1
00:00:01.08 --> 00:00:03.01
- Keep it simple.

2
00:00:03.01 --> 00:00:06.05
A simple drawing. One strong feature.

3
00:00:06.05 --> 00:00:10.07
The surprise is how
difficult simple is to do.

4
00:00:10.07 --> 00:00:14.01
If I gave you an assignment to make a logo

5
00:00:14.01 --> 00:00:16.09
for an organization that's involved in

6
00:00:16.09 --> 00:00:20.01
the exploration and study
of the natural world,

7
00:00:20.01 --> 00:00:22.07
that charts, what, climate change,

8
00:00:22.07 --> 00:00:26.06
that makes maps, that
publishes a monthly journal,

9
00:00:26.06 --> 00:00:29.01
what do you think you'd come up with?

10
00:00:29.01 --> 00:00:30.09
How about this?

11
00:00:30.09 --> 00:00:32.08
This is so simple.

12
00:00:32.08 --> 00:00:35.07
Can you even call it design?

13
00:00:35.07 --> 00:00:37.03
Absolutely.

14
00:00:37.03 --> 00:00:39.06
An entire global enterprise summed up

15
00:00:39.06 --> 00:00:41.02
in a yellow rectangle.

16
00:00:41.02 --> 00:00:43.05
How cool is that?

17
00:00:43.05 --> 00:00:47.00
To get one strong feature,
you'll need to edit

18
00:00:47.00 --> 00:00:48.09
because there will be a lot of things

19
00:00:48.09 --> 00:00:51.09
you want to say, and that
you'll want to picture.

20
00:00:51.09 --> 00:00:54.04
For example, Kalgen is a travel

21
00:00:54.04 --> 00:00:57.06
management consultancy that didn't edit.

22
00:00:57.06 --> 00:01:01.02
So they have their name,
ocean waves in there,

23
00:01:01.02 --> 00:01:03.04
a palm tree, their slogan,

24
00:01:03.04 --> 00:01:05.08
and the real thing they
want people to see is that

25
00:01:05.08 --> 00:01:10.00
green plus, which to them, suggests more.

26
00:01:10.00 --> 00:01:14.09
So to fix this, they focused
on the plus, and made this.

27
00:01:14.09 --> 00:01:17.07
This is very nice. It's a strong logo.

28
00:01:17.07 --> 00:01:20.04
It looks good. You get it right away.

29
00:01:20.04 --> 00:01:24.01
You remember it, and
it'll work everywhere.

30
00:01:24.01 --> 00:01:28.02
While we're here, note the
slogan is back on the page.

31
00:01:28.02 --> 00:01:32.01
It's at the bottom, but it's
not longer part of the logo.

32
00:01:32.01 --> 00:01:37.01
It's a marketing statement,
which is what it should be.

33
00:01:37.01 --> 00:01:41.02
When it comes drawing, which
is different from idea,

34
00:01:41.02 --> 00:01:45.03
the three key elements
are color, type and shape.

35
00:01:45.03 --> 00:01:47.04
If your logo is predominantly a color,

36
00:01:47.04 --> 00:01:51.07
and you use that color everywhere,
it becomes a strong identifier.

37
00:01:51.07 --> 00:01:53.05
We're really tuned to color.

38
00:01:53.05 --> 00:01:54.08
We see it instantly.

39
00:01:54.08 --> 00:01:57.00
The mustard jar on the store shelf.

40
00:01:57.00 --> 00:01:59.05
You see the yellow before
you read the label.

41
00:01:59.05 --> 00:02:01.04
T-Mobile does this.

42
00:02:01.04 --> 00:02:03.04
For the last few years, every time we see

43
00:02:03.04 --> 00:02:06.01
pink, we think of T-Mobile.

44
00:02:06.01 --> 00:02:07.09
This can be a workaround for you

45
00:02:07.09 --> 00:02:10.00
if you're unsure of your design skills,

46
00:02:10.00 --> 00:02:11.09
you might think about having color as your

47
00:02:11.09 --> 00:02:13.05
primary identifier.

48
00:02:13.05 --> 00:02:14.09
Like a sports team.

49
00:02:14.09 --> 00:02:16.01
Everything in the organization

50
00:02:16.01 --> 00:02:19.03
is going to be blue and gold.

51
00:02:19.03 --> 00:02:21.07
If you do this, stick
to one or two colors.

52
00:02:21.07 --> 00:02:24.03
Bold colors are better than pastels.

