the original Super Mario Bros has to be
one of the most iconic and well-known
video games of all time
it was one of the first games ever
released a feature now widely recognized
Mario he's bundled with the original NES
when it came out back in 1985 and as a
result millions upon millions of people
played it but of all those people feel
it to push the game to its absolute
limit right up to its breaking point and
beat it faster than most can ever
imagine
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Super Mario Bros has become one of the
most popular speedruns to watch over the
past few years and part of that can be
contributed to its short length it's
exciting when watching the stream to
think that at any point a new world
record could be set in only five minutes
for over a decade
players would come and on each one
grinding the record not a little bit
further than watch today I'm going to
show you how the time has progressed
over time start it's necessary to
understand the way you can gain or lose
time in this game is different to a
standard video game because of what
runners called the frame rule players
can only lose or game time in increments
of 21 frames or approximately 0.35
seconds in every level other than the
Lost Levels 8-4 this is because whenever
you finish a level the game only checks
for completion every 21 frames instead
of every frame to quote current world
record holder darbian says this at the
end of every level a bus arrives every
21 frames to bring it to the next level
even if you miss the bus by just one
frame you would still have to wait 20
frames to catch the next bus sometimes
though you'll arrive just before Busta's
you know hardly have to wait at all of
course this isn't apply on the last
level since timing stops immediately
once you touch the axe at the end
although a speedrun of this game is
short is quite a bit that goes into it
1 - 1 is simple enough you run through
take the underground pipe and finish the
level 1 - 2 is an underground level with
a few precise jumps this is the frame
rail system you could actually afford to
slow down a little bit and I lose any
time at the end use the warp zone to
grow the world for 4 - 1 is really easy
you just run through and beat the level
4 - to need to take an aboveground warp
pipe to go to a little 8 this world is
worth alarming it's really really brutal
8 - 1 is the longest level in the game
and it features some of the toughest
jumps in the entire run 8 - 2 is another
long level the coop is that could spawn
in different positions that can trip you
up 8 - 3 is filled top to bottom with
hammer bros and their patterns can
sometimes kill you no matter what you do
finally the last level 8 - 4 features at
all brutal jump a precise water section
mber others of course Bowser at the end
first grunt we're going to look at it
Scott Casper's 510 which he accused back
in April 2004 this run was riddled with
on perfectionist
matter to move back in 2004 speed
running was some fraction of the size of
what it is today so minor mistakes were
largely overlooked fact the Kessler is
able to eat this 20 year old game with
such precision and skill boggle the mind
so many one thing to note is that back
when this runt came out it was believed
that hidden top versus the bottom of the
flagpole didn't matter
it's either way the flyer has to slide
from the top to the bottom keep this in
mind for later months past another
runner came out of nowhere to challenge
Kessler Trevor Sagan staying in cash
flow took turns lower in the record 510
507 that's a 506 this 506 good for a
couple of years in that time four
players are able to tie it including a
16 year old under the Asian and Andrew G
99 team finally though September 2006
Scott Kessler exceed to 505 which in the
opinion of most runners at the time
seemed to be pretty much perfect run and
from watching the run to clear why some
of people thought most difficult
sections were executed beautifully and
there weren't any visible mistakes so a
505 seems to did the antolín for Super
Mario Bros unless some major new
strategies were discovered and that's
exactly what Andrew G did some danger V
was just one second away from the record
he set out to find as many new
strategies as he could the first one was
the decision to stop having Super Mario
Bros the a glitchless run there are a
couple of known glitches in a dashboard
that could save about a second in the
half total the first time was a wall
jump off of a pipe which required both
of pixel-perfect and frame perfect input
and the second one was a wrong work with
this place because Super Mario Bros only
have the capability to load one work
zone at a time once he passed a certain
point on the screen the game will load
the water section so all you have to do
is go to this point then turn around and
go back to the pipe the reason that none
of these glitches were used which it
goes under Twin Galaxies rules at the
time which is where these runs were
being submitted to no glitches in any
cons were allowed utilizing both of
these coaches on top of a perfect run
