[Music]
all right so now you've heard that let's
get started replicating it the first
thing you want to do is open up a
seventh one and from the download pack
in the description if you haven't got
that download it now go to menu inside
sylenth1 click load preset and find the
folder in which the presets are so the
download will have multiple tutorial
files and then you want to go into the
folder which says Jarno marshmallow
presets there's five presets in there
and the first one you want to open up is
stab base which is your basic stab base
and let's set up our base notes so the
weight I've got it up is from C as our
first note and we're going to go all the
way across so we've got one two eighth
notes from that first bar let me go down
to G then up to a and then last four
notes so a G a B like so
[Music]
pretty straightforward next thing you
want to do is insert another sylenth1 so
we'll go ahead and pop another one in
there and this is the one you want to
load up for the sub-base so again menu
load preset and in that folder you want
to be finding a sub base bring that up
and then we're going to click on this
bit here so it's highlighted I'm gonna
copy that and we're going to paste it
into the next channel below and if we
just turn this top one here off so that
we're only going to hear this one
playing it sounds like this
that's your sub-base if you're having a
little bit of problem with the notes
lengths on this one just go ahead and
click on here to open up if else to do
and if you want to quickly snap to a
certain viewpoint hold down the shift
button shift one will bring you out
quite far shift two is my most
comfortable position and chef 3 is
further ends so we want to go shift 2 to
bring us to this zoom level and you want
to go control 8 open up everything and
what we want to do is if your notes are
flush like this we want to bring them
back so there's a little bit of get in
between that means that the sub-base is
a little slight pause before the next
one hits and it doesn't sound like a
long flowy note so the difference is if
we have this all the way through we get
which we don't want if we bring it back
we get
pretty straightforward okay next we want
to do is insert another sylenth1 and in
this one we're going to load up a press
it again except we're going to choose
midbass now for midbass we are doing be
something very similar to what we have
above except we're going to have solid
notes so we're going to go all the way
across for C G a all the way through and
then of course we're going to want to do
our follow no to the last four so all
together
[Music]
so there's a little bit of a gap there
it's bringing it together so that's
flush cool if you want to know how i how
i managing to do small increments
instead of its sniffing like so when
you're dragging just hit the alt button
and then it'll go on small increments
from there okay so the next we want to
do is link these two individual channels
so the first one we're going to put in
we're going to bring up our mixer I've
actually got my mixer on my other screen
so let me bring that back through let's
just make this one fill the area so
we'll go to say channel 10 so what we
want to do is make sure that we
highlight the right thing so for each of
these is a green slot on the left hand
side you can hold down shift and
highlight multiple ones at a time and we
need we want to link in each of these
individually so make sure that one of
them is highlighted so the first one
here go to your mixer Channel let's go
to insert 10 for now press ctrl button
and then L and that'll link that one in
what you want to do next is go back to
your patterns select the one just below
so it's only one highlight it go back to
the main Channel next one and see Livan
press control hold ctrl and press l
little link the next one and then repeat
for the third one as well so that we've
got them all in there so now if we play
it back we've got all sounds coming
through on three different channels so
if we right-click on one of these green
notches here it'll solo each other
[Music]
so what we want to do first before we
move on to anything else is get each of
these sounds in the right area in
regards to stereo dynamics so one of the
most important things about filling out
your sounds so with a sub bass we want
to in this case with marshmallow Star
Trek we want to actually widen our sub
bass that's nice and wide and then keep
our stab base in the middle so that's in
the central front and then our mid bass
stereo as well so we'll start with our
first sound which we're going to keep in
the middle and there's a couple basic
things that we want to do with this stab
bass and we just want to add ourselves
first a parametric eq2
and we're just going to go to option one
we're gonna go to option one right click
on option one right here go order and
then steep eighth level create a like
shelf like so and pull it right down to
the corner here because we just want to
take off a little bit of this low end on
that stab bass not a lot just a tiny bit
and then the same on the top end steep