53
00:02:24.03 --> 00:02:26.08
And use them everywhere.

54
00:02:26.08 --> 00:02:30.06
Shape is almost as strong as color.

55
00:02:30.06 --> 00:02:33.02
Pause the video and
see if you can identify

56
00:02:33.02 --> 00:02:38.02
these logos just by
their colors and shapes.

57
00:02:38.02 --> 00:02:44.09
Did you get Subway, Lego and Domino's?

58
00:02:44.09 --> 00:02:48.07
The basic shapes are
circle, square, triangle.

59
00:02:48.07 --> 00:02:54.02
They can be physical shapes
or they can be phantom shapes.

60
00:02:54.02 --> 00:02:58.01
Let me take you through them.

61
00:02:58.01 --> 00:03:01.05
The most basic shape and
the strongest is the circle.

62
00:03:01.05 --> 00:03:04.09
The circle is unique.
It's an endless line.

63
00:03:04.09 --> 00:03:07.06
No sides. No corners.

64
00:03:07.06 --> 00:03:11.01
The center is equidistant to
every point on the perimeter.

65
00:03:11.01 --> 00:03:13.03
There's equal pressure all around.

66
00:03:13.03 --> 00:03:15.05
It's a natural focal
point, meaning it draws

67
00:03:15.05 --> 00:03:18.02
the eye in, and speaking of eye,

68
00:03:18.02 --> 00:03:20.03
the circle is the shape of the pupil,

69
00:03:20.03 --> 00:03:24.05
the window of the soul, and it's at rest.

70
00:03:24.05 --> 00:03:27.07
Many many famous logos

71
00:03:27.07 --> 00:03:33.05
are in the shape of a circle.

72
00:03:33.05 --> 00:03:36.09
Elongate the circle and you get an oval.

73
00:03:36.09 --> 00:03:39.08
The oval is somewhat ambiguous.

74
00:03:39.08 --> 00:03:42.03
It's still an endless
line, and still soft,

75
00:03:42.03 --> 00:03:44.01
but it's less focused.

76
00:03:44.01 --> 00:03:45.08
It's lost the strength that comes from

77
00:03:45.08 --> 00:03:47.09
that equidistance.

78
00:03:47.09 --> 00:03:51.01
Physical ovals are not
common in logo design,

79
00:03:51.01 --> 00:03:54.08
although they do make good badges.

80
00:03:54.08 --> 00:03:56.07
Carmarkers like them.

81
00:03:56.07 --> 00:03:58.04
Pharmaceuticals like them.

82
00:03:58.04 --> 00:04:00.02
An oval is pill-shaped.

83
00:04:00.02 --> 00:04:04.08
Pfizer tilted their oval,
although not the name,

84
00:04:04.08 --> 00:04:09.01
and this gave it a shot of energy.

85
00:04:09.01 --> 00:04:11.09
Related to the oval is the arch.

86
00:04:11.09 --> 00:04:14.01
a graphical arch will often be made

87
00:04:14.01 --> 00:04:16.06
with converging lines like you see here,

88
00:04:16.06 --> 00:04:18.06
meaning a line that's thick on one end,

89
00:04:18.06 --> 00:04:19.09
and thin on the other.

90
00:04:19.09 --> 00:04:22.01
Arches are hard to work with.

91
00:04:22.01 --> 00:04:23.05
What you don't want to do is add an arch

92
00:04:23.05 --> 00:04:26.03
to a dull logo just to
give it some movement.

93
00:04:26.03 --> 00:04:29.03
That's a gratuitous use.

94
00:04:29.03 --> 00:04:32.02
An arch is its own thing.

95
00:04:32.02 --> 00:04:33.07
This is a beautiful example

96
00:04:33.07 --> 00:04:35.09
by designer Carolina Villamizar

97
00:04:35.09 --> 00:04:40.03
for the arches portray
a railroad terminal.

98
00:04:40.03 --> 00:04:44.02
Type in an arch is very
effective and popular.

99
00:04:44.02 --> 00:04:46.06
It's like the banner over the door.

100
00:04:46.06 --> 00:04:49.05
The announcement. The herald.

101
00:04:49.05 --> 00:04:54.00
A little bigger than life.

102
00:04:54.00 --> 00:04:57.04
After the circle, the most
common shape is the square.

103
00:04:57.04 --> 00:05:00.02
A square has some very
interesting properties.

