如果你订阅了，那将是 if you're subscribed and gonna be
参加本次网络研讨会，我们将会参加 attending this webinar we're gonna be
谈论我们的360头创作 talking about 360 head creation we are
你有一些教程 you have a few tutorials out there on
360 hi创作很多乐趣 360 hi creation a lot of fun a lot of
酷炫的新功能 cool stuff a new new feature with
卡通动画师，我们要谈谈 cartoon animator for we're going to talk
一点关于面部和身体 a little bit about face and body
定制它是一个简短的一点 customization it's a brief bit about
我们要拯救我们的头脑 that we're gonna be saving our head and
将它应用于另一个角色和 applying it to another character and
保存动画以便重复使用我也是 saving animations for reuse as well I'm
也将展示我丑陋的杯子 also going to be showing my ugly mug
这里有一些面部mocap所以你会看到 here for some facial mocap so you'll see
我在这里做一些面部动作捕捉 me doing some facial motion capture here
只是片刻之一的载体吧 in just a moment one of the carrier it
在屏幕上，我们不会 was on the screen and we're not gonna be
谈论添加额外的补充 talking about addition adding additional
在这个特定的网络研讨会中的头部特征 head features in this particular webinar
我将来会谈到这个 I'll be talking about that in the future
更多细节网络研讨会和教程没关系 more detail webinars and tutorials okay
这就是它的总结 that's what it for the summary of what
我们现在要讨论的只是一个 we're gonna be talking about now just a
关于网络研讨会格式的一点点 little bit about the webinar format here
我们有一个我们都使用缩放 we have a we're all using a zoom of
当然，我们最后有一个QA部分 course we have a QA section at the end
我们的网络研讨会，所以最后10分钟15分钟 of our webinar so last 10 15 minutes are
对你可能有的任何问题持开放态度 open to any questions you might have
请在问答环节中提出这些问题 please put those questions in the Q&A
部分好的，我有一个聊天部分 section okay there's a chat section I
知道我们有，但我什么时候可以使用 know we have but when I could be using
在这个网络研讨会中我只会是 that in this webinar I'm only gonna be
在该聊天部分放置链接没关系 placing links in that chat section okay
但你有任何问题 but any questions you have at any point
你有问题把它放在问答环节 you have a question put it in the Q&A
部分或在问答小组那里和 section or at the Q&A panel there and
我会在结束时达到目的 I'll get to that at the end of the
网络研讨会另外我们会 webinar in addition we're gonna be
如果你发给你们的调查 sending out a survey for you guys if you
有任何问题评论或 have any questions comments or
对未来网络研讨会的建议 suggestions for future webinars make
确定你填写了那份调查问卷 sure that you fill out that survey and
把它交给我们，我们将提供 hand it over to us and we will provide
您可以从内容中享受10％的折扣 you with a 10% discount from the content
存储和所有内容，那就是 store and all your content and that's
关于它 about it
那就是我们在这里失踪哦，是的，我们 and that's we're missing here oh yeah we
正在录制这个网络研讨会 are recording this webinar by the way
我们正在推出它的地方 where we're launching it we're
直播它直播 live-streaming it right there on
Facebook和YouTube上也是我 Facebook and on YouTube as well I
如果你错过任何事情，请相信如此 believe so if you miss anything do not
我们正在记录这个，你可以 fret we are recording this and you can
在你自己的时间单独审查它 review it alone on your own time at any
你可以暂停和倒带的地方 point where you can pause and rewind and
回去我所有的回去 go back all of my go back over all my
指示方向谈论什么 instructions directions talking whatever
好的，这样我们就会说话 okay so that's we're gonna be talking
关于今天我们将要做的人 about today guys we're going to be doing
一些360标题创建 some 360 heading creation
和某种解构的 and kind of kind of deconstructing the
首先好吗 head at first okay
是卡通动画师的头像 is the heads on cartoon animator for a
与CrazyTalk有点不同 little bit different from CrazyTalk
动画师3我可能会混淆疯狂的谈话 animator 3 I may be mixing up crazy talk
和整个卡通动画师 and cartoon animator throughout this
网络研讨会，因为我还在习惯 webinar since I'm still getting used to
新的命名卡通动画师 the new the new naming cartoon animator
所以只需要知道这一点好吧 for so just pay aware of that okay and
任何可能出现的链接我都会 any links that may come up I'm gonna be
把它们放进聊天窗口好吧 putting those into the chat window okay
好吧，让我们开始没有任何 alright so let's get started without any
更进一步，我只是想给你一个 further ado I'm just gonna give you a
这里简要概述所以我会关闭 brief overview here so I'll close down
这个窗口你知道我们会成为 this window you know we're gonna be
谈论我们有一些未来 talking about we have some future
下周和周将举行网络研讨会 webinars coming up next week and week
之后那些与iclone有关 after that those have to do with iclone
所以，如果你有兴趣去检查一下 so if you're interested go check that
我们还有每周一次的特别节目 out we also have our weekly special that
我想让你们都知道 I wanted to make you all aware of before
你进入网络研讨会 you go into any further into the webinar
这里是我们每周特别的内容 here our weekly special this content
这里的包室内场景系列很多 packet here indoor scene series a lot of
很酷的东西，我会把它 cool stuff there and I'm gonna put this
链接到你们的聊天窗口 link into the chat window for you guys
如果你想查看它，我选择不 if you want to check it out I chose not
突然出现这种情况我认为是双重的 popping up for this I think double
双击nope它已经出现了 double clicking nope it's already up
没关系，我有我的助手 there okay okay I have my assistant
苹果只是把链接留下来了 Apple just putting up the links left and
就在这里好，以便链接在这里 right here okay so that that link here
每周特别节目现在在 for the weekly special is now in the
聊天窗口，如果你想检查出来 chat window if you want to check it out
从39下降9美元真的很好 nine dollars down from 39 so really good
再见，就把它拿起来 bye just pick it up
强烈推荐好吧让我们关闭 highly recommended okay let's close down
这个窗口让我们去下一个窗口 this window and let's go to the next one
好吧，我们要谈的是 alright we're going to talk about is
大多是360头创作和 mostly 360 head creation and
定制和保存和各种 customization and saving and all kinds
从宗教主要的有趣的东西 of fun stuff so from the religion main
网站，如果你到这里来这个小 site if you go up here to this little
右上角的菜单项，你去2d menu item on the top right you go to 2d
和媒体去卡通动画师我 and media and go to cartoon animator I'm
会告诉你的部分 going to show you the section of the
卡通动画师页面，我们将成为 cartoon animator page and we're gonna be
主要集中在如果你两个 mainly focusing on if you up two
这里的功能我们有360头创作 features here we have 360 head creation
这将是这个的主要话题 which is gonna be the main topic of this
网络研讨会好，所以我们有这一切 webinar okay so we have this all these
您可以在自己的时间观看的视频 videos you can watch on your own time
看起来没关系，如果你看过任何一个 look okay and if you've watched any of
到目前为止我制作的教程 the tutorials that I've produced so far
你已经看到我们有一些真的 you've seen that we have some really
很酷很酷的东西继续下去 cool really cool stuff going on with
动画片 cartoon
我们能够改造那些2d头 we're able to transform those 2d heads
进入360头，我们想称他们为3D into 360 heads we want to call them 3d
他们在那里刺激它 heads there they stimulate it through
3d头好吧我们会谈谈如何 the 3d head okay we'll talk about how to
实现这一点，你锚定 achieve that in a little bit you anchor
你的头就像那里有 your head like there's there's there's
你可以使用不同的角度点 different angle points that you can
适应你的角色 adjust to your character on your
性格，我们将谈论那些 character and we'll talk about those a
稍后 little bit later
锚定你想要的任何位置 anchor positions whatever you want to
叫他们我叫他们角点 call them I just call them angle points
还有很多我们可以谈论的其他东西 and lots of other stuff we can talk
关于它的建议通过 about just it's recommend going through
这个页面只是为了得到一个 this page just to kind of get an
所有不同功能的概述 overview of all the different features
我们有 that we have
你可以附上我们已经制作的 you can attach we've already produced
本教程你可以附加各种各样的 this tutorial you can attach all sorts
配件和不同的物品 of accessories and different items to
你的角色面对着它 your characters face to go along with it
就像这个角度定义一样 just like this angle definition again
而且我要使用管道 and I'm gonna be using the pipeline
卡通动画师的版本现在好了 version of cartoon animator for okay now
如果您使用的是专业版，请不要 if you're using the pro version don't
不要担心你不能实际上 don't fret you cannot you can actually
实现基本相同的东西 achieve basically the same thing in the
专业版你只是没有全部 pro version you just don't have all the
编辑Photoshop或gimp的工具 editing tools of a photoshop or gimp
无论你使用什么，但我非常高兴 whatever you're using but i highly
推荐管道版本 recommend the pipeline version just in
一般你知道它只是给你一点 general you know it just gives you a bit
更自由地来回使用 more freedom to go back and forth using
PSD文件可以导入PSD文件 PSD files you can import PSD files
直接进入卡通动画师 directly into cartoon animator for which
是我们马上就要做的事情 is what we're going to do in a moment
在这里，我们也将谈论 here and we're also going to talk about
表达式很简单我就是一些 expressions set up very briefly I'm some
眼睛和嘴巴等新资产 new assets like eyes and mouths and
一切都那样，我们会做的 everything like that and we're gonna do
一些动画和时间线编辑好吧 some animation and timeline editing okay
你可以再次浏览这个页面 and again you can go over this page on
你自己的时间只是为了一个 your own time just to kind of take a
看看所有不同的功能 look at all the different features
好吧，让我们从这里开始吧 alright so let's start over here in a
我们要做的动画片动画师 cartoon animator for what we're gonna do
首先它会看一看 first it's going to take a look at
解构演员让我走了过去 deconstructing an actor let me go over
在这里扮演演员标签 here to act the actor tab under
在g3 360下的角色我们有g3 character under a g3 360 here we have g3
360人类绕口令说 360 human tongue-twister to say that
有时g3 360我们会提出来的 sometimes g3 360 we're gonna bring up
Ted好吧所以Ted是一个嵌入式的 Ted alright so Ted is the an embedded
我会用卡通动画师的角色 character with cartoon animator for I'll
只需双击他并将其应用到 just double click him and apply them to
这里的场景让我们来看看 the scene here and let's take a look at
泰德我是泰德看起来像个非常简单的人 Ted I'm Ted looks like a very simple guy
就像我 like I'm
就像一个棒图现在我们可以申请 like a stick-figure now we can apply
如果我们去的话，Ted会有不同的动画 different animations to Ted if we go to
动画选项卡通过执行动画 the animation tab perform animations by
我们的身体和脸部的方式都可以 the way our both body and face okay so
让我们试试g3 360动画这些都是 let's try g3 360 animation these are all
嵌入了kirt negative 4让我们试一试 embedded with kirt negative 4 let's try
这样的事情 something like this
Roger说得好，所以我们只需双击 Roger talk okay so we just double click
就像那样相信我，你可以动画 like that trust me you can animate the
第一次 - 好的，你可以看到 first time - all right so you can see
字符面上的表达 the expression on the characters face
希望你能听到的声音 the voice hopefully you can hear the
语音和动画的音频 audio for the voice and the animation
和头倾斜确定所以这是一些东西 and head tilting ok so this is something
我们在CrazyTalk中没有 that we did not have in CrazyTalk
动画形式或头部倾斜 animator form or a head tilting from
从左到右非常酷的新功能 left to right very cool new feature with
卡通动画师4确定并申请喜欢 cartoon animator 4 ok and apply like
字符的另一个动画 another animation to the characters to
再试一次没有mmm我不会吃 test it out again No mmm I will not eat
一半的绿色蛋好吧那就是你 green eggs in half okay that's the you
知道差异的基础知识 know the basics of the differences of
cardshark CrazyTalk之间的人物 characters between cardshark CrazyTalk
动画师3和卡通动画师4好吧 animator 3 and cartoon animator 4 ok so
让我们来看看特德的脑袋 let's take a look at Ted's head
好吧，所以特德是一个非常简单的角色 ok so Ted is a very simple character and
这就是为什么我喜欢用他来换取 that's why I like to use him for the for
基本你知道的总结 the basic you know summarization of the
前往特德的头，我们要进去 head for Ted's head we're gonna go into
作曲家ok作曲家模式这样一次 the composer ok composer mode so once
你选择了你的角色了 you have your character selected go up
这里以作曲家模式为主 here to composer mode to kind of take a
看看它们是什么以及它是否有 look at what they are and if it has
动作它只会说这只是忽略 motions it'll just say this just ignore
我们实际上只需右键单击即可 that we can actually just right-click
我们的角色和删除对象 our character and remove object
动画让它更容易然后 animation to make it easier and then
就这样去作曲家模式，我们会 just go up here composer mode and we'll
我们没有直接进入作曲家模式 go directly into composer mode we don't
需要担心我点击它 need to worry about ok I clicked it
我们去，在作曲家模式中，我们是 there we go and in composer mode we're
解构一个特德的脑袋就好了 gonna deconstruct a Ted's head alright
所以你看到一堆黄色的骨头 so you see a bunch of yellow bones
在他的身体我们不需要 throughout his body we don't need to
担心我们会集中注意力 worry about that we're gonna be focusing
在未来的网络研讨会未来的头上 on the head in future webinars future
教程我们将更多地讨论 tutorials we'll talk about more about
身体所以我要取消选择 the body so I'm going to deselect the
显示骨骼，让我们放大特德的 show bone and let's zoom in on Ted's
头部确定相当简单的头，他有一个 head ok fairly simple head he's got a
面对你可以看到C在这里 face you can see over here on the C
经理我们有一张脸和下面 manager we have a face and underneath
面部基本上都是好的 the face is basically everything ok left
眉头右眉头左眼右眼你 brow right brow left eye right eye you
能够 can
如果我在这里的层次结构中选择它们 if I select them in the hierarchy here
你会看到蓝色选择框出现 you'll see the blue selection box appear
在左边这边你可以 over here on the left okay you can
从这里的场景视图中选择它们 select them from the scene view here
你正在和你作曲，或者你可以 you're composing with you or you can
如果您从层次结构中选择它们 select them from a hierarchy and if you
想看到你知道的顺序 want to see you know the order that
这些进入所以这是层次结构 these go in so this is the hierarchy
现在，如果你想看到图层 right now if you want to see the layers
你可以去你的层管理员 you can go over to the layer manager you
可以看到这里的嘴巴是顶部 can see over here the mouth is the top
层然后左边的眉毛和 layer and then there's left brow and
右眉和脸朝下 right brow and face is down down below
然后左耳在脸下 and then the left ear is below the face
好吧，实际上有点儿 okay there's actually a little kind of
部分离开你的角色你可以 part left your part here you can
实际上，你可以看到它 actually move that out you can see it's
只是一点点插入 just a little kind of a little insert
对于耳朵，好吧我要去控制 for the ear there okay I'm going to ctrl
Z和撤消，所以左耳X给出 Z and undo that so this left ear X gives
两个部分再次来，你可以选择任何 two parts come again you can select any
你想要的部分可以像make一样扩展它 part you want you can scale it like make
大，你可以让它变小，现在保持 large you can make it smaller now keep
记住你在作曲家中这样做的时候 in mind when you do this in composer
模式这些将是永久性的 mode these are gonna be permanent
改变你的角色，如果你 changes to your character so if you
把你的眼睛缩小到那个水平 scale your eye down into that level it's
永远在你的角色上 gonna be permanent on your character
好吧所以我只想按住Z和Z. alright so I'm gonna just ctrl Z and
撤消，你也可以旋转你的 undo that and you can also rotate your
像这样的眼睛只是旋转地面 eye like this just rotate the ground
像这样，我会这样做，你可以 like this and I'll do that and you can
在任何你想要的地方移动它 move it wherever you want as well
所以在那边他有两只眼睛 so over here over there he has two eyes
在他的一边 on one side of his head
太好了，好吧，那是一些 fantastic alright well that's some
那是将军的基本轮廓 that's the basic outline of the general
前面的人物好吧，所以现在最多 characters ahead okay face so now most
大多数人物都会有这些基本的 most characters will have these basic
功能还可以，所以前发这个人 features okay so front hair um this guy
他的头发各有三根头发 has three hairs each each hair in his
头是一个单独的刺激权利现在好吧 head is a separate spur right okay now
这里要注意的一件重要事情是 one important thing to note here is that
这些精灵在你的角色脸上 these sprites on your characters face
每个精灵对应一个链接啤酒 each sprite corresponds to a link beer
在Photoshop中，我们将讨论这个问题 in Photoshop and we'll talk about that a
稍后我们进入 little bit later when we get into
Photoshop只记得一个 Photoshop just keep in mind that a
精灵或卡通动画师 sprite in character or cartoon animator
在Photoshop中等于一层好吧我会的 equals a layer in Photoshop okay I'll
稍后谈谈那个 talk about that a little bit later like
我提到没关系，那就是特德 I mentioned okay so that's that's Ted
这是Ted的基础知识 that's the basics of Ted let's take a
看一个角色还有更多 look at a character there's a bit more
具有更多功能的复杂功能 complex with a few more features on on
面对好，所以我们要回去了 the face okay so we're gonna go back to
我们的 our
经理猎人角色g3 360 g3 to manager hunter character g3 360 g3
360人和杂下将 360 human and under miscellaneous will
找到这个沙质女孩角色好吧 find this sandy girl character okay as a
沙滩上还有一些特色 sandy has a few more features on her
面对我们只看一下 face we'll take a look at that in just a
好的，所以你可以看到她现在 sec okay so you can see here she is now
这两个都是胡萝卜 both these carrot both these characters
如果你使用，可以移动他们的头 can move their heads around if you use
这里的基本密钥编辑器只需点击即可 the base key editor here just click on
左下方的面部键编辑器 the face key editor on the bottom left
在那里，你会看到这一点 there and you'll see this little like
通常在这附近的小发明 gizmo up here right normally around the
你可以点击并拖动字符 characters neck you can click and drag
你可以旋转角色的头部 it you can rotate your character's head
像这样现在这用于关键帧 like this now this is used for keyframe
动画没关系，你可以在这里看到我们得到的 animation okay you can see here we get
模拟他们穿的3d头 the simulation of a 3d head they wear at
即使是360度旋转头 360 degree rotating head even though the
只有相对旋转约90度 only relative rotates about 90 degrees
其中一些科里将采取更进一步的措施 some of them Cory will take even further
超过90度，它真的取决于 than 90 degrees and it really depends on
你的特殊限制 the particular restrictions of your
性格好，所以这真的很酷 character okay so it's a really cool
功能，你可以得到一些真的 feature and you can get some really
使用这个平滑和漂亮的动画 smooth and a nice animation using this
用这种角色睡着了 using this kind of a character asleep
特德，我们在这个观点中不需要泰德 Ted we don't need Ted in this view right
现在他不再是中心了 now he's no longer the center of
注意这里让我们申请几个 attention here let's apply a couple
这里的沙子动画我们要走了 animations to sandy here we're gonna go
动画呃执行g3 360让我们试试 to animation uh perform g3 360 let's try
这里的女性动画之一就像 one of the female animations here like
玛莎现在吓到了 Martha's scared for example now the
他们真的就是这个角色的层次 layers on this character they really
不想好，所以你可以看到这里 don't want to okay so you can see here
她的手臂落在了胸前 her arms kind of went behind her chest
但这不是我们关注的重点 but that's not what we're focusing on
现在我们专注于头脑 right now we're focusing on the head is
这个M显示的不是真正的意图 this M it shows not really intended for
这个帐篷和你可以看到的角色 this tent and a character you can see
精灵的眼睛会改变 the eyes the sprites will change for the
眼睛从这里变成精灵变好了 eyes from here as a sprite change okay
这里和这里有三个 here here and here those are three
不同的眼睛精灵所以每个功能 different eye sprites so every feature
