easily 它现在已绑定 到一个曲线，你可以 很容易地
I did it so let's go and explore some options so this warp mode it actually 我做到了 o 让我们去探索一些 选项，因此这种扭曲模式实际上
creates a new type of the third type of curves and they are called warp group 创建了第三种曲线的新类型 ，它们在大纲中称为扭曲组
over here in the outliner so if you need to know that I tend to not use outliner ，因此如果您 需要知道我倾向于不使用大纲，
since I have those layers over here so now those original curves are disappear 因为我有 那些层在这里所以 现在那些原始曲线消失了
they disappeared and they are bound to this curve so what we can do with this 它们消失了并且它们绑定到 这条曲线所以我们现在可以用这个东西做什么
thing right now first of all I want to flip the axis right flip the orientation 首先我想 翻转轴向右翻转方向
because it actually upside down so I can just go to my curve control window over 因为它实际上是颠倒的所以我 可以转到我的曲线控制窗口，
here and flip now everything seems to be fine as you can see it stretches just 然后翻转现在一切似乎都 很好，因为您可以看到它
like the regular geometry the regular curve cards and tubes you can change 像常规几何图形一样伸展 常规 曲线卡和管 您可以更改
orientation you can change twists using this graph you cannot change uniform 方向 您可以使用 此图形更改曲折 您无法更改统一
twists but if you really want to you can just do something with this graph like 扭曲但如果你真的想要你可以 对这个图做一些这样的
that and it will be basically uniform twisting just increase the increase this 事情，它基本上是均匀的 扭曲只是增加这个
magnitude over here so you can control twists precisely same thing goes for 幅度在这里你可以控制 twi sts完全一样
with you can just change with just like that ，你可以像那样改变
and unlock length yes we have unlock lengths for that as I said this braid 并解锁长度是的，我们有解锁 长度，因为我说过这个辫子
was created by using this method and you can unlock it a little bit and let just 是通过使用这种方法创建的，你 可以稍微解锁它
for example put it like that and as you can see almost nothing changes over here ，例如放 就像那样，因为您 几乎可以看到这里几乎没有任何变化
and you can actually move this tip over here I mean it will change a little bit ，您实际上可以将这个提示移到 这里我的意思是它会有所改变
there's it's inevitable but at least it will not change completely so you can ，这是不可避免的，但至少它 不会完全改变，因此您
actually edit those original curves without a problem 实际上可以编辑那些原始曲线 而无需 一个问题
let me just hide this see let's hi this 让我把这个隐藏起来看看 让我们嗨
there's a button here edit original curves and if you click on it it will be 这里有一个按钮编辑原始 曲线如果你点击它会
temporarily unbound from this original curve and if you go over here 暂时从这个原始 曲线中解脱如果你去这里
unfortunately it's still yeah if you go over here you will see that what we just 不幸它仍然是如果你 去这里你会 看看我们刚刚
put those this layer as well you will see that those curves are still 把这些层也放了
there they are intact they are working they are fully functional and the cool
part about this is here is look at this I will just do something like this just 下来，你会看到那些曲线仍然存在，它们完好无损，它们正在工作，它们功能齐全，关于这个很酷的部分在这里是厕所 k 在这一点上， 我只是
for demonstration purposes I will go back and everything is there 为了演示目的
everything all your edges are still here so you can just unburn unbind it again
you can go over here change something or as you can see it's it has three curves 而做这样的事情 它有三个曲线，
right well you can originally bind any number of curves so you can have for 你最初可以绑定任意 数量的曲线，所以你可以
example this base right this base from tubes and after that you can put some 将这个底座放在这个底座上 ，然后你可以
details on the top right some like on the dreads or something like this you 在右上角放一些细节，比如 在恐惧上或者类似的东西你
can put some details on top also over here some stray hair and stuff like that 可以 把一些细节放在上面，也放 一些杂乱的头发之类的东西
and you can select everything bind it to one curve and you will still have the ，你可以选择所有的东西把它绑定到 一条曲线上，你仍然