104
00:05:00.02 --> 00:05:04.06
Four straight equal sides,
four equidistant corners.

105
00:05:04.06 --> 00:05:08.05
A center. It's also a shape
that does not occur in nature.

106
00:05:08.05 --> 00:05:11.04
It has a stable quality to it.

107
00:05:11.04 --> 00:05:13.00
It's on the ground.

108
00:05:13.00 --> 00:05:14.06
It's planted.

109
00:05:14.06 --> 00:05:17.01
Because it has no natural counterpart,

110
00:05:17.01 --> 00:05:19.06
it suggests the built-in environment.

111
00:05:19.06 --> 00:05:22.00
It's geometric. It's man-made.

112
00:05:22.00 --> 00:05:24.06
It looks like a structure.

113
00:05:24.06 --> 00:05:27.01
It's symmetrical, and it has something

114
00:05:27.01 --> 00:05:28.05
you may have never noticed, and that's

115
00:05:28.05 --> 00:05:31.08
four outward pointing
arrows at the corners.

116
00:05:31.08 --> 00:05:34.09
So because our eyes follow lines,

117
00:05:34.09 --> 00:05:38.03
a square moves our eyes horizontally

118
00:05:38.03 --> 00:05:42.00
and vertically and diagonally outward

119
00:05:42.00 --> 00:05:44.00
while at the same time presenting a center

120
00:05:44.00 --> 00:05:46.02
that tends to draw our eye inward.

121
00:05:46.02 --> 00:05:50.02
So it's a lot more
complicated than a circle.

122
00:05:50.02 --> 00:05:52.04
A square is suitable for
things that want to convey

123
00:05:52.04 --> 00:05:58.00
precision or look built and purposeful.

124
00:05:58.00 --> 00:06:01.03
The edginess can be eliminated
by rounding the corners.

125
00:06:01.03 --> 00:06:03.01
Now the arrows are gone.

126
00:06:03.01 --> 00:06:04.08
Round them more, and you get a hybrid

127
00:06:04.08 --> 00:06:06.06
between a square and a circle.

128
00:06:06.06 --> 00:06:08.05
Very soft. Kind of neutral.

129
00:06:08.05 --> 00:06:10.07
Not very masculine. Not really feminine.

130
00:06:10.07 --> 00:06:13.00
Great for children's things, all of which

131
00:06:13.00 --> 00:06:17.05
are characterized by round shapes.

132
00:06:17.05 --> 00:06:20.02
Skew the square and you get speed.

133
00:06:20.02 --> 00:06:23.04
Elongate it and you get more speed.

134
00:06:23.04 --> 00:06:25.05
This is the natural
shape for things wanting

135
00:06:25.05 --> 00:06:30.06
to convey, well, speed, activity, energy,

136
00:06:30.06 --> 00:06:35.06
urgency, and so on.

137
00:06:35.06 --> 00:06:38.08
Turn the square 45 degrees
and you get a diamond.

138
00:06:38.08 --> 00:06:42.02
This, too, is a simple shape,
but you don't see it often.

139
00:06:42.02 --> 00:06:45.05
I'm guessing because it doesn't
give you much working space

140
00:06:45.05 --> 00:06:48.00
and also because it's an unstable form.

141
00:06:48.00 --> 00:06:49.02
It's perched on a point.

142
00:06:49.02 --> 00:06:53.04
There's nothing level. In
real life, it would fall over.

143
00:06:53.04 --> 00:06:55.09
We tend to like things a
little more settled, unless

144
00:06:55.09 --> 00:06:58.09
a little off-balanced and
edgy is the effect you need.

145
00:06:58.09 --> 00:07:03.00
Great for the X Games.

146
00:07:03.00 --> 00:07:05.04
Round corners will soften
the diamond like they

147
00:07:05.04 --> 00:07:08.05
did with the square, and
that changes it a lot.

148
00:07:08.05 --> 00:07:10.00
This is a more inviting shape.

149
00:07:10.00 --> 00:07:11.03
There's more room to work.

150
00:07:11.03 --> 00:07:17.01
No arrows. It'll make a nice label.

151
00:07:17.01 --> 00:07:19.07
Related to the diamond is the triangle.

152
00:07:19.07 --> 00:07:22.08
We often see phantom triangles, but not

153
00:07:22.08 --> 00:07:25.00
many physical ones.