will be able to get the time down to a
504 and Reggie wanted something more
though he wanted something that would
set his run apart from the others so
people could say that his run truly was
the best and the answer is in the level
that would become infamous for years to
come 4-2 normally you just climb up the
vine and go to the warp zone
on the process having to watch the
cutscene with a vine going up then Mario
climbing it finally Mario getting off
andrew realized at the beginning of 4-2
works similarly to the wrong worker
named four before the game into thinking
that you're further back on the screen
than you really are and get closer to
the right side of the screen then going
down this pipe will take you to the work
zone to accept it will completely skip
the cutscene with the vine the only
issue was getting close to the right
however one day andrew finally figured
it out
if you backwards jumped into certain
objects in just the right way he'd be
pushed to the right typically if you do
this three times the start of 4-2 and
you'll be far enough to trigger the
wrong work to work so now make sure had
the strategy he purposely didn't reveal
them to anybody instead grinded the game
without telling anyone for months
finally in April 2007 his efforts paid
off he was able to cut more than five
seconds off of the record unsurprisingly
this video blew up on YouTube which
offered him a new era of super mario
speedrun the reign of Andrew G once
again Andrew how to choose what seemed
to be a nearly perfect run
he had being what was already considered
a perfect run by five whole seconds so
it's no wonder that is run a garden in
this title for a few more years nobody
really got close to beating this time he
was on top of the world of a video game
that was arguably on top of the retro
community that seems like nobody
concussion but finally in late 2010
Andrew G a themself the question is it
possible to beat the game in under five
minutes
he once again started the grind and in
December of 2010 he broke through but
not quite in the way he wanted to he
lower the time by two-tenths of a second
and when he took a look at the run he
knows slight imperfection so he could
potentially fix so he pushed onward and
the very next day Christmas Eve he was
able to cut the five-minute mark
mentioned at the time of four fifty nine
point four for the first time in history
somebody could say they could beat Super
Mario Bros in under five minutes Andrew
had executed everything that he wanted
to in this run so we took another break
for Super Mario Bros for a while about a
year later though he more improvement
became too
tension the biggest one being where to
jump on the flagpole in its previous run
it wasn't easy to jump on top of the
flagpole they just jump wherever they
could they figured they wouldn't lose
any time however look at this comparison
in B jump at the top and said you don't
brush on the block at the bottom and you
accelerate more quickly towards the
castle this saves a few frames and
sometimes saves enough time began
another framework combined with the
newer slightly faster methods goin 4-2
Andrew once again pushed his time down
slightly further this time to a four
fifty eight point eight nine another
year passed and Andrew G came back to
the game once more this time he got two
more improvements in the same week and
stream the live on Twitch all right I
don't know what that time at this point
Andrew said our goal in mind you want to
take the time down to a 457 no matter
how long it would take him there are a
couple of ways to go about it one was to
go for a faster version the 4-2 but
should save 1 frame rule and the other
is to go for the bullet bill glitch
which can save 2 frame rolls its glitch
involved having the bullet will shoot at
the end of 8 - 2 then jumping on in just
the right ways but he can clip into the
bottom of the flagpole skipping both the
flag coming down and Mario walk into the
castle and you're quickly ruled this
method out is to involve both getting
lucky to have the bullet will shoot fast
enough which almost never happened and
getting the glitch to work if it did
shoot which also almost never happened
it's through slow he decided the only
way to do it we to go for this faster
version of for - to play the rest of the
game absolutely perfectly - the bullet
book which and then play it - for as
good as anybody had ever played it at
the end of the
the main issue of this was the trick
that would seem that the nickname asked
for - - in order to get the wrong work
to work you need to be pushed at least
20 pixels to the right if you get pushed
20 pixels you need to go down the first
pixel of the pipe if you get 21 pixels
you can go down over the first or the
second pixel and so on and so forth
any backwards shrimp can push you
between 7 and 10 pixels the way the
ninja used to do it was to get pushed
three times and then be able to easily
go down the pipe looks fast for - -
however you would only get pushed twice
eating at 10 pixels from each bump which
is rare and pretty much completely out
