And the next thing that we have here is an iPad which is going to be here.
So can go back to your character and here we've been transparent and goes clear all mass and make sure
that you are on mass Fleurette going to go here and extract OK.
Except I'm just going to clip curve this I heard him ask go to your clipped curve.
And we've been like this for you know take up like the go to your defamation and clear all messed up
the size you know turn this off and see.
All right.
So you know something I this move move your life first.
Hold shift is here and we aren't going to inflate
and push also make sure that the post cause is open the corridor and see maybe around you.
You can also go to your geometry and hit clay polish because defamation again and resize
lasy clear to most first size.
Just know that every time you polish it mess some parts.
So be careful.
This is doing this
over my transparency BMV and physically move and I'm just going to go move here move here go back move
this part from this back turn up my fancy and move this side to and from there all we're doing is moving
stuff.
So and this time we are going to I can't really do that.
It makes them weird and see so like a man thing.
All right.
So you rush you take this heart up also kind of inflated a bit.
And we are going to kind of like some of the science the science.
Sure.
Everything is equal.
Can we make like this
and decide
the front of the circle.
Let's see.
So give us and device control.
So you have something that looks like this.
I'm going to mask and circle this time and I'm going to mess right here.
So let's mess with Jack
and.
So I'm going to divide even more because I want the mess to clean
hit and hit control w to change to kill Arafat.
So I have something like this sort of first thing that you do.
The first is go to mass Glaspell click this thing around here.
Nice easy.
Everything else is hidden.
So control shift charge here go back to your direct and click this under color here because you need
that.
And also keep the back side.
OK so I'm going to with this one.
So I was the only thing that is hidden.
They go to my subtil get a split.
But first as you can see it's not available right so there's geometry.
Delete your lower first and then now split.
So now you have two separate things and you don't need this one so delete that.
Now you have only Let's make this one color and we're going to Downham ash.
All right so go to geometry and she's here and maybe go up a bit and you 40 and commissioners and I
have something like this.
Turn it into one color and turn this off.
And now all you have now is kind of masks the bottom part invert.
Good move this year and take it down.
Also go to geometry defamation.
Polish the bottom part.
You have pinch in pinch just to
have your clipped curve make it flat.
We have our geometry here.
They polish Polish the thing.
It's stuff like really flat but we also have inflate here.
If you want to think OK and go to your mother brush maybe take to going down but not too much.
Take it down and slow that and clip it all the way down.
So something like this
when your clip curving just hit Control shift and let go of that control shift and you can move the
whoever you want.
So something like this.
Now let's go to geometry.
Is there a mash.
Same here Mitch.
So I look something like this.
The geometry looks so messed up but we can fix this in my later on and see if I can do this again.
And to some it is an year and a half.
All right much better half again and half again and something like this.
And I'm going to go kind of make this
case
point here.
So BP Hi pointy pointy.
Also new brush in the ass and you have your snake hook here take one Virtex it's going to move it to
really like easier.
Take it like that.
Wasn't this one taking Don't sit here.
It's
nationally meshed.
So BMV just going to put this into center.
I'm going to check this reference.
You know something that I'm going to take it into something like see if I can clip this part here.
Maybe just a little and take this down like that.
Let's move it saying it's a little better.
And again curve last thing defamation and inflate
I mean something that looks like this just lives size if you want dinner.
That's
and clips stuff if you don't like the way it looks and you want to flatten it.
And I think we're done.
All right so we are going to enhance that.
First off you can see this on the five.
And just like we did the last time we're going to use Zeese fears.
And as you can see on your lightbox you under your project and your Mac and things right here you have
a mannequin hand.
So make sure to save your project first because when they open this is going to be a completely different
project.
OK so mine's already safe.
I'm going to hit no summarizing that.
And now all you have to do is position your hand doing one two cents and like an 8 in.
I just modestly kind of like straight and then I'm done.
So again moving
then you have your scale here and rotate.
Just going to cafs this this remember it and it's like up and down sideways just healing hands.
This shouldn't be that hard if you just think you should be fairly fast actually.
Just positioned just the way you want your hands to position and go to your adaptive scanner here.
Close the plastic skinning and check to pre-WWII and what it's going to look like is you can see we
have something like this and that's like a lot of Holley's going to take this into 48 and privey again.
So again it looks like this.
I'm going to interview this time.
I'm going to make this Negar so wrong and then it's like the circle.
You could pick really that kind of look ok.
Not that much.
I'm going to move it.
So take it up like that.
What's that look like.
It's a dinosaur.
It's too low.
And see.
So if a zebra is on a mesh hostess and you.
All right.
Perfect actually.
You guys need to.
Is your and your Dynamix so that our typologies you can see here.
So yes Ziering are in a lot more moving stuff now.
I'm just going to move this through here.
From memory when I told you just move it by the by a body of the body of the finger when the goal is
by using my mouse.
But as you can see here just move it here and as far as you know you get the idea to move this year.
This here this one here this one here and see what this looks like.
This thing keeps turning on the classic skinning but make sure that's off pretty bad.
Needing you to fix this to take seconds second more moving
preview.
Now I will say that he did need to move this a bit in time.
That pretty all right.
That
depends on you if you want those fingers to be kind of like straight because I know some of you might
go to and take some of you might.
I don't know.
I might want to read this if you want.
So cough like street hands.
Something that is here is sideways.
Strain it
like flagpoles and so
it's too much.
You zoom in and check the news.
You can make this like finger.
So I'm going to to scale it up rotate teachers and into here
also teach here.
Take it down here.
And see me.
