好了 伙计们 让我们看看世界创造者 所以世界创造者是一个 All right, guys, let's look at World Creator. So world Creator is a.
这是一个非常好的项目 我认为这是一个非常好的项目的原因是 It's a very good program, and the reason why I think it's a very good program is the fact that.
它能让你看到自己在做什么 as里有很长一段时间都很痛苦 一个人在绘制高度图 因为 It allows you to actually see what you're doing, and there's been pain in the as for ages, uh, well, one creating height maps, because.
通常你会把点 笔记之类的联系起来 然后你就会努力得到你真正想要的东西 Usually like you would connect dots, notes and all that stuff. And then you will try to get what you actually want and.
事实上 Worldgreater在处理这个问题上做得很好 因为它通过g p 运行 World greater is actually, F, uh, dealing with this problem very well, because it runs a G. p. through G. p. u..
从你的显卡 这就是为什么W 我们不管你在这里做什么 它都直接反映在这里了 Uh, from through your graphics card, that's why W, we're whatever you do here, it kind of straightway reflected here.
当然 根据分辨率的不同 您的机器可能会变慢 但是 Of course, depending on the resolution, your machine might may slow down, but.
让我们开始吧 你会明白我的意思 基本上 你首先需要知道什么 这是非常非常重要的事情 Let's get started, you, you will see what I mean, so basically, what do you need to to know first and it's something really, really important.
除了所有的分辨率和其他东西 还有一些小的层次 所以水平意味着什么 Apart from all the resolution and stuff, there are little levels. So levels means.
就像一个台阶 一层是最大的形状 对吧 我 现在 我要做的是 乔 我要减少这一切 Like a step one level is the biggest, uh, shapes, right? L, right now, what I'm going to do, joe, I'm gonna just decrease all this.
这里有滑块 如你所见 没有任何滑块 Sliders here, and as you can see, without any.
关卡 只是一个简单的游戏 当你开始增加第一个关卡时 它就变成了这种大形状 Levels is just a straight play, and when you start increasing the first level, it's this big shapes.
记住 就像在之前的奖励中 我总是从喙转向更小的形状 这就是为什么理解关卡是非常重要的 Remember, just as in the previous reward, I always move from beak towards smaller shapes, that's why the understanding levels is super important.
嗯 然后你往下看 你引入的小细节 你看 Um, and then the further down you go, the the smaller details you introduce, you see.
就像这样 这是非常重要的 因为当你觉得你缺乏小细节时 这意味着你需要处理这些层次 Just like this, this is super important, because whenever you, you feel like you lacking small details, it means you need to deal with these levels here.
无论什么时候你想要做大的改变 你你需要和这里的这些大人物打交道 那我们就从 Whenever you want to make CH, big changes, you you need to deal with these big boys over here. So let's just start with, like,
呃 就像 现在 我们就像 我是说 我是说 取决于你想要多少 Uh, like, for now, let's just like get the very deful thing, I mean, depending on how much you wanna.
你想控制你的风景 You want to have control over your landscapes.
你基本上可以 You, you can basically.
开始 很简单 但现在我们就保持原样做点像样的事 好吗 假设我们没有时间 我们只是想要一些东西 Start, which is a simple one, but for now let's just keep it as it was and just do something decent, right? Let's say we don't have a time, we just want Something.
研究至关重要 Looking critical.
你需要做的就是 呃 世界贸易有一个非常非常酷的内置预设 所以你去过滤器 All you need to do, you go to, uh, world Trade has a very, very cool presets already built in, so you go to filters.
滤镜就像在你的风景之上 你添加这个滤镜 不管它是什么滤镜 你点击 Filters is like on top of your landscape, you add this filter, whatever the filter it is, so you click on.
添加新图层 你可以点击新建F 嗯 滤镜 这里你可以看到一堆滤镜和 Add new layer and you can click on new F, uh, filter, and here you can see a bunch of filters and.
这是超级superintuitive 你只需要 呃 举个例子 选择任何一个滤镜 实际上它会告诉你滤镜是做什么的 这很棒 It's super superintuitive. You just uh, for example, select any of the filters, and actually it explains you what the filter does, and this is super.
很简单 比如说 我们想要一条0边 当我们点击0edge时 它会创建这个 Kind of straightforward, like, let's say we want a zero edge. When we click on zero edge, what it does, it creates this.
