okay so welcome to these short little
tutorials today we're going to be going
over how to import a file into pyro sim
so we're gonna do is you're going to
look at homework 1 which is what the
geographies are all laid out and then we
can see we have level 0 here there's a
couple ways you can do this you can
either try to import the PDF but my
personal choice is to use an image
because that's usually good enough and
it's it's less space so here we can just
take a picture you can use with a
screenshot or I have a special tool and
then I usually just use paint and you
can say if save that as
all right so now we have our image and
then open up Harrison and so there's a
couple of options for importing things
you can either import an FDS or a CAD
file or the way that we're going to do
is we're going to import an image and
that's when you go over here and you
click on this image thing so what that
does is it adds an image to to the
floors which you have to set up and so
right now we don't have anything going
on that we want to do the ground floor
so
it's all you have to do get to click on
this and then you have to go find where
you put your image I put my right here
I mean yourself that up and so now comes
up with this very nice tool that you can
use to anchor your image so when your
viewer to build all the floors for this
model you could figure out where to
anchor it so that would do it all a line
on top of each other which is very
important since we're only doing one
floor here it's not really imperative
that we do that so we can just kind of
click just click in the corner the other
thing that this this lets you do is it
lets you scale the image based on two
points that you can pick and from the
homework we know that the we should
assume that the door size for all over
the Marbella one meters and width and so
when we go back here we can just by the
door like this and you can pick one side
and two sides and align them
and so we have 1 meter already here
already queued in and already keyed in
and then we can just hit OK and then ok
and so here's our image we can use the
rolling tool yeah
the 3d navigation tool to to go around
it or since it's an image we'll just go
like this and use a use the Move tool so
yeah that's how you important an image
into into Pyrus in