eighth and drag the top in down so I'm
gonna pull this back a little bit hear
what it's doing there you see
[Music]
pull it out a little bit further and
then we're just going to push our five
attorney and a four before after a
little bit more mid push on that one
which is nice
that's not basically we're going to do
for that plus one extra thing we're
going to add a limiter on it the reason
why we're going to do that is just
because we want to chop the tops of all
of our sounds to lure a general a panel
volume at the end this is a small thing
which helps you get a louder mix at the
end so as this note is playing just
bring this green line which is your seal
to just hit the tips of these you see
she asked and the tips of these so
you'll see that when it's hitting the
notes this is what it's chopping off the
top and it's only just lightly doing it
well there does is it creates a nice
flat top on our readings for a DB and
then actually drops it down a little bit
that actually lowering the volume next
thing across we're going to go to our
sub bass first thing we want to open up
here is again at pH EQ 2 and we're gonna
start with these same options we're just
going to shove this all the way off and
the same with the top right cool and
then from there so I'm gonna bring the
two all the way to the left and we're
just going to pick this up a little bit
I'm gonna grab a three I'm gonna boost
that as well so we've got a nice bring
us to down a little bit so got a nice
little flat hump at the rear enemy I
pushed us for a little bit here so make
sure that yours looks roughly like mine
this is not an exact science it's just
gotta look similar so something along
the lines of bet next thing you want to
do is open up yourselves a stereo shaper
so these plugins you will have yourself
these aren't downloaded ones stereo eyes
2 is always a good option to start to
see where your bass sounds like just be
right in the left hand right hand side
your ears but I think we might try
number 3
stereos 3 as a preset and it'll steer
everything out and let's just drop the
volume down to maybe 15 decibels in
there reading here so together with the
step base now I'm gonna bring the sub
bass down a little bit and the mix cool
and now I need to go to our mid bass oh
sorry before we do that let's make sure
we do the limiter on our sub bass here
as well so we've got that coming through
and we're just going to chop the tops
off via over
cool and it's been until midbass I'm
gonna lower that volume first thing
because it's final loud piece so this is
one thing with marshmallow that you
might not hear with his mixes if it
doesn't have it it you feel like it's
missing something so it's a really
distorted mid bass so we're going to do
with this is also stereo it but first
things first we're going to bring up our
parametric eq2 and we're going to do the
same thing so we're going to chop off
both ends just like so and we're going
to get rid of that low-end completely so
one's going to go all the way up to
about 2000 sorry 250 Hertz and - is it
about 100 Hertz and all the way flat and
from here we can push us 6 up a tiny bit
and around 5000 Hertz so looks roughly
like that next thing we want to do is
open up a stereo shaper and go to
mysterious 3 so by getting these presets
it's just the corner piece preset zeroes
3 and we'll get it quite wide but I
think with this we're going to go
stereos - it pushes it even further
stereo and that's good with a sub bass
and then together with the stare base as
well now we're just gonna lower in the
mix there midbass it with it okay next
thing we want to do is add in our leads
so for that I've also got them running
off sylenth at least two of the layers
we do so let's insert that and when that
comes up we're going to load again load
preset and we're gonna find lead synth
one bring that in and that should be
loaded up now so that's our first lead
and the lead I came up with
alright so finally got ups this is the
little thing that I've come up with cool
now we're going to insert another solid
one and again we're gonna load up
ourselves another preset and lead some -
okay so then we're going to do is copy
and paste that in and we'll get take
these but other bases away so one two
three so we're just hearing our leads so
we want to make sure you wanna bring
this up an octave so we able to bring
that up so we can do is with the control
hold down control we have the up button
push it up an octave together with the
basis
[Music]
so now we're just running dry with the
vocal with the vocals so with the lead
so what we want to do is link to a
channel like we did before so highlight
that option go to the mixer channel link
it in go back the next one link it and
also and we're going to run solo on
these so that we had this one
individually the first thing I want to
add is first I always use an EQ - so I
EQ every sound that I get steep eighth
and obviously with lead you don't need
the lines so you can cut that right now
do the same with the high end as well
and now we're just gonna push our tops a
