
1
00:00:05,290 --> 00:00:07,539
minecraft is an enormous and expansive

2
00:00:07,539 --> 00:00:07,549
minecraft is an enormous and expansive

3
00:00:07,549 --> 00:00:09,520
minecraft is an enormous and expansive
game built on surprisingly simple

4
00:00:09,520 --> 00:00:09,530
game built on surprisingly simple

5
00:00:09,530 --> 00:00:11,529
game built on surprisingly simple
mechanics but with the lack of tutorials

6
00:00:11,529 --> 00:00:11,539
mechanics but with the lack of tutorials

7
00:00:11,539 --> 00:00:13,529
mechanics but with the lack of tutorials
it can be confusing for many newcomers

8
00:00:13,529 --> 00:00:13,539
it can be confusing for many newcomers

9
00:00:13,539 --> 00:00:14,980
it can be confusing for many newcomers
follow me

10
00:00:14,980 --> 00:00:14,990
follow me

11
00:00:14,990 --> 00:00:17,050
follow me
william strife as i cover the basics to

12
00:00:17,050 --> 00:00:17,060
william strife as i cover the basics to

13
00:00:17,060 --> 00:00:19,210
william strife as i cover the basics to
the advanced crafting surviving and

14
00:00:19,210 --> 00:00:19,220
the advanced crafting surviving and

15
00:00:19,220 --> 00:00:23,790
the advanced crafting surviving and
building welcome to the minecraft guide

16
00:00:23,790 --> 00:00:23,800

17
00:00:23,800 --> 00:00:26,409
in the previous part of the minecraft

18
00:00:26,409 --> 00:00:26,419
in the previous part of the minecraft

19
00:00:26,419 --> 00:00:28,419
in the previous part of the minecraft
guide combat was covered in all its

20
00:00:28,419 --> 00:00:28,429
guide combat was covered in all its

21
00:00:28,429 --> 00:00:30,609
guide combat was covered in all its
glory and the final thing mentioned was

22
00:00:30,609 --> 00:00:30,619
glory and the final thing mentioned was

23
00:00:30,619 --> 00:00:33,220
glory and the final thing mentioned was
experience while monsters dropped the

24
00:00:33,220 --> 00:00:33,230
experience while monsters dropped the

25
00:00:33,230 --> 00:00:35,080
experience while monsters dropped the
glowing orbs that allow you to level up

26
00:00:35,080 --> 00:00:35,090
glowing orbs that allow you to level up

27
00:00:35,090 --> 00:00:37,060
glowing orbs that allow you to level up
they can also be collected by mining

28
00:00:37,060 --> 00:00:37,070
they can also be collected by mining

29
00:00:37,070 --> 00:00:39,250
they can also be collected by mining
some ores and smelting blocks however

30
00:00:39,250 --> 00:00:39,260
some ores and smelting blocks however

31
00:00:39,260 --> 00:00:42,160
some ores and smelting blocks however
because minecraft isn't an RPG the

32
00:00:42,160 --> 00:00:42,170
because minecraft isn't an RPG the

33
00:00:42,170 --> 00:00:43,570
because minecraft isn't an RPG the
levels you gain from collecting

34
00:00:43,570 --> 00:00:43,580
levels you gain from collecting

35
00:00:43,580 --> 00:00:45,640
levels you gain from collecting
experience are used in a special manner

36
00:00:45,640 --> 00:00:45,650
experience are used in a special manner

37
00:00:45,650 --> 00:00:48,430
experience are used in a special manner
they serve as magic fuel for enchanting

38
00:00:48,430 --> 00:00:48,440
they serve as magic fuel for enchanting

39
00:00:48,440 --> 00:00:50,380
they serve as magic fuel for enchanting
before explaining how enchanting is

40
00:00:50,380 --> 00:00:50,390
before explaining how enchanting is

41
00:00:50,390 --> 00:00:52,240
before explaining how enchanting is
performed though you should understand

42
00:00:52,240 --> 00:00:52,250
performed though you should understand

43
00:00:52,250 --> 00:00:55,030
performed though you should understand
the value of experience the power of the

44
00:00:55,030 --> 00:00:55,040
the value of experience the power of the

45
00:00:55,040 --> 00:00:56,830
the value of experience the power of the
enchantments you can make is based on

46
00:00:56,830 --> 00:00:56,840
enchantments you can make is based on

47
00:00:56,840 --> 00:00:57,820
enchantments you can make is based on
your player level

48
00:00:57,820 --> 00:00:57,830
your player level

49
00:00:57,830 --> 00:00:59,860
your player level
so naturally understanding how expensive

50
00:00:59,860 --> 00:00:59,870
so naturally understanding how expensive

51
00:00:59,870 --> 00:01:02,590
so naturally understanding how expensive
it is to level up is fairly important to

52
00:01:02,590 --> 00:01:02,600
it is to level up is fairly important to

53
00:01:02,600 --> 00:01:05,290
it is to level up is fairly important to
that extent the first 16 levels all cost

54
00:01:05,290 --> 00:01:05,300
that extent the first 16 levels all cost

55
00:01:05,300 --> 00:01:08,020
that extent the first 16 levels all cost
the same it takes 17 experience to go

