howdy everyone poacher here with an
agent magic video and in this video I
wanted to cover what has happened to the
game within the last few weeks of patch
1.6 and if you watch to the end I have a
little teaser of what's to come in patch
1.7 now I feel like this video is
important because this mini patch has
essentially changed the play style of
combat in both good and bad ways and I
want people to be aware of what's
happening so as a player you can better
prepare yourself and adjust what you are
doing if needed
so as many of you know the dodge
mechanic in the game has been broken for
some time now however in the past week
pleco have released a mini patch to
rectify this issue within the game there
are currently 50 champions however only
44 of these champions are available 30
of these champions have had their dodge
mechanic removed completely while the
rest have had their Dodge mechanic
altered these heroes are as followed
people who have retained their physical
dodge r7 knives kobold slinger cobalt
scout and tanita people who have
retained their magic dodge a harem
roland eraser rasp it in cash at
characters that have kept their magic
end physical dodge a swamp killer Silver
Moon lucky Shara's our succubus cobalt
soothsayer - sooner - heat riser Helia
and Erik and shadow it is important to
note that with the removal of dodge
moves that grant champions the ability
to dodge have not been affected they
still remain in the game and can grant
heroes who do not have the Dodge ability
to do so so this includes champions like
SART and Hillier they have the ability
to grant champions around them dodge so
that will not be affected they can still
do that now to compensate for Dodge
being removed champions that could once
perform the ability but no longer can
have been granted bonus stats to health
fortitude and damage this change is very
welcomed in the age of magic community I
believe many players were struggling
with how absurd the Dodgers were from
their enemies and this was making tasks
such as Tomb of Horrors and arena
unbearable as people were losing fights
simply because they couldn't hit their
opponents so this is a good mini patch
but with it has come a brand new
obstacle and the reason I
bringing this up is because this issue
affects players of higher levels and as
the new players grow within this game
the issue may soon affect them as well
at the start of 1.6 the majority of
healers in the game Saturday Tier one
level due to the circumstances such as
broken dodge and more health being
implemented into the game
this made heal is more difficult to kill
allowing them to keep themselves and
allies up for longer and thus for the
first time in the game players were not
losing battles because they were
outmatched they were losing battles due
to time is running out with this mini
patch those healers that were once a
Tier one status have entered it almost
godly like tier thus making one point
six the patch of healers and this is the
reason why the majority of healers of
which have kept their dodge capabilities
also received the boost to their health
they're only characters who had their
dodge removed were meant to receive now
I could be wrong but that's how I
interpreted the information when reading
over the notes for what was changing
this is made taking out healers far more
difficult and in some cases impossible
especially investing a team that has
three to four healers in it now again
this affects higher level players more
than it does lower level players because
at lower level players the health pool
of champions isn't so vast
but as characters progress as they get
more equipment as they get more levels
as they get more stars their health
health pool improves dramatically and
even though champions were meant to save
a increase to their damage the damage
increased doesn't compare to the health
increase the biggest reason for me
bringing this issue up is because the as
people progress they may come across
this issue and they might find it
impossible to deal with
however myself and a few other players
have brought the problem through play
co-op through the Community Managers of
discord and hopefully they find a way to
resolve this because at the moment
healers are quite difficult to deal with
and I don't think it's the way the game
should go again it's not my game though
I'm just a player in it I'm here to help
people inform people and there might be
a reason why they've chosen to take this
direction
but to myself I think it's an issue and
other people might see it that way as
well
some people may not everyone has the
right to their own opinion
but like I said I'm just here to bring
the information to you and with it do
come my thoughts the next part of the
patch notes affects the value of
treasures now this hasn't been
implemented yet it will definitely come
through in 1.7 which will come at the
end of the month however I'm just going
to read from the notes what they're
going to change in value of treasures
finally a few words about the value of
treasures it turned out the rune cone
reward grew more than we expected from
chapter to chapter it wasn't supposed to
work this way the era has been fixed so
it has led to a lower number of rune
coins in value of treasure treasure
rewards now now this they've given us to
the end of the month to keep collecting
the rune coins that are in there at the
moment so if you are collecting rune
coins because you want certain things
even if you have a maxed out blood
priest
I suggest still farming that last stage
so you can earn as much rune coins as
you can before the rewards are decreased
now I'm indifferent about this change I
don't care for it I'm not happy about it
I'm not sad about it I understand where
the plague core team is coming from the
increase in ring coins is dramatic and
it would increase far too much over the
next few stages if they kept the
increase they have going at the moment I
think it the increases about seven or
eight coins per stage so I'm not against
the change I do understand why they're
doing it but again I can see why people
would be upset with it because the items
in value of treasure are quite expensive
however they have given us to the end of
the month to keep farming the stages as
they are now I'm pretty sure that covers
everything for the mini patch and as
promised I do have a little gift for
everyone in 1.7 they're gonna release a
new faction I'm like 96 percent sure
that faction is going to be druids and
to back that up I'd have found some
photos of characters I believe are going
to be released in 1 point 7 so I'm going
to share those with you right now I
don't know much about these characters
but let's just go over the photos and
I'm just going to apologize right now
if I butcher these names but here's what
we've got so we have mirin first now he
has made an appearance in the light
campaign you do get to see him at the
very end of act 5 I believe he looks
like a mage type character maybe
elemental based lightning even though
lightnings not very druid like that you
know that's just what the vibe I'm
getting from him so that would cover the
caster for the druids next we have mabe
now she is very roguelike looking so
she's probably gonna be the road for the
routes
I have function we've really powerful
rogues tend to be quite powerful
throughout the Age of magic game and
going on the fact that every race kind
of has one of each class she probably
going to be 0 and lastly we have Kath
bad now like I said because each faction
has kind of one of each class I have a
feeling this is the healer of the Druids
so as you can see it's got like a green
aura around him some green runes so very
healer looking so yeah those are the
three characters I believe are coming
out in 1.7 there may be more but that's
just what I've been able to find so far
and has specific details I'm not a
hundred percent sure at the moment so
personally I'm excited I think the
drills would be a really cool race I've
always liked droids personally so
there'll be a lot of shape-shifting I
reckon but yeah that's all I could find
at the moment I really wanted to share
it with everyone to get everyone a bit
pumped for the patch that's all I really
have to talk about in this video I
wanted to thank you everyone so much for
watching and again as usual if you have
any questions please feel free to ask
I'll be more than happy to answer and
until next time everyone take care