在你的角色脸上有一个精灵 on your characters face has a sprite
图书馆现在好好看看这只眼睛 library okay now take a look at this eye
例如，如果我们点击这个 for example if we click on this
字符我们在这里去精灵 character we go over here to the sprite
编辑，我们会说一个惊人的 editor we're gonna talk an amazing with
这稍后会在结尾处 this a little bit later at the end of
如果我们选择我们的角色，网络研讨会 the webinar if we select our characters
通过你可以看到有不同的喷我 by you can see there's different I spray
它的 its
所以每个面部特征都有一个 so every every facial feature has an a
中的不同精灵数量 number of different sprites in the
精灵库没关系 sprite library okay
眼睛通常有六个 the eyes normally have six they have
像我这样正常的微笑衣服 like normal smile clothes like that if I
我害怕的衣服，我眯着眼睛好吧 close scared clothes I squint okay and
爱尔兰人改变了，你知道吗 Irish changed and you can you know go
你可以在这些之间来回走动 back and forth between all these you can
所有这些之间的动画没有问题 animate between all of these no problem
融化也有一堆口 the melt off also has a bunch the mouth
喜欢不同的形状 has like different shapes for the for
不同的嘴唇同步好吧，所以当 the different lip-syncing okay so when
你的角色会发出声音 your characters making a sound it'll be
像这样或哦，然后还有一个 like this or oh and then there's also a
哦好吧所以这些精灵都是 and ooh okay so these sprites are all
包含在精灵的费用内 contained within the fee that the sprite
每个功能的库我还好吧 library of each feature okay it I'll
稍后再谈谈这个 talk more about that a little bit later
随着我们前进，这个特别 as we move on and this particular
人物也有很多不同 character also has numerous different
特德没有的面部特征 facial features that Ted did not have
好吧，让我们来看看让我们过去吧 okay let's take a look let's go over to
作曲家模式和解构这个头 composer mode and deconstruct this head
我先删除动画 I'll just remove the animation first
范围框架一个移动对象动画 scope frame one move object animation
我再次右键点击以防万一 again I'm right-clicking there in case
你可以抓住右键点击 you could catch that right-clicking and
选择删除对象动画和我 selecting remove object animation and I
你早先跳过那个 skipped over that earlier then you've
在这里和作曲家有一个作曲家模式 got a composer mode here and in composer
模式让我们来看看所有的 mode let's take a look at all the
Sally没有沙滩的特点就好了 features that Sally no sandy has okay so
她有一层层管理员 she sandy has layer manager it's a bit
更容易说话，她脸红了 easier to speak she has a blush left and
脸红，如果和整个脸 a blush right and if and the whole face
还有后发，所以回到这里 and there's back hair so the back here
这部分还可以，所以如果眼睛收集了 is this part okay so if eyes collect the
回到这里，我发现它注意到了 back here and I move it notice that the
回到这里有孩子般的孩子 back here has childlike children
如果你进入，基本上连接到它 basically connected to it if you go into
层次结构我只是要控制Z. the hierarchy I'm just gonna control Z
如果你进入，那就是定位 that for positioning if you go into the
海上经理在这里和我一起回去 sea manager here and I go down to back
如果我旋转它，你可以在这里看到 here you can see back here if I twirl it
你可以把它扔下来我们已经回来了 up you can throw it down we have back
这里留下的是这部分 here left which is this part here back
这里留下的实际上是一部分 here left to which is actually a part
你只能看到你的时间 that you can only see when your
角色的头旋转好了我们会 character's head is rotated okay we'll
在一秒钟之内再谈这个 talk more about that in just a sec back
在这里这一部分就在这里 here right so this part here
好的，我们可以单独说出来 okay can we word around separately so
基本上我想要的是什么 essentially what I want my kind of
这里强调的是你的性格 emphasize here is that your character
可以拥有无​​限的面部精灵和我们 can have unlimited facial sprites and we
在我们的几个人中谈到了这一点 talked about that in a couple of our
教程你可以附加多少面部护理 tutorials you can attach as many facial
精灵就像你想要的角色一样 sprites as you want to your character
你不仅限于你知道鼻子的眼睛 you're not limited to you know nose eyes
甚至我都有这样的一切 and everything like that even I have
这个小小的头发留下了它的东西 this little front hair left thing it as
一个单独的喷雾好吧，即使这个小 a separate spray okay even this little
这里的小东西是一个单独的喷雾 small thing here is a separate spray
晒黑你可以知道移动那个和 tanned you can you know move that and
附上那个和你的一切 attach that and whatever to your
性格好，这就是我的全部 character okay so that's about all I
想要为这里的角色演示 want to demo for for the characters here
让我们看看带来一个 let's take a look at bringing a
角色到Photoshop，看看如何 character into Photoshop and seeing how
你性格头上的精灵 the sprites on your character's head
相比Photoshop而言会带来一个 compared to Photoshop and will bring a
来自卡通动画师的角色 character from cartoon animator for and
只是Photoshop in and back just Photoshop in and back really
很快，我们将要进行该演示 quickly and for that demo we're going to
在g-iii 360中使用不同的字符 use a different character in g-iii 360
我们要在这里使用Roger Roger we're gonna use that Roger Roger here
好吧看起来像Flash Gordon或者 okay looks like Flash Gordon or
某事或某些旧学校的科学 something or some old school science
那里的装扮小说人物 fiction character with his outfit there
好吧，让我们继续前进，放大好吧 alright and let's go ahead and zoom okay
所以罗杰有一堆不同的面部护理 so Roger has a bunch of different facial
嗯，如果你进入 features as well um if you go into
作曲家模式，看看他的 composer mode and take a look at his
面部特征他让你确定你 facial features he has you make sure you
放大这里的脸就在这里 zoom in the face here there's front here
因为你可以看到有很多 for you can see there's a whole bunch of
Roger就是这样的不同前线 different front here's for Roger as this
一个这一个你可以选择 one this one this one you can select
他们个人和这个人在 them individually and this one's in the
回来好吧所以抓住一堆呃 back okay so hold tons of uh a bunch of
你可以看到各种各样的头发 all kinds of hair stuff here you can see
如果我把它向上移动它实际上就是它 if I move it up it's actually uh its
如果我单击并拖动它，则掩盖这样的情况 mask so case if I click and drag this
头发这个前发从一边到另一边 hair this front hair from side to side
它不会出现在外面 it won't show up outside of the
人物面对我们会谈论那个 characters face we'll talk about that a
有点好，所以这是一个重要的 little bit okay so that's one important
掩盖的东西，如果你去的 thing the masking and if you go to the
层管理器，你会看到的 layer manager you'll see on the very
就在这里是否那个功能 right here whether that feature that
特殊喷雾被掩盖或未掩盖 particular spray is masked or unmasked
好吧，在这种情况下，这里的黑色图标 okay the black icon here in the case of
这掩盖了白色的表明 this masked the white one indicates that
不是 is not
蒙面好吧让我们记住这一点 masked okay let's keep that in mind and
当我把这个角色带入 when I take this character into
Photoshop你会明白我的意思 Photoshop you'll see what I mean by
unmask和Matt那是因为Photoshop unmask and Matt that's because Photoshop
我们使用的掩蔽技术 the masking technology that we use in
卡通动画师不翻译 cartoon animator for does not translate
目前到Photoshop，所以你会 currently to Photoshop so you're gonna
看到我们的一些奇怪的表情 see a bit of a weird look on our
启动时字符面临 characters face when you launch it in
Photoshop现在可以在这里做什么 Photoshop okay now what you can do here
如果你有管道版本，你可以 if you have the pipeline version you can
如果，请在这里发布到photoshop编辑器 launch to photoshop editor right here if
你没有，你可以发射到外部 you don't you can launch to an external
图像编辑器并不重要 image editor doesn't really matter it's
不会只是作为PSD出现 not gonna just appear as a PSD you can
推出个性化功能 launch individual features so for
例如，如果我出于某种原因需要 example if I wanted for some reason
在这里推出这个小发精灵我 launch this little hair sprite here I
可以自己单独启动它 can launch that separately by itself and
单击此按钮此处启动外部 click this button here launch external
图像编辑器只有那个功能没关系 image editor only that feature okay
但是，如果我选择此按钮 however if I select this button right
这里推出了两个外部PSD编辑器 here launch two external PSD editor it's
要将此角色导出到PSD中 going to export this character into PSD
在Photoshop中格式好吗 format in Photoshop okay
现在它会要求你扩展你的 now it's gonna ask you to scale your
身体你的角色不是 body your character's body it doesn't
在这种情况下真的很重要只是留在 really matter in this case just keep in
请注意，如果你有一个矢量字符 mind that if you have a vector character
它会将其转换为图像 it's going to convert it to an image
基于角色好吧，就这样吧 based character okay just let's just
无论如何在Photoshop中推出 launch that in Photoshop at whatever
这是我认为2.5这是好的 scale it was I think 2.5 okay this is
什么会发生你你也有 what's gonna happen you you also have
只启动头部的选项 the option to launch only the head on
我决定的单独文件的主体 the body of separate files I decide to
在一个文件中启动所有内容 launch the everything in one file
在这种情况下并不重要 doesn't really matter in this case okay
我要按V键热键 I'm just gonna press the V hotkey to
带上我的选择工具并按下空格 bring my selection tool and press space
然后单击并将其拖回此处 and click and drag his back over here
我们将专注于我们的 we're gonna be focusing on our
角色的头好吗，所以你看到了那些 character's head okay so you saw those
精灵早些时候让我呃取消选择 sprites earlier let's uh deselect the
人骨在这里好吧我们不需要 human bone up here okay we do not need
这就是我们所有的文档骨骼 this this is all the our document bone
人眼文件夹这里的组是关于 human eye folder here group is all about
身体所以这是我们的其他形象没关系 the body so it is our other image okay
所以我们要把所有这些带走，所以我们 so we're gonna take all this away so we
只有这个RL下划线说话 only have this RL underscore talking
在这里，我们会找到 head and under here we're gonna find
头骨左右中心现在 head bone right left and center now
中心是正面的中心 Center is the center front-facing
配置文件好吧左右都会 profile okay left and right are gonna be
当你的角色面向左或 when your characters facing left or
如果我们不担心，我们会面对现实 facing right if we're not gonna worry
关于这一点，为了简单起见 about that for simplicity's sake in this
网络研讨会，我们只会担心 webinar we're only going to worry about
头骨组和 the head bone group and
一个中心组好吧所以头骨 a center group okay so the head bone
组包含所有骨骼 group this contains all the bones all
对，非常重要，所以我把它拿走了 right very important so I take that away
你可以看到所有那些黄色十字架 you can see all those yellow crosses
这确实代表了你的骨头 which indeed represent the bones on your
角色会出现并消失嘿 character will appear and disappear hey
如果我把它旋转下来你可以制造它们 if I twirl that down you can make them
单独出现和消失 appear and disappear individually just
像这样 like this
哎呀你龙那些好吧 whoops you that dragon okay all those
骨头都没事了，现在你没有 bones all gone okay now you have no
骨头，我们要扔掉它然后去 bones and we're gonna throw that and go
到角度的中心 to the center which is the angle the
角度现在正面临，你可以 angle are facing right now and you can
如果我，看到所有这些边界 see there's all these frontiers if I
点击它们可以看到的可见性 click on them the visibility you can see
没事就像我一样 there's all right there no like I
在Photoshop中提到它出现了20 mentioned in Photoshop it's 20 to appear
喜欢他的脸就像一个大或者 like his his face is just like a big or
他的头发就像坚持一个大黑人那样 his hair is like stick a big afro that's
因为没有遮掩可以，所以不要 because there's no masking okay so don't
当你导出它时担心这一点 worry about that when you export it when
你把它保存回疯狂的谈话中 you save it back into crazy talk
它会好起来的，嗯，是的 it's gonna be just fine okay and uh yeah
那基本就是那就是那里 that's basically it that's the there's
你的左眉在这里好吧它会的 your left brow right here okay it'll be
充满寒冷的正常因为 under full of cold normal because
有时你的精灵库会有 sometimes your sprite library will have
让我们举个例子到嘴巴，所以我们 let's go for example to the mouth so we
这是我们的正常 have normal this is this is our
人物正常嘴巴就在这里好吧 characters normal mouth right here okay
我们可以使它变得可见或不可见 we can make that visible or invisible
然后我们开怀大笑就好了 and then we have smile open okay so
如果我们有一个微笑开启的精灵 there's a sprite for smile open if we
使他们可以做出正常的隐形 make normal invisible they can make
微笑打开可见，所以你的默认 smile open visible okay so your default
卡通动画师形式的人物将 characters in cartoon animator form will
现在拥有所有这些功能 have all of these features now all these
面部表情在这里相当低调 facial expressions rather so down here
哦FB和所有那些东西都是为了 Oh FB and all that stuff these are for
嘴唇同步好吧所以这些当你的 lip synching okay so these when your
字符已经可见这些是什么时候 character has visible these are when
你的角色正在使用嘴唇同步 your character is using lip syncing
让我们暂时谈谈这个问题 let's talk about that momentarily as
好吧，但没有进一步的ado我 well okay but without further ado I
我觉得我做得够多了 think I've done enough kind of
关于解构的总结 summarizing about deconstruction about
人物的面孔和头部如此 the characters faces and heads so as
只要你知道精灵是 long as you know the sprites are the
与Photoshop或中的图层相同 same as the layers in Photoshop or the
在Photoshop中的组然后就是这样 groups in Photoshop then that's really
所有你需要知道的 all you need to know at this
点好吧我打算关闭它 point okay I'm going to close this down
我们会去那里，我要去的地方 and we'll go to there and what I'm going
要做的是我要带一个特别的 to do is I'm going to bring in a special
特别的客房带来我们自己的 special guest room to bring in our own
我们要开始构建的角色 character we're gonna start constructing
我们自己的头，好吧，我得去 our own head alright I have to go to
这个文件夹在这里特别好 that folder here all right special
超级秘密文件夹我在这里网络研讨会 super-secret folder I have here webinar
好吧所以这个角色将成为现实 all right so the character going to be
在本教程或本次网络研讨会中使用 using in this tutorial or this webinar
相反，他是这样的人 rather is this guy right he kind of
看起来它的分辨率非常低 looks like it's a really low resolution
他的照片但他看起来很像 picture of him but he looks like kind of
来自最终幻想七系列的啤酒 beer from the Final Fantasy seven series
我非常喜欢它，它有点像 which I really enjoy and it's kind of
当我想要我想用它时 when I want to I wanted to use this
性格真的很喜欢这个家伙等等 character really loved that guy and so
我们只要双击就可以了 we have I'm gonna just double click on
PSD文件在这里你可以看到 the PSD file here and you can see in the
PSD文件所以这是一个字符文件 PSD file so this is a character file
这就是你真正的角色 this is if you actually your character
你带走了RL图像 you take away the RL image this is gonna
看起来就像我们刚看到的那样 look like like we just saw now this
性格他是一个前发形象是一个 character his is a front hair image is a
更大，更少精致让我们 lot bigger and a lot less refined let's
只需放大并看看这里是的 just zoom in and take a look here yep
好的，所以你知道类似的设置 okay so you know similar setup to the
让我们回到上一个角色吧 yet to the previous character let's
最大限度地减少所有这些或相反 minimize all of these or rather twirl up
所有这些团体都在这里制造东西 all of these groups here to make things
有点简单，好像我提到的那样 a bit simpler okay so like I mentioned
我们可以让自己的形象消失 we can make our own image disappear we
当人类消失时可以使我们的肘部 can make our elbow when human disappear
我们可以进入RL谈话头和我们 we can go into RL talking head and we
现在可以让头不会消失 can make heads don't disappear okay now
在这种特殊情况下，我想 in this particular situation I want to
在这里留下几个耳朵 keep a couple of ears on the docket here
所以离开这里，你可以看到 so left here and right here you can see
现在这些已经存在了 those are way up there now this is on
目的是因为你想确定 purpose because you want to make sure
你的骨头相对于 that your bones are placed relative to
你的实际面部特征在哪里 where your actual facial features are
这里好，所以我要做什么 here okay so what I'm going to do
我暂时要去 temporarily is I'm going to go down to
我的角色在头像下面 my character under the head image
所有图像都在这里 section here where all the images are
为了脸，我要去了 for the face and I'm going to go to the
前面再次让那个看不见 front here again make that invisible
好的，所以你可以突然看到哇 okay so you can see wow he suddenly
看起来像一个完全秃头 looks like a totally bald
他脱掉了所有的头发 he took off all his hair was
如此男人味，我们可以恢复 like so manly anymore we can restore
你可以看到这里有 that you can see there is all right here
那么卡通动画师会发生什么呢？ so what happens in cartoon animator for
是任何超出这个面孔的东西 is anything that's outside of this face
好吧，所以面对这一个就在这里 okay so the face is this one right here
这就是面对任何事情 it that's the face all right anything
在你面前的边界之外 outside of the border of the face you
可以屏蔽掉它会自动出现 can mask out and it will automatically
掩盖那是一个特征 mask that out that's a feature in
不幸的是卡通动画师没有 cartoon animator for unfortunately not
在这个时候在Photoshop中，但它是什么 in Photoshop at this time but it's what
你可以使用你可以画前面 you can use you can just draw the front
在这里你可以知道做一个矩形和 here you can you know do a rectangle and
用任何东西填充它然后只是 fill it in with whatever and then just
你知道吗，确定你，你知道吗？ you know make sure you you uh you know
掩盖实际的面部特征好吧 mask out the actual facial features okay
足以解构这个角色 enough deconstruction of this character
嗯，所以我要做的就是确保 um so what I do is want to make sure
那些耳朵再次到位 that those ears are in place so again
让我们在这里删除前面的那个 let's just uh remove that front here for
现在 now
我想确保那些骨头 and I want to make sure those bones are
在我们想要的正确位置 in the correct position we want to make
确定他们在这里，因为当我们 sure they're over here because when we
移动它们并特别旋转它们 move them and rotate them especially
当我们旋转它们时，希望它们旋转 when we rotate them want them to rotate
围绕骨点好不好想念 around the bone points okay miss like
这个骨头在这里你可以看到一个选定的 this bone here you can see a selected
左耳在这里我有一个汽车 left ear going up here I have a auto
顺便选择，以便您可以选择 select on by the way so you can select
左骨骨骨还好 left bone bone bone okay good enough
单击并将此骨骼拖动到其中 click and drag this bone down to where
耳朵应该是耶和点击 the ear is supposed to be yeah and click
并将右侧骨骼向下拖动到哪里 and drag the right bone down on to where
那你应该是，我们是 that you were supposed to be and we're
金色 golden
好吧，我只是确保你拥有所有 okay I just make sure that you have all
你的骨头就位，你知道的 your bones in place and you know right
正确的眼睛就在那里 eye right there where the right guy is
应该留在左眼的地方 supposed to be left where the left eye
应该是等等等等 is supposed to be and so on and so forth
好吧，希望这很清楚，因为泥 okay hopefully that's clear as mud for
你让我们带走那里的所有骨头 you let's take away all the bones there
并把这个角色带回来好吧 and bring this character back okay so
这就是我们的角色 this is this is our character right here
所以我们只是继续前进并保存 so we're just going to go ahead and save
让我去文件，保存和什么 that let me go file and save and what
我打算这样做 I'm going to do is going to take this
文件叫黑人我想回来吧 file called black man I guess back right
直接进入卡通动画师 directly into cartoon animator for so
这是一个很棒的功能 this is the feature of this is a great
你可以使用卡通动画师的功能 feature of cartoon animator for you can
实际上点击并拖动PSD文件 actually click and drag PSD files
直接进入你的项目所以我会 directly into your project so I'm gonna
