1
00:00:00,000 --> 00:00:10,440
[MUSIC PLAYING]

2
00:00:10,437 --> 00:00:11,957
Where'd it go?

3
00:00:11,960 --> 00:00:12,560
Where is it?

4
00:00:22,360 --> 00:00:25,790
Will!

5
00:00:25,790 --> 00:00:28,830
OK, so now that you have, you
know, some of your characters

6
00:00:28,830 --> 00:00:31,020
roughed out or some
ideas for the characters,

7
00:00:31,020 --> 00:00:33,490
I think it is worth
thinking about the world

8
00:00:33,488 --> 00:00:35,278
that these characters
are going to inhabit.

9
00:00:35,280 --> 00:00:39,000
So this setting-- we had
talked about this a little bit

10
00:00:39,000 --> 00:00:41,460
in terms of we didn't
do a lot of research

11
00:00:41,460 --> 00:00:44,970
when it came to Montauk
and ultimately Hawkins.

12
00:00:44,970 --> 00:00:48,010
It was small town by
the beach, whatever.

13
00:00:48,010 --> 00:00:49,740
But I think something
that's worth doing

14
00:00:49,740 --> 00:00:53,280
is start talking about
sort out the mini settings

15
00:00:53,280 --> 00:00:55,680
within your bigger
setting, the locations

16
00:00:55,680 --> 00:00:57,270
that your characters
can exist in.

17
00:00:57,270 --> 00:00:59,460
So for "Stranger
Things," for instance,

18
00:00:59,460 --> 00:01:01,950
you got Mike's basement
is a major one.

19
00:01:01,950 --> 00:01:02,720
You got the core--

20
00:01:02,720 --> 00:01:03,930
ROSS DUFFER: The,
gym the junkyard.

21
00:01:03,930 --> 00:01:05,370
MATT DUFFER: The
gym, yeah, junkyard,

22
00:01:05,370 --> 00:01:07,290
and you don't have to
do a "Lord of the Rings"

23
00:01:07,290 --> 00:01:09,540
style or George RR Martin map.

24
00:01:09,540 --> 00:01:12,000
Just write down some
of these locations

25
00:01:12,000 --> 00:01:14,850
that really could offer
a really good setting

26
00:01:14,850 --> 00:01:15,690
for certain scenes.

27
00:01:15,690 --> 00:01:17,580
It's just nice to start--

28
00:01:17,580 --> 00:01:19,770
again, you're not going
to have a super in focus

29
00:01:19,770 --> 00:01:22,230
picture of your
world at this point,

30
00:01:22,230 --> 00:01:25,430
but it's gonna start coming
a little bit more in focus.

31
00:01:25,427 --> 00:01:26,757
So you have some characters now.

32
00:01:26,760 --> 00:01:28,580
Start to think
about that setting

33
00:01:28,575 --> 00:01:29,705
that they're gonna inhabit.

34
00:01:29,700 --> 00:01:34,360
And I remember, like, early
on season three, we came in--

35
00:01:34,355 --> 00:01:36,485
we had a writers room at
this point, and we came in

36
00:01:36,480 --> 00:01:39,390
and the writers had done
this exact exercise,

37
00:01:39,390 --> 00:01:42,060
enlisted a bunch of
possible locations

38
00:01:42,060 --> 00:01:44,520
that would be fun to
explore in season three.

39
00:01:44,520 --> 00:01:46,080
And one of them was a mall.

40
00:01:46,080 --> 00:01:47,950
And we went, well,
that's interesting.

41
00:01:47,947 --> 00:01:50,277
That would be a fun place for
our characters to inhabit.

42
00:01:50,280 --> 00:01:52,680
So it's possible that
one of these locations

43
00:01:52,680 --> 00:01:55,510
ends up becoming more
important to your plot.

44
00:01:55,513 --> 00:01:56,803
So it's always a good exercise.

45
00:01:56,805 --> 00:01:59,225
Season two-- season
two was tunnels.

46
00:01:59,220 --> 00:02:01,350
I remember we're just
like tunnels are cool.

47
00:02:01,345 --> 00:02:01,845
Like--

48
00:02:01,845 --> 00:02:03,125
ROSS DUFFER: It's
our very thing.

