do humans hibernate is what i want to 人类冬眠是我想
know because every 知道的，因为大约
every january about this time i just 每年一月的这个时候，我只是
kind of start to shut down just a little 开始有点停止工作，
bit like i can still chug along 就像我仍然可以继续前进一样，
but like uh there isn't there isn't 但是就像呃，没有
anything extra and all i want to do is 什么额外的东西，我只是 想做的事情
like 就像
sit and and absorb and not talk to 坐下来吸收注意力，不和
anybody or do anything or 任何人说话，不做任何事情，
or or go anywhere which i guess is a 或者去任何地方，我想这是
one-to-one
uh definition of of depression but it's 抑郁症的一对一的呃定义，但它
not even like really being depressed 甚至不是真正的抑郁，
it's just like just go away just i 它就像只是去 只是我
just and if i make videos in that state 只是，如果我在那种状态下制作视频，
they're not as good because to make a 它们就不会那么好，因为要制作一个
good video you have to kind of like 好的视频，你必须有点像在
mentally imagine there's another person 精神上想象那里有另一个人，
there
and in the middle of winter it's like 而在隆冬时分，就像
there i don't have enough for another 我没有 对另一个人来说足够了，
person i just have 我
just enough for me but uh we're do it 只是对我来说足够了，但是呃我们正在做
we're doing it so hopefully hopefully 我们正在做所以希望
this is gonna be 这会是
hopefully this is gonna be fun um here 希望这会很有趣嗯在这里
let me pop 让我流行
pop so this is some footage i got a 音乐所以这是我得到的一些镜头
couple years ago 几年前
in the in the cyberpunk set which i 在赛博朋克场景中我
should probably take down at some point 可能会在某个时候取消
it's been a mainstay 它
in the end of the church for a little 在教堂尽头的中流砥柱
bit too long now but uh yeah we've got 现在有点太久了但是呃是的我们有
caitlyn walking across these stools and 凯特琳走过这些凳子而且
i'm going to try to i was going to try 我' 我打算尝试 我打算尝试把
to turn them into like 它们变成像
chimney tops kind of all dick van dyke 烟囱顶部一样的所有迪克范戴克
jumping around up there 在那里跳来跳去，
and uh and i did that okay so this is 呃，我做到了，好吧，
this is where i was at a couple years 这就是几年前我在的地方，
ago
just replaced the stools with these 刚刚更换了 有这些
things um it was a quick 东西的凳子嗯这是一个快速的
roto job this is all the original 旋转工作这是所有原始
background i i guess this is 背景我想这是
this is new but um i had all my wires 新的但是嗯我把我所有的电线
piled up everywhere is in my 堆放在各处在
my wires piled everywhere phase where 我的电线到处堆放的阶段
none of these are doing anything it was 这些都没有做任何事情它
just kind of supposed to read as like 只是有点应该读起来像
a dimensional texture or something like 立体纹理或类似的东西
that but 但是
uh it all just looks a little bit a 呃它看起来
little bit cluttered and i've been 有点混乱而且我一直在
working i've been trying to write my own 努力我一直在尝试写我自己的
soundtrack which is 配乐这
maybe a bad idea but uh but i'm doing it 可能是一个糟糕的 想法，但呃，但我正在做，在
and at this point
in the music uh the music's kind of like 音乐的这一点上，呃，音乐有点像嘿，
hey look at the world things kind of 看看这个世界，有些事情很
things are exciting 令人兴奋，
you can let's let's explore as she's 你可以让我们探索一下，因为她像
walking over like what looks like a
garbage pit and so i thought what if 垃圾坑一样走过去， 所以我想如果
you can also see in between the slats of 你也能看到
like the two flats here there's kind of 像这里的两个公寓的板条之间有
just a little bit of background and it 一点点背景而且它
just doesn't look great so i thought 看起来不太好所以我想
what if we try to open it up 如果我们试着打开它
just a little bit and adobe after 一点点怎么办 bit 和 adobe After
effects just Effects 刚刚
released their new um oh jeez you guys i 发布了他们的新产品，天哪，你们这些家伙，
tried recording this video the other day 前几天我试着录制这个视频，
i could not think of any words just the 我想不出任何词，只有
word the black box where you have an 黑匣子这个词，你
intention and 有意图，而
words come out your mouth was not 你的嘴巴却没有
supplying the words and it was the 提供 单词，这
absolute worst um 绝对是最糟糕的 um
cue the brain for it no after effects 提示大脑 没有后效
has uh 呃
the new roto brush which is this um 新的 roto 画笔 这是这个 um
it's great for just quickly rotoscoping 它非常适合快速 rotoscoping
and it can identify you know it can 并且它可以识别你知道它可以
extract hairs and like mustache bits and 提取毛发和胡须等
things like that and it's really clever 类似的东西 这真的很聪明，
they just updated it 他们刚刚更新了它，
so it's a lot easier to use now and uses 所以它现在更容易使用，并且使用
machine learning so it's even smarter 机器学习，所以它更聪明，
and so i was able to use that to roto 所以我能够
the legs like within 15 minutes 在 15 分钟内用它来旋转腿，
