大家好 我是亚历山德罗 来吧 hey everybody this is Alessandro come
质子欢迎回到我的频道 proton welcome back to my channel and
今天我要给你看一个 today I'm gonna show you a tutorial to
在动画中实现与 achieve the same style in animation that
被索尼用来制作动画 is been used by Sony to animate
蜘蛛侠 基本上是有生命的 spider-man which means basically animate
工具上的字符 即使 the character on tools even if this
在设置动画时听起来很简单 sounds very simple when animating a
相机不移动时的字符 character when the camera is not moving
是一个完全不同的挑战 is a completely different challenge guys
当有动作序列和 when there is an action sequence and
有很多摄像头移动 there is a lot of camera movement and
角色在一起移动 所以 the character is moving together so
在我开始之前 我只想 before I started guys I wanna just
提到我不知道什么样的 mention that I have no idea what kind of
索尼用于蜘蛛侠的管道 所以我 pipeline Sony used for spider-man so I'm
不知道他们用什么把戏 not sure what kind of trick if they use
一个不可能的行动 an impossible action it was done by the
动画师 但我要拍片子 animators but I'm gonna shoot sheeted
其他所有动画师都可以在玛雅使用 every other animator can use in Maya to
达到同样的结果 好吧 伙计们 achieve the same result okay guys so
在开始本教程之前 我已经准备好了 before we start this tutorial I prepared
一个简单的序列相机的移动 a simple sequence the camera movement
跑步和跳跃的特点 and a character of running and jumping
离开大楼 现在我 out of the building and right now I'm
仅使用此框作为对 using just this box as a reference to
模拟角色 如果按 simulate the character and if you press
播放按钮 您可以看到 the play button you can see the
角色正在跑跳做一个 character is running jumping doing a
翻转 然后朝摄像机走去 好吗 flip and then coming towards camera okay
非常简单 very simple
所以我的建议是 so my recommendation when you're
接近固体是你想要实现的 approaching a solid is you wanna achieve
相同的样式首先是要锁定的 the same style is first of all to lock
你的相机动作正常 所以 your camera movement okay so at this
我的相机会磨光的好吗 point my camera is gonna polish okay
它向后工作然后向下 it's working backwards then going down
它开始向上倾斜 我试着跟着它 it starts to tilt it up.i try to follow
角色可以 所以我的相机是 the character okay so my camera is
锁上了 直到 locked and it's not gonna change until
拍摄结束了 所以现在我可以 the end of the shot so right now I can
只关注人物一件事 only focus on the character one thing
我想说的是 guys I would like to mention is that
在工具上设置动画时 这不是 when you animate on tools this is not an
借口 excuse
只是为了懒惰好吧 因为我没有 just to be lazy okay because I don't
想让你思考的眼睛你知道什么在 want you to think eyes you know what on
工具会很容易 因为我不 tools is gonna be easy because I don't
必须处理中间的问题 所以我 have to deal with the in-between so I'm
我想会有更快的动画效果 gonna actually animate faster I think
这是一个错误的方法 而且 this is a wrong approach and also
因为当你做动作动画时 because when you're animating an action
像这样的顺序我要做的 sequence like this one what I'm gonna do
首先我要测试整个 is first I'm gonna spline the whole
顺序好 试着还有一把钥匙 sequence okay try to still have a key
你在我的照片里看到的每一个画面 every to frame as you can see here in my
时间线 然后我要转换它 timeline and then I'm gonna convert it
进入STEM模式 然后最终调整 into stem mode and then eventually tweak
你知道是因为时间 it you know because of course the timing
会有点不同所以 is gonna be slightly different so
当然 这不是一个借口 definitely this is not an excuse just to
懒惰 或者动作快 好吧 说 be lazy or to animate faster okay saying
正如你所看到的 男人们已经 that as you can see guys are already
让第一次跑步顺利进行并做好预期 made the first run okay and anticipation
在跳之前 现在我走的时候 before the jump and now when I go
通过你们为什么这些事情 through with you guys why these things
在单步模式下不工作 我会来的 doesn't work in step mode and I'll come
事实上 这些东西是有用的 actually those things work
附加动画 因为如果 additional animation because if you if
你一直在看动画 you've been watching to the animation
尤其是日本动画你知道在哪里 especially Japanese anime you know where
一个四队肯定会有动画片 a four-team is sure they're animated on
你知道的工具不一样 tools you know they don't have the same
3D的问题 所以首先100个任务是 problem of 3d so first of all 100 do is
将此项设置为单步模式并显示 rich this one into step mode and show
你为什么不工作 you why is not working
好的 伙计们 你们可以看到首字母 okay guys as you can see the initial
看起来真的很难看就是很不规则的样子 looks really ugly is very choppy looks
