【Lynda高精度字幕由CGSUB.COM独家发布】 - I've instantiated KONTAKT in Logic
and on the left-hand side we can see our browser.
If you're not seeing the browse window, just hit this little
Manila folder up at the top.
Now we have a bunch of different tabs.
Our files tab is where we can just see our computer system
that we're working on with all of our different hard drives,
and then we have our libraries.
The libraries is where we're gonna find
all of the different factory materials that came
with KONTAKT from NI.
Now a lot of these are extras that were added on too
that come with Native Instruments Complete,
the Ultimate Collection and so forth.
So if you're not seeing all of these, don't worry about it.
The main ones that you want to think about
are Factory Library.
That's what I'm gonna focus on as far as the
library materials that we're working with.
Another great place to look for factory materials
is database.
If your database is set up, what you can actually do
is use these different attributes
to find some of the things that you're looking for.
And the good thing about these attributes is that
they reach across all of the different libraries
that we're looking in.
So say, for example, I want to find some certain type
of piano, I have to look through all of these different
piano libraries, whereas if I went to my database,
I could just hit piano keys then maybe, oh,
I actually want a harpsichord but I wasn't sure
where to look.
Then I can find an orchestral harpsichord, and there it is,
the instrument is right here.
All I do is double-click to load it up.
Very simple, and here is my harpsichord.
(instrumental music)
Very nice.
Great big fan of a harpsichord.
And now I might want to actually move
to a different instrument.
So let's say for example I'm gonna bag it
with the harpsichord, and I can just go ahead
and hit the X to go back to the beginning here.
And maybe I'll switch over.
Actually, I'm looking for more of an organ sound.
Let's do pipe organ and that, again,
is gonna be under orchestral.
And let's try this manual guy.
Okay, what you're seeing is that now,
instead of just having replaced our harpsichord,
we've actually opened the organ in addition
to the harpsichord.
We don't want this.
And if we go ahead and start playing right now,
(instrumental music)
we're actually going to still only hear our harpsichord.
Why, you may ask?
Well, the answer is that KONTAKT is designed
to run more than one instrument at a time
in the KONTAKT rack.
That's what's so cool about it.
So you can think of this KONTAKT rack
as like a hardware rack like we used to have
back in the day of hardware synthesizers
that could all be controlled by one keyboard
over different MIDI channels.
And so what we have here is our harpsichord
on MIDI channel [A]1, and A in this case, in KONTAKT,
is always going to refer to your host MIDI
coming from your DAW.
And our organ down here is actually automatically
instantiated on channel 2.
And you'll see that if I instantiate another instrument,
it will be on MIDI channel 3.
I can get rid of an instrument just by hitting the X here
if I want, but just remember that KONTAKT by default
is going to give you sequential MIDI channels
because it doesn't think you want to control everything
with the same controller.
Now if I am going off the wall and I want to layer my organ
with my harpsichord, I can just put them both
on MIDI channel 1 or omni.
Omni is gonna listen to all MIDI channels,
and I can just go ahead and play those.
(instrumental music)
Not too shabby, pretty prolific, really interesting sounds.
Now what we're touching on right now is one of the great
things that samplers can do for us,
which is create textures that are very realistic
of acoustic instruments.
So samplers work really well for recreating
instrumentation from the real world, when we may not have
an instrumentalist that has that type of instrument on hand
or if we want to do something a little bit off the wall,
like maybe I want to take this harpsichord
and I want a bit crush it and I want to put it through this
and I want to make it part of my techno song.
Well, I can use it for that.
That's the fun part.
The KONTAKT library has a lot of really
meticulously sampled, very, very realistic instruments
that are quite handy.
We can always layer instruments really easily if we want to,
but if I want to go back, I can go ahead and I can open up
something else like say, drums, for example.
There are a lot of different things inside of KONTAKT
that we can work with, and we can reproduce a lot
of different types of sounds.
Now if you don't feel like using the database
and you actually know the library that you want to work with
like, say, for example, you just went to the store,
you picked up the giant.
The giant is really cool.
Just double-click on that nki file whenever you get to it
and some of them have many folders.
Like, for example, the KONTAKT Factory Library.
Some of these libraries have a lot of folders
and just remember that you may find the same type
of instrument in multiple folder like horns, for example.
There are horns in the band folder,
as well as in the orchestral folder.
Just keep in mind that when you see instruments
in two different places like that, it generally means that
they're stylistically a little bit different.
So a jazz or a soul trumpet is gonna sound
a little bit different from a trumpet in an orchestra.
You're gonna want to choose things also based on the genre
of music that you're working within or the type of tone
you want to work with.
So now this is the giant.
This is an add-on that's a lot of fun.
This is what the giant sounds like.
(instrumental music)
And we can go through all of these different
incredible sounds.
We can mix and match a little bit.
These are some plucked sounds.
(instrumental music)
We can add a lot of space if we want to.
(instrumental music)
Those are a lot of fun.
So that's the giant.
There are a whole lot of different libraries
that we can work with, and I encourage you to explore
some of them, although the KONTAKT Factory Library
is quite expansive and has a lot going for it.
One of the other things to remember though,
is that 90% of the fun that we're going to have
in this course is talking about mangling sounds
that we load in ourselves.
So we're gonna be working with some really
interesting stuff and creating all new sounds
out of audio and building things
that we never even imagined, working with samples
and working with textures of playback and time stretching
and repitching; and all of this different stuff
that we have available to us in KONTAKT
is a really wide fun world.
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