在这里开始一个新项目好吧，我们是 start a new project here okay and we're
将采取该PSD文件，然后单击和 gonna take that PSD file and click and
将它直接拖到我们的角色上 drag it directly onto our character
而是进入我们的场景，它会是什么 rather into our scene and what it'll
自动做就是自动 automatically do is it'll automatically
进入作曲家模式这里好吧，所以你 go into composer mode here okay so you
可以看到我们回到舞台模式无聊 can see we go back to stage mode boring
作曲家模式现在再次在这里 composer mode now again the front here
默认情况下会弹出unmasked will pop up unmasked by default let's
我们就把这些骨头带走吧 just take away the bones right here we
我不需要身体骨骼 don't need the body bones I'm only gonna
保存头，让我们去看看 be saving the head so let's go over to
我们的层管理员在这里和前面 our layer manager here and front here
你可以看到它现在已经被揭露了 you can see currently it's unmasked so
我们能做的就是点击并屏蔽 what we can do is we can click and mask
没关系，这是掩盖的功能 it okay that's the feature that masks
和面具非常重要的功能没关系 and on masks very important feature okay
这是最重要的事情 that's number one most important thing
要记住你知道任何功能 to remember on you know any features
这往往可能会去 that are that tend to possibly go
在你面前的界限之外 outside the boundaries of the face you
我想确保你知道你可以 want to make sure you know that you can
掩盖他们或奇怪，掩盖他们好吧 mask them or odd and mask them okay so
我们的角色会发生什么 what's gonna happen with our character
现在让我们改变这一点 right now let's let's transform this
再次这个角色就像一个 character again this is just like a
如果我去，一堆图像放在一起 bunch of images put together if I go
进入图像文件夹这是这个 into the image folder here this is
基本上我们都有这个 basically all we have we have this this
我们的朋友发在这里好吗 is our friend hair right here okay and
我们还有其他像这样的人 we have other ones like this back here
我们有脸，所以这只是 we have the face so this is just the
面对这里只是一个大平原 face right here just a big plain old
面对耳朵，这是虹膜 face that's the ear this is the iris
这是眼睛的面具 this is a mask for the eye this is the
眉 eyebrow
flipz鼻子还好，所以它看起来很简单 flipz nose okay so it looks very simple
但你知道这些都很简单 but you know put all these simple
精灵一起，你得到一张脸 sprites together and you get a face
太棒了，把它们组装成一个 fantastic okay and assemble them in a
正确的方式，所以一般你想要的 correct way so generally what you want
要做的就是你想像我一样出口 to do is you want to export like i did i
刚刚将罗杰角色导入 just exported that roger character into
photoshop，你想要替换那些 photoshop and you want to replace those
精灵一个接一个好，我们会说话 sprites one by one okay and we'll talk
关于如何在未来的教程中做到这一点 about how to do that in future tutorials
但在这一个我只是假设 but in this one I'm just going to assume
我们已经做到了，我们只是 that we already did that and we're just
将该PSD文件直接导入 bringing that PSD file directly into
卡通动画师好吧所以我们是什么 cartoon animator for okay so what we're
要做到这里我们需要把它变成一个 gonna do here we need to make it into a
3d头所以它可以旋转像那些 3d head so it can rotate like the ones
我们之前看过，所以让我们来看看 we saw before so let's go over here to
我们的360头创造者好吧这就是 our 360 head creator okay this is the
大老板这个大新功能吧 big boss the big new feature when it
来到卡通动画师4所以第一个 comes to cartoon animator 4 so the first
我要做的就是预览好了 I'm going to do is preview okay this is
当你带上那些东西时会发生什么 what's gonna happen when you bring those
直接进入卡通动画师 features directly into cartoon animator
就像PSD一样，它看起来很糟糕 for just as a PSD it looks pretty whack
您 you
这不是你想要的 this is not really what you want you
知道这不现实 know this is not a realistic
由任何人代表你的角色 representation of your character by any
意味着图层不在旋转 means the layers are off the rotations
关闭和一切所以最简单的方式 off and everything so the easiest way
对于大多数新角色或大多数新角色 for most new character or for most new
您带来的PSD文件 PSD files that you're bringing and to
无论如何都要开始设置 start to get the setup started anyways
就是到这里去你的快速头 is to go over here to your quick head
转动设置你的左上角 turn set up the very top left of your
一旦你点击，360头创建者就可以了 360 head creator okay so once you click
你将只有四个四个配置文件 that you'll only have four four profiles
或端口角度点确定没问题 or port angle points to determine okay
所以右边上下左右你 so the right left up and down and you
可以看到上下已经看起来很漂亮 can see up and down already look pretty
好，所以这是一个非常聪明的程序我 good so it's a pretty smart program I
意思是它只是一种自动的 mean it just kind of automatically
将不同的功能转移到 transfers different features to
角色的不同区域面对 different areas of your characters face
现在这部分可能是最多的时间 now this part is probably the most time
消费所以我会试着去 consuming so I'm gonna try and go
通过它相对较快所以让我们 through it relatively quickly so let's
我认为这里有很多功能 go to put a lot of feature here I think
一切都看起来很好，你可以 everything looks pretty fine now you can
如果你认为你的角度，设置你的角度 set your angle if you think your angle
不是你看不到的角色 is not your characters it doesn't look
你可以擅长这个极端的角度 good at that extreme of an angle you can
一路走到90，好吧不是 go all the way to 90 okay it's not
在这种情况下真的是一种选择 really an option in this case it
不可能是一个选择，但我们是 couldn't possibly be an option but we're
要保守你知道保守 going to keep it you know conservative
在这里40岁，这是我唯一的事情 at 40 here alright and the only thing I
认为真的需要照顾 think really really need to take care of
这是拿回那件护理件 here is to take that back care piece
好吧所以我点击它你可以看到后发 okay so I click it you can see back hair
在我们的图层管理器​​中选中 is selected in our layer manager over
好吧我们可以在这里移动它 here okay we can move it over here and
只是做它所以它似乎不是 just make it so it doesn't seem to be
从它的后面伸出这么多 protruding so much from the back of its
在那里好吧就像那样好 head there okay just like that good and
然后我们去右边不行哦我们 then we go to the right side no oh we
可以为右边做同样的事情 can just do the same thing for the right
它就像这个地方一样 side it's like this place it right over
我的意思是我们可以抓住眼睛 there I mean we can we can take the eyes
如果你愿意，可以移动它们 and move them around if you want we can
让这个更小我会谈论这个 make this smaller I'll talk about that
更多的是在这个头部的第二部分 more in the second part of this head set
起来我认为很有趣我的意思是我们可以 up up I think is fun I mean up we can
可能会把那些耳朵拿一点 possibly take those ears a little bit
更高的这样的东西还可以 higher something like this okay and down
其中一只耳朵要高一点 one of the ears to be a bit higher than
比一般的眼睛还好 the than the eyes okay so generally a
好的规则是在你知道的顶部 good rule is at the you know the top of
你的眉毛，它的顶部 your eyebrows and it goes to the top of
你的耳朵和 your ears and
相对合理的比例 relatively reasonably proportioned
人物 characters
好的，然后你就可以继续了 okay and then you can go ahead in
以前和预览你可以看到哦 previous and preview you can see oh it
看起来不错，但是耳朵突然出现了 looks okay but but the ears are popping
进出耳朵都在这里 in and popping out ears are out here and
是的，他们有点突然出现 yeah they're they're kind of popping
进入他的呃他的蓝色头发 into the into his uh his blue chip hair
在那里，我想，然后出来 there I guess and then coming out and
再次弹出它就好了，所以必须这样做 popping it again alright so this has to
做喜欢分层好吧，让我们 do with like layering okay and let's
现在就开始使用它 just go ahead and apply this for now
这将是我们的起点好吧 this is gonna be our starting point okay
现在我们处于主要的360头 and now we're in the main 360 head
这里的创造者所以我们能做的就是 creator here so what we can do here is
我们需要确保我们拥有 we need to make sure that we have
所有设置的不同层都可以看到 different layers all set up you can see
右边的图层管理员还可以 the layer manager on the right okay we
不想看到魔法是什么层 don't want to see magic what layer
经理所以我们需要做的就是去 manager so we need to do here is go to
左边的点好吧左边的点是 the left point here okay left point is
除了耳朵以外的飞行所以 flight except for the ear right so at
我们想要做的就是我们 the left point what we want to do is we
想要继续我们的左耳 want to go ahead and take our left ear
确保它在前面就在这里 make sure that's above the front here so
大多数前发是我们的头发 most the front hair the one that we is
被掩盖的是这部分是正确的 kind of masked out is this part right
在这里我的鼠标有点走 here where my mouse is kind of going
这是左或前发 around this is the left or front hair
就在这里，所以我想做的很好 right here so what I want to do is well
把这个放在前面，然后单击并拖动 take that front here and click and drag
那层在左耳下方还可以 that layer down below the left ear okay
所以现在我们已经离开了右上角 so now we have left ear that's top right
所以现在足以让你出现了 so now the enough to you're appears at
这个角度点在左边好 this angle point okay at the left
悬挂一个点左耳出现和 hanging a point the left ear appears and
那么我们前面好吗 then we have the front here okay
法国头发是下一个然后 the French hair is the next one and then
我们有那种灯泡那样的脸 we have the face which is that bulb kind
我早先告诉你的脸，然后我们 of face I showed you earlier and then we
有正确的耳朵，收音机没有 have the right ear and the radio doesn't
在这种情况下真的很重要 really matter in this case just make
确定它相对定位于哪里 sure it's relatively positioned to where
它应该是，这是非常重要的 it should be and this is very important
我会告诉你为什么我只是一个 and I'll show you why I'm in just a
这一分钟好吧我觉得我们没事 minute here okay so I think we're okay
如果我们在中间预览到 for if we preview in the middle to the
离开没关系，你会看到耳朵的样子 left okay you see the ears kind of
弹出一个音符，我们会说更多 popping in a note and we'll talk more
关于我们如何解决这个问题 about how we can fix that a little bit
稍后好吧，在中心点你 later on okay at the center point you
需要确保我们将其调整为 need to make sure that we adjust this as
那么中心你想要左耳 well so the center you want the left ear
然后我们想要前面这里 and then we want the front here below
那就像这样前面 that as well just like this so the front
这里没关系，然后面对显然必须 here okay and then face obviously has to
能够 be able
边境好吧我们可以拖动那个然后 frontier okay we can drag that and then
我们就在这里或就在这里 we have right here or right here
如果我们预览就看不到 underneath no if we preview see that
离开这里留下的人物将在这里 left here the characters left here will
保持在那个位置好吧，所以一步 stay in that position okay okay so step
现在我们需要做的就是完成一个 one all finished now we need to do is
需要调整所有其他的像 need to adjust all the other ones like
向上左下角和左上角好吧 up down bottom left and top left okay so
让我们先尝试左下角的一个好吧 let's try the lower left one first okay
左下角我的意思是我们的角色看起来 so lower left I mean our character looks
那时我们可能很好 fine at that point we can probably you
知道后发和那种 know take the rear hair and kind of
把它降低一点，所以它没有 bring it down a little bit so it doesn't
看起来他的脑袋那么大 look like he's his head so big there
好吧也许有点像那样 okay maybe a little bit up like that
这一切都归你个人所有 again this is all to your personal
偏好，我认为应该是 preference and I think that should be
好吧，我们想要你想要的图层 okay and we want in layers you want the
再次离开这里，我们想要 left here on the topic again and we want
下面的头发让我们接受 the front hair below that so let's take
这里的冰箱把它放在下面 that fridge here and bring it below the
离开这里好然后再面对问 left here okay and then face again ask
低于头发然后向右 to go below front hair and then right
在这个小象限，现在好了 here okay so now in this little quadrant
在这里，我们会有一个相当不错的 here we're gonna have a fairly good
结果所以在那里就像那样 result so down here up there like that
好吧，那你就是这样，但是 okay there you go just like that but
在这里你可以看到它都满足了 over here you can see it's all met stuff
奇怪的事情正在发生，虽然没问题 and weird stuff is happening though okay
看到岁月即将到来 see the years coming into the face and
在这里我们可以专注于这个焦点 here we're okay just focus on this focus
一次一步好然后 on one step at a time okay and then
我们会做左上角好吧 we'll do the upper left okay
所以左上角我们想要左边 so upper left we want to have the left
在这里和前面我们想要再次拖动 here and the front we want again drag
左耳下方的前方拖动 the front here below the left ear drag
然后是前脸下面的脸 the face below the front hair and then
我们在最底部有合适的耳朵 we have the right ear at the very bottom
再次 again
好的，所以这个位置将会是 okay so again this position is gonna be
你将不得不调整你的 you're gonna have to adjust your
你左耳的位置好吧也许吧 position of your left ear okay so maybe
像这样的东西，我们可以旋转它 something like this we can rotate it
好吧，那就是它 okay that's something like that it
稍微好了，现在这里和这里 slightly up okay now here and here this
一个人可能会进一步下降 one's probably a bit down further and
然后像那样略微向下倾斜 then tilted slightly downward like that
如果你想比较，你知道这一点 and if you want to compare you know this
一个这一个，所有这三个 one this one and all these three on the
离开你能做的就是你可以使用 left what you can do is you can use the
洋葱洋葱模式 onion onion mode
洋葱层模式，它被选中和 onion layer mode and it's selected and
然后点击这个你可以看到的 then click on this one you can see the
比较两者之间的所有功能 comparison of all the features between
左下角和左中角 the lower left and the middle left and
然后点击这个，你可以看到 then click on this one and you can see
左上方好，所以你知道我会的 upper left ok so you know I'm gonna
我很高兴我很好 happy with that I'm fine with that let's
只需在你的节点上起飞吧 just take off on your node there in
预览你可以看到你喜欢它 preview you can see you like this it's
好吧，从这里到那里，我想我是 fine ok from here down there I think I'm
很高兴，所以你只有一半 happy with that it so you're at half of
我们的360头完成和底层我们 our 360 head done and bottom layer we
需要做同样的事情或告诉你 need to do the same thing or show you
底角点低角度点 the bottom angle point lower angle point
这里 here
好吧我的左耳我们想要下面的头发 ok my left ear we want front hair below
再次确定你想要脚下面的 that again ok you want feet below the
在这里，他们可以做包，然后我们 fringe here they can do bag and then we
想要在这里最底部确定 want right here at the very bottom ok so
现在我们应该有整个和去 now we should have the entire and go
这里只是计划，除非我们没有 here then just plan except we haven't
做了上半部分，所以上部 done the upper part yet so upper upper
角度确定再次把你带到前面 angle ok again take that front here you
可以看到一个主题类型 can kind of see a theme kind of a
我们只是在这里发生重复的主题 repetitive theme happening here we just
根据我们的需要调整所有角度 adjust all the angles to what we want
他们是，然后我们需要镜像 them to be and then we need to mirror
他们和我会谈论镜像 them and I'll talk about mirroring in
只需一秒钟，我们必须离开 just a sec so upper we have to have left
耳朵，然后我们有正确的耳朵和 ear and then we have the right ear and
然后我们有前发好然后面对 then we have front hair ok and then face
在最底部确定所以这个原因 at the very bottom ok so the reason this
一个有点不同于 one's a little bit different from the
别人，我要带你去看看，所以我 others I'm gonna show you here so I'm
要预览这个并看看是什么 gonna preview this and take a look what
发生在这里，你可以在这里看到 happens here you can see in the in this
突然我们在这里的部分是 section here suddenly our right here is
有点渗透我们的人物面孔 kind of penetrating our characters face
好的，所以这个左边都很好 ok so this this is all fine the left
眼泪好，你可以看到戒指 tears fine ok you can see that the ring
在这附近，你会在这里看到 around here you'll see that right here
穿透面部的那种穿透力 kind of penetrating penetrating the face
好的，我要在这里做的就是让我们 ok so what I'm gonna do here is let's
我们先听你的一切 listen your everything first so we've
完成了左侧的一切 done everything on the on the left side
头部创造者我把它涂抹到了 of the head creator i smear it to the
对，所以我要采取这个左角 right so I'm gonna take this left angle
首先，我们要继续前进 here first and we're gonna go ahead and
在这里选择一个涂抹选项并确保 select a smear option here and make sure
你在这里选择所有没有镜子并选择 you select all here no mirror and select
一切都好 all ok do
不选择精灵只有变换 not select a sprite okay only transform
在你之前，这非常重要 first before you that's very important
让我们确保我们的权利在这里 let's make sure that our right here is
在所有这些的正确位置 in the right position of all these all
这些区域就在这里好吧就这样离开了 these areas right here okay so left
就像在这里那样好吧 there's like right here okay there it's
这可能是正确的一年 fine up here right year would probably
在这里好吗 be up here okay
所以你需要把它改成一个 so again you need to change it to a
你认为它的相对位置 relative position that you think it
它应该在这里进出，它可能 should be in and down here it'd probably
在这里好吧我们只是一点点 be over here okay we'll just kind of
估计它，在这里是正确的 guesstimate it and down here right is
那里有你，没关系 there up here for you is there okay
好现在我们可以做镜像好了 good now we can do the mirroring okay
让我们在这里选择并再次镜像 let's select left here and mirror again
我们要镜像所有层变形你 we're gonna mirror all layer deform you
知道我们是确定的层次因为 know we're the layers for sure because
你弄乱了所有这些层 you messed around with all those layers
变形变形，然后去应用它 transform deform and just go apply it
好的，现在我们拥有一切 okay and now we have everything
转移到右边你 transferred over to the right end you
左上角看到同样的事情 see the same thing for the upper left
通过精彩的真棒应用左下方的情节 apply lower left a plot by fine awesome
好的，现在我们应该知道你了 okay now we should be you know
从理论上讲，我们应该没事 theoretically we should be fine you can
看到这里我们你知道的那种 see here we have you know kind of an
你知道耳朵的问题 issue where the you know the ears kind
没有在正确的位置好吧 of not in the correct position alright
当我们在这里做的时候我们有两件事 when we do here there's two things we
需要做 need to do
我刚注意到今年我们没有掩饰 I just noticed we didn't mask this year
所以他被掩盖好了它有一个 so he's be masked okay it's got a
在这里击败了这个错误，所以这是揭露的 defeating bug here so this is unmasked
现在右耳是这样的 right now the right ear so that's masked
一只鹿，除非是左耳的面具 a deer unless mask that left ear as well
好吧，这是其中一个主要原因 okay that's one of the main reasons why
它没有用，所以我们就这样了 it's not working okay so here we go like
这个 this
是的，所以现在我们有你可以看到的 yeah so now we have this you can see
仍然看到这里有正确的耳朵 still see here there's the right ears
那样的进来 kind of coming in like that coming to
眼睛还可以，在这里 the eye there okay and over here the
左耳是左耳进来的 left ear is left ear is coming in to the
那家伙现在这些都有这些 guy right there now these have these
耳朵有一点棕色的边框 ears have little brown kind of borders
对他们只是因为什么时候 on them just for the reason that when
你在这里知道或者在这里你 you go up here you know or down here you
不要让你知道要打击它 don't want it to be you know to whack
所以我要在这里做的就是让我们 there so what I'm gonna do here is let's
继续并取消此预览 go ahead and take this preview off and
我们将在这里看一下重量模式 we're going to look here to weight mode
好的 okay
现在我想做的就是想要 now up here what I want to do is want to
这些蒙面实际上是这样的 have these masked actually like this
不应该在这一点掩盖但是 should not be masked at this point but
我们要确保重量 we want to make sure that the weight
这些层在这里和 of the this these layers up here and
