Our last section of buttons in the toolbox is the Visibility section.
Now, what I'm going to do is come up here to File, and let's just choose Open, and
let's grab, oh, anybody, grab 'DM-Sanctuary,' give that a second to open, and pow! Here
we are. Now, I'm going to fly over here.
It doesn't really matter who I have selected, this is just kind of as a demonstration.
If we select, say, this little static mesh - in fact let's grab this guy, this kind
of pillar static mesh, you see it selected blue here in the perspective view port, we
have four buttons over here, we have: Show Selected Actors Only, Hide Selected Actors,
Invert Selection, and Show All Actors. So, their names pretty much tell what they
do, but let's go ahead and click on them anyway.
If we say Show Selected Actors Only, that's going to hide away all of the actors except
this one actor. Now you're probably still thinking 'Wait
a minute, I still see all this other stuff.' These are BSP brush geometries.
Basically, this is the CSG, the world geometry that has been built for our level.
So we can't just make that disappear. If we want to make that disappear, we can
hit the Q key, and that will go away. So now we're just looking at this one object.
Now, if I want, I can click Show All Actors, and that will bring all that back, but if
I want to bring back my world geometry, I need to hit the Q key again, so, there we
go, we'll bring that back. Now our next button is to Hide Selected Actors,
so if I need this pillar to go away for some reason, just click Hide, and it goes away.
Very simple. So, click Show All Actors, and bring all that
back, and then we can Invert our selection, so if I have this pillar selected, and I click
Invert Selection, now everybody else is selected, which looks pretty complicated, and we could
say Hide Selected Actors, and that makes everybody else disappear.
So, just a really quick look at the last four buttons of our toolbox.
They just allow you to control visibility and really focus down on exactly what it is
you want to see. Remember, if you are trying to hide away everything
except a single actor, and you still see your CSG, remember to use the Q key to make your
world geometry go away. And that is going to wrap things up for this
video. Thanks again!