ability to edit it later just like that you can see it's there it 可以稍后编辑它 ，就像你可以看到它在那里它
will deform a little bit because well it's not like perfect but those edits 会变形一点点 因为 它并不完美，但那些编辑
well we'll be there and the more you go from the central curve on the sides the 很好，我们会在那里，你 从两侧的中央曲线走
more you will see the deformation but I mean it's pretty much the same as it was 得越多，你就会看到更多的变形，但我的 意思是它和我当时的情况几乎一样
when I before I actually bound it so that's new warp mode and it actually 在我实际绑定它之前， 这是新的扭曲模式，它实际上也
works for geometry as well so let me just demonstrate 适用于几何体，所以让 我演示
for example let's create a cylinder right 一下，例如让我们创建
just a regular while old cylinder with some height divisions and let's just 一个普通的圆柱体，而旧圆柱体有 一些高度划分，让我们
scale it a little bit right I don't have this cylinder and let's just create 稍微缩放一下我 没有 这个圆柱体，让我们创建
another curve 另一个这样的
like that just warp it and of course again I 曲线， 只是扭曲它，当然我
accidentally selected the first layer it's now hidden so it will be hidden 不小心选择了 现在隐藏的第一层，所以
when I actually warp it let's just select this layer 当我实际扭曲它时它会被隐藏让我们只 选择这一层
it's empty right now great let's warp it and we can see it because we have new 它现在是空的，很棒 让我们扭曲它 ，我们可以看到它，因为我们有新
layers new layer and now as you can see this cylinder is bound to this curve and 层 新层，现在你可以看到 这个圆柱体绑定到这条曲线，
if you are using regular geometry first thing you need to do is to combine the 如果你使用常规几何， 你需要做的第一件事就是将两个网格组合起来，
two one mesh so we just combined everything to one mesh and then bind if 所以我们 只是将 所有内容组合到一个网格然后绑定如果
you use curves you can use any number of curves in any configuration they will 您使用曲线您可以 在任何配置中使用任意数量的曲线它们都
all bind to one curve that you select the empty curve of course you cannot 将绑定到您 选择空曲线的一条曲线当然您不能
select already like used curves and not only for braids right you can actually 设置 lect 已经喜欢用过的曲线， 不仅是辫子，你实际上可以
actually use it for clumps of hair for example 用它来处理一团头发， 例如
I just use handy lay our buttons over here and actually unhide everything I 我只是用方便的把我们的按钮放在 这里，实际上取消隐藏我
already have hidden this thing in the outliner that's why then I don't like to 已经把这个东西隐藏在 大纲中的所有东西，这就是为什么然后我不 不喜欢
use outliner for this because it's actually confuses a little me a little 为此使用大纲，因为
bit when they use layers and outliner so let's explore over here let me just find 当他们使用图层和大纲时实际上让我有点困惑所以 让我们在这里探索让我在这里找到
this curve here we go I already found it so here we have a 这条曲线 我们已经找到它所以在这里我们有
part of this hair over here and if you can notice it actually has a bunch of 一部分 头发在这里，如果你 能注意到它实际上有一堆
color curves attached a bunch of geometric cars I mean attached to one 颜色曲线附加了一堆 几何汽车我的意思是附加到一条
curve and it acts as 曲线上，它
as one curve you can twist it just like you twist one curve you can edit 作为一条曲线你可以扭曲它就像 你扭曲一条曲线一样你可以编辑
original curves it's by default it goes to the middle of the world so that's the 原始曲线 默认情况下，它会 到达世界的中间，所以这是
compromise I had to make you cannot edit it right here you it will go straight to 我不得不做出的妥协，你不能 在这里编辑它，它会直接进入
this meeting to this middle point but don't worry it's easy enough to edit 这个会议到这个中间点，但 不要担心它很容易编辑
them here as you can see actually edit tips a little bit of the air edit those 他们在这里，因为你可以看到 实际编辑 技巧 一点点空气编辑那些
after the fact when I actually placed this curve over here 事后当我实际 将这条曲线放在此处时，
it's concision you can just go over here and you can go over here and edit this 它是简洁的，您可以在此处查看 ，您可以在此处查看并将此
part to whatever you want I mean obviously this is not great and you can 部分编辑为您想要的任何内容 我的意思是 显然这不是很好，你可以
