hello everyone Ian from the three of you 大家好，你们三个人
team here and today i'm going to show 团队在这里和今天我要展示
you guys how you can add stereoscopic 3d 你们怎么可以添加立体3D
to any project in 3d view studio within 到3d视图工作室内的任何项目
seconds by simply dragging and dropping 只需拖放即可获得秒数
a library preset into your project as 一个预设到项目中的库
you can see here I start with a project 你可以看到我从一个项目开始
already loaded in 3w studio hit play and 已装入3w工作室的热播和
down pops your favorite brand 3d via and 通过和弹出你最喜欢的品牌3D
some balls roll in and then I can kind 一些球滚进来然后我可以善良
of throw them around with my mouse uses 用我的鼠标使用它们
the physics engine in 3d view studio 3d视图工作室中的物理引擎
just a fun little project that we're 我们只是一个有趣的小项目
going to turn into stereoscopic 3d so 将变成立体3d所以
what I need to do here is navigate down 我需要做的是向下导航
to my libraries tab at the bottom scroll 到底部滚动的我的库标签
down under samples immersive virtue 根据样本沉浸式美德
Allah and drag in a stereoscopic 安拉和拖曳立体
rendering camera hit OK on all the asset 渲染相机在所有资产上点击确定
imports and you can see now i have a 进口，你现在可以看到我有一个
stereoscopic camera actor in my project 我的项目中的立体摄像机演员
now if i go to the stereoscopic 现在，如果我去立体
post-process behavior now at the bottom 后处理行为现在位于底部
of the properties this behavior i can 我可以这种行为的属性
switch the stereotype parameter which 切换构造型参数
changes what kind of post-processing 改变什么样的后期处理
shader i'm using and a glyph would be 我正在使用的着色器和一个字形
for a normal display while you're 为了正常显示你
wearing the anaglyph glasses which are 戴着立体眼镜
the red blue glasses checkerboard for 红色蓝色眼镜棋盘
your 3d TV or 3d displays or a 你的3D电视或3D显示器或
side-by-side shader for your head 为你的头并排着色器
mounted displays these are just a couple 安装的显示器这些只是一对
examples of how the different 如何不同的例子
post-processing shadows can be used now 现在可以使用后处理阴影
if I go up and hit play on the project 如果我上去打这个项目的话
you can see I now have stereoscopic 3d 你可以看到我现在有立体3D
and my project just like that of course 我的项目就像那样
if I was wearing the anaglyph glasses it 如果我戴着立体眼镜呢
would look 3d and I would have 会看起来像3D，我会
perspective on the screen without the 没有的屏幕上的透视
glasses on however we can see the gap 然而，我们可以看到眼镜的差距
between the two images is really high so 这两个图像之间真的很高
in the properties of my camera I'm going 在我相机的属性我要去
to scroll down and find convergence 向下滚动并找到收敛
distance and turn that from five to 距离从5转到
three and i'm just going to save the 三，我只是想拯救
project here and then run it and you can 在这里投射，然后运行它，你可以
see there's much less of a gap between 看到它们之间的差距要小得多
the two images now what this does is 这两个图像现在是做什么的
decrease the out of screen effect or the 减少屏幕效果或
perceived depth of the objects and this 感知到的物体深度和这个
is a setting you may want to adjust 是您可能想要调整的设置
depending on your projects to make it 取决于你的项目
more pleasant for the user and that's 这对用户来说更加愉快
going to cover it for this quick little 为了这个快速的小小，它将覆盖它
introduction to how easy it is to make 介绍它是多么容易制作
any studio project a 3d stereoscopic 任何工作室项目的3D立体
experience 经验