56
00:01:08,020 --> 00:01:08,030
the same it takes 17 experience to go

57
00:01:08,030 --> 00:01:10,810
the same it takes 17 experience to go
from level 1 to level 2 and it takes 17

58
00:01:10,810 --> 00:01:10,820
from level 1 to level 2 and it takes 17

59
00:01:10,820 --> 00:01:13,180
from level 1 to level 2 and it takes 17
experience to go from level 2 to level 3

60
00:01:13,180 --> 00:01:13,190
experience to go from level 2 to level 3

61
00:01:13,190 --> 00:01:15,700
experience to go from level 2 to level 3
this price is fixed until you reach

62
00:01:15,700 --> 00:01:15,710
this price is fixed until you reach

63
00:01:15,710 --> 00:01:18,430
this price is fixed until you reach
level 17 at which point each level up

64
00:01:18,430 --> 00:01:18,440
level 17 at which point each level up

65
00:01:18,440 --> 00:01:21,550
level 17 at which point each level up
costs 3 experience points more each time

66
00:01:21,550 --> 00:01:21,560
costs 3 experience points more each time

67
00:01:21,560 --> 00:01:25,270
costs 3 experience points more each time
in other words level 17 costs 17

68
00:01:25,270 --> 00:01:25,280
in other words level 17 costs 17

69
00:01:25,280 --> 00:01:31,390
in other words level 17 costs 17
experience +3 18 costs 17 +6 19 is plus

70
00:01:31,390 --> 00:01:31,400
experience +3 18 costs 17 +6 19 is plus

71
00:01:31,400 --> 00:01:34,510
experience +3 18 costs 17 +6 19 is plus
9 20 is plus 12 you get the idea

72
00:01:34,510 --> 00:01:34,520
9 20 is plus 12 you get the idea

73
00:01:34,520 --> 00:01:37,210
9 20 is plus 12 you get the idea
this is important because as levels get

74
00:01:37,210 --> 00:01:37,220
this is important because as levels get

75
00:01:37,220 --> 00:01:39,490
this is important because as levels get
more expensive the higher level spells

76
00:01:39,490 --> 00:01:39,500
more expensive the higher level spells

77
00:01:39,500 --> 00:01:41,530
more expensive the higher level spells
and features of enchanting become

78
00:01:41,530 --> 00:01:41,540
and features of enchanting become

79
00:01:41,540 --> 00:01:44,350
and features of enchanting become
increasingly cost prohibitive that being

80
00:01:44,350 --> 00:01:44,360
increasingly cost prohibitive that being

81
00:01:44,360 --> 00:01:46,750
increasingly cost prohibitive that being
said keep in mind that despite this

82
00:01:46,750 --> 00:01:46,760
said keep in mind that despite this

83
00:01:46,760 --> 00:01:49,060
said keep in mind that despite this
drawback the possible spells that can be

84
00:01:49,060 --> 00:01:49,070
drawback the possible spells that can be

85
00:01:49,070 --> 00:01:51,130
drawback the possible spells that can be
placed on your items are all worthwhile

86
00:01:51,130 --> 00:01:51,140
placed on your items are all worthwhile

87
00:01:51,140 --> 00:01:54,320
placed on your items are all worthwhile
and none are useless or negative

88
00:01:54,320 --> 00:01:54,330
and none are useless or negative

89
00:01:54,330 --> 00:01:57,140
and none are useless or negative
in order to begin enchanting you first

90
00:01:57,140 --> 00:01:57,150
in order to begin enchanting you first

91
00:01:57,150 --> 00:01:59,480
in order to begin enchanting you first
need to create an enchanting table which

92
00:01:59,480 --> 00:01:59,490
need to create an enchanting table which

93
00:01:59,490 --> 00:02:02,210
need to create an enchanting table which
is no small task you'll require for

94
00:02:02,210 --> 00:02:02,220
is no small task you'll require for

95
00:02:02,220 --> 00:02:04,700
is no small task you'll require for
obsidian blocks two diamonds three sugar

96
00:02:04,700 --> 00:02:04,710
obsidian blocks two diamonds three sugar

97
00:02:04,710 --> 00:02:06,890
obsidian blocks two diamonds three sugar
cane and one leather if you don't know

98
00:02:06,890 --> 00:02:06,900
cane and one leather if you don't know

99
00:02:06,900 --> 00:02:08,420
cane and one leather if you don't know
how to get these things you'll need to

100
00:02:08,420 --> 00:02:08,430
how to get these things you'll need to

101
00:02:08,430 --> 00:02:10,040
how to get these things you'll need to
watch the mining farming and ranching

102
00:02:10,040 --> 00:02:10,050
watch the mining farming and ranching

103
00:02:10,050 --> 00:02:12,140
watch the mining farming and ranching
guides respectively to acquire all the

104
00:02:12,140 --> 00:02:12,150
guides respectively to acquire all the

105
00:02:12,150 --> 00:02:14,630
guides respectively to acquire all the
needed materials after all enchanting is

106
00:02:14,630 --> 00:02:14,640
needed materials after all enchanting is

107
00:02:14,640 --> 00:02:16,880
needed materials after all enchanting is
an advanced mechanic and only crafting

108
00:02:16,880 --> 00:02:16,890
an advanced mechanic and only crafting

109
00:02:16,890 --> 00:02:18,950
an advanced mechanic and only crafting
is covered here however it is worth

