Hello, I'm Pinn.
Today, we'll complete our character by coloring it.
I've created a new canvas and set the size to a 1200-pixel square.
I've copied and pasted the line drawing, the base color, and the patterns.
On the pattern layer, press the W button and select the empty spaces.
Right-click and press Select Inverse.
Add a new layer above the one with the base color.
Press the G button to add the color.
You can remove the selected area...
and use the Eraser tool to remove the necessary parts.
But on the pattern layer, you can also press the W button...
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and select the areas you want.
While pressing down on Shift, you can select more areas to remove.
Now, go to the colored pattern layer, press Ctrl-X,
and remove all of them at once to make it more convenient.
If you want to add multiple areas, you must press down on the Shift button...
as you click them.
If you make a mistake, press Ctrl-Z to go back...
and start again.
Once you're done with the base color, use the gradient map...
to get the overall color.
I believe you've created...
your own gradation of colors after the previous chapter.
Select whatever color suits your drawing.
Let's change the layer properties to Soft Light.
Check to see the difference in the colors then create a black layer on the bottom.
Lower the opacity and erase any colors that are outside the outline.
Remove the black layer. Create a clipping mask layer...
above the base color layer and color the skin.
You can press Ctrl-U and adjust it to the color of your choice,
so you may click on whatever color first.
In order to add the first shade to the skin,
create another clipping mask layer underneath the base color layer.
Gently color around the eyes, forehead, cheekbones, nose, lips, and chin...
in this order to create shades.
Considering the shadow placement, add shades on the hands as well.
Keep in mind the location of the sartorius muscle...
and add shades to the inside of the legs.
Add shades to the knees...
and to the lower area of the legs.
Adjust the shading tone by pressing Ctrl-U.
Use a slightly darker color underneath the nose, lips,
and eyes to make the face look more three dimensional.
Add more shades to the hands, legs, and knees.
Color over the entire body and modify the skin tone.
Create a clipping mask layer on top of the skin layer.
Now, we'll use the main color, green.
Choose a color that's slightly brighter than the original photo...
and place it in the sample.
Color the whites of the eyes and shade them.
Then use the green color to color the pupils.
Use a darker green as the shade.
Go to the skin layer and remove any colors that are outside the outline.
Go back to the green layer. Keep in mind the overall area...
and add color to the shorts, patterns on the thighs, and the shoes.
Add shading and creases with a darker green color.
We'll also slightly decrease the empty areas around the canvas.
In order to add green to the pattern layer,
we just need to lock it.
If you press the lock icon on the top,
you'll lock all the layers.
But if you press the pixel icon on the left...
and lock the pixels, it'll be easier for you to color.
Add green only to the inside of the veil and add shading as well.
Since only the base color's pixels are locked,
you won't color over the borders.
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Create a new clipping mask layer underneath the base color layer.
Let's color the veil and the top.
Try out different colors to see which one suits the most.
Add color to the creases and where shadows form.
If the crease is straight, use a straight stroke as well.
Color the entire area where the shadows form.
As for the top, color around the neck and the creases.
Color along the creases.
Use the Air brush eraser tool to remove any of the parts.
Add more shading below the chest to give more depth.
Add shading to the inside of the sleeves to add curves.
Add shading to the soles. Look at the entire drawing...
to see if you've missed anything.
Add another clipping mask layer and color the hair.
Use the same color of your choice for the eyebrows as well.
Adjust the color to get the one you want.
Add shading to the hair.
Erase the parts that are protruding.
Unlock the pattern layer by pressing Slash.
Color the stripe and the bottom part of the shorts in yellow.
Re-lock the pattern layer.
Use a highly-saturated brown color and color the golden patterns...
by using different pen pressures.
Use various pen pressures...
and lightly color some parts.
Now, use a dark brown color and do the same thing.
But this time, do it even more lightly.
Due to the gradient map,
you won't get the color of your choice right away.
If this happens, click on a similar color.
Open Color Picker and adjust the lightness and the saturation...
until you get the color you want.
Then pick a very light yellow that looks similar to white.
Use that to highlight the accessories.
It'll look more natural if you use various pen pressures and thickness.
Use the Space brush or the Spot brush to make it more sparkly.
Use the Burn tool to emphasize the dark areas.
Merge the pattern and line drawing layers by pressing Ctrl-E.
Lock the pixels and change the outline color...
to one that's similar to the rest of the colors.
Create a new layer on the very top.
Change the layer properties to Overlay.
Now add the color and adjust it.
Add another layer on top of that.
Change the layer properties to Screen.
Add a dark navy color and adjust it to get the blue saturation.
Press Ctrl-S, save the file as PNG and open it once again.
Press Ctrl-B and adjust the colors...
so that the color of your choice is emphasized.
Add highlights to the eyes, nose, and lips, and you're done.
In this chapter, we learned how to design our character...
using materials.
I hope you experiment with the designs...
using different materials...
and create one of your own.
In the next class, we'll look at various natural materials.
We'll also learn how to make natural brushes...
that we'll use to draw our background.
(See you next class.)
Thank you for listening. See you next class.