一切都是零水平 为什么这很酷 因为每当我们使用这个位置图时 Uh, zero level around everything. Why this is so cool Because whenever we use this placement map,
如果边缘没有偏移 那么你就会看到 Uh, if the edges are not stray, then you will see the.
当您连接到 连接到 连接到另一个平面或海平面时 您将看到缺口 这不是我们想要的 所以 When you connect to the, to the, to a different plane or a sea level, you will see the gaps. And this is not what we want, so.
呃 如果你想要像海平面上的山脉一样下降 这就是你要做的 Uh W, if you want to drop like a mountain range on the sea level, this is what you do with.
ZeroEdgeLab LAfilter 然后你可以继续 保存 例如 我想要一个峡谷 对吧 我们先 Zero Edge Lab, LA filter, and then you can just keep going, let's save, for example, I want a canyon, right? Let's just.
沙卡 峡谷 弓和直 你有峡谷 每个过滤器 你有很多不同的 这个 很多不同的 Sand card, canyon, bow and straightway, you've got canyon, and for every filter, you've got a bunch of different, this, uh, a bunch of different.
滤镜 滤镜特性 滤镜性能 强度等等 和 Uh, filter, uh, features, filter properties, strength and all that stuff. And.
要熟悉所有这些真的需要一段时间 但它们都是不言自明的 It it really takes a while to get familiar with all of those, but they are pretty self explanatory, like.
解释性的 就像你用力量 它基本上做了它应该做的事情 锐度也是一样 锐度 字符串 Explanatory, like you go on strength, and it basically does what it should be doing. Sharpness does the same thing, sharpness, string.
所有这些很酷的东西 都非常非常直接 All those cool things, uh, they're very, very straightforward.
而这个 呃 呃 分布属性实际上是你想要控制的 你想要这个过滤器应用的地方 对吧 And and this one, uh, uh, the distribution property is actually where you control, where you want this filter to be applied, right?
举个例子 我们可以从很多选项开始 比如高度选择 For example, there are tons of options let's start with, for example, with height select, let's say.
这个定义的是 它只对特定高度应用过滤器 The what this one defines, you see, it just applies the filter to a certain height.
我的意思是 我在降低高度 这就是为什么这个过滤器没有被应用 I mean, I'm decreasing the height, and that's why this filter is not applied.
从一定的高度出发 是很酷的 举个例子 你想用这个滤镜 但只在底部 你知道 Starting from a certain height, it is very cool. For example, let's say, uh, you want to apply this filter, but just at the bottom, you know.
如果你喝得酩酊大醉 If you drink like a canyon or something.
以前是这样的 很尖 但我们想保持高度 Before it used to be like this, very spiky, but we want, we wanted to keep the height.
是的 我们想保留 Right We wanted to keep the.
不管我们在这些心上的日期是什么 把它放在最下面 这是你种植的地方 就像你用 Whatever we have on top of those mind dates, and just have it at the bottom, this is where you plant, and just as you would apply it with the.
折叠的 Fold the.
呃 B山顶 呃 山 比方说 你可以降低这个滤镜的效果 Uh, top of the B, uh, mountains it. Let's say you can uh, reduce the effect of this filter.
在山脚下 只要把这个画廊拖到这里 嘭 你看 如果你这样做 At the bottom of the mountain, just by dragging this gallery here, boom, you see, have, for example, if you do this.
是的 酷 所以我经常用这个高度因为它允许我 Yeah. Cool. So I often use this height thing because it allows me to basically.
介绍 介绍不同的 呃 怎么说来着 哦 Introduce to introduce different, uh, what do you call it? Uh,
哦 Uh,
介绍不同级别的详细信息 To introduce different level details for different levels.
实际上 如果你点击这里切换热度图 人们会向你展示这个热度 的 Of your landscape, and actually, if you click here toggle heat map, people actually show you this heat. The.
这么高的范围 不管我们控制的是什么 所以它不是 This high range, whatever we controlling. So it's not.
除了可以从视觉上看到它 这有时可能是非常棘手的 以看到确切的边界在哪里 您可以 Apart from visually seeing it, which is could sometimes be very tricky to see exactly where the border is, you can.
也可以从这里控制它 现在 我们的效果只适用于这个区域 Also control it from here. So right now, our effect is only applied to this area.
这有多酷这太棒了 因为你基本上可以非常精确地控制你想要的效果 How cool is this This is so awesome because you can basically very precisely control where you want a certain effect to go.