little bit more high end on that next we
want to do is add some delay so freely
delay - and just follow what I'm doing
here so first thing that first we're
gonna bring that volume down to this
just a second notch here so it's one
that's its second notch and do the same
with our feedback we'll go just the same
thing now and offset time we're going to
bring all the way up to two hundred and
seven point seven milliseconds roughly
pretty as close as you can get to that
so if you've got like 202 or 213 you'll
be sweet something around there so then
we play that back just gonna cut the top
a little bit gonna cut again the next
thing we want to add in is a reverb - so
free of reverb to bring that up and
again you follow what I'm doing here
that low cut we're going to cut up to
500 Hertz our damp we're going to bring
up to seven kilohertz height sorry a
high cut up to seven kilohertz as well
and these readings are up in the corner
here in case you're wondering at decay
we're going to bring two two seconds for
now and our Whitley we're going to bring
down to 30% and then our stereo
separation we're going to bring that to
for now let's start with 6.75 percent
we'll start
[Music]
okay
and we basically want to repeat the same
process for the next slots or one of the
things you can do is for the X channel
for the same lead so what we do is we go
into the one we just made
we've right-click on the channel that is
in we go file and we go save mixture
straight track state s I'm going to save
it as marsh mallow lead and say that in
there so it'll save these three sittings
and here I'm going to go to the next
channel we're going to right-click on it
file and then we're gonna click on open
mixer check state and it should really
be highlighted there so all you need to
do if you've just saved it from before
it's just hit enter if not you'll have
to search for it in here find much
better lead like so and then you can
click open or just hit enter once it's
in the thing and that will load these
things things up so now if we hear the
other one back it if it were off this is
what it'll sound like because we have
the fix already on it this is what we
get you'll bring that volume down let's
go back to the first one and add a
limiter cuz I forgot to do that
previously so we'll play that sound and
it'll come through on our limiter same
thing with the chop just the tips and
that will flatten out a DB reading and
we want to do the same for other sound
as well each n is different but you
don't want to be reaching their bottom
bottom tips you just want to be chopping
off the top ones a wee bit and so I'm
just can quite a little bit off that one
but pretty much touching on top of that
one it's all together at our bases
Becker
[Music]
okay so that's what we've got all
together so if we go into our pattern
what we do is we'll place in our first
two well first for it Fortin loss so the
first eight bars will be set up and what
want to do is make sure that our tempo
is right so for the project that I've
got I want to have it sitting on one
forty two now you want to go to where
the files are with the marshmallow
tutorial files so in the download you'll
find it if you can't find it you just
find it in your Explorer and then just
drag and drop into FL Studio or you can
go into options file settings and then
click on one of these file folders
search for the folder in your system and
then once you've got that folder click
OK and you'll save it in there and
you'll find out on your left here like I
have so if I click on here and they go
to Yanam marshmallow tutorial files I
have all my files in here so what you
want to do is grab the marshmallow
tutorial vocal which you have there and
drop it in and I'm going to do a
separate tutorial on how to do this
along with the sound design of the
sounds of the heaven this tutorial just
cuz that takes a little bit longer so
this is what this sounds like the stem
which is a nice way which is actually my
voice which has been pitched and
modified so that's what you get and a
whole bunch of fix and things on there
as well so again with any sound that you
bring in we're going to link it to a
channel but because it's different than
a lead or one of our programs I'm going
to shift it quite far to the right I
want to really highlight everything so
I'll just highlight one with a right
click and then again to unhighlight
everything so together we already have
but obviously we're going to need kicks
and claps and things like that so let's
start with our crash we also put on top
so that's quite simple with drag and
drop that in but we'll also add that to
mixer channels as well and we're just
going to bring our volume of our vocal
down a little bit and same with that
crash a wee bit too but we're going to
do with that crash that we've just
brought in we're going to EQ that as
well just quickly before we move on so
just the same process we're going to
probably end up needing to cut the lows
a wee bit because of the type of sound
it is and we're going to push our highs
up a little bit so this is roughly what