so 所以
yeah and i learned a little bit more 是的，我学到了更多，
since then too i kind of had a little 因为 然后我也有点
bit too much uh color blending and 太多了呃颜色混合和
motion blur going on here 运动模糊在这里发生
uh the background is just a temporary 呃背景只是一种临时显示
thing to kind of show neutral values 中性值的东西
and i was gonna make a video showing how 我打算制作一个视频展示
i lined up all the geometry with this 我如何排列所有几何体 这个，
but i'm kind of glad i didn't because 但我很高兴我没有，因为
the end process was just 最终过程只是
it's just a lot of realignment and 大量的重新调整和
tweaking and all of that i didn't 调整，所有这些我不知道
you know it was just a brute brute 你知道这只是一个蛮力的
forcing not particularly fun 蛮力，不是特别有趣，
but this is where it's at and again this 但这就是 这是一次又一次
is this is in log 这是在日志中
and so it's a it's a high dynamic range 所以它是一种高动态范围
format and so for the final thing we'll 格式所以最后我们将
crop it in so you know we'll have actual 裁剪它所以你知道我们将有实际的
bright blacks 亮黑色
bright whites and uh dark blacks uh 亮白色和呃深黑色呃
if you don't know what log is i should 如果 你不知道日志是什么我可能应该
probably do a little
cable sim here just to keep make this a 在这里做一些电缆模拟只是为了让它
little more dynamic you can see it's 更有活力你可以看到它
just
like a png that's sliding around really 就像一个 png 真的很
weirdly but uh 奇怪地滑动但是呃
it's not particularly noticeable but 它不是特别引人注目但是
yeah this background is i like every 是的这个背景是 我喜欢每一个
shot to have 镜头都有一些
something that you haven't that hasn't 你没有
been seen before i don't want to just 看到过的东西我不想把
make everything too copy and pasty and 所有的东西都做得太过复制和粘贴，
this just feels totally like filler 这
background to me 对我来说就像是填充背景
and i always want there to be a feeling ，我一直希望有一个 感觉
that like if she were to veer to the 如果她转向
right and run into the distance there'd 右边并跑到远处，
be
actual stuff there and not just like 那里会有实际的东西，而不是
random you know gray cityscape so i 随机的，你知道灰色的城市景观，所以我
thought what if we try to add like a 想如果我们尝试在这里添加像
barbershop 理发店
type thing back here and you can see 类型的东西，你会怎样 可以看到，
because it's really blurry we actually 因为它真的很模糊，我们实际上什至
wouldn't even have to do that much i 不需要做那么多，我
could just add a couple you know like 可以添加一些你知道的
glowing 发光
text things and be done with it but 文本，然后完成它，但让
let's go 我们
a little bit more nuts than that because 更疯狂一点，
otherwise this wouldn't be very fun and 否则这不会 非常有趣，
we're going to go through a bunch of 我们将通过一系列
different techniques 不同的技术
sorry this has already taken a long 抱歉，这已经花了很长时间
intro but 介绍但是
yeah let's let's get into it okay so 是的让我们开始吧好吧所以
first i'm going to make a little 首先我要在这里做一个小
storefront here 店面
and if you want to see exactly what i'm 如果你想看看 正是我在
doing you can just kind of look at the 做什么，你可以看看
you know the keys down here but i'm just 你知道这里的钥匙，但我只是想
kind of going to
try to bash something out and first 尝试一下，首先
i want to just kind of be able to 我想能够
extrude everything so i'm just going to 挤出所有东西，所以我 我只是想先把
lay everything out first 所有东西都摆好
and these are kind of like folds you can 这些有点像折叠 你可以
think of it like origami it's not 把它想象成折纸 这不是
origami that sounds that sounds 折纸 听起来
pretentious origami is an actual 自命不凡 折纸是一项真正
crazy skill but um i'm kind of laying 疯狂的技能 但嗯
lining everything up and trying to
figure out how to maybe this will be 弄清楚怎么可能这会
like a bay window type thing 像凸窗类型的东西
and so what i have here this will be 所以我这里有这将是
i'll just extrude it in and then i'll 我将它挤压进去然后我将
pull these ones back 这些拉回来
and this would be kind of like the the 这有点像
doorway 门口让我们 把
let's widen that up and this will be 它加宽，这
like a little 就像一个小
yeah bay window area look strew that out 凸窗区域，看起来
a little bit and then i'll just 有点散开，然后我会把
pull these ones here yeah and maybe i'll 这些拉到这里，是的，也许我会
select this whole 选择整个
edge not these bits 边缘，而不是这些部分，
and extrude that out 然后把它挤出来
i'll turn all of these into windows here 我 将所有这些都变成窗户在这里
i just will first let's alt e extrude 我只是首先让我们 alt e 挤出
individual faces 单个面
just push them out a little bit inset 只是将它们推出一点插入
extrude the check for window frames is 挤出检查窗框
just give them 只是给它们
give them some layers there we go 给它们一些层我们开始