110
00:02:18,950 --> 00:02:18,960
is covered here however it is worth

111
00:02:18,960 --> 00:02:21,710
is covered here however it is worth
mentioning that you in essence need five

112
00:02:21,710 --> 00:02:21,720
mentioning that you in essence need five

113
00:02:21,720 --> 00:02:23,600
mentioning that you in essence need five
diamonds because you need a diamond pick

114
00:02:23,600 --> 00:02:23,610
diamonds because you need a diamond pick

115
00:02:23,610 --> 00:02:26,570
diamonds because you need a diamond pick
to mine obsidian anyway first off you

116
00:02:26,570 --> 00:02:26,580
to mine obsidian anyway first off you

117
00:02:26,580 --> 00:02:28,790
to mine obsidian anyway first off you
need to make paper from sugar cane then

118
00:02:28,790 --> 00:02:28,800
need to make paper from sugar cane then

119
00:02:28,800 --> 00:02:30,350
need to make paper from sugar cane then
with the resulting sheets and one

120
00:02:30,350 --> 00:02:30,360
with the resulting sheets and one

121
00:02:30,360 --> 00:02:32,360
with the resulting sheets and one
leather you can proceed to create a book

122
00:02:32,360 --> 00:02:32,370
leather you can proceed to create a book

123
00:02:32,370 --> 00:02:34,130
leather you can proceed to create a book
at which point you can turn around and

124
00:02:34,130 --> 00:02:34,140
at which point you can turn around and

125
00:02:34,140 --> 00:02:36,830
at which point you can turn around and
craft an enchanting table with the table

126
00:02:36,830 --> 00:02:36,840
craft an enchanting table with the table

127
00:02:36,840 --> 00:02:38,540
craft an enchanting table with the table
built you can place it anywhere and

128
00:02:38,540 --> 00:02:38,550
built you can place it anywhere and

129
00:02:38,550 --> 00:02:41,180
built you can place it anywhere and
begin using it however by default it can

130
00:02:41,180 --> 00:02:41,190
begin using it however by default it can

131
00:02:41,190 --> 00:02:43,220
begin using it however by default it can
only create weaker spells consuming it

132
00:02:43,220 --> 00:02:43,230
only create weaker spells consuming it

133
00:02:43,230 --> 00:02:45,830
only create weaker spells consuming it
no more than eight levels to enhance the

134
00:02:45,830 --> 00:02:45,840
no more than eight levels to enhance the

135
00:02:45,840 --> 00:02:47,810
no more than eight levels to enhance the
power of the enchanting table you need

136
00:02:47,810 --> 00:02:47,820
power of the enchanting table you need

137
00:02:47,820 --> 00:02:49,790
power of the enchanting table you need
to place bookshelves around it at least

138
00:02:49,790 --> 00:02:49,800
to place bookshelves around it at least

139
00:02:49,800 --> 00:02:53,030
to place bookshelves around it at least
15 to be exact to create one bookshelf

140
00:02:53,030 --> 00:02:53,040
15 to be exact to create one bookshelf

141
00:02:53,040 --> 00:02:55,130
15 to be exact to create one bookshelf
you need three books and six wooden

142
00:02:55,130 --> 00:02:55,140
you need three books and six wooden

143
00:02:55,140 --> 00:02:57,620
you need three books and six wooden
planks if you crunch the numbers to make

144
00:02:57,620 --> 00:02:57,630
planks if you crunch the numbers to make

145
00:02:57,630 --> 00:02:59,690
planks if you crunch the numbers to make
fifteen bookshelves you need a hundred

146
00:02:59,690 --> 00:02:59,700
fifteen bookshelves you need a hundred

147
00:02:59,700 --> 00:03:01,100
fifteen bookshelves you need a hundred
and thirty-five sugar cane to make the

148
00:03:01,100 --> 00:03:01,110
and thirty-five sugar cane to make the

149
00:03:01,110 --> 00:03:03,650
and thirty-five sugar cane to make the
paper 45 pieces of leather to make the

150
00:03:03,650 --> 00:03:03,660
paper 45 pieces of leather to make the

151
00:03:03,660 --> 00:03:06,650
paper 45 pieces of leather to make the
books and 270 wooden planks to complete

152
00:03:06,650 --> 00:03:06,660
books and 270 wooden planks to complete

153
00:03:06,660 --> 00:03:08,930
books and 270 wooden planks to complete
the bookshelves if that seems a daunting

154
00:03:08,930 --> 00:03:08,940
the bookshelves if that seems a daunting

155
00:03:08,940 --> 00:03:11,210
the bookshelves if that seems a daunting
number of resources together then once

156
00:03:11,210 --> 00:03:11,220
number of resources together then once

157
00:03:11,220 --> 00:03:12,920
number of resources together then once
again check out the farming and ranching

158
00:03:12,920 --> 00:03:12,930
again check out the farming and ranching

159
00:03:12,930 --> 00:03:14,960
again check out the farming and ranching
guides in this suite as they cover in

160
00:03:14,960 --> 00:03:14,970
guides in this suite as they cover in

161
00:03:14,970 --> 00:03:16,850
guides in this suite as they cover in
detail how to farm these resources