we're looking at and I also want to
steer this as well because I want it to
fill different spectrums of my sounds so
I'm gonna bring up a fruity stereo
shaper and we're also gonna do stairs
three cool pretty easy now the next
thing we want to do is add in a kick so
I want to make a separate channel for a
kick so what you want to do is either
click plus here for another channel you
can just name a pattern - or cake or
whatever you prefer
and inside again our marshmallow
tutorial files you will find the kick
which is in here so we're going to drag
and drop drag and drop that onto our
sampler one as those in here or you can
just underneath something else you can
drop it in there as well it's up to you
alrighty so what we do again is
highlight this section here and we're
going to go to insert one and they're
done so now our kicks coming up in a
radio here so we're gonna do a
compression on this one usually I'll use
camel crusher for a slight coat slight
crunch on my kicks it's really subtle
but well for the tutorial we'll use
blood overdrive as a compressor slash
distortion and we're going to give it a
little bit of preamp punch
you'll see you'll hear it once the
starts to distort it's quite loud so I'm
going to bring that down so go to where
it distorts and then bring it back so
I'm going to go to that yeah cool and
then we're going to go and add a
parametric eq2 and again we're going to
do the same things
steep 8 here steep Bader this side but
the kick here we're going to give it a
bit more low-end punch just going to
bring that blood overdrive back to about
0.40 and then to EQ 2 we're gonna chop
the tops up a little bit just a little
bit of the front before after but what
we also want to do now is go back to our
sound so open up the sample here and
you'll get this shade so this is what
your sample actually looks like in this
frequency so if we use this out knob we
can actually shorten the kick so forth
so I want a quite a short punchy kick
that has got some serious punch but it
doesn't explode like a big kick that
does like it's a nice tight kick which
is what we want especially with a much
more marshmallow track like this just
going to rearrange this a little bit so
we'll put our vocal on top and then
we'll put our sample isn't it a sample
further down and our patterns in here so
for our kicks we've got one of the
things you'll notice is you'll have your
sub notes which are these here I pasted
that in and we play it back your kick
will have a slight tonal pitch because
you can hear and if I go up the octave
see how it does actually have a little
bit of time so we want to match our
kicks to the bass that there's no
frequency imbalance of awkward wobble
which you hear often with a lot of even
professional producers but sometimes
it's impossible to keep a nice punchy
kick by pitching the kicks so we're
going to give it a go
and see how far we get so I think for
our first note just out here I'm going
to do triplets and then we're going down
to let's see we've got 1 2 3 4 5 notes
down so go down to here
[Music]
and then we'll go up to see for our last
notes and we've got another double
[Music]
you've got nice basic headphones you'll
hear that the kicks are rolling clean
with each of them if I play it on a
different part of the notes you can hear
if you just play this back you'll hear
how the kick will mess with the sub bass
so if I bring the kick out more it's
more obvious
oh sorry
[Music]
if you can hear that little awkward low
imbalance but if I bring it up it's
better
so that's how you keep it clean and what
we can do after that is then get rid of
our sub base in that folder and we'll
live with their kicks and we can paste
that in but if we play this back you'll
hear the kick is not quite as prominent
as we'd want so what we want to do is
create a balance adjustment as our
sidechain so a lot of people might use
say you've got kick start and things
like that but it's the reason why I like
to use fruity balances gives you
infinite abilities to adjust your
sidechain so it's perfect so you can
literally make it exactly how you want
the sense to sound like what you want to
do first is highlight one bar length
sorry one beat length which would be
just the same as that sort of spacing
we're looking at and then you go to each
of the channels and we add an a fruity
balance so we go Fredy balance and for
the first one that loads up you want to
right click on the volume go create
automation clip and then for the next
ones we want to go to the one just to
the right of it add a balance as well
here when that one comes up the only
thing I'm going to do is right click on
the volume and then go link to
controller I'm going to go the internal
controller section I'm going to find
which we just made which is the balance
okay
and when that's in there we click accept
but make sure that the remove conflicts
thing is not hard if that's highlighted
turn that off you want that off click
accept
close that and then keep going the way
that we were so another balance on the
next one
and that loads up right click link to