of your control and then stop on the
first pixel of the pipe and go down it
even on his best days Andrew wasn't able
to pull off this trick more than one out
of every 20 tries and alleged extremes
with him playing the first four levels
over and over again and then resetting
but any time when he got past 4 - - It
was as if time Stood Still there were
just four levels separating him from the
457 Andrews usual banter with the chat
would stop and everyone watched and
would be extremely focused for the next
few minutes there were only a few
moments like this each screen they more
than made up for all the resets and for
- - and every now and then you finish
your run as a new world record and
Andrews reaction we're always the best
oh my gosh I don't even know
oh my gosh oh my gosh what I don't even
man it's gonna be like it's gonna go 450
I ain't crazy or something I'm gonna dad
but finally it seemed like the Stars had
aligned on the wonderful day had it gone
past fast or - - and was on pace for 457
all the way and now I might beat my 450
holy crap so those who just tuned in I
wrote the Warblers record I got 1926 I
think and now I'm ahead of my wark
record right now I am a framer ahead
right now if this is a 457 I'm gonna
flip out this is crazy
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he kept grinding and his time kept
dropping but it still remained a 458
finally in March of 2014 if time was
just a tenth of a second away from the
4:57 4:58 point zero nine ultimately he
so they didn't care if he ever achieved
the 457 he thought of this he had
mastered the game and that he'd taken
the game to where he wanted to after all
he still has the world record it was
only a tenth of a second away from
hitting his ultimate time he had done
what he could do with the game and it
seemed like nobody could beat him
you
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you
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one morning in June 2014 speak on fans
around the world woke up to find this
video trending on YouTube Super Mario
Bros beaten for 57.69 uploaded by speed
runner blur blurred in this run louver
I'll simply not do the fast for - tube
but instead to the bullet or glitch
which saved an extra frame world when
energy was going for how did he get the
Bullet Bill to shoot well turns out and
many patterns can be improved so a
firmware on if you start the game at the
same time every time I played through
the game on the exact same frame rule
you can control when the bullet bill
will fire upload learning is to do with
find a good squirming rule to start on
then play through the level in just the
right way that's something on any
two-thirds which influences the timer
which the bullet will shoot he was able
to get to glitch in a run and shocked
the world by beating Andrew G by four
tenths of a second
once again this run stood for a while
and now many people are really trying to
beat it but finally in May 2015 a fairly
unknown speedrunner colder being Rosa
voz and got a 457 Purcell
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one that has to be a 457 and then got
another ones it's two days readers
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both of these runs even left the Bullet
Bill glitch but not fast 4-2 they're
being grinded more and more trying to
get closer and closer to the record and
then in October 2015 after more than six
thousand attempts he broke through and
beat the record by a matter of just four
frames
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I don't know what that was I have no
idea what that was a few months later
the game was receiving more attention
that ever had it Durbin was trying to
improve his record anger he was trying
to take it back and another player by
the name of cosmic v12 the dangers
closest competitor when he was going for
full 57 was trying to get it for the
first time itself they decided the
ultimate time for Mario would be when a
player got a room with fast 4-2 the
bullet bill glitch and an extremely good
a dashboard nobody knew if the school
was even realistic it's getting even
fast 4-2 or the bell-rope which alone
was incredibly difficult but then the
both in a run would be absurd but in
December 2015
Andrew G proved that it could be done he
became the first person to get them both
in a run yeah
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yes
yes yes come on after getting it that
run was on the best taste that anyone
had ever been on the force
andrew was visibly uncomfortable oh my
gosh ended up gaining the logs up and
8-4 on work oh my gosh but a slow water
section ended up preventing the record
no no no
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the run still ended up being a PB for
him for fifty seven point nine nine
three eighteen months after he gave up
on getting in 4:57 energy achieved two
amazing tasks in the same run proved
that a run with fast 4-2 and Bullet Bill
glitch was possible and he got his own
457 a month later darmian is able to put
decent 8-4 at the end everyone that had