49
00:02:03,120 --> 00:02:04,340
MATT DUFFER: Yeah,
we all like tunnels,

50
00:02:04,340 --> 00:02:05,970
and then that does
sort of become

51
00:02:05,970 --> 00:02:07,380
a major part of the season.

52
00:02:07,380 --> 00:02:08,760
And one of my favorite
things in the season

53
00:02:08,759 --> 00:02:10,559
are all those sort of
underground tunnels

54
00:02:10,560 --> 00:02:12,120
that the kids have to
navigate in the finale.

55
00:02:12,120 --> 00:02:12,990
ROSS DUFFER: So,
again, you don't

56
00:02:12,990 --> 00:02:15,410
need to know how it's going
to play a role in your script.

57
00:02:15,407 --> 00:02:18,567
It can just be a good exercise
to start filling out this world

58
00:02:18,570 --> 00:02:21,110
and going, OK, well,
in their journey maybe

59
00:02:21,108 --> 00:02:21,898
they could go here.

60
00:02:21,900 --> 00:02:23,230
Maybe they could go to the mall.

61
00:02:23,233 --> 00:02:24,293
Maybe they could go here.

62
00:02:24,295 --> 00:02:26,065
You're just filling
it out, more detail.

63
00:02:26,063 --> 00:02:27,483
You don't have to
use any of this,

64
00:02:27,480 --> 00:02:29,310
but it's going to be it's
going to be good to have.

65
00:02:29,310 --> 00:02:30,040
Yeah.

66
00:02:30,041 --> 00:02:32,991
[MUSIC PLAYING]

67
00:02:36,430 --> 00:02:38,510
There's another version
in terms of your setting

68
00:02:38,510 --> 00:02:41,290
or your world where it's not
based in reality at all, which

69
00:02:41,290 --> 00:02:46,600
is what we had with this other
dimension in "Stranger Things."

70
00:02:46,600 --> 00:02:51,310
Now it wasn't super
developed initially

71
00:02:51,310 --> 00:02:53,800
when we were first coming up
with the idea in the pilot.

72
00:02:53,800 --> 00:02:56,620
You saw some of this rough
idea we had of, like, a mouth

73
00:02:56,620 --> 00:02:58,600
leading to the other
world and all of this,

74
00:02:58,600 --> 00:03:02,320
but one thing that we had
talked about early on is--

75
00:03:02,320 --> 00:03:05,110
and some of this was for
budgetary reasons and also

76
00:03:05,110 --> 00:03:07,090
we were very much
inspired by "Poltergeist."

77
00:03:07,090 --> 00:03:11,120
We didn't see that world where
the little girl was taken.

78
00:03:11,120 --> 00:03:13,270
So it was in-- for
us, it was like, well,

79
00:03:13,270 --> 00:03:15,640
that might be scary if
we never actually see it.

80
00:03:15,640 --> 00:03:16,490
We never see it.

81
00:03:16,490 --> 00:03:17,410
We never go into
the upside down.

82
00:03:17,410 --> 00:03:18,760
We're only hearing it over--

83
00:03:18,760 --> 00:03:19,470
that was-- right?

84
00:03:19,470 --> 00:03:20,470
It was the initial idea.

85
00:03:20,470 --> 00:03:21,930
We're only hearing
it over walkies.

86
00:03:21,928 --> 00:03:24,078
We're only hearing it
over radios or whatnot.

87
00:03:24,080 --> 00:03:26,200
So it was like it
would all be left up

88
00:03:26,200 --> 00:03:28,800
to the imagination
of the viewer.

89
00:03:28,795 --> 00:03:29,565
Yes.

90
00:03:29,560 --> 00:03:33,850
And ultimately that
went away pretty quickly

91
00:03:33,850 --> 00:03:36,190
as we started to write
the show because we

92
00:03:36,190 --> 00:03:37,450
realized this is a show.

93
00:03:37,450 --> 00:03:38,530
This is not a movie.

94
00:03:38,530 --> 00:03:39,660
I'm starting to get antsy.

95
00:03:39,663 --> 00:03:40,583
I want to go in there.

96
00:03:40,580 --> 00:03:41,650
I want to see what's--

97
00:03:41,650 --> 00:03:42,490
I want to see what.

98
00:03:42,490 --> 00:03:44,350
We still limited how
often we went in there,

99
00:03:44,350 --> 00:03:45,310
but we did go in there.