controller internal control off balance
except making sure that that
highlighters turn off and then we go
again balance link cool next one
balance right click link into the
controller cards accept done okay so now
what bet basically means there's that
this balance is now controlling the
volume for those five channels not just
the one that we credited on first thing
you want to do here is grab this first
notch and go all the way flat next you
want to create another point here and
you just do that by pressing the right
right clicking in your place one and
drag it down to the bottom then you want
to grab it with the mouse hold down and
then press alt and that will give you
the freedom to move it wherever you want
and we just want to in between these two
so that when the kick hits initially
there's absolutely zero sound coming
from all the other sounds and then we
want to go to the tension of this here
I'm going to bring that right up to $50
go 60% for now we'll cover 50% for start
and we'll adjust it from here that means
that the volume is going to hit and then
it's going to swoop back up this far so
it sounds like the sound is pumping so
if I take the kicks away which I can do
then we grab this and we paste it at the
same points where the kicks are so you
see how this kick starts here this kick
starts here this kick starts here
here here and so on and so forth and we
keep going through and BAM once you've
done four bars you can copy that across
so by pressing ctrl or clicking and
dragging you can make a box ctrl C and
then make sure that this line is within
this bar here and then you paste it in
and it'll go into that if you are too
far for it oh it's you're too far
forward then we'll place it over there
again if you're too far back it'll paste
it early so if you line it up just
before the bother you want to be in and
paste it and we'll paste it in like this
so so if I don't have the kicks in here
you'll hear
all right and then with the kick
okay that's a good start next we want to
do is add in some of the fun things
which would be our hats so again we're
gonna go to our tutorial files actually
what do I collapse first so if we bring
in our claps we got one to drop them in
there and these were going to sit up on
these nuts here and they're gonna be
exactly the same so we can copy and
paste and then we wondered the same
thing that we did before we want to link
them to the channels so highlight
specific ones go back to your mixer and
link that in so now we have nope sorry
you want to just hear those claps back
so if we paste these and the mix here
and they're quite loud but for now we'll
just play the back you know looks like
I've got that one wrong I want to be
doing a on these notes here
[Music]
it's quite loud sort of got that sound
is fine so this is the other sound is a
little too it's also a little bit long
as well so you can hear on this one the
tail is quite long so to get rid of that
we can use that out knob on here again
more it's better and we also want to do
the same with our EQ add them in even if
you feel like these accuser doing pretty
much in nothing you are because what
you're doing is you're taking out any so
if I play this clap sound so if I play
this on this side if we add an EQ to an
you can see that this clip has a lot of
sounds across this picture there's even
things happening within here as you can
see this movement but we don't actually
need any of that sound in there by
getting rid of basically anything that's
left and here Samwise we're leaving
space for other sounds to be there and
it gets rid of any conflicts and it just
makes your entire mix cleaner we're
gonna push our highs a little bit and
same with their other sounds so if we
highlight our channel the autumn will
come up and we want to be doing
basically the same thing to start push a
little bit more hires bring the volume
down a wee bit so if we play that back
pretty good and then of course we want
to do our limiting on these as well so
with the ones that come through we want
to be doing the same thing just taking
the tops off here and then we're going
to want to limit again on next channel
too so there's that one and we chop the
tops off okay and now if we play them
back all together with little vocal
peace
[Music]
hmmm I think what I'm gonna change is
take the side chain off of our leads for
start and see how that goes
[Music]
yeah that works well and we're also
gonna get rid of the last four kicks to
our last bars all right that makes a big
difference now I want to add something
of the marshmallow style he's got his
hat set up in a way that that fills up
that little little dryness that we've
got on that drop yes so what we do is
we'll go and add another pen my favorite
way to add another pen is just to click
on this top bar here and then use the
right arrow and you go straight into
pattern 4 and you can start adding
things in I'm gonna go back into our
style I'm gonna bring up one of our hats
see ya open up the open hat Tim and
bring that in and we're gonna do the
same things that we usually do we're
just going to add it to a channel so