像这样 我们看一下 比如 它的斜率 呃 select us 它的作用差不多 但是 Like this, let's see, for example, what the slope slope, the, uh, select, us, it does pretty much the same, but.
显然用了斜率和a 举个例子 如果我移动这个 Uh, obviously uses the slope and the a, um, so for example, you see if I move this.
它就像进进出出 所以这真的 真的很酷 看到了吗 It just like moves in or out, so this is really, really cool. See?
所以你可以有特定的过滤器 只是在非常特定的地方 So you can have certain filter, just at very specific, in very specific places.
这开启了无限的可能性 你知道 你可以用它来疯狂 And this opens like infinite amount of possibilities. You know, you can just go crazy with it.
很明显 你可以把这些东西弄光滑 就像你看到的那样 So that was slop, so, like, obviously you can smooth these things, you know, like you can smooth, just like you see.
你可以循序渐进 等等 这是非常非常有用的 You can make it gradual, and all that stuff. This is like a very, very helpful.
过滤器 分配 财产 最后一个我经常用的 Stuff in here in filter, distribution, property. And the the final one that I use a lot.
实际上是角度选择 意思是 Is actually Angles select, which means like.
它将只是细节 或者滤镜会从某个特定的角度投射出来 It will just the the details, or the filter will be just projected from a certain, uh, on a certain angle.
你看 就像你看到的 它基本上就像旋转 You see, as you can see, like it basically like rotates.
这是非常有用的 例如 我们返回去应用不同的滤镜 我要关闭这个 Around, and this is super useful. For example, let's go back and apply different filter, I'm gonna toggle this off.
我要 And I'm gonna.
这很像Photoship 你可以隐藏滤镜滤镜就不再使用了 And this is pretty much like Photoship, you know, you can just hide the filter and the filter is not applied anymore.
这太酷了 让我们来看侵蚀和风 这是其中之一 Which is super cool. Let's go, for example, to erosion and apply wind, which is one of the.
这个程序里最酷的滤镜 然后我们就能做到 想象一下 如果这个 Coolest filters in this program, and then we gonna make it. Imagine if this.
这座山 或者说小山 被风侵蚀了很长时间 The this mountain, or the hill, was eroded by the the wind for a long time.
很明显 像这样的东西很酷 但我们想 And obviously, something like this is pretty cool, but we want to kind of.
想象一下 它只从一边被侵蚀 我们要怎么做呢我们从这里开始 选择角度 Imagine if I, it was only eroded from one side. How do we do that We do it exactly from here, we go to Angle Select.
让我们谈谈 And let's talk.
把它放在热图上 Showed it to the heat map.
如你所见 这是我控制的角度 And as you can see, like, but this is me controlling the weath of the angle.
还有角度的平滑度 这个控制方向 And angle smoothness, maybe. And this one controls the direction.
你看 它基本上不言自明 这里发生了什么 You see it basically very self explanatory, what what's happening here?
这一边不受这个过滤器的影响 而另一边则受这个过滤器的影响 太酷了 伙计们 你们无法想象 This side is not affected by this filter, and the other side is affected by this filter. This is so cool, guys, you can't imagine how.
我是兴奋的 因为 Excited I am. Because.
这是非常困难的 你知道 现在就像 字面上的点击 你知道 如果你想创建这样的东西 嘭 跳下来 It is to be so difficult to make this stuff, you know, and now it's like, literally one click, you know, if you want to create something like this, boom, jump down.
这是非常酷的 然后我们说 呃 这里的导航很简单 如果你点击右边的话 It's very cool. And then let's say, uh, also, the navigation here is very straightforward, if you're clicking the right.
鼠标点击 它就会这样做 就像写 Mouse click, it just does this. It's like penning.
你的相机 如果你点击出去 它就像在绕轨道运行 很酷 鼠标也会 Uh, um, your camera, and if you click out, it's like orbiting, very cool, and the mouse will.
它是这样做的 如果F把所有的东西都框起来 如果你迷路了 假设你在这里 你就按F 把所有的东西框起来 That does this, if F does frame everything, so if you kind of got lost, let's say you've got here, you just press F. and frames everything.
还有什么 差不多就是这样 我还会给你们看一些其他的东西 但这个项目的本质是首先 What else And that's pretty much it, but we were gonna, I'm gonna show you a few other things, but the essence of this program is first.