162
00:03:16,850 --> 00:03:16,860
detail how to farm these resources

163
00:03:16,860 --> 00:03:19,340
detail how to farm these resources
anyways when placing the bookshelves

164
00:03:19,340 --> 00:03:19,350
anyways when placing the bookshelves

165
00:03:19,350 --> 00:03:21,800
anyways when placing the bookshelves
there needs to be a buffer of one block

166
00:03:21,800 --> 00:03:21,810
there needs to be a buffer of one block

167
00:03:21,810 --> 00:03:23,690
there needs to be a buffer of one block
between the table and the bookshelves

168
00:03:23,690 --> 00:03:23,700
between the table and the bookshelves

169
00:03:23,700 --> 00:03:25,910
between the table and the bookshelves
for them to work the enchanting table

170
00:03:25,910 --> 00:03:25,920
for them to work the enchanting table

171
00:03:25,920 --> 00:03:28,040
for them to work the enchanting table
will draw knowledge from the bookshelves

172
00:03:28,040 --> 00:03:28,050
will draw knowledge from the bookshelves

173
00:03:28,050 --> 00:03:30,080
will draw knowledge from the bookshelves
and the strength of the enchantments it

174
00:03:30,080 --> 00:03:30,090
and the strength of the enchantments it

175
00:03:30,090 --> 00:03:32,630
and the strength of the enchantments it
can create will increase also if you

176
00:03:32,630 --> 00:03:32,640
can create will increase also if you

177
00:03:32,640 --> 00:03:34,370
can create will increase also if you
have particles turned on in the game's

178
00:03:34,370 --> 00:03:34,380
have particles turned on in the game's

179
00:03:34,380 --> 00:03:36,470
have particles turned on in the game's
video settings you'll see runes

180
00:03:36,470 --> 00:03:36,480
video settings you'll see runes

181
00:03:36,480 --> 00:03:38,420
video settings you'll see runes
float towards the enchanting table as a

182
00:03:38,420 --> 00:03:38,430
float towards the enchanting table as a

183
00:03:38,430 --> 00:03:40,340
float towards the enchanting table as a
visual cue that the setup is working

184
00:03:40,340 --> 00:03:40,350
visual cue that the setup is working

185
00:03:40,350 --> 00:03:42,770
visual cue that the setup is working
that's all there is to maximizing the

186
00:03:42,770 --> 00:03:42,780
that's all there is to maximizing the

187
00:03:42,780 --> 00:03:45,140
that's all there is to maximizing the
enchanting tables power now for how you

188
00:03:45,140 --> 00:03:45,150
enchanting tables power now for how you

189
00:03:45,150 --> 00:03:47,390
enchanting tables power now for how you
actually go about infusing your items

190
00:03:47,390 --> 00:03:47,400
actually go about infusing your items

191
00:03:47,400 --> 00:03:50,660
actually go about infusing your items
with magic the enchanting process is

192
00:03:50,660 --> 00:03:50,670
with magic the enchanting process is

193
00:03:50,670 --> 00:03:52,520
with magic the enchanting process is
actually pretty complicated under the

194
00:03:52,520 --> 00:03:52,530
actually pretty complicated under the

195
00:03:52,530 --> 00:03:54,350
actually pretty complicated under the
hood but on the surface its

196
00:03:54,350 --> 00:03:54,360
hood but on the surface its

197
00:03:54,360 --> 00:03:56,690
hood but on the surface its
functionality is pretty simple you pop

198
00:03:56,690 --> 00:03:56,700
functionality is pretty simple you pop

199
00:03:56,700 --> 00:03:59,390
functionality is pretty simple you pop
any tool weapon armor or book into an

200
00:03:59,390 --> 00:03:59,400
any tool weapon armor or book into an

201
00:03:59,400 --> 00:04:01,340
any tool weapon armor or book into an
enchanting table and choose an enchant

202
00:04:01,340 --> 00:04:01,350
enchanting table and choose an enchant

203
00:04:01,350 --> 00:04:03,080
enchanting table and choose an enchant
based on how many levels you want to

204
00:04:03,080 --> 00:04:03,090
based on how many levels you want to

205
00:04:03,090 --> 00:04:04,610
based on how many levels you want to
spend that's all

206
00:04:04,610 --> 00:04:04,620
spend that's all

207
00:04:04,620 --> 00:04:07,040
spend that's all
however to elaborate when you place an

208
00:04:07,040 --> 00:04:07,050
however to elaborate when you place an

209
00:04:07,050 --> 00:04:07,700
however to elaborate when you place an
item in the

210
00:04:07,700 --> 00:04:07,710
item in the

211
00:04:07,710 --> 00:04:10,160
item in the
chanting slot 3 random spells are

212
00:04:10,160 --> 00:04:10,170
chanting slot 3 random spells are

213
00:04:10,170 --> 00:04:12,380
chanting slot 3 random spells are
generated to the right what these

214
00:04:12,380 --> 00:04:12,390
generated to the right what these

215
00:04:12,390 --> 00:04:14,600
generated to the right what these
enchants do is a mystery and there's no

216
00:04:14,600 --> 00:04:14,610
enchants do is a mystery and there's no

217
00:04:14,610 --> 00:04:16,580
enchants do is a mystery and there's no
way to find out what they are before