这个角度点不太好 this angle point is a lot less okay so
我要点击并拖动这个重量 I'm going to click and drag this weight
如果您拥有边框，则可以单击 this if you own the border you can click
然后将它拖动到这个级别就可以了 and drag it to like this level you can
从这个角度清楚地注入这里 clear inject from this angle here as
好吧，还有粉红色的部分 well and the pink section there is gonna
代表你的墙壁360头的区域 represent the area of your wall 360 head
该角度点将具有的轮廓 profile that this angle point will have
如果预览，影响就可以了 influence over okay so if you preview
现在我们会有这样的事情 now we're gonna have something like this
好的 okay
现在一般我会做的仍然是 now generally what I would do it's still
你知道吗，你仍然可以 you know still right here you can still
在这一点看到这一点 see at this point here that little kind
对我来说棕色边框好吗但是 of brown border on me here okay and but
这里消失所以就在这里 here disappears so it's here it
消失在这里你可以看到它 disappears okay here you can see it
那里消失了，所以我的意思是 there disappears okay so I mean there's
这里有两种选择，为什么呢 there's two alternatives here why did
你可以使影响区域均匀 you can make the influence area even
你知道的越小，试着尝试 smaller you know and just try to try to
以这种方式与它合作 work with it that way this particular
你知道的角色有一点点 character you know there's a little bit
在这方面很挑剔 fussy in that in that regard
好的，所以在这里你可以看到正确的 okay so here to here you can see right
就在那里，你必须做到这一点 there right there you'd have to make it
理想情况下更小更好，所以我是 ideally even smaller okay so what I'm
要做的就是我们可以继续前进 gonna do is we can just go ahead and
与之合作，我将要做的是 work with that and what I'm gonna do is
只是那种你可以采取的 just kind of take those you can either
把棕色区域当作棕色 take those brown area those Brown
边界关闭或你可以做到 borders off or you can make the
影响该区域较小让我们尝试 influence the area smaller let's try to
使影响区域更小 make the influence area even smaller
就像这样的Zoop和 here just like this Zoop like that and
就像这样你可以看到顶角 just like this you can see the top angle
点影响区域非常小 point influence area is very small and
现在没关系，所以会是这样的 now it's okay okay so will be like this
而且你知道几乎没什么好看的 and you know barely noticeable okay and
那么其他一切都很好，所以现在 then everything else is fine okay so now
我们有一个你知道的准确 we have a fairly you know accurate
看着你知道360度头和 looking you know 360 degree head and
也许在这里以及顶角 maybe up here as well the top angle
你想在这里选择那个前线 point you want to pick that front here
有点像那样覆盖了 down a bit just like that to cover the
热交换器在那里或甚至可能 thermo switch in there or maybe even
把它伸展得有点好吧 stretch it out a little bit okay and
那会很好，我想我们会去 that'll be fine and I think there we go
我们知道你所有的角度剖面 we have you know all the angle profiles
我们想要或者我觉得我很满意 we want or I think I'm happy with the
方式 way the
事情已经在这里让我们做这些 things have gone here let's make these a
这里左上角和最高点数到达 top left and top rate points here get to
选择那个前发也是如此 pick that front hair down as well just
像这样伸展它 like this stretch it out
好的，你可以看到它是怎么知道的 okay so you can see how it's you know
在这一点上非常触摸，但是什么 very touch-and-go at this point but what
你想做的是做一个非常准确的 you want to do is make a very accurate
头部形状或头部轮廓相当好 head shape or head profile rather okay
我们走了，我想我们对此感到满意 there we go I think we're okay with that
我不会在那里开始那个 I won't here with that I start up that
预览，现在我们现在可以关闭了 preview and now we can close now now you
如果你想要保存，可以保存 can save this if you want you can save
个人资料，你可以从那里去 the profile and you can go from there a
你可以做很多其他的事情，但我 lot of other things you can do but I'm
只是继续前进并关闭它 just going to go ahead and close it and
那么我们就把它全部保存下来了 then we have it all saved so that's the
让我们继续前进并保存这个 head let's go ahead and save this ahead
我们可以去内容管理员 of it we can go to the content manager
我们可以在这里转到我们的自定义标签页 we can go to our custom tab up here and
然后去头部然后进入头部 go to head and then go into the head
文件夹在这里确保我们是自定义的 folder here make sure we're in custom
然后让我离开吧 head and then let's I'll just leave it
在我之前看到的那个头上 over the very head that I see it before
好的，所以你要做的只是按 okay so all you have to do is just press
这里的加号按钮就可以了 the plus button down here it'll
把它改写成Barrett好吧所以是的 overwrite it as Barrett okay so yeah
巴雷特的脑袋拯救了这一切 Barrett's head save this head is all
保存我们可以删除它我们可以做到 saved we can delete it we can do it
每个人都带着它并重新装入 every one with it and reload it into
无论如何，让我们接受 whatever okay so let's take that
字符并删除它们会是什么 character and delete them and what would
你现在要做的就是我要带一个 you do now is I'm going to take a
从演员选项卡进行操作的角色 character for acting from the actor tab
在G 360下我会去看看这个新的 under G 360 I'm going to go to this new
内容包我们有g3 360个字符 content pack we have g3 360 character
矢量哥们，我要带 vector buddies and I'm just gonna bring
那个角色有相同的肤色 that character has the same skin tone so
这个时间有点短 this were a little bit short on time
这里 here
对不起，我们可以编辑肤色 excuse me we can edit the skin tone if
你想让我告诉你如何更换 you want let me show you how to replace
头很快就这样了 the head really quickly so with the
演员选择你可以去这里 actor selected you can go over here to
定制和头，我们可以加倍 custom and head and we can just double
点击Barrett好吧我们会放的 click on Barrett okay we're gonna puts
巴雷特站在这个小小的头顶上 up Barrett's head on top of this little
瘦小的身体看起来有点像 skinny body which looks a little bit a
有点奇怪，但如果你想 little bit strange but if you want to
把头向下移到脖子上你 move that head down all on the neck you
必须进入作曲家模式这里好吗 have to go into composer mode here okay
所以接下来的十分钟左右我们就是 so for the next ten minutes or so we're
要调整一下 gonna just adjust the
人物身体和这个面部 the characters body and this facial
动画也好吧让我们来看看吧 animation as well okay so let's take
巴雷特的头，然后把它移到这里 Barrett's head and move it down here
就像那样，我们可以缩小它 just like that and we can scale it down
工具或者如果我们想要你去 tool or if we want there you go
好吧，我想我们呃我很擅长 okay I think we're uh I'm good at that
有点小可以，所以现在他看起来像 teeny bit smaller okay so now he looks a
比他更生气的事情要粗暴得多 lot rougher a lot more angry than he did
在让我们点击它然后回到一个 before let's click it and back into a
舞台模式，但在我们进入舞台之前 stage mode but before we go into stage
模式我要做的就是我要去 mode what I'm going to do is I'm going
告诉你这个角色好吗，因为 to show you this character okay because
它只是一个简单的简单人物面孔 it's just a simple simple character face
如果我们进入精灵编辑器，你可以 if we go into the sprite editor you can
看看像我们这样的眼睛 see for those things like the eyes we
只有一只眼睛，然后是另一只眼睛 only have one eye and then all the other
东西是默认好的它不会 stuff is as default okay it's not gonna
显示好，所以我们只有这一个 show up okay so we only have this one
眼睛和你想要做的事情 eye and what you want to do if you want
你必须添加一个完整的角色 a complete character you have to add in
所有那些眼睛和所有那些嘴巴和 all those eyes and all those mouths and
如果你去选择一切也是如此 everything as well if you go select
足够再次去精灵编辑器 enough go to the sprite editor again
这没什么好的 nothing here okay
恢复正常所以让我们意识到这一点 back to normal so let's be aware that
在这方面，这个角色是有限的 this character is limited in that regard
好的，所以我们要在这里，我们要去 okay so we're gonna here is we're going
只是稍微改变身体，所以我 to just modify the body slightly so I'm
要把我们的角色充分发挥出来 gonna just take our character the full
字符导出到Photoshop一个 character export to Photoshop one more
时间，我们只是要保持 time and we're just going to keep the
图像比例让我们保持最佳状态 image scale let's keep it at tick up to
一个文件中的最大头部和身体没关系 the max head and body in one file okay
因为我们要修改身体 since we're gonna modify the body in
这个案子我已经有了一张图片 this case and I already have an image
准备让我们摆脱那个来源 prepared let's get rid of that source
在那里存档，我们将专注于 file there and we're gonna focus on the
身体，所以我们不需要说话 body so we didn't need to have the talky
伊迪，你不需要骨头 Edie you don't need to have the bones
我只想添加一个小徽标 I'm just gonna add like a little logo to
身体我要给这个家伙 the body I'm just gonna give this guy
我觉得有点像制服 kind of like a kind of a uniform I guess
你想知道你喜欢的东西吗？ do you want to you know add stuff like
你的校服或公司 your school uniform or a corporate
制服是你能做到的 uniform is something you can do it this
所以我要进入文件夹 way so I'm going to go into the folder
这里和我做了这个PNG文件 here and do and I have this PNG file of
你可以右键点击一堆煎饼 a bunch of Pancakes you can right-click
我们去的地方用Photoshop打开它 and open it in Photoshop there we go
好吧所以我们有这一层 alright so we have this layer of
薄煎饼 Pancakes
这很快，我需要回去 this quick and I'll need to go back to
我们的文件夹首先是我们的主项目 our folder first our main project here
但口头形象 but an oral image
这是我们想要的形象 and this is the image that we want to
添加好吧所以这个船图像组 add to okay so this ship image group
下划线基普好吧现在有几个 underscore Kip okay now there's a couple
你可以添加的方式与众不同 ways you can add you know different
图像到你的臀部我会做的 images to your hip I'm gonna do it the
我喜欢这样做的方式只是一种 way that I like to do it is just kind of
通过合并我要点击的图层 by merging the layers I'm gonna click
并把这个煎饼PNG直接拖到我们的 and drag this pancake PNG right onto our
性格好你可以看一点 character okay you can see it a little
小便，你可以按ctrl T来 pee right there you can press ctrl T to
使用变换工具，只需将其变为现实 use a transform tool and just make it a
小一点，这是ctrl T噪音 bit smaller and that's ctrl T noise
噪音变换，这将是 noise transform and this will be the the
他那夹克的煎饼标志 pancake logo for his his jacket there
我只是在完成后按Enter键 I'm just pressing enter when we're done
现在我们有一个煎饼标志 boom now we have a pancake logo on the
在他的夹克里面，这个电话 inside on his jacket and this this call
它让我们称之为商店类型 it something let's call the store type
在托比的一个华夫饼干华夫饼屋好吧 in the Toby's a waffle waffle house okay
在那里呐喊我的滑道是的，你可以看到 whoops my chute there yeah you can see
托比的华夫饼屋就是这样的 Toby's waffle house let's just kind of
给它一点点时尚的经线 give it a little bit of a stylish warp
那个拱门就在那里托比的华夫饼干 to that arch right there Toby's waffle
房子，我觉得那很好 house and I think that's good and then
我们只需将它移到这里并控制 we'll just move it down here and control
T并改造它oops让我们看到那里 T and transform it oops let's see there
我们去吧，因为它更小 we go it's because it's smaller
Toby's Waffle House可以进入 Toby's Waffle House all right it's enter
然后我们可以一点层 and then we can a little layer layer
风格让它有点阴影 style so that a little drop shadow to it
只是为了让它更有趣 just to make it a bit more interesting
看起来没关系 looking okay
现在这是我们角色的制服 now this is our our character's uniform
托比的华夫饼配上一些煎饼 Toby's waffles with some all pancakes on
这个希瑟网站还好，所以很酷的事情 this Heather site okay so the cool thing
是你将角色发射进去的时候 is when you launch your character into
Photoshop你想要更新它和 Photoshop you want to update it and
carri我们的卡通动画师为你所有 carri our cartoon animator for all you
要做的就是去文件并保存 gotta do is go up to the file and save
好的，然后它会更新 okay and then it's gonna update
自动在卡通动画师 automatically in cartoon animator for
不过我忘了做的一件事是 however one thing I forgot to do here is
将这些图层合并好，这样你就可以了 merge those layers okay so you're gonna
看到角色出现了 see the character appear and
那会好像就好了 there's gonna see that okay just like
所以你想做的就是你想要的 that so what you want to do is you want
继续并合并所有这些层 to go ahead and merge all those layers
因此，选择所有图层并选择它 so shift select all the layers and it's
将称为图像IMG下划线组 gonna called image IMG underscore group
强调臀部右击，我们会 underscore hip right click and we'll
继续前进，合并在哪里 just go ahead and where is the merge
层由于某种原因我应该是 layers I am for some reason should be
能够合并所有这些 able to merge all those
好吧，让我们试试那里我们合并 okay let's try that there we go merge
酒好的图像 liquors alright image
下划线组是我们需要的下划线 underscore group underscore hit we need
称这个组命名非常 to call this group the naming is very
当你走的时候重要的是要强调 important to underscore yet when you go
从黑暗的Photoshop到卡通 from dark Photoshop into cartoon
动画师让我们继续看看 animator let's go ahead and see this
好吧，还有更新 alright and there's gonna update in
窗帘区四，然后我会到 curtain area four and then I'll get to
面部动画真的很快 the facial animation really quick and
它会进入我们的Q＆A部分 it'll get to our Q&A section alright
所以大约五分钟你们看到了 so about five more minutes you guys see
我做一些面部动画，我会去 me do some facial animation I'll go from
没关系，所以我们走了，我们有你 there okay so here we go we have you
知道制服和 know the up to the uniform and
一切都让我们回到史蒂夫的 everything let's go back into Steve's
模式，所以我们要讨论的其余部分 mode so the rest we're gonna talk about
动画对我们的角色如此一对 animation on our character so a couple
对我这个角色的限制 of limitations to this character like I
在他没有之前提到过 mentioned before he doesn't have a
精灵图书馆为他的眼睛和他的 sprite library for his eyes and his
嘴巴和那样的一切都去了 mouth and everything like that go to the
内容管理员在这里我们去动画 content manager here we go to animation
让我们尝试这个和那些动画我们 let's try this and those animations we
之前有这样的人就在这里 had before so this one right here under
积极的是先生煎饼来吧 positive yes sir pancakes coming right
它会让你注意到它 up it so you'll notice that at certain
他的嘴会消失 points his mouth will disappear and
那是因为他没有牛奶 that's because he doesn't have a milk
精灵库好吧他没有 sprite library okay he doesn't have the
因为现在它正在做的是什么 mouth cuz right now what it's doing is
它正在变成像是或者喜欢的东西 it's changing to like what like yes or
先生，他只有这样的东西 sir something like that he only had the
正常的嘴巴和变形的嘴巴 normal mouth and morphing the mouth
塑造我们所拥有的精灵 shape this the sprite that we have in
Photoshop有时只会这么做 Photoshop can only do so much sometimes
你实际上需要改变实际 you actually need to change the actual
精灵好吧，如果我们走的话，就在这里 sprite okay so right here if we go way
回来，先生 back yes sir
到处都是煎饼 pancakes coming right up eyes are
变形例如像从这里到 morphing for example like from here to
这里例如从这里到这里 here for example from here to here that
这样的眼睛更加性交 the eyes a little more like that
好的 okay
如果我们回去，这一切都必须要做 and this all has to do if we go back
进入作曲家模式这一切都必须要做 into composer mode this all has to do
让我们删除那里的动画 let's remove the animation there with
表达式编辑器好吧这是一个 the expression editor okay this is one
我想在之前简要介绍一下 thing I want to briefly touch on before
你的面部动画还好吧 you the facial animation okay so the
表达式输入就在这里 expression enter is this one right here
或者面部动画设置好了 or the facial animation setup okay and
你将能够听到调整 you're going to be able to hear adjusts
像嘴巴这样的功能好吧 features like the mouth for example okay
所以你有这个和这个模板 so you have templates for this this and
如果你，你可以调整形状 you can you can adjust the shape if you
想要所有这些你知道的不同 want of all these you know different
表达式这些都是模板 expressions these are all the templates
卡通动画师原谅你和 that cartoon animator forgives you and
当你知道改变你的时候 when you're you know changing your
它将使用的字符表达式 character's expression it's going to use
你可以看到这些模板 these templates you can see it's
自动填充好的，这是 automatically populated okay which is
非常好，方便的if'for really nice and convenient the if' for
例如鱼眼眯着眼睛我喜欢这个 example a fish eye squinty I like this
再次，您可以调整所有这些 again you can adjust all these by
你自己但卡通动画师 yourself but cartoon animator for has
已经自动完成了 already automatically completed it for
但你需要成为善良的人 you but you need to be the one who kind
带来所有其他精灵所以a of brings in all the other sprites so a
如果你愿意，可以很好地解决这个问题 good solution to this if you want to do
你知道更准确的面部动画 you know more accurate facial animation
你可以实际使用精灵吗？ is you can actually use the sprite
你可以为你的角色提供图书馆 library for your character you can
实际上使用嵌入的库 actually use a library that's embedded
在卡通动画师让我们去看看 in cartoon animator for let's go over to
卡片内容管理器在这里 the card Content Manager here under head
在模板下嘿，现在你必须 and under template hey now you have to
确保你处于作曲家模式和 make sure you're in composer mode and
让我们投入不同的痣吧 let's throw in different moles okay so
我会在这里和你的嘴巴g3 I'm gonna go on your mouth here and g3
360个字符现在这些都是笔记 360 characters now these are notes that
我包含在那个内容包中 are included in that content pack that I
前面提到好的我会去的 mentioned earlier okay I'm gonna go
向前，只需双击这个嘴 ahead and just double click this mouth
大F在这里好吧F代表前面 big F here okay F stands for front
面对S代表侧面和s2 facing S stands for side facing and s2
代表面向90度的侧面 stands for side facing like 90 degrees
好的 okay
所以我们只会在这方面工作 so we're only gonna work with this front
面对现在你可以看到嘴巴 facing right now you can see the mouth
在这里就在那里，好吧 up here is right down there okay it's
很容易移动它并调整它的大小 very easy to just move it and resize it
好吧，就像这样，我会好的 okay just like this that'll be fine I'll
现在把它放在那里会发生什么 position it right there now what's gonna
如果我们应用同样的事情就会发生 happen is if we apply that same
动画到我们的角色让我们回去吧 animation to our character let's go back
我真的很快就开始了 to stage mo really quick that's why I
似乎动画，你会看到他的嘴 seem animation and you'll see his mouth
实际将会移动现在好，因为这 actual will move now okay because this
口 mouth
包括你可以看到的一些精灵 includes a number of sprites you can see
打开电梯就像这样展示牙齿 open lift show teeth like this like that
好吧嘴巴打开所有这些喷雾好吧 okay mouth open all these sprays okay
嗯可能会有点小，但我会 mmm could be a bit smaller but I'll just
保持它现在的方式 kind of keep it the way it is right now
好的 okay
如果我们将相同的动画应用于 and if we apply that same animation to
我们的角色你会看到他的脸 our character you'll see his face
他的嘴会很好地塑造 well his mouth rather will shape the
适当的Visine形状是先生 appropriate Visine shapes yes sir
煎饼好起来还好 pancakes coming right up okay good
够了，是的，我们可以做同样的事情 enough so yeah we can do the same thing
对于眼睛，如果我们想要的眼睛是 for the eyes if we want the eyes are
非常有限，因为他们没有全部 very limited because they don't have all
不同的精灵让我们继续吧 the different sprites so let's go ahead
我们也会替换眼睛 and replace the eyes as well we're gonna
这里很好的去作曲家模式 go to composer mode here well that's
只需移动对象动画即可 just a move the object animation and
作曲家模式，我要添加眼睛 composer mode and I'm going to add eyes
和眉毛对我们的性格如此 and eyebrows to our character so
基本上是我们唯一的原始部分 basically the only original part of our
性格是他的鼻子和耳朵 character is gonna be his nose ears and
头发面部毛发和脸部颜色等等 hair facial hair and face color and all