go back and it will transfer this edit here now it doesn't 回去，它会 在这里传输这个编辑，现在它
look exactly like it was before because I have with curve applied because I have 看起来不像以前那样，因为 我应用了曲线，因为我
this with curve applied and that's why it it looked differently but you can of 应用了曲线，这就是 它看起来不同的原因 但你
course just don't use this with and it will look the same way it looked over 当然可以不使用它， 它看起来和这里看起来一样，
here maybe a little bit more I mean I mean there with it's a little bit less 也许多一点我的意思是我的 意思是它少一点
because when a fault I think it's too great so now you can have braids that 因为当我认为它 太大了所以现在 您可以将辫子
actually attached to one curve you can have clumps of hair that attach to one 实际连接到一条曲线上 您可以 将一束头发连接到一条
curve and that's drastically removes the reduces the amount of curves and 曲线上，这大大 减少了创建头发所需的曲线和变量的数量，
variables that you need to use to create hair and this is great but as you can 这很棒，但正如您可以看到的
see I still have a lot of stray hairs over here I mean that there's just all e 我在这里仍然有很多杂散的头发 我的意思是所有
curves with pivots somewhere reset it 带有枢轴的曲线都 将其重置为
right so you cannot avoid it completely right now but you can really really 正确，因此您现在无法完全避免它， 但是您确实可以真正
reduce the amount of curves that you have on the first layer so that's useful 减少 第一层上的曲线数量，因此 我认为这很有用，
I think and those graphs are great so now about layers so I've added a bunch 而且这些图形很棒，所以 现在关于图层，所以我添加了一堆
of layer gestures that we can use so before that you had to select everything 我们可以使用的图层手势，因此 在此之前您必须选择
in this layer and for example hold right click and add this to this layer to this 该图层中的所有内容，例如按住右键 单击并将其添加到该图层 到这
layer this there right so it's a little bit annoying and a little bit hard to do 一层就在那里 ，所以现在这样做有点烦人而且有点困难，
so right now you you can just avoid selection you can just hold middle mouse 您可以避免 选择您可以按住鼠标中
button and actually drag curves to a new layer just like that so 键并实际将 曲线拖动到新层，就像这样，这样
you can move it between layers really easily now if you want to merge two 您就可以移动 现在在层之间真的 很容易，如果你想把两层合并
layers together well that's that's totally doable you just hold this for 在一起那是 完全可行的，你只要拿着这个，
example F layer and go to this sixth layer and they will be merged together 例如 F 层，然后转到第六 层，它们就会合并
into one layer just like that so that's new gestures that we have for the layers 成一层，就像 这 就是我们为图层
layer filters now you already saw me using them they are very very useful 图层过滤器提供的新手势，现在您已经看到我在 使用它们，它们非常有用，
because you can actually hide all the curves and show on the geometry and it's 因为您实际上可以隐藏所有 曲线并在几何体上显示，这
very useful for preview in the viewport right so as you can see I have a lot of 对于在视口中进行预览非常有用， 因此 你可以看到我有很多
like curves and stuff that well I need them for control but they I don't like 类似的曲线和东西，我需要 它们来控制，但我不
to see them one I would actually want to see the hair so I can just go to the Geo 喜欢看到它们 我实际上想 看到头发，所以我可以去 Geo
show only Geo as you can see those 只显示 Geo 作为 你可以
here so this will show only geometry this layer will show only curves so if 在这里看到那些，所以这将只显示几何， 这个层将只显示曲线，所以如果
you need to troubleshoot to find some weird curves like those over here for 你需要排除故障以找到一些 奇怪的曲线，例如这里的那些曲线，
example right okay as you can see they go through the head over here you can go 好吧，因为你可以看到它们 穿过头部，你可以去
to curves and you can show all so it will show everything and also this new 到曲线，您可以显示所有内容，因此 它将显示所有内容以及这种新的
color mode but first as you can see it doesn't show you the last layer that's 颜色模式，但首先，正如您所看到的，它 不会向您显示绝对有意的最后一层，
absolutely intentional because as you saw I used last layer for the templates 因为正如您所 看到的，我将最后一层用于模板，