we've got in there and this one is in
the middle I'm not too sure that's a
look however I am super forum
so with this hat that's quite simple and
basic and I want to add a little bit of
influence to that so this pogo option is
quite a fun way to to change up your
sounds a little bit just to give it a
bit more of sort of fun influence so
originally we had it as this that's what
it sounds like and if we add a bit of
Pogo to it you'll get a lot you'll
understand how it works otherwise lists
but I won't add a bit of positive Pogo
sixteen-percent I think I have it on
roughly 16 17 % so if we play that
together
[Music]
cool so that's the fun part what we want
to do is get rid of our bases actually
on this end of this pattern one so one
of the things we want to do is just go
into the corner of the second pattern
for pattern one click that and click
make unique that'll make it its own
unique pen and then we can go to our
bases within pattern two so making sure
and pattern two can click on here to
open up our bases shift to deshaun and
then we're going to get rid of the last
bar we're going to do that for us sub
and a stab base only so if we play that
back and then we're gonna get rid of our
last two steps here
all right and then next we want to do is
we're gonna paste other patterns and and
we're going to change our kicks that's
the one thing we are going to change and
we're also going to be needing to change
our beats that we have in here as well
and that collapse will change for our
next thing because what we've got with
marshmallow style music as we've got a
double up pen so we'll start slow and
then the second half of the drop will be
a faster version which sounds faster but
it's just running double time so if we
go to pattern 3 which is a kicks and we
make a unique on that one what we can do
is go then into making sure in pattern 4
go into that but clicking there press
shift to your highlight to zoom to the
right length and then we're going to do
our triplet so what he's got is we've
got one for him we've got 1 2 1 2 3 1 2
1 2 3 so like so and then that gets
repeated for like the whole thing so we
can copy and paste that go in here paste
it in making sure that we're moving it
to the right part again and together
[Music]
okay and then what we've got as well as
we want to make a new pattern one so
pattern one we're gonna click on the
corner and make unique that I've become
pattern two and we want to get rid of
the other one and paste it in there so
what we're going to do now is add one of
the influences there marshmallow has
often in this tracks and there is vocal
top layers or things that sound like a
sort of talking addition and that
actually is if you go into the files
you'll find one of the ones is a vocal
shot that's what it sounds like
so we drag that right underneath our
leads and that's in there so what you'll
find that this vocal shot will not be in
the same pitch as the leads that we have
so it'll be I think it's about five
semitones lower so if I show you if we
copy and paste our sound that we have in
here and which will actually use the top
one
you get which together
there's nowhere near close what it's
supposed to be so what we do is we go
into our channel here and we actually
want to bring this to the correct notes
that note and I believe it's one two
three four notes long see how the notes
are shorter so we want to do is either
you can either use stretch as your
option and then you can use the app not
just shorten it but I don't like doing
it that way so you can leave a stretch
on but I would go back to resample if
you do right click on time and click
none so the stretch basically means that
as it lowers it sounds if I go down this
picture it stays the same thing for the
whole time because the sound is
stretched to the pitch if I'm on
resample you'll hear that it's short
becomes longer as we go down but what
I'll keep it as is resample because it
keeps the true sort of sound of on for
the actual vocal the same and then we're
going to use the automation
beside the sample so there is this
symbol at the top you're going to want
to click that and you can either hollow
this envelope or the first things first
drag this attack all the way to zero
we're going to give it just a little bit
of a tack time so just give it a tiny
bit of a tack time so you don't have any
clicking and then you're going to turn
your sustain all the way down and your
release all the way down then you're
going to bring your whole time back a
little bit and you'll decay back as well
so if you player maybe want it a little
bit shorter so basically just go until
you feel that's it's right so if you're
looking roughly at where I've got mine
the knobs on mine set up then go with
that and if we put that together with
the leaves now obviously we want to link
that to a channel as well so that we've
got that in there let's link it in and
we're gonna also open up that same mix
of tricks that we had before which is
under the marshmallow lead so I can just
hit insert and we'll load it up and