那些东西让我们去看看内容 that stuff so let's go to the content
经理在这里面前，再次在眼睛下面 manager here ahead and under eyes again
在那个360矢量包下扔掉 under that 360 vector pack let's throw
实际上并没有使用它360 in no actually were gonna use it 360
我们的膝盖罗杰斯眼睛还好，所以我 head our knees Rogers eyes okay so I'm
双击Roger F就可以了 gonna double click on Roger F and that's
要取代我们现在拥有的眼睛 gonna replace the eyes we have right now
罗杰斯眼睛好一点点 with Rogers eyes all right a little bit
不同看起来还行 different looking okay
你可以看到这些眼睛 you can see these eyes like a bit
没有眉毛的怪，你可以 strange without eyebrows and you can
将它们移动到你想要的任何位置 move them to whatever position you want
如果我调整大小，你可以调整大小 you can resize them if I resize maybe
比如让我们继续吧，输入40 like let's go ahead and just type in 40
这里和40宽度和高度然后 here and 40 width and height and then
我们去的地方也是同样的事情 this one same thing for D there we go
好吧让它变得更大一些 all right makes it a little bit bigger
它是这样的，然后让我们加入 it's like this and then let's add in
有些眉毛所以这个角色没有 some eyebrows so this character didn't
传统上有任​​何眉毛但是 have any eyebrows traditionally but
让我们指出g3下的眉毛 let's just point to the brows under g3
360并把罗杰斯扔进这里 360 and throw in Rogers brows here as
所以Roger F正对着你 well so Roger F front-facing brows you
可以看到我们的角色看起来有点儿 can see our character look it's a little
有点不同但你又知道了 bit different but you know again this is
最好的地方眉毛相对 fine most places eyebrows relatively
他们应该在哪里 where they should be
好吧，就像这样，现在是眉毛 okay it's like this and now the eyebrows
颜色有点不同 are the colors a little bit different
从眉毛，所以我要去 from the eyebrows so what I'm going to
这里做的还有点小 do here is it's a bit smaller as well
我要发动我的角色流入 I'm gonna launch my character inflow
最后一次拍摄，然后我们 shot with one final time and then we're
要做我保证的面部动画 gonna do the facial animation I promise
好的 okay
所以让我们把它发布到Photoshop中 so let's launch this into Photoshop one
更多的时间，让我们确保那些 more time and let's make sure those
眉毛做这个正确的颜色和 eyebrows do this the proper color and
它会更新，所以我们可以更新 it'll update so we can just update the
当前版本已经推出 current version it's already launched
你现在可以看到它显示了 you can see now it shows that with the
新的眼睛，现在在Photoshop中，如果我们去 new eyes and now in Photoshop if we go
我们的L对讲机主管在中心下 to our L talkie head under Center under
离开时，我会得到正常的微笑掌声 left I will have normal smile applause
我们将拥有所有这些不同的眼睛 we'll have all these different eyes
这是我们之前没有的 which we didn't have before
好的，我们不需要谈论 okay that's we don't need to talk about
那就是现在 that right now
我唯一想做的就是选择 the only thing I want to do is select
Preston V热键选择眉毛 the Preston V hotkey select on eyebrow
头发正常左眉头没关系 hair normal left brow okay
大部分的眉毛都是更多 most of the eyebrow stuff is just more
如果它不是精灵改变所以让我们 if it's not sprite changing so let's
继续前进，这些都是喜欢滴管 just go ahead and these are hi dropper
工具年让我们选择这个前面 tool year let's just select this front
这里作为一个颜色的油漆滴到左边 here as a color paint drop into the left
眉头在那里我们去，然后同样的事情 brow there we go and then same thing
进入右眉，他们是正常的 into the right brow they're normal into
右眉头可以用得好 the right brow all right good enough and
然后我们将继续并提交和 then we'll just go ahead and file and
现在把它保存在卡通中 save it up now our character in cartoon
动画师将是一个匹配的眼睛 animator for is gonna be a matching eye
我带了颜色，是的，我们一点也没关系 I brought color yeah we go okay this a
完全自动化一个小角色 fully automate a little character that
你现在就设置好让我们继续吧 you have set up right now let's go ahead
并回到阶段一测试他们 and back in the stage one testing them
快速动画我会看到一个 with a quick animation I'm gonna see one
这里的开关又是正面的 switch is that positive one here again
[音乐] [Music]
显然这就像他们的性格 obviously it's like their character
首先是先生煎饼好起来 first yes sir pancakes coming right up
好吧很酷，所以你会非常酷 okay cool so there you go like very cool
准确的动画让我们来看看 and accurate animation so let's take a
看看做一些非常快速的面部护理 look at doing some really quick facial
动画和最后一些编辑 animation and some editing in the last
五分钟，所以我有点过了 of five minutes here so I'm a bit over
时间好，所以我现在要做的是 time okay so what I'm gonna do now is
右键单击我的角色删除 this right-click my character remove on
对象动画，如果你有2d object animation and if you have the 2d
动作捕捉插件卡通 motion capture plug in for a cartoon
动画师要注意你需要 animator for be aware that you need to
我先进入这个网站 have this first I go into the site
真的很快，我会告诉你在哪里 really quickly here I'll show you where
你可以找到它 you can find it
我们有这个面部mocap好吧，如果 and we have this facial mocap okay so if
你介意你需要抓住 you mind you do need to get a hold of
space socap插件才能做到这一点 spacial mocap plugin in order to do that
我现在要预算你我只是 I'm gonna budget you right now I'm just
在那里等待最终没有加载好 waitin there don't finally loads okay
并且有一个免费试用，你可以检查 and there's a free trial you can check
在你自己的时间真的很高兴 out on your own time really highly
再次推荐我们一直在提炼 recommend it again we're always refining
它现在表现很好 it right now the performance is pretty
好 good
但就像我们只是我的意思是我们开始这个 but like we just I mean we started this
几年前与iclone，我们真的 with iclone years ago and we've really
从那时起它就完善了，我的意思是我想 refined it since then and I mean I think
这里的表现相当不错 that performance here is fairly decent
以及公平的卡通动画师 as well and cartoon animator for fairly
体面的表现，我会告诉你如何 decent performance and I'll show you how
仅仅改善你的表现 to refine your performance as well just
片刻好吧，你可以查看这块石头 a moment okay you can check this stone
在你自己的时间我只是把一个链接 on your own time I'll just put a link in
您或聊天中的描述 the description for you or in the chat
窗口就在那里，如果我可以让它流行 window right there if I can make it pop
我们去那里我们去哦这个 up here there we go there we go oh this
我需要向所有与会者发表意见 needs to go to all attendees there you
好的，所以你可以检查你的 go alright so you can check that on your
自己的时间 own time
好吧，让我们首先跳到它 alright let's hop to it so first thing
当你得到2d动作时你会这样做 you do when you get that to 2d motion
捕获你会得到的实时插件 capture live plug-in you're gonna get
右键双击此阶段3跟踪器 this phase 3 tracker right double-click
在那，你会看到我在这里 on that and you'll see me up here that's
我嘿伙计们好，你可以看到那些 me hey guys okay and you can see those
那些小绿点在我脸上 little green dots all over my face those
跟踪点是我的 are the tracking points what that's my
嘴唇你可以看到那些跟踪点 lips you can see those tracking points
跟着我的嘴唇好吧没有你知道 following my lips okay no you know it
真的取决于你的网络摄像头 really depends on your webcam that
你在使用我自己就像一个人 you're using myself I'm using like a
常规MSI网络摄像头我甚至不确定 regular MSI webcam I'm not even sure
我的技术规格是什么 what the technical specifications of my
网络摄像头，但如果你在这里上面 webcam but if you go up here on the top
设置权 right to settings
是的选择改变你的 yeah the option to change your
解决方案现在可以说是有争议的 resolution now it's arguable on
不同的设备是否 different devices whether or not the
降低分辨率提高了 reduction resolution improves the
你需要的捕获质量 quality of your capture you'll have to
用你自己的实验 kind of experiment with your own
特别是那里有很多 particular and there's just so many
你知道视频卡和的组合 combinations of you know video cards and
网络摄像头哦 webcams Oh
我发现只是自己试验 that just experiment on your own I find
它为我自己6 3乘4 e工作相当 it for myself 6 3 by 4 e works quite
好的决议，这让我 well for the resolution and that gets me
所有我想要正式的眉毛在这里 all I want officially my eyebrows here
你可以看到我的眉毛上下 you can see my eyebrows up and down like
那好吧然后你可以移动你的 that okay and then you can move your
从左到右，这是非常的 head from left to right it's it's very
良好的跟踪你的 good tracking for your for your
人物面对所以我要做的就是 characters face so what I'm gonna do is
弹出 - 让我们关闭Photoshop pop in - let's close down of Photoshop
现在新的我们不需要保存煎饼 now new we don't need to save pancakes
嗯，好吧，我们让巴雷特皮埃尔让我们 um okay so we got Barrett Pierre let's
看看动画使用他的脸 take a look at animating his face using
我的脸，所以，如果你需要去 my face so if you need to go up to
插件和动作直播2d和刚刚 plugins and motion live 2d and just
他妈的动作直播TD就在这里 motion live TD right here and
你会看到的是你要去的 what you're gonna see is you're gonna
现在我在这里看一个面部护理选项 see an option here for facial now I'm
只是要继续点击脸3d just gonna go ahead and click face 3d
这个小按钮就在这里 this little button right here and that
联系我的好朋友 lect connecting my good friend of no
因为我是一堆关于此的教程 because I'm a bunch of tutorials on this
我建议我们检查一下 I'd recommend checking them out on our
YouTube频道 YouTube channel
它再次变得更加细节我 it was into much more detail again I'm
会给你一个惊天动地 gonna give you like a whiz-bang
这里介绍这个功能 introduction to this feature here so
只需点击那张脸3d确认 just click on that face 3d make sure
它是绿色的，你必须确保 it's green okay you have to make sure
这是第一个面部追踪器 that this is open the first face tracker
打开好然后你想去 is opens okay and then you want to go
你到底还有你的角色 down here to your character you still
需要添加好然后点击这里选择 need add okay and click this here select
你的装备，就像面对3D一样好吧 your gear and it's like face 3d okay so
现在一切都是连接的，所以我 now everything is connected so what I
需要做的是我需要提起这件事 need to do is I need to bring this up
在这里，然后我的脸 somewhere over here and then my face
夏天来这里甚至设置 down summer over here and even settings
也许现在我们就可以了 may be able to uh right now we'll just
继续，抱歉预览这个 go ahead and sorry preview with this
好的，所以我要继续预览 okay so I'm gonna go ahead and preview
并按空间现在正在发生的事情我 and press space what's happening now I
是我的脸在推动这个角色 was my face is driving this character's
面部动画但最重要的 facial animation but the most important
你想要先做的事是你想要的 thing you wanted to do first is you want
继续并选择设置零姿势 to go ahead and select set zero pose
好的，所以保持你的中性 okay so keep your face in a neutral
表达式让我们实际上停止这一点 expression let's actually just stop this
不，我会关闭这个，好吧 for no I'm gonna close this down um okay
让我们把它变小一些 let's make this a little bit smaller
为我凌乱的办公桌道歉哦，我们可以 apologies for my messy desk oh we can
关闭内容管理器和这个 close down the content manager and this
东西也好吧让我们确定 stuff as well all right let's make sure
我们仍然可以看到你在这里嘿伙计们 we can still see you over here hey guys
好的，然后我们会做同样的事情 okay and then we'll do the same thing
插件愚蠢，但这三个和使 plug-in stupid but these three and make
确保你的脸B现在好了 sure your face B is selected okay so now
你可以看到他们都好 you can kind of see both all right
预习 preview
好的，所以你可以看到不是超级准确 okay so you can see not super accurate
然而我在这里需要做的不是 yet me so what I need to do here isn't
你直接看我的网络摄像头 you look directly at my webcam with a
中性表达，就像我在做一个杯子 neutral expression like I'm doing a mug
射击 shot
这个按钮就是零 and goes at zero pose this button right
现在非常重要的设置零姿势 here very important set zero pose now
你会发现我们的准确性要高得多 you'll see we have much more accurate
好吧，更准确，我可以 okay much more accurate and I can I can
像这样和我一起移动我的头 move my head along like this and just
给自己一些非常自然的我 give myself some very natural-looking I
可以闭上我的眼睛好吧就像这样 can close my eye okay it's like this
好吧，像这样揉鼻子 okay and scrunch my nose like this and
你知道一些非常极端的 you know some very extreme kind of
面部表情和我的角色 facial expressions and my characters
脸在移动我有问题 face is just moving I have a problem
我没有动嘴 with not moving my mouth enough when I'm
说话，但如果我这样说话，我们可以 talking but if I talk like this we can
有更多的表达可以 have much more expressions okay
- 再见，那就是没有舌头了 - bye there's no tongues anyways that's
这就是现在的基础知识 that's that's the basics right there now
一旦你想记录就停止你的 once you want to record just stop your
预览并继续，现在记录如果 preview and go ahead and record now if
你想记录你的嘴唇同步你 you want to record your lip-syncing you
你可以做到这一点，你必须确保你 can do that you have to make sure you
从右边录制音频 record audio for an end from you right
现在我正在使用麦克风 now I'm using a microphone right now and
选择嘴唇同步好你想做 select lip sync okay you want to make
确定你像嘴唇一样和我们一起睡觉 sure that you slept with us like lip
同步你可以调整实时或抛光 sync you can adjust real-time or polish
过程嗯现在我没有很多 process um now I don't have a lot of
我发现那个实时的经验 experience on that I find that real-time
依赖于相当不错的工作 works fairly decently again depending on
角色的类型 the type of character
以及特别是精灵 as well as the the sprite in particular
精灵也有一个光滑的头，但我 sprites there's also a smooth head but I
发现此设置为默认值 find that this setting the default
设置通常相当不错 setting is normally fairly decent so
我要做的就是我要去 what I'm going to do is I'm just gonna
记录一个快速的简短演示 record a quick little brief demo with
这个角色还好，所以我要走了 this character okay so I'm gonna go
提前记录嘿大家欢迎 ahead and record hey everyone welcome to
我们关于360卡通动画师的网络研讨会 our webinar on cartoon animator for 360
头创造没关系 head creation okay
不幸的是，我一直在看 unfortunately my I'm always looking at
我左边的角色所以这个 the character to my left so this
人物的眼睛会被你知道 character's eyes are gonna be you know
看那边有点左边 looking over there to the left a little
位 bit
你看到我应该为此道歉 you see apologies for that I should be
看着网络摄像头，但你去了 looking at the webcam but there you go
好吧，我们当然不看 okay of course we don't have a look at
功能看相机功能和 feature look at camera feature and
因此卡通敌人就像我们一样 cartoon enemy therefore like we have an
眼睛克隆，但我认为没关系，我 eye clone but I think that's okay I'm
只是要继续前进并关闭它 just gonna go ahead and close that down
好吧那我们就可以摆脱我的丑陋 all right then we can get rid of my ugly
在这里和巴雷特一起喝杯嘿大家 mug here and onto Barrett hey everyone
欢迎来到我们关于卡通的网络研讨会 welcome to our webinar on cartoon
360头创作游戏的动画师我 animator for 360 head creation game I
意思是不错 mean not bad
理想情况下，你想要做的就是出去 ideally what you want to do is go out
按f3进入你的时间表 press f3 to go into your timeline here
在这里，你可以选择面部 here and you can go and select the face
跟踪好吧打开脸部轨道 tracks okay open up the face tracks
就在这里和脸下的面部夹 right here and under face facial clip
在语音剪辑下，你会找到你的 under voice clip you'll find your your
说出你角色的声音就是这样 voice your character's voice let's just
确保我们回到声音的地方 make sure we go back to where the voice
实际上是没有问题所以这是我们的 actually is is there okay so this is our
在这里录制好吧好吧让我们集中注意力 recording here okay okay so let's focus
在这一部分上修改了 on this one part for modifying the the
Visine塑造唇形同步好 Visine shapes the lip-syncing okay
欢迎来到我们需要解决的问题 welcome to what we need to fix okay is
自动唇同步不是 the automatic lip-syncing is not
通过工作很好地抓住这一个 catching this one so well with the work
如果我们不看，你可以在这里看到 you can see right here if we don't look
喜欢这个关键帧 like this keyframe
这是一个好的哦，这是好的 it's a wo-oh which is the wah okay well
我在这里清除这三个关键帧 clear these three keyframes here I'm
要点击所有这些并删除它们 gonna click on all those and delete them
好吧，我们不想要那些关键帧 okay we don't want those keyframes we
想要赢得所以是的 wanna win what so yeah
所以我们可以像这样或者像 so we can have like a like this or a
像这样，这就像我们一样 like this so this is like and what we
在这里我们有一个看到 have here we have a see
好吧所以刀具像硬壳一样切割 okay so cutter cut like a hard case
盎司或削减好，这就像 ounce or cut okay this would be like
[音乐] [Music]
好吧，我们有一个妈妈 okay we have a ma ma
好吧所以BMP所以欢迎这样做 okay so BMP so this would be welcome to
我们你们这些人免费准确的欢迎 our you guys free accurate welcome to
欢迎光临，所以我的意思是你的荣誉 welcome to alright so I mean your honor
我的剪辑臭臭不会完全 my clip stinky is not gonna be entirely
你可以通过各种方式准确掌握 accurate in there's various ways you can
改进它 improve it
捕获后我没有时间去 post capture I don't have time to go
进入那个现在我只是想表现出来 into that right now I just want to show
你如何手动完成它 you how you can manually do that in
另外我想告诉你你是怎样的 addition I wanted to show you how you
可以输入和更多的重点 can kind of input and more emphasis on
关于脸部面部的角色 to your characters about face facial
表达式，所以我们在这里转到第1帧 expressions so let's go to frame 1 here
让我们关闭我们的嘴唇编辑器 here let's close down our lips editor
让我们打开两个电视键编辑器 let's open up the two TVs key editor
这里让我们使用模板好吧它的使用 here let's use a template okay it's use
一个模板我超级懒，所以我总是 a template I'm super lazy so I always
喜欢使用这些模板就像一个快乐 like to use these templates like a happy
一个模板，如果你做那个框架你的 a template if you do that frame one your
人物会对整个人感到高兴 characters gonna be happy for the entire
动画的持续时间还可以 duration of your animation okay
这样的话，如果有的话 something like this right so if we have
像这样的发射我们回放或 an emission like this we play back or
你可以在第1帧这样描述它 profile it like this at frame 1 you can
回放嘿大家欢迎来到我们的 play back hey everyone welcome to our
关于360头的卡通动画师网络研讨会 webinar on cartoon animator for 360 head
创造还好我们能做的另一件事是 creation okay another thing we can do is
我们可以添加喷雾我也有变化 we can add spray I had changes as well
嘿大家嘿大家 so hey everyone hey everyone
嘿大家说完好了 well right here after says hey everyone
他想要有更多的笑容 he wants to kind of have a more smiley
所以让我们去看看这个喷雾编辑器吧 face so let's go to this spray editor
现在让我们像那些眼睛一样给他 now let's like those eyes let's give him
像这样笑脸闭合的脸好吗 a smiley closed face like this okay
所以OH欢迎武装然后再回去 so OH welcome to arm and then go back to
双眼都很正常，所以他会的 normal for both eyes so he's gonna
在这个框架关闭是的每个人 closed at this frame yeah everyone
欢迎参加我们的网络研讨会 welcome to our webinar on
360头创作的卡通动画师 cartoon animator for 360 head creation
注意有点像一个有点怪的38头 notice how like a little winky 38 head
创造眨眼，然后他们就是正常的 creation wink and then they just normal
好吧，这只是要链接到这里 okay this is just gonna link right here
它的头部创造你可以走得更久 it head creation you can go the longer
我们可以在这里拖动最后一个关键帧 we can drag this last keyframe here okay
创造足够好我还想去 creation good enough okay I want to go
我们已经结束了很多细节 into much detail miss we're already over
我为那些家伙道歉，让我们这样吧 time I apologize for that guys so let's
现在就进入我们的问答部分 get to our Q&A section right now this is
我们第一次做卡通动画师 our first time doing a cartoon animator
对于网络研讨会，有很多功能 for webinar there's so many features to
盖了这么多道歉 cover so apologies for going a bit over
那时候我们来看问答部分 time there let's get to the Q&A section
现在，我们将从那里开始 right now and then we'll go from there
