let's begin the process by building a 让我们通过构建一个开始这个过程
single solar cell using some simple 单个太阳能电池使用一些简单
geometry let's jump into moto here so 几何让我们在这里跳进摩托车
getting around our into just a model tab 绕过我们的模型选项卡
I'm going to use the alt left mouse 我打算用左手鼠标左键
button to rotate around alt control to 按钮以围绕alt控制旋转
push it in and out and then alt shift to 推进它然后转移到
pan across or track across and so in 平移或跟踪等等
this way we can kind of move around or 这样，我们可以种走动或
3d view now the first thing that you'll 3d视图现在你要做的第一件事
notice over here in the item list there 在那里注意项目列表
is a mesh item here which represents 是一个表示的网格项目
geometry but it's currently grayed out 几何，但它目前是灰色的
meaning that there's nothing inside of 意思是里面什么都没有
that mesh item so you can think of that 那个网格物品让你可以想到这一点
mesh item as sort of a container that 网格项目作为一种容器的种类
can contain our polygon objects so it 可以包含我们的多边形对象
can have one object it can have multiple 可以有一个它可以有多个的对象
objects within each container so we want 我们想要的每个容器内的对象
to start to create some geometry we want 开始创建我们想要的几何体
to put some geometry in this container 将一些几何体放在这个容器中
so to do that we're going to come over 所以，为了做到这一点，我们将会过来
to the basic tab and we're going to 基本选项卡，我们要
select one of these objects we're just 选择其中一个对象我们就是
going to start with a cube now there are 现在有一个立方体开始
a few ways to do this I can just simply 我可以简单地通过几种方法来做到这一点
select cube and it's going to activate 选择立方体，它将激活
the cube tool and then I can come in and 立方体工具，然后我可以进来
draw this out now if I draw it out right 如果我画出 正确的 话，现在就把它画 出来
now it's going to draw it out facing up 现在它将把它拉出来面朝上
and that's because this workplane is 那是因为这个工作平面是
facing that direction okay let me undo 面对那个方向好吧让我撤消
that and rotate it around slightly till 并稍微旋转它直到
I'm facing the top and you'll see that 我面对的是顶部你会看到的
that work plane suddenly will snap down 那架工作机突然会倒下
to that grid so the work plane kind of 到那个网格所以工作平面那种
indicates where you're going to be 表明你将要去哪里
drawing out your geometry so at this 在这个时候画出你的几何体
point I can come in and draw this out it 我可以进来把它画出来
draws out one dimension but then I can 绘制出一个维度然后我可以
come in and grab this handle and pull it 进来拿起这个把手然后拉它
up to create the other dimension now the 现在最多创建另一个维度
tools still active so I can come over to 工具仍处于活动状态，所以我可以过来
cube and I can change these values so I 立方体，我可以改变这些值，所以我
could come in and if I wanted it to be 可以进来，如果我想它是
at the origin 在原点
I could zero all of these values out and 我可以将所有这些值归零
then I could come in and maybe change 然后我可以进来也许会改变
the values for the size okay and I could 大小的值可以，我可以
change those just by these little 只是通过这些小改变
spinners also I can grab these handles 我也可以抓住这些把手
and do the same thing now I like to have 和做同样的事情，现在我喜欢
my initial geometry centered at the 我的初始几何体以中心为中心
origin and so instead of kind of zeroing 原点而不是归零
this out sometimes I'll just drop in a 这有点我有时会掉进去
basic cube and then reshape it so right 基本的立方体， 然后重新塑造它是正确的
now we have 现在我们有
some polygons here in order to delete 这里有一些多边形要删除
the polygons we can select them so I'm 多边形，我们可以选择它们，所以我
just left clicking on them if I double 如果我加倍，只需要点击它们
click on them it'll select the entire 点击它们，它会选择整
shell and you can see how this mesh it's shell ，你可以看到它是如何网格的
not grayed out anymore that means we do 不再是灰色， 这意味着我们这样做
have probably guns in there as soon as I 有可能有枪， 只要我
hit delete goes back to an empty 点击删除回到空
container so if you'd like to create a 容器，所以如果你想创建一个
primitive just straight away on the 原始只是直接在上面
origin without having to draw it out you 原点而不必把它画出来
can do it a couple of different ways we 我们可以通过几种不同的方式做到这一点
can hold down control and that'll create 可以压制控制，并创造