你看你在做什么 就像没有预先构建或预先计算 You see what you do, like there's no like pre building or precalculating.
你所应用的东西都会直接应用到这个景观上 Whatever you apply is just straightway being applied to to this landscape.
而且 它是有层次的 看 你可以重新排列它们 And also, it it comes like with layers, you know, look, you can rearrange them.
你可以 比如说 移动它们 You can, uh, for example, move them around, let's say.
如果我想在它上面应用这个滤镜 我可以这样做 或者我可以把它移动进去 这样滤镜就被应用了 If I want to apply that filter on top of that, I can do that, or I can move it inside, so the filter is applied.
之后 就像在风过滤器之前 就像重新排列这些可能会让你 And after, like applied before the wind filter. So just like rearranging those could potentially get you.
有些很酷 Some were very cool.
但是这个项目的美妙之处在于 比如说 你喜欢这里的风景 你会说 哦 对 这就是我想要的视觉语言 对吧 But and the beauty of this program is the fact that, let's say, you like this landscape. You kind of went like, oh, yeah, that's the visual language I want, right?
然后 And then.
你可以使用这个 但只需要点击这个randomiser就可以创建无限的多样性 它在基础中 You can use this one, but create just infinite amount of variety by just clicking this randomiser, so it's in the base.
你随便点一下 看看这个 You click random look at this.
你会得到很多很酷的 不同的东西 每一个 你都可以导出它们 You getting so many cool, different things, and every one of those, you can export them.
出现 To.
基本上创建你自己的景观 你知道你可以组合他们之后在辛烷值和使用置换地图 但只是得到那些高地图 Basically to create your own landscape, you know you can combine them afterwards in octane and using displacement maps, but just getting those high maps.
很快 太酷了 Very quickly, it's so cool.
让我们看看怎么做 比如 你放的过滤器越多 它就会变得越复杂 Uh, let's see how. And the more filters you put, the more complicated it will become, for example,
我们再加一个侵蚀过滤器 就像Fluval Uh, let's add another erosion filter, which is like Fluval.
软的 那个版本 你懂的 Uh, soft, the version, you know.
在这里 你可以开始控制你想要划多少行 控制深度等等 And here you can start controlling how much you want to row this guy and controlling the depth and all the stuff.
它超级超级酷 It is super super cool.
我鼓励你尝试各种不同的滤镜 有很多很棒的滤镜 比如 不 不是这个 I encourage you to try all those different different filters, there are so many great ones, like, for example, no, not this guy over here.
它创造了一个奇怪的外星人 就像 It just creates this weird alien, like, like.
看风景这么酷 Looking landscape so cool?
你可以再次控制力量 控制你的 And you can control the strength again, and the scale of your.
如果它变小了 就会变得更像沙丘之类的东西 对吧 Like if it goes small, it starts to look more like dunes or something like that, right?
如果它走了 And if it goes, uh,
如果你增加整体的力量 减小规模 它就会变得像这样大 呈漩涡状 Like if you increase the general strength and decrease the scale, it it becomes like this big, swirly.
呃 一种模式 它可能会被用来做什么 呃 我们看看还有什么 Uh, kind of pattern, which could be potentially used for something, uh, let's see what else, uh,
举个例子 这个观点很好 Uh, for example, this one is a good point.
基本上它所做的就是 创造出一种柔软的 类似雪 土地或沙子的效果 Basically what it does, it almost like, creates this soft, almost like snow or land or sand effect.
你知道的 在这两者之间 所以不要像 That you would have in between, you know. So instead of being like.
很尖 很像石头 就像 Very spiky and very kind of stone, like, uh, uh.
现在 它看起来像是被雪或沙子之类的东西覆盖着 It right now, it basically looks like it's being covered with snow or sand or something like that.
你可以 他们不能控制这些 你可以直观地看到这就是这个程序的美妙之处 就像我 And you can, they can't control those, and you can visually see this is the beauty of this program, like I.
一般都不明白为什么 在21世纪 我们仍然需要等待正确的东西 Generally don't understand why. In twenty first century, we still need to wait for something right.
你想要的是能直接显示出来的程序 这就是我在做的 当它和渲染在很多方面我们正在做的是一样的 You, you want the program that kind of shows you straight away, this is what I'm doing it when it it the same with rendering the same in a lot of aspects of what we are doing.