好吧在10 de setting中这么匿名 alright so anonymous in 10 de setting
作曲家模式和面部骨骼 composer mode and the facial bones be
如果需要调整，因为从Mac adjusted if needed because from a Mac
他们不是作曲家模式的面部护理 they are not in composer mode the facial
骨头可以调整，我只是 bones can be adjusted for sure I just
有点告诉你如何做到这一点 kinda showed you how to do that in
Photoshop这是一个来自的问题 Photoshop this is a question from at the
网络研讨会的开头如此匿名 beginning of the webinar so anonymous
与会者，如果我没有回答你 attendee if if I didn't answer your
整个网络研讨会的问题 questions throughout the webinar about
面部骨头请告诉我嗯 the facial bones please let me know um
然后我能做到这一点 and then will I can that can kind of
为你澄清一个问题 clarify that for you there one question
在这里你可以取悦Ed Struck的 here from Ed Struck's could you please
谈论创造嘴巴形状和 talk about creating mouth shape and
Photoshop你需要多少个形状 Photoshop how many shapes do you need
这是一个很好的问题，所以当 that's a good question okay so when
你在问它有多少 you're asking it how many how many
形状你需要你想做什么 shapes do you need what you want to do
你想要转到默认值吗？ is you want to go to your default
性格嘴好吧所以默认 character mouth okay so any default
卡通动画师的角色为你 character in cartoon animator for you
我想去精灵编辑器和你 want to go to the sprite editor and you
想要好好看看他们的嘴巴 want to look at their mouth okay so
点击嘴巴，你可以看到这里 click on the mouth and you can see here
我们有一个两个三个四个五个六个 we have one two three four five six
七八九然后有九 seven eight nine and then there's nine
或者抱歉有七个表达式 or sorry there's seven expressions for
面对然后有一两三 the face and then there's one two three
四有五六七八有七 four five six seven eight so seven
表达口和八个融化 expression mouths and eight melts for
不同的Visine形状为您的 different Visine shapes for your
嘴唇同步好吧所以这些 lip-syncing okay so these
这里好吧，希望能回答你的问题 here okay so hopefully that answers your
问题就在那么七四 question there at so seven four
表达八八唇同步 expressions in eight four lip-synching
让我感到不安，这让我感到很紧张 upsets me back to cue a so dawn asks
唐娜伊夫林要求有一个伟大的 Donna Evelyn asks is there a great
将部分头部定位在 position that parts of the head in
作曲家模式没有，但你可以指我 composer mode no but you can I mean you
你可以在Photoshop中启动网格吗？ can you can launch a grid in Photoshop
你可以在Photoshop中激活你的网格 you can activate your grid in Photoshop
但在作曲家模式中我的意思并非如此 but in composer mode I mean not really
网格的一个选项，这就是我的意思 an option for the grid that's why I mean
这就是为什么我们有作曲家模式或 that's why we have composer mode or
这就是我们拥有的Photoshop that's what we have the Photoshop
管道，因为Photoshop有吨 pipeline because Photoshop has a ton
更多的选择 more options
他们倾向于使用像网格和网格这样的工具 they tend more tools like like grids and
你可以使用的一切 everything like that that you can use an
简单的方式是一种欺骗性的测试方式 easy way kind of a cheating way to test
如果你的功能是你知道的 if your features are you know
对称与否是看看 symmetrical or not is take a look at
这么高，我们的y值是157 this high right here our y-value is 157
好吧就在这里左上角 okay right here on the top left this one
它是四十七点五，所以它是 it's one forty seven point five so it's
稍微离开所以我们可以这样做 a little bit off so we can just do like
你知道一点四十七点一点 you know one forty seven point one point
一，它将完全平行 one and it'll be exactly parallel to
这一个没关系，你也可以调整你的 this one okay you can also adjust your
x值也可以，所以保持这一点 x-values as well okay so just keep that
心里 in mind
这个将是负x或负 this one will be negative x or negative
六，这将是积极的五你做 six this will be positive five you do
积极的六，他们会 the positive six and they'll be
相同没关系，我们的鼻子可能是一个 identical okay and our nose might be a
偏离中心但是没关系 little off-center but that's okay can
那么那你就没那么好了 see then that was zero there you go okay
希望这是一个简单的方法，如果 hopefully that that's a easy way to if
你真的很挑剔特定的 you're really picky about the specific
你所有功能的位置 position of all your features that's the
这样做的方法我记住，伙计们不这样做 way to do it i'm keep in mind guys don't
是聊天窗口中的问题 be your questions in the chat window
请把它们放进Q＆A窗口好吧 please put them into the Q&A window okay
我不会看聊天 i'm not gonna be looking at the chat
现在的窗户也好，所以黎明也 window for now all right so dawn also
提到我注意到了眉毛 mentions I noticed that the brow of the
眼睛和地板没有突出 eyes and the floor is not protruding
当你转过头的时候是轻微的 slightly when you turn the head is the
面罩能够调节以适应 mask able to adjust for accommodating
这还是有另一种方法可以做 this or is there another method to do
这个 this
当你转过来时，这是一个很好的问题 that's a good question when you turn if
例如，你的角色有一个 see for example your character has a
眉毛或眉毛真的很突出 really big protruding eyebrow or brow
就像我内心深处的眼睛一样 like deep inside at eyes the way that I
会这样做是我会添加另一个 would do that is I would add another
精灵到脸上就是为了那个 sprite on to the face and just for that
眉毛好吧，我会定位它 eyebrow okay and I would position it
眉毛下面和你的时候 underneath the eyebrows and when you
把你的角色转到我的身边 turn your characters head to the side I
会移动我要删除的精灵 would move that sprite I would remove
那层稍微偏向一边所以它 that layer slightly to the side so it's
从中创造出一种突起 create sort of a protrusion from the
字符面对，不要掩盖它 characters face and do not mask it
因为就像我提到的那样 because like I mentioned anything that's
蒙面不会突出到外面 masked will not protrude outside of the
脸的边框好吧 border of the face okay
这只是我最初的初始 that'd just be my my initial my initial
想法，我没有很多时间 thoughts and I don't have a lot of time
你知道这个权利的实验 to you know experiment with that right
现在，但你可以与我联系 now but you can get in touch with me
以后我可以让你知道工作 later on and I can you know work through
希望你和你在一起 that with you hopefully yeah and the
同样的东西与笔记没关系 same same thing with the notes okay with
用鼻子稍微治疗的鼻子 the nose for treating slightly with the
你可能需要稍微改变一下鼻子 nose portunity slightly you may need to
有改变鼻子精灵好吗 have the change the nose sprite okay
所以我想做的就是 so what I wanted to we do have a
有关它的那个教程是的 tutorial on that the one with it yeah
愤怒的犯规让我回去了 the angry foul character let me go back
进入这里，所以当涉及到这一点 into here so when it comes to this
性格你可以看到我们的喙 character you can see the beak we for
这个角色我们拥有并成为一个鼻子 this character we have and be a nose
像这样，它就像那样 like this and it nose like that to the
侧面和前面没关系，所以当涉及到 side and front okay so when it comes to
突出到你想要的一面 protruding to the side you want to have
一般的鼻子喷雾 a separate spray for the nose in general
好吧，你会有一个单独的精灵 okay you're gonna have a separate sprite
现在为中心和侧面 for the center and for the side now
让我们继续吧，我要推出它 let's go ahead and I'm gonna launch that
角色到Photoshop中给你看 character into Photoshop to show you
我的意思是我们需要打开的地方 what I mean here where we need to open
我们的经理在那里我们开始吧 up our manager there we go let's take
那个演员和发射流闭嘴 that actor and launch into flow shut up
真快 really quick
我们在这里做的为什么我们是G角色 we're doing here why are we character G
到360哦人类好吧是的杂项 to 360 Oh human okay yeah miscellaneous
那个角色哪里好啊 where's that character yeah okay the
角色，也称为下颌 character and otherwise known as jowl
看起来很大而且令人生畏 looks big and intimidating in the
巴雷特背后的背景如此 background behind of Barrett there so if
我们将这个角色发布到Photoshop中 we launch this character into Photoshop
首先在作曲家模式然后进入 first in the composer mode and then into
Photoshop你会看到这个角色 Photoshop you'll see that this character
将有一面朝向喙 will have a side facing beak in a
左右分开的文件夹和 separate folder for right and left and
那又是对应的 that's again correspond linked to the
精灵很好地来吧，做我，是的，我 sprite well come on and do me yeah I've
一直有这个问题或Adobe been having this issue or Adobe always
请问我们好好登录好，所以你会的 ask us sign-in all right okay so you'll
你会看到下去和说话的头脑 see under go and talking head you'll see
左中心率正确和中心好 left-center rates right and center okay
所以留下例如嘴巴会有 so left for example the mouth will have
你知道不同的嘴巴 a you know different ones for the mouth
好吧，左边会有不同的 okay left will have different ones as
好吧不同的精灵所以这些 well okay different sprites so these
如果你进入卡通片，那就相应了 correspond if you go into a cartoon
动画师这些与in对应 animator these correspond with the in
360头创造者或不，不，不 the 360 head creator or no no not this
一个弹簧编辑我们走到左边好吧 one spring editor we go to the left okay
我们去中心就好了 and right we go to the center left okay
在这种情况下我们会这样 which in this case is like this we go to
鼻子或你应该在这种情况下融化 nose or you should be melt in this case
好的，所以注意到在中间左边 okay so notice that on the center left
所有的模具都面向这个方向 all the molds are facing this direction
好的，这个没关系，他们都是 okay this this this okay they're all
面向网站而面向前方 facing the site whereas the front facing
他们都面对这样的角色 character they're all facing like this
方式好，所以你需要确保 way okay so you need to make sure that
你知道那些以及大多数那些 you're aware of that and most those
喷雾库对应于这些 spray libraries correspond to these ones
中右区 here Center right
因为你已经离开了 since you're left whatever in in
Photoshop好吧没关系，这是一种 Photoshop all right okay that's a sort
一个更长的解释，但希望 of a longer explanation but hopefully
得到了一个我们在这里的屁股 got a hang of that we're in my ass here
你再次拿出我的盒子迷你面板 you bring out my case mini panel again
好吧，那就是那种希望 okay so that's that kind of hopefully
回答花花公子的评论科莫是一个评论 answers dandy digi a comment Como's a
那里也有问题 question there as well about having
那六个你需要的那一方 those six out to the side you have to
当你去的时候改变精灵 change the sprite when you're to the
那边没关系，它进入了我们更多 side there okay and it gets into more we
将来会有更多的教程 will have more tutorials in the future
在你知道怎么做那种东西 on you know how to do that kind of stuff
我们确实有一个已经使用过的 we we do have that one already using
这个愤怒的小鸟角色，但我们会 this Angry Bird character but we will
将来有更多的东西进入 have more in the future that go into
有关更高级方面的更多细节 more detail on the more advanced aspects
在那里，詹姆斯要求问一个头部创造 of head creation there James asks asks a
这里的好问题可以改变 good question here can you change the
卡通上嘴唇的颜色 color of the lips on the cartoon
如果可以的话，为其他动画制作动画师 animator for mo else if you can this is
同样的方式我改变了颜色 the same way I change the color of the
眉毛你可以改变颜色 eyebrows you can change the color of the
嘴唇，但请记住你的嘴唇 lips but keep in mind with the lips you
需要改变不同的精灵，因为 need to change different sprites because
嘴唇会有七个精灵 lips are gonna have like seven sprites
表达式和八个精灵 for the expressions and eight sprites
对于Visine形状的嘴巴没关系 for the Visine shapes for the mouth okay
所以你必须改变每个的颜色 so you have to change the color on each
而且每一个人不仅仅是一个人 and every one of those not just one
错过了时间好吧别的问你 missed time okay else th ask you a
你问的时候可以提出问题 question when you make can you make your
自己的精灵，它会把它们添加到一个 own sprite it's gonna add them to an
原子，他们必须是矢量 atom and do they have to be vector
格式化，所以现在就是这样 format um so the the thing is right now
将角色导出时 when you export your character into
Photoshop它将转换它 Photoshop it's going to convert it
自动从矢量到图像 automatically from vector to image based
格式不幸，所以我们建议 format unfortunately so we recommend
以非常高的分辨率输出 exporting at a very high resolution from
不幸的是卡通动画师耶 cartoon animator yeah unfortunately
现在没有办法出口到哪里 right now there's no way to export where
一切都保持向量，所以你必须 everything stays vector so you have to
确保你拥有所有的矢量东西 make sure you have all your vector stuff
然后许多人在之后进口 and then many imported in afterwards
对于那个很抱歉 sorry about that
LC我很想拥有一切状态 LC I would love to have everything state
矢量，但那是不可用的 vector but that's just not available at
这次 this time
呃好吧罗德尼史密斯 uh okay Rodney Smith
问有没有 asks is there
您 you
有推荐的网络摄像头列表 there are lists of recommended webcams
他们有一个微软Live摄像头 they have a Microsoft Live cam on the
产品网站我记得那种 product website I remember kind of
浏览在某些时候看到了但是 browsing seeing that at some point but
我一直只是用我的传统 I've always just used my conventional
网络摄像头我是一个巨大的PC家伙一团糟我 web cam again I'm a huge PC guy a mess I
一直使用，但就其而言 use all the time but in terms of
我不确定我是否能找到那么快 I'm not sure if I can find that fast
够了，但我知道我知道它在某个地方 enough but I know I know it's somewhere
在这里，他们推荐一定的 on here where they recommend a certain
网络摄像头可能在其中一个部分 webcam probably in one of these sections
在这里，但是，只是有点浏览 here but yeah just kinda all to browse
把自己放在罗德尼身边 that set yourself there Rodney
不幸的是，但我们确实有某个地方 unfortunately but we do have somewhere
他们推荐了某个网络摄像头 where they recommended a certain webcam
也许一些论坛也是如此 maybe some of the forums as well but
通常他们中的大多数都会工作 generally most of them are gonna work
而这总是永远 and this is again always always
在这里改进它的未来 improving it into the future here
好吧，约西亚问mocap怎么样 okay so Josiah asks how does the mocap
与标准网络摄像头相比 with a standard webcam compared with
通过iPhone 10或cringy iPad进行MOCAD MOCAD via an iPhone 10 or a cringy iPad
不，老实说我和两个都没有 pro no honestly I worked with both no
这对我来说很难，因为 it's just difficult for me because the
iPhone的东西很抱歉网络摄像头的东西 iPhone stuff are sorry the webcam stuff
我曾与之合作过 that I've worked with has been with with
面部磨损是不同的技术 face wear which is different technology
这对我来说非常准确 and that's been super accurate for me
这是一部iPhone iPhone iPhone I：7 that's an iPhone iPhone iPhone I : 7 the
直到推出才起作用 only up and up until the launch of
卡通动画师，我只是工作 cartoon animator for I've only worked
与iPhone 10配卡通 with the iPhone 10 with with cartoon
之前的动画师或CrazyTalk动画师 animator or CrazyTalk animator before
你了解iPhone技术 and you know the the iPhone technology
面部抓拍更先进 for facial captures is more advanced
它是我们的更多 it's it's it's a bit more we've
发展它多一点，但再次 developed it a bit more but again any
任何为iPhone开发的东西 anything that's developed for iPhone
iPhone将被整合到其中 iPhone is gonna be integrated into
它的卡通动画师只是一件事 cartoon animator for it's only a matter
我们的时间你知道得到了 of time of us you know getting the
工程能力和人力资源 engineering power and the manpower to to
合并，所以我的意思是网络摄像头 incorporate that so I mean the webcam
面部捕捉只会得到 the facial capture is only gonna get
从这里更好 better from here
但我认为iPhone 10已经奏效了 but I I think iPhone 10 is has worked
很好，我已经发送了一些表情符号 fine I've sent a few emojis to to
朋友和家人以及表情符号 friends and family and emojis whatever
你在iPhone 10上打电话给他们 you call them on the iPhone 10 and
相当不错的相对相同的结果 fairly good relatively the same results
正如你将要看到网络摄像头一样 as you're gonna see with the webcam on
我推荐的卡通动画师 cartoon animator for what I'd recommend
理想情况下，你想拥有你的 doing is ideally you want to have your
面对清楚，就像我要提起我的 face clear like I'm gonna bring up my
再次面对这里 face here again
所以我故意在这里做的就像我一样 so what I've purposely done here as I've
目的和故意面对一个窗口 purpose and purposely facing a window
好的，所以有自然阳光来了 okay so there's natural sunlight coming
进入这个创造的窗口 into this window which is creating like
这是我脸上的自然均匀照明 natural even lighting on my face this is
当你做的时候，这是一个非常好的提示 a very good tip for when you're doing
任何形式的面部动作捕捉你 any sort of facial motion capture you
不要太暗你不想要一个 don't want too dark you don't want a
从上面向你发出强烈的光芒 harsh light coming at you from above
想要尝试点亮你的脸上添加一个 want to try and light up your face add a
甚至你没有任何沉重的 very even you don't have any any heavy
你脸上的阴影好吧 shadows on your face okay
所以试着让你知道一些自然 so try to get some you know natural
照明将直接进入 lighting coming coming in directly at
如果你不能那样做你的脸 your face if you can't do that
另一种方法是创建put another way to do it is is to create put
就像一张纸在前面是一张巨大的纸 like a paper a big huge paper in front
你的脸上闪着光芒 of your face with with a light shining
在纸张背后，所以它有点扩散 behind the paper so it kind of diffuses
那光和均匀照在你的身上 that light and and shines evenly on your
面对但是说实话就是这样 face but yeah to be honest that's the
她面部运动的理想场景 ideal scenario for her for facial motion
抓住它以保持高阴影 captures it to keep dark shadows high
对比阴影图片和 contrast shadows out of the picture and
确保你的脸很好，是的 make sure your face is well lit and yeah
对于像我这样的人，我的眼睛是 for someone like myself my eyes are
虽然我已经有了相当深入的内容 fairly deeply in sets though I've had
我过去的那个问题 that problem in the past where I've had
从上面照射的光，但我的眼睛是 light shining from above but my eyes are
有点深入到我的脑海，所以我的眉毛 kind of deep into my head so my eyebrows
它像我的眼睛上的黑暗阴影 it casts like dark shadows on my eyes
并且我没有得到积极的真实我捕获所以 and I don't get active real I capture so
这是我能真正提供的一个提示 that's one tip I can really provide for
你们个人经验嗯 you guys from personal experience um
凯蒂罗尼的史密斯 Katie Ronnie's Smith's
好吧，是的罗尼，我可能会建议 okay yeah so Ronnie what I might suggest
正在努力愚弄 doing is trying to fool around the
再次分辨您的网络摄像头 resolution of your your webcam so again
决议就在这里，我的意思是这个 resolution right here and I mean this
就像超级不会超级一样 would be like super not gonna be super a
如果你可以尝试，理想地创建这个 create this one ideally if you can try
通常做高分辨率 to do the the high resolution generally
你会得到更顺畅的结果但是 you're gonna get smoother results but
再次，这取决于你的情况 again that's it depends on your scenario
好的嗯 okay um
朗达要求现场动作 Rhonda asks live motion will it work on
g2矢量演员它会驱使你 g2 vector actors it'll Drive them you
你能为它们制作动画，但它们不是 can you can animate them but they're not
我的意思是他们的头不会转 I mean their heads aren't gonna turn
这会有点尴尬 it's gonna be a little bit awkward for
不幸的是，g2矢量演员他们 the g2 vector actors unfortunately they
是你知道再次转动的 were on the again you know rotating from
像这样一边到另一边，你不会 side to side like this you're not gonna
得到你想要的结果 get the results that you wanna just just
小心，我的意思是你可以 be careful with that I mean you can
仍然像这样驾驶头部 still drive the head like like this for
例如，将面部特征旋转 example rotate it the facial features
但显然有一定的轮换 but there's certain rotations obviously
Lisa让我们在这里得到很多兴趣 Lisa let's get a lot of interest here
好的，所以珍妮问我是否有探测模式 okay so Jenny asks if I get probe mode
我可以稍后升级到PSD管道吗？ can I upgrade to the PSD pipeline later
当我得到Photoshop是的肯定可以 when I get Photoshop yeah definitely can
是的升级价格没问题 yeah no problem the upgrade price is