so I don't want to hide them every time I use those filters right so what do you 所以我不 不想隐藏 每次 我正确使用这些过滤器时，你
have in the options you have last group filtering and by default it's ignore 有什么选项你有最后一个组 过滤，默认情况下它是忽略
filter so what group wouldn't know ignore the filtering buttons over here 过滤器，所以哪个组不知道 忽略这里的过滤按钮
and you can of course just enable filtering and last layer will be ，你当然可以只启用 过滤和最后 图层将
absolutely the same as all of those other layers now this color mode that's 与所有其他图层完全相同， 现在这种颜色模式
a little bit hard to distinguish between layers and by the way since we are 有点难以区分 图层，顺便
talking about distinguishing between layers I have added a new button over 说一下，因为我们正在谈论区分 图层我在这里添加了一个新按钮，
here that actually shows you which layer your own so I've I will select this 它实际上向您展示了哪个 图层 你自己的，所以我会选择这条
curve right and then will show me that hey it's on the fourth layer and so 曲线，然后告诉我 它在第四层，所以
we're here you can change the layer of this curve to go to let's go to layer 9 我们在这里你可以改变 这条曲线的图层，让我们转到第9层
for example as you can see 9 is now lit up and this curve is now in this ninth ，例如 你可以看到 9 现在被点亮 了，这条曲线现在在第九
level layer and it was removed for the from the fourth layer and same goes for 层，它 从第四层被移除，同样的，
like backwards you can just go backwards let's explore this color menu now as I 就像向后一样，你可以向后走， 让我们现在探索这个颜色菜单，就像我
already told you it's a little bit hard sometimes to distinguish between layers 一样 dy 告诉过您 有时区分图层有点困难
and maybe you want to share to check your movies on your cards so what you ，也许您想共享以检查 卡片上的电影，因此
need to do is just click this color button and as you can see it will 您只需单击此颜色 按钮，正如您所见，它将为
colorize all of the layers and it will colorize the geometry so 所有图层着色 并且它会将 几何体着色得非常
well not really easily but you can actually see much better I'm fighting 好，这并不容易，但 实际上
the layers by the way you can see you can see much easier where and which 您可以看得更好
layer is based on those colors you can simply click on this layer and it will 图层，它会
light up the curves just like that or you can just enable color mode and see 像那样点亮曲线，或者 您可以启用颜色模式，然后
that a is this blue right or put your coral color this is the same goes for 查看 a 是否为蓝色，或者将您的 珊瑚色设置为其他颜色也是如此，
other ones and you can actually randomized off colors if you don't like 如果您不这样做，您实际上可以随机化颜色” 不喜欢
them and you can actually change the color of the entire layer over here for 它们，您实际上可以 在此处更改整个图层的颜色，
example let's just change it to something like this right so it will 例如让我们将其更改为 这样的正确方式，这样它就会
change the color of every layer that you select I can select everything and 更改您选择的每个图层的颜色 我可以选择所有内容并
change everything to white for some reason and you can just click color back 更改所有内容 由于某种原因变成白色 ，您只需单击颜色返回
and it will return back your materials so everything is perfectly fine right by ，它就会返回您的材料， 因此一切都非常好
the way you can go to options and disable the checker let's see ，您可以转到选项并 禁用检查器让我们看看
cool as you can see it's now have it now has this like checker material you can 很酷，因为您可以看到它现在拥有它了 这就像检查器材料，你可以
go disable this you can go over here and you can just go and it will go and put a 禁用它，你可以去这里， 你可以去，它会去并放置一个
plain color but without any check out materials or something like that 纯色但没有任何检查 材料或类似的东西
now the extraction buttons the extraction button buttons are very 现在提取按钮 提取按钮按钮非常
useful because before in order to extract something from the layer from 有用，因为 之前为了 从你的头发的图层中提取一些东西
the your hair from your group let's just say that you had to actually go over 从你的组中提取一些东西让我们只是 说你必须真正去