we're gonna bring down that boy now what
we want to do is we want to actually add
mysterio shaper because you want this to
be wide so we add mysterious shaper and
what you'll find is that with the stereo
shaper it'll be after a delay in reverb
so everything's gonna be pushed stereo
fully stereo and it's not gonna fill the
other spectrums what we want is for st
Ripper to be before our delay in the
serie and we can do that by just going
over the one that we want and using a
mouse wheel to push it up so if I want
to bring a delay first I can just call
out up a delay hover over the delay and
then scroll to move it but I move my
parametric eq2 I can move it all the way
down if I wanted we want that first and
then the stereo shaper and then we want
to use preset steroids three play that
back
okay and then we can bring a basis back
in and that will be for a second drop
now we also need to go and reload our
obviously our Oh lost my brain on this
one
so Jane so we're going to pop them in
the way that they are but this is the
problem we're going to have it's going
to be cut off these can easily be fixed
by just chopping these back and then
clicking back on the full one and going
back and continuing the process but
because all these kicks are the same for
each bar we can actually just copy and
paste these all the way through to the
last one there then we should get
without the kicks we've got which sounds
strange with the game
[Music]
okay and then a game really with that
pattern too and we're going to make a
unique and get rid of those lust for
base notes so that we have the nice
finish on a track drag that through as
well so then we get pretty simple
reasonably straightforward not not too
difficult if you yes so if you want to
then go on to our hats so we're going to
have different claps and hats especially
for this as well but we're going to keep
our standard hats here the same the ones
that go but we're going to add a second
layer so what we can do is actually just
take and make one of these are unique
and then add in our next hats and
they'll go on automatically so what we
want to do is find a hat which is
underneath closed hat off or drop it in
and actually we'll make sure to link
this one first go into next to our other
hat in here drop it in control al and
the way we're going to run the hats and
this one is they're quite glitchy and
fast so we're going to make sure that
we've got it in a sit up like so
maybe I want them bit slower for
starters maybe AC now it's still nice
and fast
and then we'll zoom in and we'll do a
quadruplet on the last okay and then
because that's how I wanna drop the
volume down a wee bit and then we also
want to steer this as well so we're
gonna eq and we're gonna stereo this too
so first thing I want to do is pop it in
stereo but I'm going to use to your
preset to so we push it as wide as
possible and I EQ we're gonna get rid of
whatever we don't need so back together
let's not forget our crash
so without crash I think we need to try
all more so with a bit more volume
starters but I want a bit more influence
from that crash so we'll add in a reverb
so fruity reverb two will go on there
okay and what we're gonna do here just
follow what I'm doing it's a low cut
we're going to bring two 500 Hertz high
cut we'll bring right up to ten ten okay
so 10 mm same with the dent I'm gonna
max out our size just stutters with a
maxout st respiration and we're entering
a wet down a forty percent but a decay
we're going to boost up to like 10
seconds for starts see that okay more
wet I'm gonna bring our weather to say
60 percent try again I'm gonna bring a
wet up 75 percent we're gonna reset us
sighs no keep both sides all the way up
Tiffany do a I'll be good
then we'll give us Tony Melissa can
delay so that'll trail throw a drop okay
so now we also need our claps in there
as well I'm just trying to think we want
to add a double we're going to want to
double up on a clap so we're going to
want to make a new unique for that one
and paste that all the way through and
through and we're just going to add
change our claps to quadruples help you
pay
all right so we fed it back from the
stop okay I'm sure I think if we want to
have our clap set up like that or not
let's have a go now we'll leave our
claps nice and slow I prefer it that way
so that the Hat stays up the nice open
hat just with our over our top we've got
that box is just a little long
[Music]
much better okay so what we want to do
now is we're going to add a bit of a
influence before the box comes in for
that next part there Photoshop we have
it's what you do is for your pet and for
you're going to want to add that layer
ends so we've got this in our pattern 2
& 3 which is the vocal top layer so we
highlight that box we can control C go
to pet & 4 which is just before the
second part of the chorus I'm just going
to paste that in but what we're going to
change here she's gonna go back to our
mixer we're gonna go back to our
original just our vocal touch layers
sorry and lead layers this is what it
sounds like at the moment and what we
