大家好，欢迎观看第一个视差视频 hello people and welcome to the first video for parallax
我想制作几个关于这个主题的视频 i would like to make several videos on this subject the beginning is made with
超级视差在版本0 2中添加什么是视差我现在在这里 the super parallax add on in version 0 2 what is parallax i have here now
有时是石头质地，在这里我们看一下整体的迹象 sometimes a stone texture and here we look at the signs that is whole
正常情况下，我们的原则ibs df带有steckeler纹理和 normal our principle ibs df with the texture on it steckeler textur and the
我们通常知道的标准设置 standards from this is the usual setup that we normally know
只有真正的3d才能在灯光下正常工作 only really 3d does it work afterwards in connection with light
做一些事情，但这实际上是关于能够在这里做 to do a little something but that was actually about being able to do it here
取光，在这里我们看到一点光效果， take the light and here we see a little light effect and that
实际上是非常好的，是的，您可以在其中获得最大收益 is actually quite nice yes that's where you get the most out of it
可以通过这样的乐队地图获胜，现在我们在左侧完成 can win with the band maps like this and now we do it on the left
iBlender插件-官方原版iBlender@taobao.com a parallax scheder on it and we are here in the shaker edita and can
现在，使用n键将iphone安装好后， Now when the iphone is installed right in with the n key and go
在超级视差上，所以现在我们首先需要材料 there on the super parallax so now we need a material first
创建新的东西，现在我们被要求为整个事情祷告 create new and now we are asked to pray the whole thing
我们按它的分辨率在这里完成， we press on it the resolution is down here with which this is done and
根据大小，您当然可以增加它 depending on the size, you can of course increase it
现在我们已经在这里迫切需要解决了 and now we are pressing here in need after that is completely over
在这里存放了一个紧急小组，现在形成了这样的媒介 here an emergency group is deposited that now forms our vectors like this
让我们进去吧，现在我们有门 let's go in ok now we have our way gate and
可以创建我们的纹理，这意味着我只需在这里使用我们的加拿大 can create our texture that means I would simply use our canada here
这意味着一个纹理图像文本时钟可以在这里直接使用 that means one texture image text clock can be used here directly
邀请用户，然后我们将其复制下来并执行 invite the user then we copy it down and do the
特别系列链接与规格julia和cala millor cala special series link that with the spec julia and the cala millor cala
然后向量属于这里 and the vector then belongs here
现在，当您单击纹理时，我们必须在此处加载纹理 now we have to load a texture here when you click on it
我们正确，我们可以并且必须添加纹理 we right that we can and must add a texture
最后必须是位移贴图或堤岸图 that has to be a displacement mapping or a bank map is the same in the end
这只是位移，现在是整个 and here is simply the displacement and now the whole
现在工作，我们看到这里的比例设置为0.03 work now we see the scale here which is set to 0.03 that is
每个级别都使用的乘数 a multiplier that is used at every level and all of them
视差迹象表明您至少看到了到目前为止 parallax signs that you see at least that I've seen so far
它们都以相同的方式工作，这个起始值也在那里 they all work in the same way and this starting value is also there
实际上总是等于0 3很强 actually always equal to 0 3 pretty strong
实际建议0.02，然后我们必须缩放纹理 0.02 is actually recommended, then we have to scale the texture
我们否则无法在此处附加映射，我们可以在此处指定 to which we otherwise cannot attach a mapping here, we can specify that here
如果小于1，缩放仍然是一个问题，即 scaling is still a problem if that is less than one, that is
然后应将纹理重复几次，然后出现问题 the texture should then be repeated several times then there are problems then
漫射贴图不再与位移贴图完全同步 the diffuse map is no longer completely synchronous with the displacement map
插件的另一面是版本0 2，我认为 the other side of the addon is in version 0 2 and I think
时代，这甚至更好，所以位置，所以我们可以简单地 times that this is even better so location so we can simply the
对纹理和旋转位置有点疯狂，所以在我周围 positions a little crazy on the texture and the rotation so around me that
整个旋转，现在我们看整个东西好像它在那里 whole rotating and now we look at the whole thing as if it were there for a moment
加载，现在我们有了这个，如果现在看看 load and now we have this and if we take a look now then
就像当我们可以看到石头后面，也许是从侧面看时 it's like when we can see behind the stones, maybe from the side