218
00:04:16,580 --> 00:04:16,590
way to find out what they are before

219
00:04:16,590 --> 00:04:17,990
way to find out what they are before
applying one to an item

220
00:04:17,990 --> 00:04:18,000
applying one to an item

221
00:04:18,000 --> 00:04:20,090
applying one to an item
additionally the higher the experience

222
00:04:20,090 --> 00:04:20,100
additionally the higher the experience

223
00:04:20,100 --> 00:04:22,250
additionally the higher the experience
cost the more likely you are to get

224
00:04:22,250 --> 00:04:22,260
cost the more likely you are to get

225
00:04:22,260 --> 00:04:24,410
cost the more likely you are to get
multiple enchants on an item at once a

226
00:04:24,410 --> 00:04:24,420
multiple enchants on an item at once a

227
00:04:24,420 --> 00:04:26,990
multiple enchants on an item at once a
feature that influences this is what any

228
00:04:26,990 --> 00:04:27,000
feature that influences this is what any

229
00:04:27,000 --> 00:04:29,120
feature that influences this is what any
given item you enchant is made out of

230
00:04:29,120 --> 00:04:29,130
given item you enchant is made out of

231
00:04:29,130 --> 00:04:31,610
given item you enchant is made out of
the higher the quality of material the

232
00:04:31,610 --> 00:04:31,620
the higher the quality of material the

233
00:04:31,620 --> 00:04:33,260
the higher the quality of material the
more likely the item is to get a

234
00:04:33,260 --> 00:04:33,270
more likely the item is to get a

235
00:04:33,270 --> 00:04:35,840
more likely the item is to get a
powerful enchantment with the exception

236
00:04:35,840 --> 00:04:35,850
powerful enchantment with the exception

237
00:04:35,850 --> 00:04:38,060
powerful enchantment with the exception
of gold which has a particularly high

238
00:04:38,060 --> 00:04:38,070
of gold which has a particularly high

239
00:04:38,070 --> 00:04:40,400
of gold which has a particularly high
magical affinity that's all there really

240
00:04:40,400 --> 00:04:40,410
magical affinity that's all there really

241
00:04:40,410 --> 00:04:42,860
magical affinity that's all there really
is to enchanting from an altar but it's

242
00:04:42,860 --> 00:04:42,870
is to enchanting from an altar but it's

243
00:04:42,870 --> 00:04:45,440
is to enchanting from an altar but it's
possible to further manipulate enchants

244
00:04:45,440 --> 00:04:45,450
possible to further manipulate enchants

245
00:04:45,450 --> 00:04:48,170
possible to further manipulate enchants
and repair enchanted items with the

246
00:04:48,170 --> 00:04:48,180
and repair enchanted items with the

247
00:04:48,180 --> 00:04:52,160
and repair enchanted items with the
anvil in Minecraft the anvil serves a

248
00:04:52,160 --> 00:04:52,170
anvil in Minecraft the anvil serves a

249
00:04:52,170 --> 00:04:55,070
anvil in Minecraft the anvil serves a
few purposes repairing items renaming

250
00:04:55,070 --> 00:04:55,080
few purposes repairing items renaming

251
00:04:55,080 --> 00:04:58,280
few purposes repairing items renaming
items and combining enchantments before

252
00:04:58,280 --> 00:04:58,290
items and combining enchantments before

253
00:04:58,290 --> 00:05:00,080
items and combining enchantments before
explaining any of them though it needs

254
00:05:00,080 --> 00:05:00,090
explaining any of them though it needs

255
00:05:00,090 --> 00:05:03,050
explaining any of them though it needs
to be stated that anvils are not cheap

256
00:05:03,050 --> 00:05:03,060
to be stated that anvils are not cheap

257
00:05:03,060 --> 00:05:05,330
to be stated that anvils are not cheap
being crafted from three blocks of iron

258
00:05:05,330 --> 00:05:05,340
being crafted from three blocks of iron

259
00:05:05,340 --> 00:05:07,610
being crafted from three blocks of iron
and four ingots meaning and anvil

260
00:05:07,610 --> 00:05:07,620
and four ingots meaning and anvil

261
00:05:07,620 --> 00:05:10,810
and four ingots meaning and anvil
requires no less than 31 ingots to make

262
00:05:10,810 --> 00:05:10,820
requires no less than 31 ingots to make

263
00:05:10,820 --> 00:05:13,610
requires no less than 31 ingots to make
additionally anvils become procedurally

264
00:05:13,610 --> 00:05:13,620
additionally anvils become procedurally

265
00:05:13,620 --> 00:05:16,010
additionally anvils become procedurally
damaged with every use eventually

266
00:05:16,010 --> 00:05:16,020
damaged with every use eventually

267
00:05:16,020 --> 00:05:18,320
damaged with every use eventually
breaking and vanishing entirely at some

268
00:05:18,320 --> 00:05:18,330
breaking and vanishing entirely at some

269
00:05:18,330 --> 00:05:21,050
breaking and vanishing entirely at some
point but this takes quite a long time

270
00:05:21,050 --> 00:05:21,060
point but this takes quite a long time

271
00:05:21,060 --> 00:05:21,740
point but this takes quite a long time
to happen