100
00:03:45,308 --> 00:03:47,498
And then that forced
us to evolve it more

101
00:03:47,500 --> 00:03:51,100
and actually explain what
this world would look like,

102
00:03:51,100 --> 00:03:53,860
but when we wrote the pilot--

103
00:03:53,860 --> 00:03:56,410
and you'll see in our outline
and when we actually go

104
00:03:56,410 --> 00:03:57,970
into more detail in the pilot--

105
00:03:57,970 --> 00:04:00,010
we didn't know a whole lot.

106
00:04:00,010 --> 00:04:03,220
It didn't even have a name
in terms of the upside

107
00:04:03,220 --> 00:04:05,370
down wasn't even what
we were calling it.

108
00:04:05,370 --> 00:04:07,120
In the beginning it
was called the nether,

109
00:04:07,120 --> 00:04:08,890
which is more of a placeholder.

110
00:04:08,890 --> 00:04:10,720
The upside down name
came about later

111
00:04:10,720 --> 00:04:12,610
in the writing of
episode five when

112
00:04:12,610 --> 00:04:14,380
Mike is trying to
explain where Will is,

113
00:04:14,380 --> 00:04:17,680
and he flips a D&D board
over and says upside down.

114
00:04:17,680 --> 00:04:24,640
What if this is Hawkins,
and this is where Will is,

115
00:04:24,640 --> 00:04:25,540
the upside down?

116
00:04:25,540 --> 00:04:27,610
And that just sort
of stuck, and that just

117
00:04:27,610 --> 00:04:29,920
became the terminology
to which we've

118
00:04:29,920 --> 00:04:31,630
referred to this other world.

119
00:04:31,630 --> 00:04:34,930
And then practically, we had
to do something very simple

120
00:04:34,930 --> 00:04:37,330
because we kind of do a huge
visual effects extravaganza.

121
00:04:37,330 --> 00:04:40,630
And so that started to effect
what this world would actually

122
00:04:40,630 --> 00:04:41,410
look like.

123
00:04:41,410 --> 00:04:44,170
But, again, you know,
so you can start--

124
00:04:44,170 --> 00:04:46,920
you can start to-- you can be
pretty vague at the beginning

125
00:04:46,923 --> 00:04:49,093
here, and you don't have
to have it all figured out.

126
00:04:49,090 --> 00:04:51,640
If you're telling a show this
is an eight-hour process,

127
00:04:51,640 --> 00:04:54,010
you're not gonna
have all eight hours

128
00:04:54,010 --> 00:04:55,340
fully mapped out at this point.

129
00:04:55,340 --> 00:04:56,630
Well, I think it's important.

130
00:04:56,632 --> 00:04:59,002
So it just-- to
reemphasize something

131
00:04:59,000 --> 00:05:00,940
my brother's saying
there, when we're going in

132
00:05:00,940 --> 00:05:03,630
and we're pitching to Netflix,
we're pitching the show,

133
00:05:03,628 --> 00:05:05,918
and we have the pilot, it's
not called the upside down.

134
00:05:05,920 --> 00:05:07,330
There's no-- there's--

135
00:05:07,330 --> 00:05:10,450
the spores and the vines, I
mean, none of that none of that

136
00:05:10,450 --> 00:05:12,160
is figured out,
and we didn't get

137
00:05:12,158 --> 00:05:13,448
hammered by Netflix about that.

138
00:05:13,450 --> 00:05:15,730
It was like could you
describe the mythology

139
00:05:15,730 --> 00:05:16,600
of this other world.

140
00:05:16,600 --> 00:05:17,770
Like, they don't-- whatever.

141
00:05:17,767 --> 00:05:19,407
They get it is a
scary other dimension.

142
00:05:19,410 --> 00:05:20,410
You're going to figure--

143
00:05:20,410 --> 00:05:22,180
you're going to give
it-- figure it out.

144
00:05:22,180 --> 00:05:25,120
I think something that is
intimidating to a lot of people

145
00:05:25,120 --> 00:05:26,620
and it was certainly
intimidating us

146
00:05:26,620 --> 00:05:28,440
when we started is
you see these products

147
00:05:28,438 --> 00:05:29,978
and they're fully
done, fully formed,

148
00:05:29,980 --> 00:05:31,300
and you just get overwhelmed.