我很想看看我在做什么 这样我才能变得有创造力 这样我才能真正专注于重要的事情 那就是视觉设计和 I would love to see what I'm doing, that's how I can go creative, that's how I can really concentrate on things that do matter is the visual design and.
呃 你知道的 Uh, you know.
我最终设计的样子 我不想为这事费事 The way my final design will look like. I do not want to bother about.
等待和猜测 当你这么做的时候 就意味着你在浪费时间 Uh, waiting and guessing, you know, when you do that, it, it means you losing time.
这里非常 你可以看到 我的分辨率现在是2k 对于2k And here it's very, and you can see my, my resolution right now is two K and for two K,
这个工作得很好 当然 你可以选择分辨率 比如 点击这些 我们点击这个 This is working perfect, of course, like you can opt the resolution, like, by clicking these guys, let's click this one.
现在是8k 现在 当然它最终会变慢 And now it's eight K, and and now, of course it will eventually become slower.
让我们看看 是的 你看我做的每一个改变 都需要一些时间 Let's see, yeah, you see every change I make, it just takes like some time.
这就是为什么设计东西通常在2K时更好 然后你就可以了 So that's why designing things is usually better at two K., and then you can.
一旦你满意了 你就可以去给你读 Once you're happy with that, you can go and read you, uh,
上去 在你的专家到来之前 按下分辨率 Uh, up, press the resolution before, just before your expert.
让我们快速看一下这个菜单 So let's go for this menu really quickly.
它基本上是说 就像这个家伙也控制的分辨率 你的面板有多大 比如 如果你走 Uh, it's basically saying, like the resolution that this guy also controls, how big your panel is, like, I if you go.
就像这样 基本上 And uh, like this, it basically.
物理上 物理地形平面会变大 当然 这意味着你要把分辨率提高一倍 所以要确保 Physically, the physical terrain plane get gets bigger, and of course, again, this means you double the resolution. So make sure.
取决于你的机器 你有足够的资源来处理这个 你盘子的大小 Depending on your machine, you have enough resources to deal with this, uh, with the size of your plate.
呃 这个 这些家伙 不必要的 自定义的形状真的很像 这个家伙真的很重要 它做什么 它做什么 它做什么 它做什么 它做什么 它的纹理 Uh, this one, these guys, unnecessary, custom shapes are really like, this guy is really important, what it does, it does, seemless, texture,
我创造 它创造了一个无模拟的风景 例如 如果我打开0的开关 I create, it does create a simless landscape. For example, if I go on switch of zero.
边 你看到一个开关为0的边 你会得到所有这些边 对吧 Edge, you see one with a switch of zero edge. You would have all these, uh edges, right?
如果它不是无缝的 那么当你试图在你的环境中使用纹理 高度贴图时 你就会遇到问题 但是现在 And if it's not seamless, then you will have a problem when you're trying to use the texture, the height map, for your environment. But right now,
世界创造者做得很完美 通过创造这种无缝的纹理 你知道 你可以缩放它 Uh, world creator does a perfect job, uh, by creating this seamless texture, you know, you can scale it.
就像你想要的 就像你想要的 比如 辛烷 Uh, like, you want, as you want, in, for example, in octane.
它将永远相互连接 所以知道这个功能是非常非常重要的 And it will always be connected to each other. So uh, like, knowing this feature is super super important.
所有这些东西 我已经向你们解释过了 当然还有很多不同的微调东西 And all this stuff, like I'll already explain to you, and of course there are tons of different fine tuning things.
你肯定需要更多的时间来探索这些问题 但我的目标只是向你展示BA的基础知识 这个问题的本质 Uh, you definitely need some more time Explor exploring those, but my goal here is just to show you the BA basics, the essence of this problem.
我们看看还有什么滤镜 比如露台滤镜 Let's see what other filters do we have, like terrace filter,
当你应用的时候 它会产生这种梯田 你可以再一次控制你想要这些梯田的强度 When you apply, it creates this terraces, you know, and you can again control how strong you want those terraces.
你可以控制这些人的立场 这个露台是要建的 You can control which side of these guys you want. This terrace is to be.
对 你现在看到他们 他们就在这里 无论你什么时候迷路 只要切换热图 它会告诉你确切的位置 So yeah, you see for them right now, they're just on here, and whenever you lost, just toggle the heat map, it will show you exactly where.
这些东西会看起来非常非常酷 Uh, this stuff will appear very, very cool.
你可以 这太酷了 因为 And you can, and this is so cool because.