272
00:05:21,740 --> 00:05:21,750
to happen

273
00:05:21,750 --> 00:05:24,290
to happen
putting the hefty pricetag aside the

274
00:05:24,290 --> 00:05:24,300
putting the hefty pricetag aside the

275
00:05:24,300 --> 00:05:26,510
putting the hefty pricetag aside the
first thing the anvil can do is rename

276
00:05:26,510 --> 00:05:26,520
first thing the anvil can do is rename

277
00:05:26,520 --> 00:05:29,270
first thing the anvil can do is rename
items this is the most superfluous of

278
00:05:29,270 --> 00:05:29,280
items this is the most superfluous of

279
00:05:29,280 --> 00:05:31,940
items this is the most superfluous of
its features as doing so costs precious

280
00:05:31,940 --> 00:05:31,950
its features as doing so costs precious

281
00:05:31,950 --> 00:05:34,340
its features as doing so costs precious
experience but it has a useful

282
00:05:34,340 --> 00:05:34,350
experience but it has a useful

283
00:05:34,350 --> 00:05:36,710
experience but it has a useful
application which will be covered in a

284
00:05:36,710 --> 00:05:36,720
application which will be covered in a

285
00:05:36,720 --> 00:05:40,130
application which will be covered in a
moment first though repair repairing

286
00:05:40,130 --> 00:05:40,140
moment first though repair repairing

287
00:05:40,140 --> 00:05:41,930
moment first though repair repairing
items is the main purpose of the anvil

288
00:05:41,930 --> 00:05:41,940
items is the main purpose of the anvil

289
00:05:41,940 --> 00:05:44,030
items is the main purpose of the anvil
all items in Minecraft that have

290
00:05:44,030 --> 00:05:44,040
all items in Minecraft that have

291
00:05:44,040 --> 00:05:46,070
all items in Minecraft that have
durability can be repaired in your

292
00:05:46,070 --> 00:05:46,080
durability can be repaired in your

293
00:05:46,080 --> 00:05:48,530
durability can be repaired in your
inventory by simply combining two items

294
00:05:48,530 --> 00:05:48,540
inventory by simply combining two items

295
00:05:48,540 --> 00:05:51,050
inventory by simply combining two items
made of the same materials however this

296
00:05:51,050 --> 00:05:51,060
made of the same materials however this

297
00:05:51,060 --> 00:05:53,240
made of the same materials however this
method of repair does not preserve any

298
00:05:53,240 --> 00:05:53,250
method of repair does not preserve any

299
00:05:53,250 --> 00:05:56,180
method of repair does not preserve any
enchantments on items this is what the

300
00:05:56,180 --> 00:05:56,190
enchantments on items this is what the

301
00:05:56,190 --> 00:05:58,310
enchantments on items this is what the
anvil is for you can use it to combine

302
00:05:58,310 --> 00:05:58,320
anvil is for you can use it to combine

303
00:05:58,320 --> 00:06:00,740
anvil is for you can use it to combine
any enchanted item with the material

304
00:06:00,740 --> 00:06:00,750
any enchanted item with the material

305
00:06:00,750 --> 00:06:03,500
any enchanted item with the material
it's made of or an unenchanted tool made

306
00:06:03,500 --> 00:06:03,510
it's made of or an unenchanted tool made

307
00:06:03,510 --> 00:06:05,600
it's made of or an unenchanted tool made
of the same material and return it to

308
00:06:05,600 --> 00:06:05,610
of the same material and return it to

309
00:06:05,610 --> 00:06:08,570
of the same material and return it to
fold durability this process costs

310
00:06:08,570 --> 00:06:08,580
fold durability this process costs

311
00:06:08,580 --> 00:06:10,970
fold durability this process costs
experience proportionate to how damaged

312
00:06:10,970 --> 00:06:10,980
experience proportionate to how damaged

313
00:06:10,980 --> 00:06:13,580
experience proportionate to how damaged
the item is and it also brings up the

314
00:06:13,580 --> 00:06:13,590
the item is and it also brings up the

315
00:06:13,590 --> 00:06:16,909
the item is and it also brings up the
repair penalty each subsequent repair an

316
00:06:16,909 --> 00:06:16,919
repair penalty each subsequent repair an

317
00:06:16,919 --> 00:06:19,370
repair penalty each subsequent repair an
item receives on an anvil will be more

318
00:06:19,370 --> 00:06:19,380
item receives on an anvil will be more

319
00:06:19,380 --> 00:06:22,040
item receives on an anvil will be more
expensive than the last this isn't a

320
00:06:22,040 --> 00:06:22,050
expensive than the last this isn't a

321
00:06:22,050 --> 00:06:24,290
expensive than the last this isn't a
major problem in the beginning but the

322
00:06:24,290 --> 00:06:24,300
major problem in the beginning but the

323
00:06:24,300 --> 00:06:26,810
major problem in the beginning but the
rolling cost can become a very expensive

324
00:06:26,810 --> 00:06:26,820
rolling cost can become a very expensive

325
00:06:26,820 --> 00:06:29,060
rolling cost can become a very expensive
hindrance in the long run for items that

326
00:06:29,060 --> 00:06:29,070
hindrance in the long run for items that

327
00:06:29,070 --> 00:06:31,640
hindrance in the long run for items that
you keep for extended periods however