want to do is create a filter for these
so what we're gonna do is we're going to
add and slot 6 or whatever slot you have
there pretty free filter and we're going
to go to this reason it's not just going
to bring it down to just below two
notches so two notches and then it drops
in you'll see it here and just below
that and we're going to make sure it
stays his low-pass I'm going to put this
frequency all the way up then we're
going to right-click and when I go
create automation clip okay that's for
the first one now we're going to repeat
the process except we're going to link
for the next one so we're gonna add
ourselves a free filter then we're going
to right click on our frequency link to
controller we're gonna find the free
filter except make sure that every
sentence is just below that second
knotch
you can lift this but it's gonna do it
itself anyway and we'll go to the next
one and we'll repeat the same process
free filter just below two notches link
to controller and then selecting the
free filter option and except making
sure that that removed complex thing is
not highlighted okay that means that
this automation clip is going to control
if I play this here all three layers
together but what I want to do is okay
what I'm going to do for pen for I'm
just gonna unsought we're just going to
get rid of everything by the last bar so
we're going to take all of this and get
rid of it and just in that last battle
of
got that influence coming in what we're
gonna do is we're gonna bring because
this is what you want we want this to
come down so we were going to
right-click on this bar here which for
me is a bar 11 but it's a 1 bar before
the vocal comes in and we're going to
bring it down to say 50% let's go down
to 40% and we'll give it a 10% tension
as well and then we'll bring it all the
way back up on a 50% tension and see
what that sounds like
[Music]
ok we go less tension so 30% it's pretty
good now let's have a listen to
everything together on that cool ok
also one thing I want to change with our
with our side chains we've got a little
bit of a conflict here so what we're
gonna do is just grab any one of the
pieces you have in here zoom right in so
that you can see the lines here right
click copy on this top value on the far
right and then we're going to bring this
across one two and then right click
paste value and then make sure that this
stays at 50% and then you can grab
anything in that Lane if you want and
and drag it back so that it's oh well
we're not gonna able to do that with all
of them oh I'd say just leave it where
it is it doesn't really matter and the
reason for that is
I've got something a little bit cleaner
so I might actually just with the
smaller ones here
just these two we're gonna bring them
back so that we've got a bit more of a
cleaner so change all righty so all
together from the start
[Music]
all right I'm just gonna add an ambience
layer just to give us a little bit of a
feel from the outside crowd so you give
me one second here all right so what
I've done here is I've added just a
basic applause which is just quietly in
the background it's what you want to do
is that will be inside the marshmallow
tutorial files pack so drag that out and
your file will look like this when you
first put it in something along the
lines of that what you want to do is
just grab the knife tool and with the
hold down right click and just chop one
beat off the end there and then do the
same just over here and that will give
you four bar links and then double click
to open up the sample go to D clicking
and click on generic and then just paste
that through and through lick that to a
channel like I have here and just bring
the next down super super super lows
almost you can't hear but it just gives
us a little bit of natural ambience in
there so the final project will sound
like this
[Music]
if I was gonna do anything else the only
thing I would change would be to add
more delay and reverb to these parts of
the track just because it'll add a bit
more fullness to the track so and we'll
do that for all three of them as well so
then we'll get
[Music]
other barriers thanks for listening guys
I hope you learned a lot on how to make
stuff similar to marshmallow this is
obviously very close to one of his own
songs that it has out there that's where
the idea was based off so take this use
it whatever you like if you want to use
this for your own music go for it just
chuck me in the credits somewhere
it's just recognition that's all I ask
for and don't hesitate to ask me for any
other information and things like that I
should be doing another tutorial on how
I sound designed this if you do want
that just in the comments let me know
yes I want to learn how I made these
sounds and I'll go about how I made the
mids the stairs the subs the leads and
how I got to the vox idea and things
like that if you want me to break that
down for you drop in the comments yes
please
and let me know that you do want that
and I'll go ahead and do that otherwise
thanks for watching and enjoy the music
that you make yes
[Music]