154
00:07:25.00 --> 00:07:26.08
A pyramid like you see here is a very

155
00:07:26.08 --> 00:07:29.06
stable geometric shape in real life,

156
00:07:29.06 --> 00:07:33.05
but in design, the top feels very weak,

157
00:07:33.05 --> 00:07:36.03
like there's nothing here,
and room for nothing.

158
00:07:36.03 --> 00:07:40.01
And it creates a very strong
upward pointing arrow.

159
00:07:40.01 --> 00:07:43.07
So it has three conflicting
characteristics.

160
00:07:43.07 --> 00:07:46.04
The base makes it stable.

161
00:07:46.04 --> 00:07:48.06
The angles make it edgy, and therefore,

162
00:07:48.06 --> 00:07:52.02
energetic, but then it just
tapers off into nothing.

163
00:07:52.02 --> 00:07:55.04
Reebok uses a triangle
which suits a high-energy

164
00:07:55.04 --> 00:07:57.07
product like athleticwear,
but I'm surprised

165
00:07:57.07 --> 00:08:00.03
by how conservative they are with it.

166
00:08:00.03 --> 00:08:03.02
Delta Airlines uses a
triangle too, and of course,

167
00:08:03.02 --> 00:08:05.00
it makes sense for them, given their name.

168
00:08:05.00 --> 00:08:07.04
But even here, it's not
the dominant element.

169
00:08:07.04 --> 00:08:10.00
It justs snugs into the line of type.

170
00:08:10.00 --> 00:08:13.00
Even on the tail of the
plane, where it's huge,

171
00:08:13.00 --> 00:08:17.01
it's in low-contrast colors,
it's angled, it's cropped.

172
00:08:17.01 --> 00:08:20.02
So it really loses that
sense of a pyramid.

173
00:08:20.02 --> 00:08:22.05
Very low-key.

174
00:08:22.05 --> 00:08:25.01
The most successful
triangle logo I'm aware of

175
00:08:25.01 --> 00:08:28.07
is this one, which you'll
recognize as Nabisco.

176
00:08:28.07 --> 00:08:31.04
But even here, it registers
less as a triangle,

177
00:08:31.04 --> 00:08:37.00
but more as a box corner,
which is how it's used.

178
00:08:37.00 --> 00:08:39.09
A variation of the triangle is the shield.

179
00:08:39.09 --> 00:08:43.07
This is a great shape mainly
because of its associations.

180
00:08:43.07 --> 00:08:46.07
The shield has ancient roots in combat,

181
00:08:46.07 --> 00:08:52.06
in heraldry, in royalty,
as a family crest.

182
00:08:52.06 --> 00:08:56.09
A variation of the three-point
shield is the two-point one.

183
00:08:56.09 --> 00:08:59.03
Anytime you want to tap into tradition,

184
00:08:59.03 --> 00:09:02.00
into a sense of establishment, patronage,

185
00:09:02.00 --> 00:09:06.03
royalty, a crest shape
is the one you want.

186
00:09:06.03 --> 00:09:11.02
It's great for badges,
groups, clubs, all that.

187
00:09:11.02 --> 00:09:14.07
Those are the basic shapes.

188
00:09:14.07 --> 00:09:15.08
I mentioned phantoms.

189
00:09:15.08 --> 00:09:17.06
Shapes aren't always literal.

190
00:09:17.06 --> 00:09:20.03
They're more often phantoms.

191
00:09:20.03 --> 00:09:23.09
This handsome acronym
is a phantom triangle,

192
00:09:23.09 --> 00:09:27.05
and the arrow, which looks triangular,

193
00:09:27.05 --> 00:09:31.03
is actually built in a circle.

194
00:09:31.03 --> 00:09:33.02
So the takeaway here.

195
00:09:33.02 --> 00:09:35.06
There are three reasons to think shape.

196
00:09:35.06 --> 00:09:38.02
One is that our eyes
are tuned into shapes.

197
00:09:38.02 --> 00:09:40.04
We recognize them quickly.

198
00:09:40.04 --> 00:09:43.05
Two is that shape is an
organizing force for you.

199
00:09:43.05 --> 00:09:44.09
It'll help you keep your graphics

200
00:09:44.09 --> 00:09:48.04
focused in one spot, and not sprawl.

201
00:09:48.04 --> 00:09:51.04
You don't want oddball
shapes like an L-shaped logo.

202
00:09:51.04 --> 00:09:54.02
And three, shape is a visual force

203
00:09:54.02 --> 00:09:57.08
that can convey meaning and association.