它就像一个滤镜 你知道 就像照片商店中的图层 你也可以现在对图层进行分组 It pretty much acts like a filth, like filters, you know, like layers in photo shop, and you can also group layers Right now, you see.
它在这层下面 It comes under the layer.
就像这个新图层 假设你可以双击 Like this new layer, let's say you can double click the.
双击这里 把这个图层改为主形状 对吧 但是一旦你满意了 你可以添加另一层 Double click here and change this layer to like main shapes, right? But then once you happy with that, you can add another layer.
称之为like And call it a like.
介质形状 对吧 然后我们可以重新开始写 嗯 例如 Medium shapes, right? And then here we can start writing new. Uh, for example,
在这个间隙处 嘭 你看到你增加了额外的细节 对吧 That's at this gap, boom, you see you adding this additional level of details, right?
就像你可以做的那样 像组合这些来来回回 试验 就像默认过滤器一样 Just insane what you can do, like combining those going back and forth, experimenting, just as default Filters.
他们中的大多数都做得很好 就像很多人一样 我很确定他们在开发这个程序时 会继续增加 Uh, most of them do the job right, like there are, like so many of them, and I'm pretty sure as they develop this program, they will keep adding.
嗯 这些工具 所以 Uh, those tools. So.
这个程序只会变得更好 但现在 我非常高兴 我们终于有了这个工具 This program will only get better, but already now, I'm super happy with that. We finally have this tool that.
你可以使用 你也可以看到你在做什么 我认为这非常重要 Uh, you can use, and you can also see what you're doing, which, which I think is super important.
我最后想要解释的是为什么这个关卡的概念非常重要 And though, as the last thing I wanted to actually go back and explain you why this level level concept was very important.
举个例子 假设你到了这个点 你看到了这个区域 For example, let's say you came to the point where you see this, like areas here.
和 And.
你想要添加细节 但当我添加细节时 它它有点达到了极限 对吧 这里没有添加细节 You want to add details, but still, when I add details, it it is kind of hitting its limit, right? It's not adding details over here.
没办法增加等级 Uh, there is no way to add levels.
如果我们不降低分辨率 会比这个更高 看看这个 我们的最高级别是第十步 Higher than this if we don't oppress the resolution, and and and and look at this right now, our top level is step ten.
如果我们到这里 And if we go here.
然后把精度改成 比如说 1米和2米 就像分辨率加倍一样 And change the precision to, for example, one and two meters, which is like doubling resolution.
马上 当我们这样做的时候 我们有了另一个层次的细节 看到的 And straight away, the moment we do that, we have another level of detail. See.
这很简单 你得到的分辨率越大 你能添加的细节就越多 So it, really, it is pretty straightforward, basically, the more the bigger resolution you get, the more details you can add, so.
我和 和 和 这是 I and and and this is.
和你想做的事成正比 对吧 比方说 如果你喝的是从空中拍摄的照片 你从地面上是看不到的 Uh, directly, proportional to to what you're trying to do, right? Let's say, if you drink an aerial shot, which you will never see from a ground level.
你最好聪明地设置关卡 不要太疯狂 你甚至可以降低分辨率到这样的程度 You better be very smart with your levels, you know, just don't go crazy, you can even like decrease a resolution to something like this.
想象一下 如果这是空中拍摄 你从这里看 I like, imagine if this was an aerial shot, and you will be looking from here.
你不需要冒很大的风险 你知道 只有当你接近那种 You, you don't need to be very high risk. You know, you only go high risk as you approach the kind of.
风景本身 你知道 就像如果我想拍一个镜头 比如 人物沿着山脊行走 The the landscape itself, you know, like when if I want to do a shot, way to like, for example, with characters walking along this ridge.
我需要这个额外的细节 你知道 我不喜欢 I want this extra detail. You know, I won't like.
会在这里的 对吧 例如 如果我只想要细节 比如说我去过滤器 Something that will be here, right? And for example, if I just want details there, let's say I go to filters.
是的 这里我添加了另一层 我称之为小细节 对吧 Yes, and here I add another layer, which I will call a small details, right?
在这里 我要添加一些小细节 嗯 另一个侵蚀层 另一个深度侵蚀层 And here for small details, I will add. MM, another erosion layer, another deep erosion.
对于这一层 呃 对于这一层 对不起 我会把所有东西都去掉 And for this level, uh, for this layer, pardon me, I will just remove everything.