那些非常非常重要的折扣 very very significant discount for those
谁想要升级到管道 who want to upgrade to the pipeline
强烈推荐然后我不 highly recommended then again I don't
无论如何我真的为此付出了代价 really pay for it myself anyways from
如果你不拥有，从这里的悬崖 from cliff here if you don't own
Photoshop中 Photoshop
你怎么能编辑你的角色呢 how can you edit your characters does
编辑过的文件必须是PSD文件号 the edited file have to be a PSD file no
我是悬崖和这个问题的好问题 I'm so good question from cliff and this
我想为你提一件事 is one thing I wanted to mention for you
伙计们，如果你没有 guys here as well if you don't have the
管道版本您编辑的方式 pipeline version the way that you edited
我可以看到例如我想编辑 I can see for example I wanted to edit
这个角色的蓝色是一张脸 the the blue on this character is a face
比如蓝色背景我是什么 for example the blue background what I'm
要做的就是选择它可以选择它 gonna do is select it okay select it
从这里开始使用它 from here and just go ahead and use this
按钮此处启动外部图像编辑器 button here launch external image editor
现在如果你想添加不同的添加 now if you want to add add different
你想去的角色的特征 features to your character you wanna go
在这里你的层管理员和你 over here to your layer manager and you
我想按这个加Q好吧 want to press this plus Q okay this will
允许您添加图像到您的 allow you to add an image to your
字符 character
好吧，加糖果加我不确定 okay and with sweets add I'm not sure
这是猫可能是一些随机的宝洁他妈的 this is cat may be some random P&G
我桌面上的所有内容都可以 all that was on my desktop okay so get
再次回顾这里我只是添加了一个上限 recap here so again I just added a cap
关于PNG，我们可以调整大小来查看它 about PNG we can resize this to look it
非常适合我们的角色 fits pretty well in our character
实际上你就是这样的 actually you're just something like this
然后我们可能会认为它 and then we can probably be I think it
看起来好像就是这样 looks okay just like that
在那里你向后移动卡普兰或 there you go move it backwards Kaplan or
你是如何添加面部的角色 character that's how you add facial
你的角色和你的特征 features onto your character and you
我想把它附加到你知道的可能 want to attach it to uh you know maybe
你的脸，例如你的轮廓 your face for example but your contour
这是经理在这里上限，然后上去 that's manager here cap and just go up
这里附着在脸上 here to attach attached it to the face
好吧所以它已经附在了 okay so it's already attached to the
面对然后，是的，你会有 face and then and yeah you're gonna have
很有趣的尝试得到它 a lot of fun kind of trying to get that
无论如何进入位置，这就是你的方式 into position anyway so that's how you
如果要启动，可以添加内容 can add stuff if you want to launch see
例如，如果在Photoshop中的脸 if for example the face in the Photoshop
转到这里发布外部图像 go over here to launch external image
编辑知道它不一定是 editor know it doesn't have to be
Photoshop它可以是任何正确的看到 Photoshop it can be whatever right see
我们希望整个背部都是棕色的 we want the whole back gonna be brown
而是繁荣文件保存然后真空 instead boom file save and then vacuum
卡通动画师黑鸟现在好了 cartoon animator a blackbird now alright
你去吧 there you go
这很简单所以让我们回去吧 simple as that alright so let's go back
那些问题再次出现了问题 to the questions again had that that
功能我只是向你展示了悬崖 function I just showed you there cliff
不需要可以开始的Photoshop does not need a Photoshop that can begin
无论我发动什么 for whatever I'm launching to an
外部图像编辑器好吧罗尼问道 external image editor okay Ronnie asks
会不会有合并的动议 will there be a combined motion live
网络摄像头包，如果你想要两者 webcam package if you want for both
iclone和animator提出了一个很好的问题 iclone and animator move good question
如果你是学校或独立的 if you are a school or an independent
工作室你可以和我联系 studio you can contact me myself and I
可以提供一些教育定价 can provide some educational pricing for
对于多个许可证，好吧，如果你 that for multiple licenses okay if you
如果你正在寻找单身 are if you're looking for a single
许可你可以去我们的教育 license you can go to our education
网站教育或幻想平静 website education or illusion calm
通常结合软件 generally combining software from
不同的领域，如2d和3d领域 different areas like the 2d and 3d realm
例如，你可能真的拥有它 for example you might have it really
取决于我们的交易 depends on the on the deals we're
那个时候提供但是在这一点上 offering at that time but at this point
我真的不熟悉任何一个 I'm not really familiar with any
该组合的具体报价但是 specific offers for that combination but
你可以把它添加到卡片上看看 you can just add it to your card and see
如果有东西弹出你有时会知道 if something pops up you know sometimes
只是弹出一个奇怪的折扣 is weird discounts to just pop up out of
没有你知道的，是的 nowhere you know so yeah
好的，下一个会在这里 okay on to the next one here will there
没关系，丹尼尔问道 be okay that's the same one Daniel asks
多久，直到一辆汽车两个纳米叉 how long until a car two nanometer fork
并添加执行360的功能 and add the functionality to perform 360
身体变得像我想象的头部 body turns like the head well I imagine
这可能是下一个，但它不在 that's probably next but it's not in the
免疫功能丹尼尔，我可以给 immunity feature Daniel which I can give
你是一个答案，但不是在 you an answer on that but not in the
目前的管道现在可能是一个 current pipeline right now maybe a
卡通动画师五或者四 cartoon animator five or maybe four
点四点三四点 point four point three or four point
四个政策，所以我没有太多的 four policy so I don't have much of a
比约翰更好地回答自由 better answer to free than that john
麦当劳在这里提到亲和设计师 mcdonald mentions here affinity designer
是一个伟大的photoshop替代品，我 is a great photoshop alternative and i
没有亲自用太多的亲和力 haven't personally used much to affinity
设计师，但这是一个很好的选择 designer but this is a good alternative
因为我想要的人在这里 for for for people here as well i wanted
因为我已经三岁了 to bring that up because i've i've three
关于它的积极的事情 positive things about it as well
亲和设计师好吧，它是一个天使 affinity designer okay by a seraph it's
在上面少了一点点 a little bit less less on the on the
钱包然后我会扔的photoshop wallet then the photoshop I'll throw
这也进入聊天窗口 this into the chat window here as well
我的聊天窗口在哪里，是的 where is my chat window there it is yeah
已经有人问他们做了什么 and already so somebody asks they make a
纠结g3身体不幸不在此 tangle g3 body unfortunately not at this
时间我们没有选择a time we don't have the option for an a
g3身体的唐让我们等待g2 tang of g3 body let's wait for the g2
人物，我们会得到那些 characters and well we will get those
希望我们能把这些人聚集在一起 hopefully we'll get those together in
不久的将来好吗 the near future here okay
我不能问你有现成的吗？ I can't asks do you have ready-made
可供购买的字符 characters available for purchase in the
市场或卡塔纳动画师 marketplace or in cartina animator for
你在吨我可以得到一个推荐 ya at tons I can I got a recommend to
你是我的好朋友和Gary PI太棒了 you my good buddy and Gary PI fantastic
艺术家我可能最喜欢的 artist I probably finest all over the
地方，你知道甚至有他自己的喜欢 place and you know even has his own like
故事在这里，所以他的所有东西都喜欢 story here so all of his stuff like
例如，这些这些字符 these these characters for example
Bendis viking Bendis世纪还好 Bendis viking Bendis century okay like
这些人物让我惊叹不已 these characters amazing let me know
他们完全打击了我的想法 they're totally blows my mind that the
这个家伙用他做的东西 stuff that this guy does with his
字符必须是一个例子 characters must be an example of one one
在这里哎呀 here oops
链接去了别的地方我去了哪里 link went somewhere else where did I go
无论如何都要显示它的视频 show the video of it anyways so these
是加里的一些人物 are some of the the characters that Gary
馅饼提出了非常了不起 pie has come up with really amazing
他的设计非常有创意 stuff very creative with his designs and
角色扮演所以我会成为 the characters play so I'm going to be
仍然在附近是疯了 still be in the vicinity is using crazy
互联网现在如果互联网暴民 internet now if the internet mob
我坐着但确定为什么不是 I was sitting but sure why it's not
加载也许就是YouTube loading maybe it's is the YouTube
这些都是问题或其他问题 problem or something anyways these all
这些东西都是正确的 these things all these characters right
这绝对是惊人的 here absolutely amazing
我希望他们能弹出来，但他们不是 I wish they'd pop up but they're not um
不管你怎么做，以后再好吧 do that later alright anyways you'll
只是在这里搜索加里派这个人 just search Gary pie this guy right here
你会在比赛或者比赛中找到它 and you'll find it on the contest or the
市场利率强烈推荐那些 marketplace rates highly recommend those
我是这样的，所以任务我是插画家 I'm the case so tasks I'm an illustrator
画家有最好的创作方式 painter is there a best way to create
原始人物画在上面 original characters to paint over the
图层是创建的最佳方式 layers is the best way to create
原始人物画在上面 original characters to paint over the
在pasd模板中的层是的，是的，我 layers in the pasd template um yeah I
意味着你可以做那就是那个 mean you can do that that's what that's
这就是我过去做过的原因 what that's why I've done in the past
当我创建自定义角色时，我就是 when I've created custom characters I'm
不知道是什么 not sure what
例如某人我得到了他们的工作流程 for example someone I get their workflow
但通常是的，我的意思是你 is but generally yeah I mean you just
拿那些层并涂上它们 take those those layers and paint them
只是为了保持这种状态 over just to kind of keep the keep the
模板完好无损，所以你不必去 template intact so you don't have to go
一个接一个，这可能是一件好事 one by one that's probably a good good
在那里练习测试可能是为什么 practice there test that's probably why
我建议爱德华问是否有另一个 I recommend Edward asks is there another
发送给其他编辑的方式 way to send to another editors such as
亲和设计师是啊是的它是那种 affinity designer yeah yeah it's kind of
显示了一点点 showed show a little bit of that so
希望陷入爱德华那里 hopefully caught onto that there Edward
如何重新启动设计师 how to launch it to if a designer again
即使你有它也发射它 even if you launch it too if you have
你不需要的管道版本 the pipeline version you don't have to
有Photoshop你可以启动PSD have Photoshop you can launch the PSD to
- 如果你愿意，亲和力或GIMP是法律 - affinity or GIMP is law if you want
空中要求将可以使用 aerial asks will be possible to use
flash或animate来创建g3 360 flash or animate to create the g3 360
就像我们现在创建g1一样 characters just as we created the g1 now
不幸的是闪光我的意思是它没有 unfortunately flash I mean it hasn't
很长一段时间我们都来了 been updated in a long time we've come
从此转到Photoshop moved on from that to Photoshop at this
并且如您所知，行业合作伙伴 point and as you know industry partners
开发我们一直保持的新事物 develop new things we're always keeping
注意那些东西，但是 an eye out for that stuff but
不幸的是我们没有做过闪光 unfortunately flashes we haven't done
因为s是g1所以闪存很多 much in terms of flash since s is g1 so
抱歉让Ariel失望但是 sorry to disappoint you there Ariel but
是的，我们专注于Photoshop yeah we're to kind of focus on Photoshop
现在就角色创造而言 right now in terms of character creation
所以彼得问我是用刀还是那个 so Peter asks I'm using a knife and that
我可以使用你可以放置的亲和力吗？ can I use an affinity you can place the
Photoshop似乎很多 Photoshop yep it seems like a lot of
人们正在使用无限丹问你 people are using infinity dan asks you
创建基于变形的360面部角色 create a morph based 360 face character
不幸的是360个字符 the unfortunately the 360 characters
他们需要基于变形的精灵 they need to be sprite based the morph
基地不起作用 base will not work
但我的意思是更多的面孔 but I mean the more face that the
优点是你已经可以了 advantage is you can you can already
倾斜它越不会面对它 tilt it the more face it's not going to
可以接近360但是确实如此 be anywhere close to 360 but it does
功能有限，但我们是 have limited functionality but we are
你知道肯定会变成精灵 you know moving definitely into sprites
只因为更多的面孔是公正的 just because the more face is just
一种快速简便的方式 something that says quick and easy way
动画一幅画或类似的东西 to animate a painting or something like
狗屎鞋确保它BEC that shoes ensures it BEC
这就是掩盖面具的含义 that's what does mask what does a mask
持有人在Photoshop PSD文件中做 holder to do in the Photoshop PSD file
掩码文件夹用于保存 the mask folder is for holding the the
面具为你的角色 masks for your character
所以我之前给你看的面具 so the masks that I showed you earlier
就像你可以看到的图层管理器​​一样 like in the layer manager you can see
这些面具在这里很好 the mask these ones right here it's fine
一个没关系，例如这张脸 one that's okay so for example this face
一部分它只是一个扩展的阴影，如果 one part it's just an extended shadow if
你揭开它，它会延长一点点 you unmask it it's gonna extend a little
超越你的角色 bit beyond the board of your characters
面对好，就像那样 face okay just like that that's that's
对于那种功能正确 for that kind of functionality right
[音乐] [Music]
是的，所以Ariel Ariel在这里排放 yeah okay so Ariel Ariel emissions here
当我们使用Photoshop进行放大时 when we use Photoshop to the zoom in the
角色是我们没有的挑选奴隶 character is a pick slave we don't have
带来了问题向量是的我们是 brought that problem vectors yeah we're
非常清楚这一点，那就是它 very aware of that and that's something
我们正在努力解决这个问题 that we're working hard to fix for now
你必须解决这个问题 you have to work around that
不幸的是，做矢量化的东西 unfortunately to do to vectorize stuff
好的伊恩在这里问我发布了一个 okay Ian asks here from I posted a
YouTube视频卡通下的评论 comments under the YouTube video cartoon
动画教程g-33 CC头+ G到 animated tutorial g-33 CC head + G to
身体g 3v我从头开始是360个角色 body g 3v i was 360 character from head
从来没有，实际上我原来是 to toe yeah actually i was originally
要谈论将g3头部应用于 gonna talk about applying a g3 head to a
这个网络研讨会中的g管体，但我们是 g-tube body in this webinar but we're
仍然是最好的工作 still kind of working on the best
这样做的实践 practices for that so that that'll
可能是未来的教程和 possibly be a tutorial in the future and
将你的360头放到g2身上但是 getting your 360 head onto a g2 body but
我们仍然在努力做到最好 again we're still working on the best
为此而努力，这就是我能做到的 practice for that and that's all I can
现在看，我们正在努力 see right now well we're trying our best
为了得到这一切所以整理出来 to get that get that all sorted out so
查克要求有任何功能即将到来 Chuck asks so there any features coming
很快，你可以谈论不 soon that you can talk about not for
我知道卡通动画师 cartoon animator right now that I know
的 of
我，你可能知道我一直专注 i I've as you may know I've been focused
很多关于3D东西最近与 a lot on the 3d stuff recently with with
动画捕捉中的虚幻引擎 Unreal Engine in motion capture for your
人物直接进入视频游戏 characters directly into video game
发动机我可以整天谈论这件事 engines I can talk all day about that
更多的东西进入游戏设计 stuff some more into the game design
但就工业而言 industry but in terms of in terms of
卡通动画师我们刚推出它 cartoon animator for we just launched it
基本上我们仍然是静止的 basically so we're still we're still
只是努力你知道照顾 just working on you know taking care of
如果出现了一些小错误 some minor bugs that have popped up if
你们发现了任何错误 you guys have any bugs that you found
弹出请把它们放在论坛里吧 pop up please put those in the forums it
所以一个论坛宗教冷静到了 so a forum religion calm head over to
论坛，你知道发布那些 the forums and just you know post those
在bug报告中它确实对我们有所帮助 in the as bug reports it really helps us
很多，因为你知道你只能 out a lot because you know you can only
有这么多QA测试人员，但我们确实有 have so many QA testers but we do have
观众让你知道数百个 an audience so you know hundreds of
成千上万的人用卡通 thousands out there using cartoon
动画师，你们是最多的 animator and you guys are the most
有用的宝贵资源 valuable resource when it comes to
报告错误，所以是的，进入 reporting bugs so yeah get in there into
论坛，然后你知道扔我们 the forums and then you know throw us
所有你可以这么说的东西 all the stuff you you can okay so say
孤独的问我在哪里注册 lone asks where do I sign up for the
即将举行的卡通动画师网络研讨会 upcoming webinars on cartoon animator
即将举行的卡通网络研讨会 for upcoming webinars on cartoon
动画师 animator for
你基本上可以像搜索一样 you can just basically search like
宗教网络研讨会没有这个 religion webinars whoops no this one
就在这儿 right here
我将此链接放在聊天窗口中 I'll put this link in the chat window
为了你我们去 for you there we go
是的，那是你可以看看的地方 yeah that's where you can check out the
下个月即将举行的网络研讨会 upcoming webinars nothing next month for
据我所知，卡通动画师 cartoon animator for as far as I know we
有四个我们可以投入的四个图标 have two four icons we could throw in a
动画师形式可能但是保持 animator form possibly but yeah keep
继续检查该页面图 keep on checking up on that page graph
新的最新的和最新的 of the new newest and latest the newest
和最新的网络研讨会好，所以大卫问 and latest webinars okay so David asks
在这里你可以弹出和弹出GIMP here can you pop in and out of GIMP as
你在Photoshop做的是的你绝对是 you do in Photoshop yeah you definitely
这里可以有很多人问我 can a lot of people here asked me about
Photoshop的替代品，我知道 alternatives to Photoshop and I know
我们有人说哦，你们为什么 we've had people say oh why do you guys
出售你知道的Photoshop专注 sell the Photoshop focused you know
Photoshop吮吸金属，你知道我 Photoshop sucks metal blah you know I
同意这有点烦人 agree that it's kind of annoying
有时但这是行业 sometimes but it's it's the industry
现在的标准，这就是为什么我们只是 standard right now so that's why we just
通常使用，但你知道GIMP normally use that but you know GIMP
工作得很好，虽然我没有 works just fine and and although I don't
我有亲和力的经验 have experience with affinity I can
相信你们很多人都很漂亮 trust that a lot of you guys are pretty
聪明他们正在使用它，所以我假设它 smart they're using it so I assume it
这也是一个很好的计划 too it's it's a good program
好的，所以珍妮在这问你怎么样？ okay so Jenny asks here how would you
为肥胖的肚子增加弹跳效果 add a bounce effect for a fat tummy
弹跳你会使用它 bouncing you would use that using the
你使用变形函数来做到这一点 you do that using the deform function on
你的角色，如果你去这里 your character so if you go it up here
是的，那只大而邪恶的大鸟和背后 yeah the big big evil bird and behind
在这里留胡子，所以你使用像 behind beard here so you use stuff like
角色的2d动画编辑器 the 2d motion editor for your character
和不同的身体部位都可以 and different body parts can be can be
拉伸和变形，一切 stretched and morphed and everything
像那样我们没有很多时间 like that don't we have a lot of time
在这一点上，但是，是的 for that at this point here but yeah and
精灵也可以动画 sprites can be can be animated as well
这意味着喷出它 which means a spray-out it appear for
例如，你可以知道这一切 example you can you know just all this
东西以及是的我发现了 stuff as well yeah I found that
一个肚子只是一个问题 a tummy would just would be a matter of
只是移动某个身体部位 just kind of moving a certain body part
上下，你甚至可以做到这一点 up and down and you can even just do it
通过为角色添加配件 by adding an accessory to your character
我也没有时间进入 as well um I don't have time to get into
不幸的是，是的，也许你 that unfortunately but yeah so maybe you
之后可以私下与我联系 can contact me privately afterwards
珍妮和我可以告诉你 there Jenny and I can kind of show you
如何使腹部动画的绳索 the ropes on how to animate the belly
例如好吧所以我已经问过了 for example okay so I already asked that
来自Ariel的问题，你可以导入 question from Ariel there can you import
面对疯狂的谈话，你可以 faces from crazy talk yeah you can
从疯狂的谈话中导入头脑 import the heads from crazy talk let's