看看石头，你几乎可以在它后面找到更好的选择 Better if you look at the stone you can almost behind it
看起来，所以它消失了，这很酷 look and so it goes away and that's pretty cool
您只需要这样说，也许我们会在这里勇敢起来 You just have to put it that way and maybe we'll go brave here
并增加30％的副作用 and increase that by 30 percent and what a quite what a side effect it
这个过程越多越好，这使我们看到它非常好 of this procedure the more so as that reinforce we see that it is extremely good
越坚固，越沉入实际表面 the more it will strengthen, the more it sinks into the actual surface
再次非常勇敢地达到0.06，也许这是最好的方法 purely once again very brave to 0.06 and maybe that's the best way to do it
看到它就像沉入其中 see it's like when it sinks in and that
整个事情也限制了一点，因为例如现在我们说 The whole thing also limits that a bit because now here for example we say
应该是石头地板，现在很颠簸，我们去那里 should be stone floor a now very bumpy we go there
让我们回到3，如果您现在在此处设置本垒打 let's go back to a 3 and if you now set a house run here, for example
房屋的墙壁会导致阳光问题，因为光线 a house wall can then cause problems with the sun because the light
在对角线进入之后，但周期认为平原的表面 there after diagonally in but cycles thinks that the surface of the plaine
定义着色器的起始位置，这就是为什么可以如此倾斜的原因 defines where the shader starts and that's why it can be so slanted
发光是一件事情，所以你不能在任何地方做到这一点 glow that's a bit of a thing so you can't do that everywhere
但是如果我们使用差异 but if we use the difference
看那是巨大的， look at that is just gigantic and
这个在盲人市场上花费29欧元29欧元的附加组件是 This add-on which costs 29 proud 29 euros on blind market is that
我所看到的唯一一件事是基于juwi映射 only thing I've seen that is based on juwi mapping
这是一件非常困难的事情，简单的油漆损坏是 this is a pretty difficult thing the simple couple of paint damage is
实际上并不困难，是的，它包含在视频中 actually not difficult, yes it comes in the video
在上面我已经组装了一个 on it I've already assembled one
那不是那么悲惨，那么你也可以微调一下 that's not so tragic then you can also fine-tune a bit
放进去就可以了，但是对于七月，这是完全不同的门牌号码 Put it in and you're done, but for July it's a completely different house number
这意味着如果您想处理对象，那正是 that means if you wanted to handle the object and that is exactly what
这个程序可以，如果我们在那里查看，我们会看到juwi和 this program does and if we look in there we see juwi and
也是已经创建的纹理，然后他一次制作了两个纹理 also a texture that has been created then he makes two textures one time
巨大，一次切线，仅存在 enormous and once for the tangent and that only exists
与这些人在一起，所以你不能用它来做所有事情，所以它 with these men so you can not use it for everything so it
有一些限制，让我们在这里做点好事，我在这里 there are certain restrictions let's do something nice here i have here
再次出现另一个场景，在这里我们看到了对一个场景的影响 again another scene and here we see the effect on one
球，但是现在不是四 ball, however, is not a four now
但简单的7月14 ks上的一个立方体，即 but a cube of the simple july 14 ks on it, ie it was
压缩成一个球，在这里看起来非常令人印象深刻 compressed into a ball and that looks very impressive here
另外，在紧急情况下，您有桅杆出口，它属于 In addition, in case of emergency, you have a mast exit and it belongs
完全是根据原则ibs df在alpha中进行绘制，然后将边缘淡出 in the alpha purely from the principle ibs df and then the edges are faded out
这也是我们在这里看到的该插件的独特之处 and that's also something unique about this add-on we see here by the way
对财产的处理，只有当我们 the handling of the property and that is quite strong only if we
看看这里的扩散图，然后解决 look at the diffuse map here and maybe then the settlement is
当然，毋庸置疑，事后这些事情可能不会完全融合在一起 Of course, it goes without saying that these things may not quite fit together afterwards
我们看到当我们环顾四周时，我们会看到每个人 and we see that when we look around here we see each of them
边缘以及之后无法融合的高程 Edges and also the elevations that don't fit together afterwards
在这里看到这样的灯光[音乐] see such a light [music] here
阴谋效应，例如在棱镜或其他物体后面，而这正是它们的本质 conspiracy effect like behind a prism or something and that's exactly what they are
在朱丽斯发生碰撞的地方发生的事情 things that then occur where the julis just collide and see here
我们这里的砂浆很深，这就是为什么在这里创建砂浆的原因 we here the mortar is pretty deep that's why one is created here