328
00:06:31,640 --> 00:06:31,650
you keep for extended periods however

329
00:06:31,650 --> 00:06:34,430
you keep for extended periods however
it's possible to circumvent this problem

330
00:06:34,430 --> 00:06:34,440
it's possible to circumvent this problem

331
00:06:34,440 --> 00:06:37,610
it's possible to circumvent this problem
by simply renaming the item when this is

332
00:06:37,610 --> 00:06:37,620
by simply renaming the item when this is

333
00:06:37,620 --> 00:06:40,370
by simply renaming the item when this is
done the repair cost is for some reason

334
00:06:40,370 --> 00:06:40,380
done the repair cost is for some reason

335
00:06:40,380 --> 00:06:44,110
done the repair cost is for some reason
reset and the repair penalty is removed

336
00:06:44,110 --> 00:06:44,120
reset and the repair penalty is removed

337
00:06:44,120 --> 00:06:47,420
reset and the repair penalty is removed
now for combining enchantments which is

338
00:06:47,420 --> 00:06:47,430
now for combining enchantments which is

339
00:06:47,430 --> 00:06:50,480
now for combining enchantments which is
almost identical to repairing items how

340
00:06:50,480 --> 00:06:50,490
almost identical to repairing items how

341
00:06:50,490 --> 00:06:52,610
almost identical to repairing items how
it's done and the way it works is fairly

342
00:06:52,610 --> 00:06:52,620
it's done and the way it works is fairly

343
00:06:52,620 --> 00:06:55,040
it's done and the way it works is fairly
simple as well you simply repair one

344
00:06:55,040 --> 00:06:55,050
simple as well you simply repair one

345
00:06:55,050 --> 00:06:57,170
simple as well you simply repair one
enchanted item with another enchanted

346
00:06:57,170 --> 00:06:57,180
enchanted item with another enchanted

347
00:06:57,180 --> 00:06:59,570
enchanted item with another enchanted
item of the same type like a stone sword

348
00:06:59,570 --> 00:06:59,580
item of the same type like a stone sword

349
00:06:59,580 --> 00:07:01,730
item of the same type like a stone sword
with a stone sword or an iron pick with

350
00:07:01,730 --> 00:07:01,740
with a stone sword or an iron pick with

351
00:07:01,740 --> 00:07:04,159
with a stone sword or an iron pick with
an iron pick this mechanic is especially

352
00:07:04,159 --> 00:07:04,169
an iron pick this mechanic is especially

353
00:07:04,169 --> 00:07:06,350
an iron pick this mechanic is especially
useful because you can also enchant

354
00:07:06,350 --> 00:07:06,360
useful because you can also enchant

355
00:07:06,360 --> 00:07:08,330
useful because you can also enchant
books as a sort of way to store

356
00:07:08,330 --> 00:07:08,340
books as a sort of way to store

357
00:07:08,340 --> 00:07:10,520
books as a sort of way to store
enchantments then you can turn around

358
00:07:10,520 --> 00:07:10,530
enchantments then you can turn around

359
00:07:10,530 --> 00:07:13,219
enchantments then you can turn around
and combine the book with whatever item

360
00:07:13,219 --> 00:07:13,229
and combine the book with whatever item

361
00:07:13,229 --> 00:07:15,590
and combine the book with whatever item
you want the enchantment applied to this

362
00:07:15,590 --> 00:07:15,600
you want the enchantment applied to this

363
00:07:15,600 --> 00:07:18,530
you want the enchantment applied to this
also brings up enchanting power various

364
00:07:18,530 --> 00:07:18,540
also brings up enchanting power various

365
00:07:18,540 --> 00:07:20,420
also brings up enchanting power various
enchantments in the game have multiple

366
00:07:20,420 --> 00:07:20,430
enchantments in the game have multiple

367
00:07:20,430 --> 00:07:22,520
enchantments in the game have multiple
levels of strength such as looting

368
00:07:22,520 --> 00:07:22,530
levels of strength such as looting

369
00:07:22,530 --> 00:07:24,290
levels of strength such as looting
having three levels and efficiency

370
00:07:24,290 --> 00:07:24,300
having three levels and efficiency

371
00:07:24,300 --> 00:07:26,930
having three levels and efficiency
having five normally the strength of

372
00:07:26,930 --> 00:07:26,940
having five normally the strength of

373
00:07:26,940 --> 00:07:29,480
having five normally the strength of
these spells is set when the enchantment

374
00:07:29,480 --> 00:07:29,490
these spells is set when the enchantment

375
00:07:29,490 --> 00:07:32,000
these spells is set when the enchantment
is first created but it's possible to

376
00:07:32,000 --> 00:07:32,010
is first created but it's possible to

377
00:07:32,010 --> 00:07:33,950
is first created but it's possible to
increase the power by combining two

378
00:07:33,950 --> 00:07:33,960
increase the power by combining two

379
00:07:33,960 --> 00:07:36,620
increase the power by combining two
enchantments of the same strength to get

380
00:07:36,620 --> 00:07:36,630
enchantments of the same strength to get

381
00:07:36,630 --> 00:07:39,350
enchantments of the same strength to get
the next power level in other words you