检查我的管道版本 review the pipeline version for that I
不相信你需要管道 don't believe you need the pipeline
版本，但你应该能够 version but you should be able to be
进口从疯狂的谈话中获得了一席之地 import receive a head up from crazy talk
并导入卡通纳米 and import into cartoon nanometer for
我在这里查克澄清它是一个 I'll Chuck here is clarifying it's a
称为亲和照片，有 called an affinity photo and there's
亲和设计师主要用于矢量 affinity designers mainly for vector
好的，谢谢你在那里鸣叫 alright thanks for chiming in there
Chuck亲和力照片给你们所有人 Chuck affinity photo for all you guys
更多的Photoshop替代品不是 more for a Photoshop alternative not a
figis设计师迷迭香会问那里 figis designer rosemary asks will there
更多g3 360个字符或新面孔 be more g3 360 characters or a new face
制造商，是的，我们肯定会带来 maker yeah we're definitely gonna bring
我们有3 360个字符 out more 3 360 characters we have we
有一个中国工人的童工厂 have a child factory of Chinese workers
致力于我们的rg3 360角色 working on our rg3 360 characters
他们像煎饼一样把它们抽出来 they're pumping them out like hotcakes
我当然是在开玩笑，但我们确实有 I'm kidding of course but we do have
一些努力工作的艺术家 some artists that are working hard to
制作更多内容包 make more more content packs all the
时间，你可以特别期待 time and you can expect especially
在你旁边，你可以期待一个 within this next to you you can expect a
很多g3 360内容包 lot of a lot more g3 360 content packs
定期回来参加比赛或 check back regularly to the contest or
你知道订阅我们的时事通讯 you know subscribe to our newsletter
我们总是让你知道如何鼓起勇气 we're always you know pumping up new
东西，你知道你会成为一个 stuff and you know you'd be you'd be a
小姐不想去看看隆达问道 miss not to to check it out Ronda asked
所以你打算保留g2字符和 so you plan to keep g2 characters and
那是你喜欢他们的特色 that features you that you like to them
g3嗯，你知道这就是事情 to g3 um you know here's the thing
那里有两个阵营 there's there's kind of two camps with
有些人就像哦，你知道 people some that are like oh you know
那些g2字符他们真棒你 those g2 characters they're awesome you
知道我用它们来做它们的一切 know I use them for everything they're
更灵活 more flexible and
那里有人说哦他们 and there's people there saying oh they
知道他们知道的GCB字符 know the GCB characters you know they're
光滑的空气移动它的光滑 the smooth the smooth air moving it's
不是那么生涩我只是你知道你会 not so jerky I'm just you know you'd be
更有创意的动画和 more creative with your animation and
我无法对此发表评论 stuff I can't really comment on this to
说实话，不幸的是Rhonda be honest right now unfortunately Rhonda
我无法向你详细说明何时或 I can't give you details as to when or
会发生什么事，但我们是 what's gonna happen with that but we are
我们总是试图改进然后 we are always trying to improve and then
360机身是有的东西 the the 360 body is something that has
一直在讨论很多时间 been in the discussion for a lot of time
所以我会这样做，我的意思是我们 as well so that would I did I mean we
一旦我们拥有360机身我们就不会 once we have the 360 body we wouldn't
不需要更换G 2 wouldn't need to replace the G 2
他们只是过时的角色但是 characters they just be obsolete but
那是在讨论苏珊娜贝克 that is in discussion so Suzanne Beck
我可以创建一个角色吗？ asks can I create a character and
角色创造者并使用它们 character creator and use them in
不幸的是卡通动画师没有 cartoon animator unfortunately not
那是我们没有那个3D推文 that's we don't have that 3d to tweet
管道，我们可以采取这些字符 pipeline we can take those characters
从3d到2d我的意思是你可以保存一个 from 3d into 2d I mean you can save an
角色的形象，并且装备起来 image of the character and and rig it up
在卡通动画师，但没有 in cartoon animator but there's no
不幸的是直接管道哦男人 direct pipeline unfortunately oh man
有人来了 somebody's coming
有人评论我的头发是的 somebody's commenting on my hair yes
不幸的是我的头发非常潮湿 unfortunately my hair it's very humid
我现在实际上在温哥华 I'm actually in Vancouver right now it's
在温哥华这里非常潮湿所以我的 very humid right here in Vancouver so my
在我的头发外面潮湿的方式得到一点 ways humid outside my hair gets a little
有点卷曲和古怪，所以道歉，如果是的话 bit curly and wacky so apologies if it's
你知道吗哦，我在这里 a you know oh where am I here
我们去点一点吧 there we go sort it out a little bit
是的对不起伙计们 yeah sorry guys
等待糟糕的一天好的爱德华 wait for the bad hair day okay Edward
问你能把头脑输出到疯狂的谈话中吗？ asks can you export heads to crazy talk
是的，你可以把头出口疯了 yeah you can export the heads to crazy
谈论疯狂的谈话和卡通 talk as well crazy talk and cartoon
动画师或PG谈话动画师3有一个 animator or PG talk animator 3 have a
管道来回你只需要 pipeline back and forth you just have to
将它们保存为CT头格式和我 save them to a CT head format and I
相信我应该相信我们需要的 believe I should I believe that we need
等一下卡通动画师 to wait a bit for cartoon animator for
与你疯狂的谈话兼容 to be compatible with crazy talk so you
可能需要等待下次更新 may need to wait for the next update on
疯狂的谈论下一个补丁为了 crazy talk the next patch in order for
他们在那里拍卡通动漫 them to take cartoon anime there for
但是360头不会 heads but the 360 heads will not be
不幸的是，此时兼容 compatible unfortunately at this time
只是常规的头脑变成疯狂的谈话 just the regular heads into crazy talk
好吧，加里在这里提到了一个 there all right Gary mentions here a
对photoshop来说是个不错的选择 good alternative to photoshop is
亲和力和剪辑工作室专业版 affinity and clip studio Pro all right
是的，这里有很多亲和粉丝 yep got a lot of affinity fans here in
这个网络研讨会我们应该开始亲和 this webinar we should start an affinity
在论坛中的粉丝俱乐部只是你的一种 fanclub in the forums just kind of you
我知道很多其他人都没事 know troll everybody else any okay so I
不会是它的一部分，因为我没有 wouldn't be part of it because I don't
你知道我需要局外人忘记 you know I need outsider anyways forget
丹尼尔问你可以补充吗？ about that Daniel asks can you add
随着运动到面部毛发 movement to the facial hair with the
维京人丹尼尔面部毛发将是 Vikings Daniel the facial hair would be
在你的角色脸上单独喷一下 a separate spray on your characters face
你必须手动编辑它 you'd have to manually edit that
不幸的是，这是唯一的事情 unfortunately the only thing that's
由设计所驱动的 driven by the devising where the
自动嘴唇同步是实际的嘴巴 automatic lip-sync is the actual mouth
所以任何面部毛发都需要变形 so any facial hair you need to morph it
除非你做了，否则在这一点上手动 manually at this point unless you made
他们面部毛发部分口喷 them facial hair part of the mouth spray
如果将来是他的一部分 if the future ther was part of the mouth
精灵然后它会自动变形 sprite then it would morph automatically
但更推荐面部毛发 but facial hair more recommended to have
它作为一个单独的分散在你的 it as a separate separate spread in your
人物面对好Jenny问好 characters face ok Jenny asks a good
这里的问题可以与爵士乐联系起来 question here can this link with jazz
在另一张图片之前给你布莱希 Bryce you before another graphic
程序导入我们没有的字符 programs import characters we don't have
为此直接管道 a direct pipeline for that yet
不幸的是珍妮，但我的意思是你可以 unfortunately Jenny but I mean you can
绝对出口你知道的精灵表 definitely export sprite sheets you know
用于我记得做教程 for use with I remember doing tutorials
我们之前在哪里导出精灵 earlier where we had we export sprite
你的卡通动画师的床单 sheets from cartoon animator of your
角色跑步或跳跃或 character running or or jumping or
类似的东西，并使用它们 something like that and use those in
游戏引擎，但没有直接管道 game engines but no direct pipeline it
除了图像序列 aside from aside from image sequences
这就是你的方式 which is the way that you would you
会创建那些精灵表 would create those sprite sheets
甚至是photoshop的另一种选择 even one more alternative to photoshop
格伦在这里提到Medibank不是 guys Glenn here mentions Medibank ain't
亲喜欢mehdi m EDI然后爆炸 pro like mehdi m EDI and then bang
Medibank不是很多相同的 Medibank ain't pro lots of the same
包括进出CA的功能 features including in and out of CA for
好的，所以我们有很多选择 all right so we got tons of alternatives
到photoshop开始革命的家伙我 to photoshop a start a revolution guys i
我认为我们必须打倒这个巨人 think we gotta bring down that giant
adobe好吧，好吧，其他一堆 adobe okay all right um bunch of other
评论在这里好，所以我得到了一个好的 comments here okay so i got a good
这是一位来自匿名与会者的问题 question here from an anonymous attendee
关于卡通动画师的使用 regarding the use of cartoon animator
现在商业上的角色吧 for characters commercially now when it
来到任何通过真实销售的东西 comes to anything that sold by real
你可以使用它 division you are able to use it
我们没有任何商业自由 commercially freely we don't have any
对那种唯一的限制 sort of restrictions on that the only
我们要求你做的就是信用 thing we ask you to do is to credit
真的j'en某个地方就在某个地方 really j'en somewhere is somewhere in
你的作品的学分 the credits of your of your production
希望你能知道联系方式 and hopefully you can you know contact
我们向您展示您的工作因为 us and show us your your work because
我们总是喜欢你了解市场 we're always loving to you know market
并且显然有新的艺术家 and feature new new artists obviously
特别是如果他们使用我们的产品 especially if they're using our products
你知道，但商业产品是 you know but yes commercial products are
很好，你可以采取萨曼莎或卷轴我 fine you can take Samantha or scroller I
不会使用下颌，但显而易见 wouldn't use jowl but for obvious
原因，但你可以先使用赞Pro reasons but you can use likes Pro first
数学或其他什么，你知道带他 math or whatever and you know bring him
你知道你的任何项目 into you know whatever project you're
使用和免版税我们不收取费用 using and royalty-free we don't charge
商业资料的特许权使用费 royalties on commercial stuff just to
问你知道你知道吗？ ask that you would you know you know
在你的制作中的某个地方归功于我们 credit us somewhere in your production
让我们知道所以我们可以使用它 and let us know so we can use this
营销材料就是这样的 marketing material and that's that's the
我们现在有的标准答案 standard answer that we have right now
好的，所以HK斧头正在谈论一个 okay so HK axe are talking heads at one
在一个项目中可能超过 in one project possible for more than
一个角色在技术上是一起的 one character together technically yes
你需要将网络摄像头分开 you would need to separate webcams um
是的，实际上我不认为这是 yeah actually I don't think it's
可能对，那么你可以 possible right well okay so you could
可能有一周时间并使用网络摄像头 there's maybe a week and use the webcam
在iPhone 10上分开两个 at an iPhone 10 for two separate
我刚才就是人物 characters together at once I'm just
像每台电脑一样思考 thinking like every computer only has
一个摄像头 one webcam
但我知道在iclone你可以用你 but I do know in iclone you can use you
可以为多个人做动作捕捉 can do motion capture for as many
你想要的角色真的只要 characters as you want really as long as
你的电脑可以支持它但是 your computer could support it but
卡通动画师我没试过 cartoon animator for I haven't tried
动画多个单个字符 animating more than a single character
[音乐] [Music]
是的，这是可能的，也许我必须 yeah it's it's possible maybe I have to
有两个孩子 have two kids
好吧这就像本月一样推出 okay this just launched like this month
这些C型夹子看起来像是在计算 and these c-clamps looking like figuring
事情，但是，我们碰巧谈了 things out but yeah we happen to talk
关于多个角色，但我 much about multiple characters but I
相信它是可能的，如果没有的话 believe it's possible and if not with
这个版本将是可能的 this version will be possible with
未来的另一个新补丁因为 another new patch in the future because
我们知道我们已经掌握了这项技术 we know we already have the technology
使用iPhone，这只是一个问题 with iPhones so it's only a matter of
融入卡通和这里 integrating into into cartoon and here
对于如此HQ抱歉我不能给你我们 for so HQ sorry like I can't give you us
回答时间表，但就是这样 answer on the timeline but it's it's
现在肯定是可能的，如果不是现在 definitely possible now or if not now in
不久的将来丹尼尔要求有一个 the near future Daniel asks there's a
真正的紧急和提供会员链接 real urgent and offer affiliate links
是的，我的意思是，如果你想谈谈 yeah I mean if you want to talk about
联盟的东西只是电子邮件营销 affiliate stuff just email marketing a
树幻觉通信他们照顾所有 tree illusion comm they take care of all
合伙人的询问 the partnership inquiries that's
我过去营销一种树幻觉平静 marketing a tree illusion calm I used to
也照顾好很多东西 take care of a lot of that stuff as well
他们是和他们说话的人 they're they're the guys to talk to yeah
好的，所以Gary也在这里提到了 okay so Gary mentions as well all here
加里飞行员，我正在展示的内容 Gary pilot who's content I was showing
之前你也可以使用他的内容 earlier you can also use his content
再次商业化它总是只是一个 commercially again it's always just a
关于联系的问题 matter of respect to to contact the
艺术家直接无论是谁做的 artist directly whoever's making it and
然后直接问他们你知道吗 then asked them you know directly can I
在商业广告中使用你的东西 use your stuff in a commercial
但是这里提到的加里你可以 but Gary as mentioned here that you can
继续用他所有的东西知道 go ahead and use all his stuff know
他现在在商业上，但又一次 where he is commercially now but again
你知道尝试并归功于他 you know try and credit him as well
始终是相互尊重的标志 always always a sign of mutual respect
我也是一个艺术家，不能相信每个人 I'm an artist too to credit eat each
其他信用到期的地方 other where credit is due
非常鼓励Ginni问 highly encouraged that Ginni asks gonna
使用Corel PaintShop Pro代替 use Corel PaintShop Pro instead of
Photoshop神圣抽烟了多少程序 Photoshop holy smokes how many programs
在那里反对它 are there out there that opposing it
这几天回到了我的那一天 these days back back in the day when I
在大学里它只是Photoshop was in college it was just Photoshop
是啊所以珍妮，你也可以使用畜栏 yeah so Jenny you can also use corral
只要它的运动那些油漆亲 paint pro as long as its sports those
格式PSD格式和诸如此类的东西 formats PSD formats and whatnot
你会发现他们已经准备好了 you should be find they're ready yeah
OLC要求可以使用复制和粘贴 OLC asks can use copy and paste the
我不是第二个角色的动作 motion to the second character I'm not
我确定我向你们展示了一个非常好的 sure if I showed you guys a very good
这里指出如何复制和粘贴 point here on how to copy and paste
我需要告诉你如何保存 notions I need to tell you how to save
头部，但动作与...不同 heads but motions are as different as
好吧，让我们复制一下这个动作吧 well let's let's copy this motion of
这个动议来自这个家伙嘿 this motion to from this dude hey
大家欢迎参加我们的网络研讨会 everyone welcome to our webinar I
现实与他的面部动画他们 reality with his facial animation they
让我们做这样的事情吧 let's do something like this let's just
像煎饼一样扔进去 throw in like a pancake wind
先生。小指是先生 well mr. pinky yes sir
煎饼好起来好吧，这会 pancakes coming right up okay this will
说这是我的自定义动议 say that was a custom motion that I
创建我按f3转到时间轴 created I press f3 go to the timeline
这里有一个收集剪辑轨道 there's a collect clip track right here
好吧现在他们收集了点击回来 okay now they collect clicked back
对不起，你可以点击并拖动我 excuse me you can click and drag and I
单击该轨道并右键单击 click in that track and go right click
并添加到导出面部动作 and just add to the export facial motion
或导出执行正常 or export perform okay
这是我的一部分的一部分 it's one part for that for one part I
忘了提我会这样做的 forgot to mention I was gonna do that
为了我的面部捕捉，但因为他是 for my facial capture but since he's
身体和面部我的出口表演 body and face my export perform perform
他的身体和脸部也有音频 his body and face and also has the audio
同样 as well
资源管理器面部动作将是 Explorer facial motion will just be the
从那时起，我想我们只需要面子 face which I guess we only need since
仅限愤怒的小鸟角色 with the Angry Bird characters only
面部运动所以让我们这样做 facial motion so let's just do that
将面部运动视觉测试输出到 export facial motion visual test onto
我们的桌面和 our desktop and
面部测试就在这里你 facial test right here you up on this
先生，先生 guy yes sir
煎饼再次好起来好吧 pancakes coming right up okay so again
你可以看到不坏，但很明显 you can see not bad but obviously when
他转向这个方向就像这样 he turns this direction like this is the
帽子保持向前，所以你需要 Hat staying forward so you would need to
你知道修改那个帽子来扭曲吗？ do you know modify that hat to twist a
一点点，但刺痛一个 little bit but to sting on sting one
相对于脸好吗所以是的 relative to the face okay so yeah that's
他是先生煎饼 he yes sir pancakes coming right up
所以你看到了新的馅饼动作 so you see and pie motions to new
Azam这是我认为这是 characters Azam this is I think this is
创纪录的这是最长的 the record-breaking this is longest
网络研讨会我们到目前为止 webinar we've had so far
只是你们是你们所做的 just you guys are what you're making a
现在是历史的一部分，这是我们的 part of history right now this is our
最长的网络研讨会一直不好，所以你做完了 longest webinar ever not okay so uh done
这是关于G G 360头的问题 this is question about G 360 heads in G
我想我们讨论了23个字符的购买 23 character buys I think we discussed
已经 that already
最后一个问题，托马斯这可能 last question finally Thomas this may
已被问过，但会在那里 have been asked earlier but will there
是这个网络研讨会的视频 be a video of this webinar available
后来我错过了大部分时间 later I missed most of it come on man
你得早点到这儿不只是开个玩笑 you gotta get here early no just kidding
是的，我们将有一个录音 yes we are we will have a recording of
我们现在正在录音 this we are recording right now so
我们可能会错过的任何事情 anything you may have missed we're gonna
再次发送电子邮件给你 be sending you an email and again with
另一个是电子邮件的来源 the what the email comes the other
调查我知道你知道调查调查但是 survey I know you know survey survey but
嘿，你可以获得10％的折扣 hey you get 10% discount from the
内容存储，这将是很多 content store and that'll be a lot of
开玩笑 fun
浏览中的访谈内容 browsing interviews content in the
内容商店了解你的内心 content store knowing in your heart you
无论你看到什么，都可以享受10％的折扣 get 10% off whatever you see but aside
从那个是的我认为关于包装 from that yeah I think that about wraps
在这个网络研讨会上，我们已经进入了一场 up this webinar we've gone in like an
小时候，这是我的错 hour over time par that was my fault
随着延迟移动到 with the delayed moving to the to the
面部动画部分，但是是的 facial animation part there but yeah
与愤怒的家禽一起结束吧 well end it off with with angry fowl and
巴雷特在这里 Barrett here
所以再次提出任何问题评论 so again any more questions comments
任何类似的东西都可以自由进入 anything like that feel free to get in
触摸这里给我发电子邮件 touch here an email me
开发人员Ellucian - 那不是我 developer Ellucian - That's not me
真的，kiya宗教comas ki真的 anymore kiya religion comas ki at really
dot-com也是我们的论坛有一堆 dot-com also our forums have a bunch of
喜欢真正有帮助的人有很多 like really helpful people who have lots
他们手上的时间我不回答 of time on their hands I don't answer
你有很多问题吗？ any questions you have a lot of really
熟练的人在那里检查那些 skilled people there check those out as
好吧，是的，我想我们只会签字 well and yeah I think we'll just sign
在那里非常感谢大家 off there so thanks so much everyone
对参加本次网络研讨会表示赞赏 appreciated for attending this webinar
如果我对任何人来说太快了 and again if I went too fast for anybody
我们在这里发送录音 here we're sending out a recording for
你要确保复习一下 you so make sure to review that
记录你自己的时间和任何 recording on your own time and any
问题只是发送我的方式，是的 questions just send my way and yeah well
在那里签名，以享受你的余下 sign off there so enjoy your the rest of
你的星期二 your Tuesday
我认为这是大多数星期二晚上 I think it's Tuesday evening for most
人们，我会在下一个见到你 people and I'll see you in the next
研讨会 webinar