here and click the extract geometry as you can see it extracts it this geometry 这里并单击提取几何体，因为 你可以看到它提取了这个几何体
or here just like that 或者在这里就像那样
stays the same the original layer is hidden but you had to do this for each 保持不变 原始图层是 隐藏的，但您必须对每一层都执行此操作，
and every layer and you had to then select it and merge everything together 然后您必须 选择它并将所有内容合并
so that was really annoying and I've added one button extract all the same 在一起，这真的很烦人，我 添加了一个按钮提取所有 t 适用
thing that goes for the filters actually applies to extract all so your last 于过滤器的同样的事情实际上 适用于提取所有所以你的最后
layer will not be affected so extract all it will take a little bit because a 一层不会受到影响所以提取 所有它会花费一点时间因为
lot of there's a lot of geometry and it will actually give you already merged 很多有很多几何并且它 实际上会给你已经合并的
geometry that you can easily export to marmoset for example or to Unreal Engine 几何 可以很容易地导出到 例如狨猴或虚幻引擎
let's just delete it and as you can see I have deleted the hair but original 让我们删除它，正如你所看到的 我已经删除了头发但原始
hair is still there it's just hidden as you can see gray color over here you 头发还在那里它只是隐藏了 因为你可以在这里看到灰色你
just click over here and everything is back as it was everything is editable 只需点击这里就可以了 回到原来一切都是可编辑的
and everything is great extract selected it's the same thing as extract all it's ，一切都很棒 选择了提取物 它与提取物完全相同
just it will just extract the selected curves only so I want to extract only 只是它只会提取选定的 曲线 所以我只想提取
those I will extract them and as you can see here we go and by the way I forgot 那些我将提取它们的曲线，正如您 在这里看到的那样 顺便说一下，我忘
to tell you about extraction so this small triangle here it means that you 了告诉你关于提取，所以 这里的这个小三角形意味着你
can actually press shift and it will change change the behavior a little bit 实际上可以按下 shift 并且它会 改变一点点行为，
so let's go to outliner and check it out so real like regular extraction works 所以让我们去大纲并检查 它是 如此真实，就像常规提取
like that you can extract the geometry and it will give you the extracted go1 一样，您可以提取几何图形 ，它会给您正确提取的 go1
mesh right but if you want to for example extract everything but keep 网格，但是如果您 想提取所有内容但将
everything separate you can hold shift and you can click on extract and as you 所有内容分开，您可以按住 shift 并单击提取，然后作为 您
can see it gives you all of your layers and in all of those layers you will have 可以看到它为您提供了所有图层， 并且在所有这些图层中，您将拥有以前存在的
all the separate geometries that were there from before and as you can see 所有独立几何图形 ，正如您现在所看到的，
right now it's just regular geometry it's editable you can do whatever you 它只是常规几何图形， 它是可编辑的，您可以
want with it you can export it you can combine it I will just delete it and 随心所欲地使用它 可以导出它 你可以 组合它 我将删除它并
show all as you can see it's very fast right now and the same goes for extract 显示所有你可以看到它现在非常快 提取也是如此
select a tool it will give you separate mesh that's it if you use two you press 选择一个工具它会给你单独的 网格 如果你使用两个你现在按
shift right now transfer attributes now this shift 现在转移属性这个
thing is a very small feature but I think it will be very useful let's just 东西是一个非常小的功能，但我 认为它会非常有用，让我们把它
hide right this and by the way as you can see on all you have the same tree 隐藏起来，顺便说一下，正如你 所看到的，你有相同的树
triangle so normal clique will show everything and shift-click will hide 三角形，所以正常的集团会显示 e verything 和 shift-click 将隐藏
everything except for the last layer of course 除最后一层之外的所有内容，
so not transferring as you can see I've added those triangles here as well that 所以不要转移，正如你所看到的，我在 这里也添加了这些三角形，这
means that if you want you can reverse the direction of transfer so before 意味着如果你愿意，你可以