149
00:05:31,300 --> 00:05:33,300
It's like how am I going
to figure all this out.

150
00:05:33,300 --> 00:05:34,920
And the answer is
one step at a time.

151
00:05:34,923 --> 00:05:37,093
Like, so a lot of this stuff
wasn't even figured out

152
00:05:37,090 --> 00:05:39,400
when we sold it to Netflix.

153
00:05:39,400 --> 00:05:43,000
So that should relieve
a lot of pressure

154
00:05:43,000 --> 00:05:46,270
from you to not get overwhelmed
and it's just a little bit

155
00:05:46,270 --> 00:05:46,850
at a time.

156
00:05:46,850 --> 00:05:48,100
And even as you're
writing your script

157
00:05:48,100 --> 00:05:49,640
it's not going to
all be figured out.

158
00:05:49,642 --> 00:05:50,922
So allow--

159
00:05:50,920 --> 00:05:52,450
It's going to be a process.

160
00:05:52,450 --> 00:05:54,730
Even after we had
written the pilot script

161
00:05:54,730 --> 00:05:56,230
and we were meeting
with people, we

162
00:05:56,228 --> 00:05:58,268
did start to get asked
questions about the world,

163
00:05:58,270 --> 00:06:00,260
and that forced us to sit down--

164
00:06:00,255 --> 00:06:01,135
And think about it.

165
00:06:01,130 --> 00:06:04,090
And think about it and talk
about it more and whatnot.

166
00:06:04,090 --> 00:06:05,540
And it'll evolve.

167
00:06:05,540 --> 00:06:08,050
It'll start to evolve,
and then eventually when

168
00:06:08,050 --> 00:06:10,780
we decided we have to go
in there once we started

169
00:06:10,780 --> 00:06:14,380
moving into writing later
scripts for Netflix,

170
00:06:14,380 --> 00:06:16,720
we went, OK, what could
this world look like.

171
00:06:16,720 --> 00:06:18,190
We talked about "Silent Hill."

172
00:06:18,190 --> 00:06:19,720
We talked about "Alien."

173
00:06:19,720 --> 00:06:21,670
We talked about the
aesthetics of it.

174
00:06:21,670 --> 00:06:24,110
Again, that wasn't figured
out on the pilot stage,

175
00:06:24,110 --> 00:06:27,190
and that was-- in our
instance, that was OK.

176
00:06:27,190 --> 00:06:28,960
Again, it's going
to be baby steps.

177
00:06:28,960 --> 00:06:31,180
All of this is
to say it's good

178
00:06:31,180 --> 00:06:34,690
actually to say simple
and vague and you're fine.

179
00:06:34,690 --> 00:06:37,300
It's not-- don't expect it to
be fully formed at this stage.

180
00:06:37,300 --> 00:06:39,580
Don't try to make
it fully formed.

181
00:06:39,580 --> 00:06:42,410
Just stay-- continue
to stay zoomed out.

182
00:06:42,410 --> 00:06:45,350
[MUSIC PLAYING]

183
00:06:48,290 --> 00:06:49,900
Similar to the
aesthetic or whatever

184
00:06:49,900 --> 00:06:52,840
of the upside down of this
alternate dimension, we have

185
00:06:52,840 --> 00:06:56,270
this sort of psychic space
that 11 exists in, which was we

186
00:06:56,265 --> 00:06:57,645
called the black
void where she's

187
00:06:57,640 --> 00:06:59,980
in just completely black space.

188
00:06:59,980 --> 00:07:04,660
And, again, you know, that came
about, we realized as we were

189
00:07:04,660 --> 00:07:05,970
writing it, I mean, we had--

190
00:07:05,970 --> 00:07:08,980
we needed a way to
visualize how 11 was

191
00:07:08,980 --> 00:07:10,390
using these psionic abilities.

192
00:07:10,390 --> 00:07:11,880
We wanted to be
kind of in her head

193
00:07:11,878 --> 00:07:13,418
as she was doing
these things and she

194
00:07:13,420 --> 00:07:14,620
was making psychic contact.

195
00:07:14,615 --> 00:07:16,995
It was like, well, how in the
world do we visualize this.

196
00:07:16,990 --> 00:07:19,750
We don't have a bajillion
dollars to do this all CG,

197
00:07:19,748 --> 00:07:21,288
and we didn't want
to do it that way.