These are people that with their necks like that something like this in a preview of something like
this let the finger do two things.
So I'm going to school all this this that and when you're in school that easy stuff just dragging at
the very ends and scale is
C.
And then listen to some too much.
Case then that you need to fix this more it's too funky looking now.
The meeting is fun.
Go to AJ.
My take is that it's going to need to be Street.
That history.
That's just crazy.
Really you
my tweaking here here here side take here is here.
Jesus are here.
See Minimoog is here.
Here.
Me.
I'm not satisfied.
OK.
Really.
I think I'm going to stick to this.
For some reason I'm Willow and I'm going to stick it up on the finger after this.
I promise it is so fun.
Like it's so weird.
It's like the finger is unbelievably long in this part right here it's like too small.
It's driving me nuts.
Something like that is more reasonable I guess.
Did this hurt you.
Yeah.
I mean into this here.
Does he think this aren't pretty.
And I'm just going to fix this.
I'm going to fix this funny
one thing.
All right.
So my thing is I'm going to make adaptive skin so clear here as you can see and all you have to do is
hit copy right here.
Now it's copy.
And then Reagan opened her file and then pasted.
If it makes you feel any better you can always export this cygwin on your desktop or something and then
you can import.
So I open my files now that that is copied in the five and I'm going to have paste here and it should
be added right here.
You can see that how big it is.
And if you are importing this because you export this same sort it like this does stuff.
But one here.
And he don't have it right here.
The first thing that you got to do is first duplicate whatever some tool that you are on.
So looking at that because when you import whatever you import is going to replace the subtil that is
currently active which is just one.
So we have this too right.
I'm going import coal dust up in quick as you can see it replaced at least of the gate before you import
above a some too.
All right so now that we have our hands going into formation size is down.
Just who has that feel the hand is going to move.
Move it there.
Turn up my unmagical symmetry because I can use that as a mirror.
And also that irritate LaFalce will drag.
So it like that I really want routine again like this and just drag down the middle trying it up like
that to take it and make sure you still in day.
Kind of like this.
Also you can go to move and just move this like that in the middle part.
So your fingers are laid to your hand.
I mean it's way too long.
So ancy I'm going to do is kind of go to my body here and go to my subtil kind of high Handford then
and I'm going to make this kind of shorter by just moving it to something like this and maybe fix this
and that and it is my pen smooth that the I and then and inflate schmoozed inflate.
OK.
Now that doesn't play my heart is always when you're getting here on this corner it's thinner than in
a my hand move.
Take it up actually transfer two years to Herse good move and then take it up like this
and put it like this.
And now I'm going to do is kind of like smoothing this out.
That's one thing I hear the bottom part.
He just a little bit too much
and you get down to this and kind of like you know stitched together but it's not advisable.
We're just going to redraw our technology later on in Maya
because I'll show you an example as to why you need to do why you don't need to do this.
All right.
Has stood that.
So first is going to save.
Oh my gosh.
Sad situation.
I'm going upstairs at 0 6.
I don't know what age you're on it.
You don't need to copy my generation of life saving waterfalls.
First I'm going to duplicate first here and I'm going to go to defamation and near x axis.
Now I have an upper hand again.
I'm going to go to locate this because this is the one that we're going to experiment on.
So I'm going to rename this he X-Fi for experiments.
I'm going to merge do it right here and call it hands because we're going to keep that and also go to
your body which is this one hit duplicate renamed us as he XTi and click this error here and drag it
to your X-Fi hand and merge merge down.
So now they are as you can see together.
So I'm going to hide this one my body here and my two hands is right here.
Now we should have only this expert here if Heider as you can see we don't have anything anymore but
the hands which are visible because of clicking here for the ears going to be invisible.
So enable this.
This expert here I don't know if you're following along that you don't need to I'm just showing you
what happened if he did this.
So if he damaged us in two and twenty eight this is what it's going to look like.
Going to merge together.
If you want a pat on hand that's going to work if he don't want it to be messed up.
And even if he put the resolution up maybe it's not going to merge.
But then your apologies and the way up in if you're using a low end laptop it's really not going to
work because it's going to keep freezing.
OK.
As you see here it's still kind of merging even that we are on 2 million.
So the best idea to do this is leave it like this.
They're separate but they're kind of like together.
If you get the idea.
So it's basically like you have to sparen.
And then there's two groups the body and the hand.
But there's still one together.
The idea that I'm going to kind of like integrate here is we're going to put the body on my I read topology
and connect it you know that's what we're going to do.
So I'm going to delete my X-Fi thing.
You pretty much understand what I'm saying.
Can enable the body.
So Buddy we have this hard knuckle things in Englis kneecap and the cow.
I can't even spell any way you can.
OK.
This one shoulder pad one you know make sure that that is one color.
This one is one color and I'm going to merge.
Name it.
Shoulder pads.
This is the hands I'm going to make sure that they are also in color like that.
I'm going to take it up like this emerged on the body merge down.
So now just going to be just Madhi.
OK.
So I'm going to transfer into and see what else is missing.
This one is attach on the body so I guess I'm going to separate the hair and the body.
So Control shift left us like here and then you are on select direct and all shift out.
Select this one and now all the bodies hit and we're going to split.
OK.
So this is going to be our hair
and make that physical.
So now I have something that looks like that's what he said it's not that hard and mine looks like a
female.
We're going to hear him kind of fix this and that
kind of mask show everything and then invert
too much.
BMV status here and can come could she just a little bit more.
Right.
No it's not completely the way I want it to look.
So to see more down to right perfect.