before we had this thing you selected two curves let's just turn three visits 在我们有这个之前反转转移的方向 您选择了 两条曲线，让我们将三个访问
more visible transfer it is and it will it went from the first selected curve to 更明显地转移它， 它将从第一个选定的曲线转到
the all of the curves in next in the selection list right so now if I select 选择列表中下一个的所有曲线，所以现在如果我
in the same order and I'll press Shift keys as you can see it will transfer UVs 以相同的顺序选择并且我' 按下 Shift 键，如您所见，它将 UV
from the last selection to everything else so I can just go over here select 从上一个选择转移到 其他所有内容，因此我可以在这里选择
all of this thing select this and this will be my last selection I press shift 所有这些内容 选择这个，这 将是我的最后一个选择 我按下 Shift
and I transfer everything from this point well this over here because 并从这一点转移所有内容 好吧，这里是因为
sometimes you just it's just not really easy to select the layer that the curve 有时您
that you want to transfer from first now you can do this way from last to 只是选择要从第一个转移
everything else same goes for transfer attributes now pivot point before you 的曲线的图层并不容易 在
you could only reset pivot point to the origin of the curve this square thing 您只能将轴心点重置 为曲线的原点之前，属性现在轴点这个正方形的东西，
but now you can actually go ahead and click shift and reset pivot point to the 但现在您实际上可以继续 单击移位并将轴心点重置
tip of the curve that is actually very useful because you can just position 为曲线的尖端，这实际上非常 有用，因为您可以
your curve a little bit differently especially for those combined curves 将曲线的位置稍有不同， 特别是对于此处的组合曲线
over here it's very useful I actually used it a lot when I placed those things ，这非常有用， 当我将这些东西放在此处时，实际上经常使用它
over here as you can see we have a bunch of curves over here and I used this ，因为您可以看到此处有 一堆曲线，并且我使用了此
reset pivot point for example as you can see play pivot points now now here and I 重置枢轴点 例如，您 现在可以在这里看到播放轴心点，我
can just reposition it from this point because I want actually to this boy this 可以从这一点重新定位它， 因为我实际上希望这个男孩的这
point to stay in this braid oh yeah Mya 2020 UVs 一点留在这个辫子中哦，是的，Mya 2020 UVs
so if you fortunately used my 20/20 this plugin is 所以如果你 幸运地使用了我的 20/20 这个插件
fully supported by the way but there is a bug in the my itself so I cannot fix 完全支持，但 我本身有一个错误，所以我无法修复
it because because I'm not autodesk I cannot do that 它，因为我不是 autodesk 我 不能这样做，
but but there is a bug that actually will do that's my old project from my 但是有一个错误实际上 可以做到那是我的旧项目我的旧项目
old I think 2019 my it will do this with your movies it will ignore all of the 想想 2019 我它会用你的电影做到这一点
Yui attributes that you have in 2020 if you try to transfer your project for 如果 你尝试将你的项目转移到
2019 but don't worry there is a fix it's actually very easy you just open the 2019 年它会忽略你在 2020 年拥有的所有 Yui 属性但不要担心有一个修复它 实际上很容易你只需打开
plug-in options figs takes all UVs and everything magically is back you can use 插件 -in options figs 获取所有 UV， 一切都神奇地回来了 你可以使用
my 2020 as you mean as your main Maya but I don't really recommend you right 我的 2020 作为你的主要玛雅人， 但我现在并不真正推荐你，
now because it's it has some weird issues that I just I'm just sticking to 因为它有一些奇怪的 问题，我只是我只是坚持
20 and 2019 for now 2020 it's very as you saying that not great right now but 20 和 2019 年现在 2020 年就像 你说的那样现在不是很好但是
you can use it if you really want to now we have new online documentation so if 如果你真的想要你可以使用它现在 我们有新的在线文档所以如果
everything that I say right now is not enough you can always go to this link or 我现在说的一切还 不够你可以随时访问此链接 或者
here and I will link it in the chat you can go to this link over here and I 在这里，我将在聊天中链接它，您 可以转到此处的链接，
actually can go ahead and read installation first steps main menu 实际上我可以继续阅读 安装第一步主菜单