加深，整个事情再高一点，然后就适合 deepening and here the whole thing is higher again and then just fits there
他们不在另一边 they are not together on the other side
侧向支撑非常令人印象深刻，除了柔道回来的地方 lateral support extremely impressive except where the juwi comes back
但这真的很棒 but this is really great
这些边缘很棒，因此可以很好地工作，但是这里 these edges are great so that works really very well but here
如果在紧急情况下在此处更改比例，也要再次 also again if the scaling is changed in an emergency down here
让我们将其设置为0.5到0.5，然后看这里 let's do that to 0.5 to 0.5 and look here we see
已经知道他后面的层次 already that the layers after him become visible
我不太清楚，就像我所说的，该附加组件的版本为0 2 I don't quite know and it is, as I said, the add-on is in version 0 2
但是在这里，使用e tron时，您实际上必须保持原样 but here with the e tron ​​you actually have to take the texture as it is
如果我们将整个东西再次应用到多维数据集上，就会像这样 comes like this if we apply the whole thing again to a cube
所以，然后我们再次看到我们的效果，现在我们在这里看到 so and then we see our effect again and here we see now
Alpha尚未插入，这就是我们这样做的原因 that the alpha is not plugged in yet, that's why we do it
只需走大众出口并将黑色的东西插入Alpha just take the mass exit and plug something black into the alpha
现在可以透明地看到它的工作原理，但是再次出现 and now it is transparent to see it works but here again
这些锋利的边缘不起作用，所以您必须做整个事情 these sharp edges that does not work so you have to do the whole thing
然后以某种方式四舍五入否则会影响汽车，所以看起来不是 then somehow round off otherwise cars with the effect so not look but
整个作品也给人留下了深刻的印象 also here very impressive from the whole works so that the deep
映射，位移映射不同的高度，可以这么说 map that the displacement mapping different heights, so to speak
向量以及切多少步或切多少步的向量 the vectors for this and in how many steps or how many are cut
步骤是从白色到黑色，即从1到0 steps are from white the texture to black, i.e. from 1 to 0
这些是他们的兴趣所在，您可以在这里看到他们的情况，并且质量很高 these are their interests and you can see them here with the quality in the case
指定其他想要使用此视差效果的标志可能的 specify that is possible with other signs who want to use this parallax effect
有可能吗，在这里我对每个人都有优势 is that possible and here I just have the advantage for everyone
例如，我可以进行100次干预，因为这是必要的 I can go to 100 intervention there, for example, because that's necessary
只是为此而产生的，这也是您可能拥有的优势 is simply generated for it and that is also an advantage that you may have
所以这里可以将整个事情再放在一个稍微建模的地方 so here can have the whole thing again on a slightly modeled place
表明这里有些不对劲 showed that there is something quite out of the way here
它的一些弱点否则不好，所以对于这样的表面 a few weaknesses in it otherwise not bad so for for such surfaces
我想你可以很好地接受 I think you can take that very well
看起来很棒，也许你可以带灯 and it just looks amazing, maybe you can take the lamp
它调节它，所以您节省了很多 it modulates it, so you just save a lot
计算能力，我的意思是这种席勒并非完全没有 computing power i mean this schiller is not entirely without
需要计算能力，但在位移模式中需要类似的能力 who needs computing power but something like that in the middle of displacement modes
庆祝需要更多的表演，这看起来很容易 to celebrate takes a lot more performance and this looks easy
当然，相应的位移图必须有一个 well of course, the corresponding displacement maps must have a
质量很好，也可能是一个问题，但是 very good quality that can also be a problem but
否则，这是一种非常有趣的技术，而这实际上是一种 otherwise this is a very interesting technique and this is actually a very one
有趣的附加组件可能不一定特别适合所有人 interesting add-on just maybe not necessarily suitable for everyone especially
再看一遍整个东西，没有太大的区别，看着他 look at the whole thing again in eickels not much difference looked at him
一样好，因为那是超级视差0.2下一个视频 just as great from good because that was it for the super parallax 0.2 next video
将转到诗歌着色器设置，该设置现在免费提供红色任务 will go to the poem shader setup that is now tasks red for free
成为这个较老的市场，您就可以进入盲市并留给它 become this older one you can get on the blind market and left for it
我会在说明中说明您，否则我们下次见 I'll put you in the description otherwise we'll see you next
视频我想再次感谢所有乐队并多加照顾 video I would like to thank all the bands again and take care