both fast 4-2 and the Bulova which and
took their record down another two
tenths of a second
the last level had a few small mistakes
that he knew he could fix and once he
did a couple of months later he claimed
himself that he had reached his goal and
that it was as far as he was going to
push the game after all there were no
more known frame rules like we saved
anywhere by a human and 84 in the run
was incredibly good he did manage to
accidentally beat the record by one more
frame on hardly even trying a month or
two later but it really seemed like that
was the answers for Martin gross but the
category was dead but if there's one
thing that people should have learned by
this point it's that when people call
Super Mario Bros bed it never really is
people once again began to examine the
run deeply and look for anywhere where
an improvement could be found the answer
laid in the trick that was considered
cast only at the time the flagpole which
by getting lucky with your positioning
jumping on the perfect frame and then by
doing a series of incredibly difficult
inputs it's possible to clip into the
bottom block below the flagpole and skip
the animation of the flag game lower
think of the Bullet Bill glitch accept
this as no Bullet Bill but it only saves
you one frame year old since two four
years the strict seems to be impossible
to pull off by a human but thanks to
research by mario speedrun an avid six
seven seven one a set up was found that
was just barely human impossible and in
August of 2016 Derby and was able to
pull it off at 1-1 and save a frame role
in the process three five seconds
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well we're going to find out right now
we're going to find out right now if you
was able to do that in a run then get
fast 4-2 and may get Bullet Bill glitch
and play everything else perfectly you
would be potentially able to get a 456
but unfortunately success rate again the
flagpole glitch was just too low for it
to be viable it was put on hold for a
while then stockholder came onto the
scene thanks to his work with TAS in the
game he is able to solve the most
difficult part of the flagpole glitch
hitting on the right sub-pixel
which is positioned smaller than a pixel
eight you are normally unable to control
ease the position on the correct
sub-pixel so that flagpole glitch to
even work thanks to stockholders work
though he found a series of inputs that
you can take to ensure that your sub
pixel is correct from there it's just
getting those inputs jumping at the
right time clipping into blocks this
trip could be done on one Nash won 4-1
and 8-3 to save time although the
manipulation needed to set up the 8-3
flag hopeless was pretty difficult
1 - 2 + 4 - 2 didn't have flag poles to
gain another frame rolling - 1 you would
need more frames in the flight poles
which lady and 8 - 2 already has the
follicle glitch which saves more time
than the flag published so the final
glitch is never used on those locals
both urban and cosmic d12 incorporated
this cushion do their own cosmic decided
to replace past 4-2 with the flagpole
glitch and 1-1 and they're being decided
to do the same but also do an additional
5 fold which in 4-1 cosmic was the first
one to find success he was able to tie
Derby ins world record
and then lower it by three frames just a
few days later
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I don't know I don't know what it was I
think it's point one nine but because
darbian was growing for an extra five
goal glitch in 4-1 he had the advantage
over cosmic he's able to take the record
back from him and recorded the first 456
a time long considered to be absolutely
impossible
three days after possum took confirmed
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that was it that was it that was it and
as of January 2017 that's where the
records for this iconic game stands over
the course of 12 years the time came
down from 510 to 456 each time player
sent a new one I looked at all the best
time could be first it was 505 and then
Andrew GP thought by 5 seconds then
people thought that there would never be
a sub 5 but Andrew G beat that one as
well then people thought that a 457
would never happen but what were pulled
that one off then people said these
things get passed 4-2 and a bullet bill
glitch in a run and rajee's prove them
all wrong once again then people set up
for 56 is impulsive but sauce holder
found the flag polish set up darbian
gotta 436 now people are saying that a
full 55 is directly positive if you got
the 500 glitch in one Nash won 4-1 and
8-3 if he got passed 4-2 and the bullet
broke which on call of an a - for that
has never even been done if you in the
drug the point is even for a game is
famous the super mario bros where it
seemed like every trick possible figure
it out
you can never say with absolute
confidence that a record won't be
improved if you do there's always going
to be somebody to prove you wrong
thanks for watching everyone I'll see
you next time
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