in this video I'm going to show you the
most easiest technique I use to color
dries in Adobe Photoshop so make sure it
was the video to the end and see exactly
how I do this if you are new to this
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[Music]
for those of you who are familiar with
this technique I'm sure you would have
already seen some of your favorite
artists use this technique like Sean
Galloway max Gregg Phil borussia and a
lot of other artists that do work for
animation and other pretty much
basically 2d animated cartoons now it's
a very simple technique that I must show
you the design and color choices of a
character so right now I have already
selected the entire character of created
silhouettes and created it on a layer
underneath everything and I just used a
blue to kind of indicate the mood going
forward the character so I know
everything is going to be based off the
blues and random just selecting all the
other elements of his character all the
other elements on his costume his suit
the glasses his hair everything is going
to be on its own separate layer and then
I clip all these individual elements
onto that layer below now if you don't
know how to do that you just create a
layer above the layer you want to clip
below and then you hold alt or option
key and hover slightly between both of
the layers between there's a line that
divides them so you just have hover your
mouse slightly above it and you see a
Neruda in the kids for you to pin it
down so you just use that to clip it so
that's what I do I just select all the
different elements feeling the feeling
the colors that I intend to use and I
just clip everything below so right now
I'm still keeping everything blue I'm
thinking of where I'm going to bring in
a little bit of color contrasts because
it's a character design so usually
there's some color contrasts that will
make some areas of the character
standard but also I'm still thinking
that the character
supposed to be a text LT guys so I
cannot use too many bright colors
because I still have to think about how
he's going to move around still TV if he
has a lot of shiny colors because you
can't just see him from afar so I'm
still keeping everything muted but still
trying to think of how I can pretty much
do some contrast colors on his costume
now a really good cartoon that I've seen
that uses kind of technique a lot was um
spectacular spider-man by was it that
Warner Brothers right I think I think so
but was really amazing we titles ends by
the great Sean Galloway I really loved
that I watch it a lot when I was in
university and I really learned a lot
just by pretty much doing studies of
Sean galleries work and just looking at
how he simplifies his form simplifies
his shapes for his characters and mix
everything read especially for
storyboarding and 2d animated movies
because his dad is really so simplistic
with a lot of big shapes and movements
and just just being indicated with
simple land so for someone who's kind of
doing character designs for 2d I would
suggest you should study a lot of Sean
Galloway his work I mean as to study
some of his work right now just use them
as warm-ups for my gestures and kind of
just loosen loosen me up a bit to the to
have more expressive and more free to
basically just be more expressive with
my ships when I'm drawing
so I also just everyone should pretty
much just take that time and do some
studies of shrunk a little rocky is
really amazing abscess I mean if you
just take a look at some of the gestures
he did a Batman and Hawk you can just
feel with their whole processes and it's
just amazing to watch so yeah early
suggest everyone to just do some studies
of his work these are fantastic artists
so right now I just put some green in
there I think I eventually changed it to
blue but I was just thinking of using
this as kind of a light sauce for the
Holograms that is going to be coming out
of his hand later also just for some
harmonious colors between the blues and
the greens about I ended up just leaving
it as a cyan blue I just keeping the
entire image blue so what you want to do
after you've pretty much selected all
your colors is you're going to want to
create another layer at the top of
everything and then you set that layer
on multiply and then you choose either a
warm color or cool color and use that to
paint in your shadows that is all it's a
really simple technique this is where
you just paint your shadows on the
multiplayer layer and you use a really
bright bright saturated color and I can
see I'm using yellows towards oranges
and I'm just doing that because in my
head I'm thinking that the lights that
is coming that's touching him is cool so
when a cool light source is hitting an
object is going to create warm shadows
that I'm using brown that's why I'm
using orange as an color of my shadows
and I'm just using a very very basic
simple top-down light setup for this for
this kind of technique you really don't
need to go too crazy and use any fancy
lighting setup I mean it's very it's a
very simple easy technique you don't
have to go over the top and kill
yourself trying to
back out max up some kind of fancy
lighting setup it's very easy even
though that the works that Shawn does
you can see that he uses this same
technique when coloring his characters
and he doesn't make it really super
complex is very easy very basic and just
a simple light from the top hits in the
character so you want to do you want to
use this same mindset when you're
approaching coloring the character so if
you've watched other of my tutorials
speaking about how to use one point
dynamic lighting I think you should
understand how this light works because
since the light is coming from up top
all the planes the heat in all the
planes that are facing towards the light
source are going to be lit so right now
instead of me taking out the light
source which I usually do I'm now
painting in the shadows with my brush
and with the polygonal lasso tool so you
can't do other which but I think this
technique will be easier where you're
actually using the brush or the
polygonal lasso tool to paint in your
shadows because if you are doing it this
way you can actually see how the planes
you're drawing look and you can actually
see the shapes of the shadows you're
creating whereas when you're using the
other technique where you're cutting out
the light while you're painting in
delight your does kind of painting just
the light so you're creating everything
from scratch I think this one will just
be way easier for you to understand so
just use this paint in the shadow with
your brush really understand the form
and just understand the planes that you
are rendering so take your time to
simplify these shapes simplify the
planes your engine as you can see I'm
basically using triangles just to paint
just to paint in the shadows using I'm
using triangles as my shadow shapes and
that's even what I still do
using my other technique when I'm
painting in lights so you just want to
keep in mind the kind of shadow shapes
you want to have your design language
for your shadows you can use curves you
can use triangles squares I mean there's
always different approaches you can use
when you want to render characters like
this and pretty much indicate lighting
lighting setups lighting sources and all
that so you really just need to do a lot
of studies and just understand how light
affects characters how light touches
different planes and how each different
plane just reacts when light is hitting
it and light is bouncing off it so right
now I just created another layer and
just to emphasize the darkest parts of
the character I just used the same
saturated color and just burst in a
little bit just at the darkest points
where the lights won't hit and when I'm
trying to do the highlights for his
armor and I just created a new Lea and I
set it on overload and I'm using a
really bright blue so I'll just what I
do is I just paint in the area I want
the highlight to be with my brush and
then I used the ear is a kind of design
the shape that I want it to look like so
as you can see I just painted in and
then I erased from it so that's
basically how I'm doing it because I
know I can't get the exact shape just
using the brush so I have to use the
e-reader to kind of fine-tune the shape
and have it look how I wanted to look so
that's another thing you have to keep in
mind you can use different tools to it
to ad to accomplish a particular look or
a particular technique you're going for
so as you can see the image is already
popping out right now and
looks very animated very 2d like a
cartoon you know this is a very simple
technique I think anyone should be able
to do this so far you understand your
lights and so if I understand how
shadows work how light works and the
shapes you create with your who your
shadows and your lexing you should be
able to you should be able to nail this
technique in fact I really love it if
you guys try this technique out and just
send it to me or tag me in your works
and let's see what it looks like X let's
see if you guys can actually just nail
this simple technique with a simple
lighting setup as you can see I'm not
using any extra lights there's no green
lights there's no bounce lights news
secondly light source nothing no field
nothing is just a simple lighting setup
with the lights from the top hitting the
character straight on and there's
nothing extra it's very easy it's very
simple and fast this took me roughly
about 45 minutes just to get the entire
character ready to go and set up and
every other thing I did was just
painting a background I just do some
other minor things on the design but
everything is already set up and good to
go so if you enjoyed this video if you
enjoyed this technique please try it out
leave a comment down below and tag me in
your work if you upload it and I'll see
you guys tomorrow
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see you in the next video peace