Hello everyone, I’m Big Cat. 1
This lesson explains to you how to run the game. 2
The first way is to run directly in the scene viewport. 3
There is a Play button here. 4
Click on this button to run it directly in the viewport. 5
After running, the mouse cursor disappears, and the focus comes into the scene. 6
Press Shift+F1 key to show the mouse cursor. 7
Mouse click anywhere in the scene view. 8
The mouse cursor will be hidden again. 9
The other way is to run in a new window. 10
Click on the little arrow. 11
There are many ways to run it. 12
The first one is the way we just ran it directly. 13
The second is to run it using the mobile emulator. 14
The third is to create a new window to run in. 15
The fourth is to run it in VR mode. 16
The fifth one is to run it as a completely separate process. 17
The sixth is to run it as a simulation. 18
The most common of these runs is to create a new window to run in. 19
Click on the new editor window. 20
A new window is generated. 21
Click on the small arrow. 22
Click on Advanced Settings. 23
This panel is the Editor Preferences panel. 24
Here you can set the run-related parameters. 25
Since the resolution we used to create the UI was 1920x1080, 26
the resolution of the new window was changed to 1920x1080. 27
Play the game. 28
The resolution of the new window is changed to 1920x1080. 29
In the Modes panel, there is a PlayerStart object. 30
Drag a PlayerStart into the scene. 31
Play the game. 32
The initial position has changed. 33
There is another way to locate the initial position quickly. 34
Right-click on the position you want. 35
Click on Play From Here. 36
Both of these ways of running the game will be used often later in the development process. 37
That's it for this lesson, thanks for watching, and we'll see you next session.