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I really enjoy to Warhammer these are two franchises that I wanted to to meet
for years and they both have unique aspects that kind of them are meant to
be together you've got the ground battles of fancy of Warhammer and also
the large campaigns joint maps and massive mounted infantry from total war
and they both work together wonderfully in a way that I've been hoping for since
I've been about fourteen
struggle or some areas there was less of a tutorial than in internal war games so
that was quite a bit of assume knowledge at least in the state is currently in
right now I know they're still working on some things are just contributed to
the delay things like balancing but I found early on it was easy to forget
that you had a settlement way back where they needed to be defended each race
plays very differently the humans are kind of like the most classical Talwar
factions with the addition of magic and Griffin's whereas dwarves very defensive
and focus on artillery and even have a book of grudges where they take note of
any time except against them and then there's things like green skins have to
constantly fight for their entire campaign or they just evolved into
bickering and killing themselves I definitely added to the experience not
that I didn't like the total war settings where it was just like a bunch
of dudes who were in different forms of military bottom this just felt very like
a movie asked if a really cool info here in the middle of a big fantasy warfare
setting and I don't think I can think of any other games that really give you
that large-scale real-time combat filled with fantasy croatia's one of those
interesting additions to total war hammer a story-based battles and he
requests so sometimes battles will pop up in the campaign map that have kind of
scenario attached to them so you can watch your army whatever it consists of
two that point and take place in little battle give you boners and we'll have a
little bit more attached to it
whereas he requests on how you develop your legendary lauds so in the case of
the Vampire Counts Manfred von cast on you have a set of quests and if you
accomplish that question whether it's to take a town or
somewhere or kill of war boss you will unlock new mounts new weapons new award
year and each piece of wood gave the boners whether it's a legendary hora
attack spells and if my back and that is new to myself what special no way it
gives you new items and you know eventually a flying dragon one of the
things I found to be a little challenging was the vampire faction that
we were playing as most of the time it doesn't have any ranged units and that's
not something that he total war games have had before with any of the factions
and it is extremely challenging going up against especially the humans who have
so many ranged units one of the skirmish battle to be good to play which was
removed from the campaign was being the humans against a bunch of Empires and it
was pretty easy to watch them out with ranged units being on the other side of
that with really tricky and I think it's gonna just take experience with the
faction and figuring out where the advantages against the other sides and
that's something the total what developers are working with to try and
bring balance and I'm sure we'll have to work with the figure out it should get
one thing I was a little disappointed in as someone who came from a background of
painting the Warhammer figures in collecting them I always went off color
scheme when I was painting my little speakers and total war hammer isn't
really giving you much in the way of customisation when it comes to your
entire army I forms thinking that I would create a green skin me and wrestle
my aux input invests in 712 battle but unfortunately at the moments we can't
quite make the pain calls it does feel really similar to other total again I
think what makes it different is if you really pay attention to the battle and
you just look at your creatures and you're like a massive swarms of bats as
I said or your heroes are actually huge where Wilson things like that that is so
different it's like a completely familiar total war format with this
other injection of a really cool fantasy same it works quite well from what I
think it was under franchise will have a law that's a lot to total war previously
to look like you kind of creating your own game and your own story now with the
addition of
years of law from the Warhammer franchise we getting to know characters
we getting to know a world beyond what we can just see on a map it's not just a
historical vision of our wide world that already adds a lot to the world of total
war and then like I said you have things like goblins orcs dragons vampire bat as
well as a slew of magic so really total war has been begging to the fantasy
elements be injected into it for years and I have to say it's pretty exciting
and what they have made with these two giant franchises finally meeting is
pretty great so far Subtitles End: mo.dbxdb.com