就像角色在后退 like the character is moving back and
我们要研究的是 forth and now we're gonna study what's
这背后的原因没问题 就像我说的 the reason behind that okay so as I said
就像我有一把钥匙 每个都要装框 好吗 like I have a key every to frame okay
例如 我是一辆卡车 I'm a truck for example the head on the
角色的主要关键姿势 main key pose of the character okay one
这里 然后这里的另一个 here then another one here
既然我拥有了一切 如果我们 now that I had everything if we take a
一点也不看 look at everything even by little you
知道那些关键帧在移动 know those keyframe um are moving in an
弧形 稍微向前 好吧 但是让 arc and slightly forward okay but let
是真的发生在 see was actually happening with the real
角色让我做中间的 character let me do the in-between with
用另一种颜色的 所以我们看到 the with another color so we see on the
头上的第一把钥匙在这里 first key that's with the head it's here
你现在看到了 另一把钥匙就要走了 you see now and another key is going
向后好了 这是因为 backwards okay this is happening because
角色是一个步骤 而不是 the character is a step one is not
移动 但相机本身正在移动 moving but the camera is moving itself
所以现在角色在前进 so now the character is moving forward
下一个姿势 下一帧 to his next pose but in the next frame
正在弹回来 好了 现在又开始移动了 is popping back okay now again is moving
往前走 然后又跳回来 所以 forward here and then popping back so
就是这样不断地后退 it's this constantly moving back and
一直往前走 forth all the time that makes the
动画片的肮脏和嘈杂与否 animation of dirty and noisy and not
读起来很愉快 这是 really enjoyable to read and this is
我们要在那里解决的问题 something that we're gonna fix there
事实上 后来的技巧很好 actually later on with the trick well
伙计们 但是你可以问为什么 guys but then you may ask how come those
动画总是在 kind of animation are always work in
传统动画融入动画 traditional animation into the animation
当有摄像头移动时 when there is like a camera movement and
角色在演-怎么样 the character is on - how is that
可能吧 这是要做的事 possible well this is something to do
因为通常我会在 because usually the frame I'll draw on a
佩奇 我相信他们会坚持下去的 page and I'm sure they're gonna stick
好了 纳加斯回来是因为 there okay the nagas pop back because
你知道他们是一个 you know they are pretty object in a
真正的空间 让我给你看看 real space so let me show you what I
比如我这里有个人物 mean for example I have a character here
好吧 让我再把多边形藏起来 okay let me hide the polygon again you
再看这里 我有所有的关键姿势 see here again I have all the key poses
好吧 但这就是当有 okay but that's the catch when there is
这帧中间的一个不会弹出 an in between this frame is not popping
或者什么东西卡在这里 back or anything exactly stuck here and
在同一个地方 这就是为什么不是 in the same spot that's why it's not
分心了 所以现在我忘了 that distracting so now I forgot to
用这个爆炸 就是这样 apply blasts of this one that's how it's
看起来像 gonna look like
所以当你注意到伙计们的时候 这只是 so as you notice guys units this is just
一小部分动画不是 a little section the animation is not
像以前那样令人不安 因为 disturbing as it was before because the
帧关键帧实际上不是 frame the keyframe is not actually
每一次都会在这之间突然出现 所以 popping back every never in between so
这样会更干净 in this way it's gonna be much cleaner
稍后我会在 and I'm gonna show you later on at the
本教程结束 我们如何实现 end of the tutorial how we can achieve
在这一点上有一个三维字符 this with a 3d character at this point
伙计们 我继续我的动画 好的 我 guys I continue with my animation okay I
没有做任何激烈的事情只是一个简单的 didn't do anything drastic just a simple
跳跃翻转 然后角色出现 jump flip and then the character coming
再近一点 给我一拳 closer and giving a punch
好的 非常动画片风格 我没有花 okay very anime style I didn't spend a
治疗身体的时间很多 lot of time on treating the body
机械师再次调整正时 mechanics adjust the timing this again
这不是一个关于你知道的 this is not a tutorial about you know
制作好动画我只是想 making good animation I just want to
显示动画制作技术 show the technique to make animation on
当你有很多相机时的工具 tools when you have a lot of camera
我们不总是看夏普的动作 movement we don't look in sharpie always
在蜘蛛侠身上做过 所以你知道 been done on spider-man so you know it
没有判断的质量 has don't judge the quality of the
本教程的动画 animation for the for this tutorial at
这一点对你们很重要 this point is important that you guys
选择您拥有的所有控制器 select all the controller that you have
在动画中 每 in your animation and put a key every
两帧或每三帧 two or every three frames okay and just