everything about the main menu with categories and with curve control window 有关主菜单的所有内容以及 类别和曲线控制窗口
with structure of the curves I'll attributes some things are animated 以及曲线结构 我' 我会归于某些东西 是动画的，
so maybe you'll find this useful if you just can't understand what what's going 所以也许你会发现这很有用，如果 你不能理解发生了什么
on as you can see basically everything that ， 因为你可以看到基本上所有
is relevant is animated textures how to apply textures how to use UV attributes 相关的都是动画纹理如何 应用纹理如何使用 UV 属性
what UV attributes are doing so everything is here just go ahead and UV 属性正在做什么所以 一切都是 在这里继续
read it I think you'll find it very useful okay great online documentation 阅读它我想你会发现它非常 有用 好的很棒的在线
and also if you still not decided about this plugin and you want to purchase it 文档 如果你仍然没有决定 这个插件并且你想购买它
right please use please use my art station 请使用请使用我的艺术站
website it's the same our station that he used to you just need to put your our 网站它与我们的站相同 他习惯了你只需要把你的我们
station email there and say you will get the purchase in your our station library 站的电子邮件放在那里，说你以后会 在我们的站库中
later on but it actually gives me a little bit more of a revenue so it will 购买，但它实际上给了我 更多的收入，所以它会
help me support the plugin in the future thank you that's pretty much it for 帮助我支持插件 未来， 谢谢你，
those plugins for the newer things everything by the way was rebuilt from 这些插件几乎都是新 东西，顺便说一句，一切都是从头开始重建的，
almost from scratch so this version should be much faster than before and 所以这个版本 应该比以前快得多，
those new features I think you'll love them by the way you have help and open 我认为那些新功能 您会因为获得帮助和打开在线文档而喜欢它们，
online documentation it will actually open this documentation for you so no 它实际上会 为您打开此文档，因此
need to scroll through PDFs so in the next update what I wanted to do is 无需滚动浏览 PDF，因此 在下一次更新中，我想要做的就是
really get rid of those UV attributes right so if you watch the first video 真正摆脱那些 UV 属性 如果您观看第一个视频，
you actually had to tweak those attributes a little bit to set up your 您实际上必须稍微调整这些 属性以设置您的
UVs and sometimes it it was a little bit annoying so what I wanted to do is a UV，有时这 有点烦人，所以我想要做的是一个
dedicated UV wind window just like Maya UV editor well of course it will be much 专用的 UV 风窗，就像 Maya UV 编辑器一样 它会
simpler because why do I need to all those options here but identical window 简单得多，因为为什么我需要 这里的所有这些选项但是相同的窗口
way you can just select the curve and drag like some controllers and your view 方式，您可以 像某些控制器一样选择曲线并拖动，并且您的
is will will be set so that's one major thing in the next step the update also I 视图将被设置，因此这 是下一步更新中的一件主要事情 我
had some requests for mirroring mirroring of hair so for example you 有一些要求 镜像头发的镜像，例如，您
have just save lists or example you have hair 刚刚保存了列表或示例，您
on this side and you can just mirror it to this site or for example like I mean 在这一侧有头发，您可以将其镜像 到此站点，或者例如我的意思是
hair is not really a symmetrical stuff and you shouldn't do it's in some kind 头发不是真正对称的 st uff ，你不应该以
of symmetry but for the first layer for if you want to start the first layer it 某种对称的方式来做它，但是对于第一层， 如果你想开始第一层，那么
will be very useful to just mirror flip the hairs and start from this so it will 镜像 翻转头发并从这里开始将非常有用，这样
duplicate and it will flip them to the other side okay so this is it for this 它就会复制并翻转 他们到 另一边 好的 所以这就是本次
update if you have any issues or questions or bugs to report you can go 更新 如果您有任何问题或 疑问或错误要报告 您可以
straight to my discord or you can just contact me on our station or we via 直接与我的不和谐联系 或者您可以 在我们的电台或我们通过电子邮件与我联系
email you should have it if you have the plugin so yeah thank you for watching 如果您应该拥有它 有 插件所以是的，谢谢你的收看
see you next time ，下次见