只是零 Just go zero.
零 零 Zero, zero.
我走了 I'm going.
是的 然后你就知道有多寂寞了 Yeah. And then you see how lonely.
我只赢得了这个细节 在这个虔诚的层面上 我们刚刚增加了一些分辨率 I won details only in this, um, in this pious level, where we just added some resolution to.
出现 To.
当然 它变得非常慢 但是 是的 你可以看到 And of course it's getting quite slow, but yeah, you can see.
好吧 我只是得到了一些细节 有点夸张了 我可能不需要那么多细节 但是 Right I'm, I'm only getting details there, it's pretty exaggerated, I don't probably need that much detail, but.
我只是想告诉你怎么做 就像高休息一样 Just to show you how, and same for, even like high rest.
我可以直接说 他只是增加了一点分辨率 I can just go, and he just added a little bit of resolution.
所以你能走多远这取决于你的机器 我想 因为 你可以继续在这个程序中运行 So how far can you go It really depends on your machine, I guess, like, because, like you can keep going in this program.
但我很确定他会晕倒的 它是 呃 更高的 如果你走得很高 但这是 But I'm pretty sure he's gonna crash. It s, uh, the higher, like if you go really high, but this is.
再一次 记得在第一篇文章中 我讲了大 中 小的原则 你总是从大的开始 形状 大的山 大的 愤怒 大的 大的 不管你在做什么 Again, remember in the very first one, I covered this principle of big, medium, small, you always started big, shapes, right with just big mountains, big, rage, big, big, whatever you're doing.
然后你慢慢地向微调的方向移动 这不仅是非常 And then you slowly moving towards a fine tuning. This is not only very.
一种富有成效的工作方式 因为你节省了很多时间 否则 你一开始就会有很多细节 你的机器就会变慢 A productive way of working because you're saving so much time, uh, otherwise, you will have a lot of details from the very beginning, and your machine will get slow.
但同时 你也有更好的精确控制 But also, you have so much better in precise control.
在你的风景中 如果你缩小 你会很快看到它 我们 我们能够得到一个体面的环境 Over your landscape, and then if you zoom out, you see it very quickly. We, we were able to get a decent looking environment.
在天空中 如果分辨率足够高 你只需要随机地按下限制 And from here skies, the limit you just press, randomize, of course, if the resolution is high enough.
它会变慢一些 但你随便点一下眼睛 就会看到很好的画面 支架 非常美丽的风景 It gets a bit slower, but you click random eyes, and it just great hits, holders, really beautiful landscapes.
太酷了 So cool.
是的 就是这样 这就是创造环境的方法 And yeah, that's it. That's how you create the the environments themselves.
然后很明显 你需要辛烷来渲染它们 And then obviously, you need octane to render them.
但创作过程差不多就是这样 But the creation process is pretty much this, and.
为了 如果你想 In order, if you want to kind of.
如果你想深入研究这个项目 最好是开始查阅参考资料 Uh, get deeper into this program, it's better if you start using, like, looking at the references.
就像山脉的样子 试着去模拟所有 Like the way the mountains look, just trying to simulate all the.
侵蚀之类的 但是 Erosion and all those guys. But.
总的来说 这个节目也很有创意 因为它们的排列 Overall, this program is also super creative because arranging those.
过滤器可能会带来一些意想不到的东西 一些非常酷的东西 它总是像 Filters could lead to something unexpected, something really cool. And it's always like.
关于创造力 这个项目不仅允许你创造一个标准的山脉 About be being creative, you know, this program not only allows you to create a standard mountains like, uh,
沙丘和所有那些东西 但也结合这些 你可以创建一些无线电 原始的风景 Dunes and all that stuff, but also combining those, you can create a some radio, original landscapes.
太好了 等不及要看你们的成果了 非常感谢 Cool, can't wait to see what you guys come up with. Thank you very much.
好了 差点忘了告诉你怎么输出你的东西 对吧 一旦你完成了 一旦你建立了 你就看到了 All right, almost forget to tell you how to export your stuff, right? So once you're done with that, once you set up, you've seen.
把你的机器能处理的最高分辨率放到这里点击导出 转到tiff Uh, put the highest resolution you machine can handle and go here to click export, uh, go to tiff.
有像32b有最好的质量击中 出口和跳起来 非常感谢 Has like thirty two B to have the best quality hit, export and jumped up. Thank you very much.