382
00:07:39,350 --> 00:07:39,360
the next power level in other words you

383
00:07:39,360 --> 00:07:42,080
the next power level in other words you
can combine two identical level 1

384
00:07:42,080 --> 00:07:42,090
can combine two identical level 1

385
00:07:42,090 --> 00:07:45,080
can combine two identical level 1
enchants to get a level 2 enchant but

386
00:07:45,080 --> 00:07:45,090
enchants to get a level 2 enchant but

387
00:07:45,090 --> 00:07:47,570
enchants to get a level 2 enchant but
combining a level 1 and a level 2

388
00:07:47,570 --> 00:07:47,580
combining a level 1 and a level 2

389
00:07:47,580 --> 00:07:50,390
combining a level 1 and a level 2
enchant will result in no power increase

390
00:07:50,390 --> 00:07:50,400
enchant will result in no power increase

391
00:07:50,400 --> 00:07:53,120
enchant will result in no power increase
as mentioned already though caution

392
00:07:53,120 --> 00:07:53,130
as mentioned already though caution

393
00:07:53,130 --> 00:07:54,800
as mentioned already though caution
should be taken when using repair as

394
00:07:54,800 --> 00:07:54,810
should be taken when using repair as

395
00:07:54,810 --> 00:07:57,469
should be taken when using repair as
every time an item passes over the anvil

396
00:07:57,469 --> 00:07:57,479
every time an item passes over the anvil

397
00:07:57,479 --> 00:08:00,050
every time an item passes over the anvil
there's an extra experience penalty when

398
00:08:00,050 --> 00:08:00,060
there's an extra experience penalty when

399
00:08:00,060 --> 00:08:02,060
there's an extra experience penalty when
you try to repair it again and even when

400
00:08:02,060 --> 00:08:02,070
you try to repair it again and even when

401
00:08:02,070 --> 00:08:03,680
you try to repair it again and even when
circumventing this with the rename

402
00:08:03,680 --> 00:08:03,690
circumventing this with the rename

403
00:08:03,690 --> 00:08:05,930
circumventing this with the rename
feature it will still be an expensive

404
00:08:05,930 --> 00:08:05,940
feature it will still be an expensive

405
00:08:05,940 --> 00:08:09,240
feature it will still be an expensive
activity to perform

406
00:08:09,240 --> 00:08:09,250

407
00:08:09,250 --> 00:08:11,100
that's all there really is to know about

408
00:08:11,100 --> 00:08:11,110
that's all there really is to know about

409
00:08:11,110 --> 00:08:13,020
that's all there really is to know about
enchanting how to perform it and the

410
00:08:13,020 --> 00:08:13,030
enchanting how to perform it and the

411
00:08:13,030 --> 00:08:15,210
enchanting how to perform it and the
materials you need it can take a bit to

412
00:08:15,210 --> 00:08:15,220
materials you need it can take a bit to

413
00:08:15,220 --> 00:08:17,130
materials you need it can take a bit to
wrap your head around it but it's truly

414
00:08:17,130 --> 00:08:17,140
wrap your head around it but it's truly

415
00:08:17,140 --> 00:08:19,110
wrap your head around it but it's truly
an activity worth the time it takes to

416
00:08:19,110 --> 00:08:19,120
an activity worth the time it takes to

417
00:08:19,120 --> 00:08:21,180
an activity worth the time it takes to
pursue after all the effects that you

418
00:08:21,180 --> 00:08:21,190
pursue after all the effects that you

419
00:08:21,190 --> 00:08:22,920
pursue after all the effects that you
can place on your tools can double the

420
00:08:22,920 --> 00:08:22,930
can place on your tools can double the

421
00:08:22,930 --> 00:08:24,810
can place on your tools can double the
speed of the work you do half the time

422
00:08:24,810 --> 00:08:24,820
speed of the work you do half the time

423
00:08:24,820 --> 00:08:26,760
speed of the work you do half the time
it takes to complete a project and make

424
00:08:26,760 --> 00:08:26,770
it takes to complete a project and make

425
00:08:26,770 --> 00:08:29,390
it takes to complete a project and make
acquiring certain materials much easier

426
00:08:29,390 --> 00:08:29,400
acquiring certain materials much easier

427
00:08:29,400 --> 00:08:31,410
acquiring certain materials much easier
additionally with such power at your

428
00:08:31,410 --> 00:08:31,420
additionally with such power at your

429
00:08:31,420 --> 00:08:34,110
additionally with such power at your
hands it will be easier to survive the

430
00:08:34,110 --> 00:08:34,120
hands it will be easier to survive the

431
00:08:34,120 --> 00:08:37,020
hands it will be easier to survive the
perils of the hellish dimension known as

432
00:08:37,020 --> 00:08:37,030
perils of the hellish dimension known as

433
00:08:37,030 --> 00:08:40,320
perils of the hellish dimension known as
the nether until next time I'm William

434
00:08:40,320 --> 00:08:40,330
the nether until next time I'm William

435
00:08:40,330 --> 00:08:42,300
the nether until next time I'm William
strife of the Yogscast and a minecraft

436
00:08:42,300 --> 00:08:42,310
strife of the Yogscast and a minecraft

437
00:08:42,310 --> 00:08:45,780
strife of the Yogscast and a minecraft
experts I'll see you later