a 1 by 1 by 1 cube and it'll put it in 一个1乘1比1的立方体，它会把它放进去
the currently selected mesh item or we 当前选择的网格项目或我们
can hit shift and the little plus sign 可以击中移位和小加号
indicates that we can do the same thing 表明我们可以做同样的事情
but it'll actually create a new mesh 但它实际上会创建一个新的网格
item for each one of these created let's 每个创建let的项目
drop it into the same mesh item by 将它放入同一个网格项目中
hitting ctrl and we'll just pop that in 点击ctrl，我们就会弹出它
so this is now a 1 by 1 by 1 cube and 所以这是一个1乘1比1的立方体
it's right at the origin where we want 它是正确的 ，我们要的由来
it alright so something important to 它没关系，所以重要的事情
know is that we're in polygon mode if 我知道如果我们处于多边形模式
you go to item mode you can select the 你进入项目模式， 你可以选择
item as a whole 项目整体
and you can you know move it around you 你知道吗 ， 你可以把它移到你身边
can rotate it you can scale it but you 可以旋转它你可以缩放它，但你
can't do any sort of modifications to 不能做任何形式的修改，以
the topology of the geometry you can't 你不能 的几何拓扑
do anything to the edges and things like 对边缘和事物做任何 事情
that and so we want to access the 那个我们想要访问的
different components to do that we can 我们可以做的不同组件
select either polygons edges or vertices 选择多边形边或顶点
ok now we want to start to manipulate 好吧，现在我们想开始操纵
the polygons so we'll choose polygons we 多边形所以我们将选择多边形
can also come in here and hit shift 也可以进入这里并击中班次
spacebar and then using the spacebar we 空格键然后使用空格键我们
can toggle through our different 可以切换我们的不同
components okay and then we can go back 组件还可以，然后我们可以回去
to item mode shift spacebar again so 以项目方式转变空格键再这样
let's go into polygon mode now you can 让我们进入多边形模式吧
either select all the polygons or you 要么选择所有多边形，要么选择你
can just select nothing and that means 可以只选择任何东西，这意味着
that we've got everything selected if we 我们已经选择了所有东西
have nothing selected whatever we do 我们所做的一切都没有选择
next is going to happen to all the 接下来将发生在所有人身上
polygons in that particular mesh item so 那个特定网格项中的多边形
we want to scale it a little bit okay so 我们希望它的规模一点点好了，
you can come over here you can see that 你可以来这里看看
there are different transform tools 有不同的变换工具
located right under our primitives over 位于我们原始的正下方
here on the left hand side so you can 这里的左侧，所以你可以
see the hotkeys as well we got move 看到热键，我们也开始行动了
which W rotate which is E 其中W旋转，其为E
which is our so I can hit the R key 这是我们所以我可以点击R键
that'll bring up our scale and then I 这将提升我们的规模，然后我
can use the handles to come in and scale 可以使用手柄进入并扩展
this let's scale it down a little bit in 这让我们将其缩小一点点
the Y you can see the exact value here 你可以在这里看到确切的值
if you have an exact value in mind you 如果你有一个确切的价值，你
can put that in and so let's just scale 可以把它放进去，所以让我们只是缩放
it down a little bit in the Y now 它现在在Y中有点下降了
whenever we have a tool activated in 每当我们激活一个工具时
order to finish our operation we're 为了完成我们的操作我们
going to drop the tool by hitting the 打击工具来放弃工具
spacebar you can see that gets rid of it 你可以看到空格键摆脱它
kind of bakes in whatever we just did 我们刚做的任何事都要烘烤
now I want to kind of knock off the 现在我想有点淘汰了
corners a little bit and so at this 角落一点点，所以在这
point we need to select edges so you can 我们需要选择边缘，以便你可以
come in here I can hit two on the 进来， 我可以打两个
keyboard I could toggle through using 键盘我可以切换使用
the spacebar or I can just click it with 空格键或我可以点击它
my mouse and so I'm going to come across 我的老鼠，所以我会碰到
and I'm just going to select each one of 而我只是要选择每一个
these edges and just holding down shift 这些边缘，只是按住班次
will allow you to select multiple all 将允许您选择多个全部
right and now we want to do is I want to 对，现在我们想做的就是我想
knock off kind of the corners of this 敲掉了这个角落
all right so we're working with edges so 好的，所以我们正在处理边缘
let's go to edge right here on these 让我们去在这里边对这些