确保一切正常 make sure you keep everything okay guys
为了这个把戏忘了什么 something forgot in order for this trick
去工作所以你很重要 to work so it is very important you
将所有I键动画转换为FK convert all your I key animation to FK
现在你可以看到光和洞 so as you can see now the light and hole
在FK中 即使在运行循环或情况下 in FK even for the run cycle or in case
你有我 你想确保我 you have I K you want to make sure the I
密钥控制器是此控制器的父级 key controller are parented to this one
所以尸体会移动 so the body is going to move all
两个人一起创造一个循环 together create a loop either guys make
它更大的父定位器到 it bigger parent the locator to the
现在和你一起拍摄 camera and now with the uninvolved you
可以定位或骨盆在这里 can locate or the pelvis here that is
移动控制器并对准 movable the controller and align in
每把钥匙都没问题 现在定位器 every key okay so now the locator is
精确跟踪骨盆控制器 following exactly the pelvis controller
如您现在所见 再次选择 as you can see now again select all the
包括定位器的控制器 controller including the locator this
时间和我们要去动画 time and we're going to go in animation
曲线图编辑器并单步执行所有键 以便 graph editor and step all the keys so as
在我们支持密钥之前我提到过 I mentioned before we support the key on
我们的角色在摄像机移动的地方 our character where the camera is moving
你会得到这个你知道的 you're gonna have this you know this
问题是角色总是 problem the character is always gonna
因为摄像机的移动而弹出 pop that because of the camera movement
但相反 因为我们的父母 but instead because we parent the
定位到摄像机 现在 locator to the camera as well and now as
您可以看到定位器在 you can see the locator is following the
摄像机 然后作为角色移动 camera and then moving as the character
正在移动 所以现在我们必须确保 is moving so now we have to make sure
身体的行为方式与 the body is behaving the same way as the
定位 所以很简单 我们要 locator so it's very simple we're gonna
选择骨盆侧的定位器 然后 select the locator side the pelvis and
用父约束约束您 constrain you with a parent constraint
正如你现在看到的 是约束 as you can see now is the constraint
引导身体 以防万一 leading the body now as in case you
还是想在你轻松的时候 still wanna just the time you just light
包括定位器在内的所有控制器 all the controller including the locator
好的 只要把钥匙拨一下 因为现在 okay and just shift the keys because now
角色被锁定在相机上 the character is locked to the camera
你知道这不会影响你自己 you know it's not gonna affect your own
动画 例如这里你知道我 animation so for example here you know I
希望这个框架能长点 这样我就可以 want this frame to last longer so I can
只需在这里移动一帧 just shift here about one frame and you
可以自己做实验 can just experiment with your own
动画人和其他我想要的东西 animation guys and other things I want
因为角色是 to mention guys because the character is
马上直接到摄像机前 come straight to the camera right now
有时你可能很少 sometimes you may have little
中间人之间的渗透 penetration here between the in-betweens
也许你需要调整一下 and maybe you need to adjust those
手动打开一次好的 做我的 manually on on once okay do one of my
以前的教程我添加了单元格 previous tutorial guys I add the cell
角色的底纹我有一个额外的 shading of the character I have an extra
珊瑚层这里什么是真正的黑暗 layer of coral here what is really dark
几乎是黑色的 我用这个是因为 almost black and I use this because give
我更喜欢漫画书的感觉 me more the feelings of a comic book
风格好 style okay
我想和 and I thinking kind of match with the
工具上的动画 animation on tools right now and on top
我用油笔 of these guys I use the grease pencil
在这里调整一些 here to to adjust some of the
不完善渲染中的措辞 imperfection the wording in the render
当然不是完美的 只是为了 of course it's not perfect but just to
有一个干净的轮廓 所以只是给 have a clean silhouette so just to give
你的主意好吧 所以我没看 you an idea ok so here I didn't look
很好 所以我基本上都是为了 really nice so I basically draw over for
像六七帧真的很痛 like a six seven frames really painful
告诉你 好吧 我只是想 to tell you that okay I just wanted to
一定要像在别人的剪影 make sure like at someone silhouette
只是阴影 例如这里 我的颜色 just the shadow for example here I color
基本上他所有的脸都在黑暗中 而我 basically all his face in dark and I
活出一双白眼睛 你知道 善良 live the eyes just white you know kind
以漫画玛瓦的风格 现在我们可以 of comic Marva style and now we can take
看最后的动画 a look at the final animation
好吧 伙计们 我希望你们能喜欢到目前为止 okay guys I hope you enjoy so far this
教程 下次见 tutorial and see you next time