198
00:07:21,290 --> 00:07:22,210
We wanted to keep it simple.

199
00:07:22,210 --> 00:07:22,880
And practical.

200
00:07:22,877 --> 00:07:24,967
And we wanted to
do it practical.

201
00:07:24,970 --> 00:07:27,130
There was a movie that
came out "Under the Skin."

202
00:07:27,130 --> 00:07:31,480
Now-- that Jonathan Glazer
made with Scarlett Johansson

203
00:07:31,480 --> 00:07:33,680
where he had this
really cool effect.

204
00:07:33,680 --> 00:07:37,000
It's like a really simple effect
where Scarlett Johansson was

205
00:07:37,000 --> 00:07:39,850
in this strange--

206
00:07:39,850 --> 00:07:41,800
just surrounded
completely by black.

207
00:07:41,800 --> 00:07:44,060
And I think did
maybe he did have--

208
00:07:44,060 --> 00:07:45,040
Some reflection.

209
00:07:45,040 --> 00:07:47,680
Some reflective [INAUDIBLE]
it's been a while.

210
00:07:47,680 --> 00:07:49,290
But what's
interesting-- you know,

211
00:07:49,288 --> 00:07:51,078
it's worth pointing
out a couple of things.

212
00:07:51,080 --> 00:07:55,310
A, that's an idea that came much
later that evolved as you're

213
00:07:55,313 --> 00:07:56,233
working on the script.

214
00:07:56,230 --> 00:07:58,730
It wasn't there when we sold
the script just like the upside

215
00:07:58,730 --> 00:08:00,430
down wasn't really figured out.

216
00:08:00,430 --> 00:08:05,440
It was something that came to us
and also that it was very much

217
00:08:05,440 --> 00:08:07,600
inspired by another
film that we had seen

218
00:08:07,600 --> 00:08:10,660
and a film that is completely
unlike "Stranger Things."

219
00:08:10,660 --> 00:08:13,580
I mean, it's kind of almost
an experimental film.

220
00:08:13,577 --> 00:08:14,407
"Under the Skin" is.

221
00:08:14,410 --> 00:08:15,640
It's a weird film.

222
00:08:15,640 --> 00:08:23,070
So it's good to watch all sorts
of types of movies, not just--

223
00:08:23,065 --> 00:08:25,335
don't just watch-- if
you love Marvel movies,

224
00:08:25,330 --> 00:08:27,190
don't just watch Marvel movies.

225
00:08:27,190 --> 00:08:30,800
Try watch everything
because even if it doesn't--

226
00:08:30,803 --> 00:08:33,223
the tone of "Under the Skin"
is so different than the tone

227
00:08:33,220 --> 00:08:37,020
of "Stranger Things," but it
still had an element in there

228
00:08:37,015 --> 00:08:38,335
that was really helpful for us.

229
00:08:38,330 --> 00:08:40,990
And inspiring and I think and
again it could be a painting.

230
00:08:40,990 --> 00:08:44,110
It could be a photograph
that you love.

231
00:08:44,110 --> 00:08:47,870
It could be in the case of the
spore-like aspect of the upside

232
00:08:47,870 --> 00:08:48,370
down.

233
00:08:48,370 --> 00:08:49,870
It could be a video game.

234
00:08:49,870 --> 00:08:50,800
MATT DUFFER: Yeah,
that came from--

235
00:08:50,800 --> 00:08:52,120
that was inspired
by "Silent Hill."

236
00:08:52,120 --> 00:08:54,040
ROSS DUFFER: Again,
you're going to be looking

237
00:08:54,037 --> 00:08:56,087
at things love and
things that inspire you,

238
00:08:56,090 --> 00:08:59,800
and that's a perfectly
valid thing to do.

239
00:08:59,800 --> 00:09:02,760
[MUSIC PLAYING]

240
00:09:06,710 --> 00:09:08,720
For this assignment,
just start making

241
00:09:08,720 --> 00:09:11,440
a simple list of locations
where your characters can exist.

242
00:09:11,435 --> 00:09:15,625
MATT DUFFER: It can be as basic
as a bedroom a gym or tunnels.

243
00:09:15,620 --> 00:09:18,500
Start simple and have fun.