kind of tabs on the side I'm gonna do an 我要做的一面是那种标签
edge bevel so click on the edge bevel 边缘斜角，所以点击边缘斜面
I'm going to click and drag until I get 我要点击并拖动直到我得到
it the way that I want it so and be 这就是我想要它的方式
something like that about 200 类似于200左右的东西
millimeters all right now you can also 毫米现在你也可以
round this off if you want there's a 如果你想要的话就把它关掉
bunch of settings in here but for us we 一堆设置在这里，但对我们来说，我们
just want to kind of knock it off like 只是想要像它一样
that I'll drop the tool by hitting this 我会通过点击该放下工具
spacebar 空格键
alright so now what I want to do is 好吧所以现在我想要做的是
create a little bit of an inset so I'll 创建插图的 一点点，所以我会
go to polygons and let's select the top 转到多边形，让我们选择顶部
face all right now we're working with 面对所有现在我们正在使用
polygons so we can come in here and to 多边形，所以我们可以进来
the polygons section and you can see 多边形部分，你可以看到
there's a different bevel this shift B 这个转变B有一个不同的斜角
will activate a polygon bevel so I can 我会激活多边形斜面
activate that it's not going to do 激活它不会这样做
anything until I click and then I can 什么， 直到我点击，然后我可以
drag right in here okay and I just want 在这里拖动好吧，我只想要
to change the inset you can see there's 改变插图，你可以看到那里
two different handles here there's a 两个不同的手柄在这里有一个
handle for the shift and this red handle 处理班次和这个红色手柄
for the in says I'm just going to change 对于in说我只是要改变
the inset now to repeat the bevel I'm 插图现在重复斜面我
going to shift click again and that will 要再次转移点击，这将
reactivate another instance of that tool 重新激活该工具的另一个实例
and now I can push the stand so let's do 现在我可以推动支架让我们这样做
that 那
let's push that down in 让我们把它推进去
all right so you'll notice that we have 没事，所以你会发现，我们有
a polygon here and if you count the 这里有一个多边形，如果算上数
number of sides that it has you've got 你有多少方面
one two three four five six seven eight 一二三四五六 七八
sides so that's what's called an in gone 所以这就是所谓的已经消失了
because it has more than four sides and 因为它有四个以上的边
we will typically want to keep our 我们通常希望保留我们的
geometry to be either quads in some 几何要么是一些四边形
cases we may be able to have triangles 情况下，我们也许能有三角形
we want to try to avoid in guns though 我们想尽量避免使用枪支
if possible and so I want to tessellate 如果可能的话，我想要镶嵌细分
this or kind of draw lines across it to 穿过它的这种或那种画线
separate it into quad sections okay and 把它分成四段可以和
so we're just not talking about the top 所以我们不是在谈论顶级
face and also the bottom face so we can 面部也是底面，所以我们可以
do that by manually creating some 通过手动创建一些来做到这一点
geometry so we'll go to mesh edit this 几何，所以我们将进行网格编辑
time and we're gonna go to edge slice 时间，我们要去边缘切片
you can see the hotkey for that is C 你可以看到热键是C
edge slice once we activate it will 边缘切片， 一旦我们激活它将
enable us to come in and I can click and 让我们进来，我可以点击和
you can see as I highlight over one of 你可以看到我突出其中一个
those points and another one and I'll 那些点和另一个，我会
just hit the spacebar you can see I've 只要按下你可以看到我的空格键
now drawn a line between those so now I 现在这些画之间的线路，现在我
have a quad and then I have a still 有一个四边形，然后我有一个静止
another end gun here but I can quickly 另一头枪在这里，但我可以很快
do another edge slice right in here to 在这里做另一个边缘切片
draw across let's do the same thing on 让我们做同样的事情
the bottom so again activate edge slice 底部再次激活边缘切片
ok or we can shift click again to do it 好的，或者我们可以再次点击进行操作
very quickly and now we've tessellated 很快，现在我们已经细分了
that into quads ok so play around with 进入四边形，所以玩
this shape a little bit and in the next 这种形状有点在下一个
lesson we'll come in and actually finish 上课我们会进来并实际完成
this out with some cylinder shapes 这有一些圆柱形状
inside here so we'll finish this 在这里，所以我们将完成这个
individual cell before moving on to 在继续之前，单个细胞
duplicating it to create our solar array 复制它来创建我们的太阳能电池阵列