and let's we'll create a new material 然后让我们创建一个 这里有新材料，
here
new this will just be storefront and 新材料，这只是店面，
then another one it'll be 然后是另一个，它将是
glass and uh 玻璃，呃，把
assign all of these to glass here and i 所有这些都分配给这里的玻璃，我
guess we can just get 想我们可以
right to it and make it glossy there we 直接使用它，让它有光泽，我们
go 去吧，
we might actually make it uh reflective 我们可能真的会做到，呃
at some point but 在某些时候会反光，
this could be this could be kind of fun 但这可能会很有趣，
maybe there's a air conditioner thing up 也许这里有一个空调东西，它
here that sits above that with like a 位于上面，就像一个
little pipe that'll go 小管道，它会
down below it's like all this 向下延伸到它下面，就像所有的
double oh that's what pipes look like 双管一样哦，这就是管道的样子是的，
yeah uh 嗯
it will add a little push bar 它会添加一个小推杆，
we won't even be able to see this i i'm 我们甚至看不到这个
not i'm not making this for that shot i
mean i i am but i'm also
i want to try to make this kind of
decent so 因此，
we might just kind of let ourselves get
a little bit more over the top than make
sense if we were just trying to make 如果我们只是想让您
it for you know the distance i was just 知道我刚刚向
showing you so let's add a 您展示的距离，那么我们可能只是让自己有点超出意义，所以让我们添加
maybe a little key box or something like 一个小钥匙盒或类似的
a little fire alarm i don't know 东西 小火警我不知道
cool okay that's a that's a decent 很酷好吧那是一个不错的
storefront uh if we want we can add like 店面呃如果我们想要我们可以
a little sidewalk down here 在这里添加一个小人行道
i like adding just grabbing geometry 我喜欢添加只是从
from like nearby that's already along 附近的已经沿着
the right axis 右轴的几何形状抓取
so that i don't have to like create a 所以我不 必须喜欢创建一个
cube and then line it all up because i 立方体，然后将其全部排成一行，因为我
found that most of the time i spent mon 发现我花在建模上的大部分时间
spend modeling is actually trying to 实际上只是试图
just line up
um line up things in 3d space 在 3d 空间中排成一行，
where i think working in vr could 我认为在 VR 中工作
actually be really efficient because 实际上可能非常有效 因为
you can just put something somewhere you 你可以把东西放在某个地方，你
don't have to keep rotating around 不必到处转来转去
everywhere to be like all right where 就像好吧
where am i 我
actually but um let's grab this and 实际上在哪里但是嗯让我们抓住这个哦
oh cool 酷
all right uh let's let's grab a material 好吧让我们抓住材料
so with our store 所以我们的商店
oh no we're going to save 哦不我们 将拯救
barber shop yes that was a close one 理发店是的，那是一个接近的人
ah do you guys remember that one time i 啊你们还记得有一次我
do
often all right let's go into textures 经常这样做好吧让我们进入纹理
and let's just grab 然后抓住
i'm we don't have to try too hard with 我是我们不必太努力地尝试
this one we'll just grab 这个我们 就抓住
this this guy 这个人吧，
actually hmm let's try this one it 嗯，让我们试试这个吧，它
already kind of has a lot of storefront 已经有很多店面
going on but maybe we can make that 了，但也许我们可以让它
work for us 为我们工作，我们
we'll see all right you uh let's slide 会看到好的，嗯，让我们
open a new space here 在这里滑动打开一个新空间，
go uv editor and we'll load in our 去 uv 编辑器，我们将加载我们的
picture yeah and for this one we'll just 图片 是的，对于这个，我们将
hit u 点击你的
cube projection go into material view 立方体投影进入材质视图，
and let's see 让我们看看
wow that's that's great that's it that's 哇，这太棒了，这就是
what we wanted 我们一直想要的，
all along uh i'm gonna line up the 呃，我要排队
ground here 是的，
yeah that's good um i'm gonna select 这很好，嗯，我要选择
this whole ground space 整个地面空间
hit u q projection and i'm just going to 击中你的 q 投影，我只是
try to 想
see what happens if i stick it down here 看看如果我把它贴
on the ground hey that actually that 在地上会发生什么，嘿，实际上
works pretty good 效果很好，
nice um here let's grab this edge loop 嗯，让我们抓住 这个边缘循环
here 在这里
alt clicking on it and hit control plus alt 点击它并点击
on the numpad to expand the selection 小键盘上的控制加号以扩大选择
and if i hit uq projection let's put 如果我点击 uq 投影让我们说
that yeah we'll grab more of 是的我们会抓住更多
this is a good that's a good little area 这是一个很好的小区域
i like lining up the seams of where like 我喜欢排列接缝 就像地面一样，
the ground
you know the edges in the ground are so 你知道地面的边缘是这样的，所以
you get all of that texture 你可以免费获得所有纹理
detail just for free uh let's all right 细节，嗯，好吧，让我们
let's see what happens if we 看看如果我们
can expand this a little bit i think 可以稍微扩展一下会发生什么，
honestly i want a wider 老实说，我想要更宽的
huh is this a separate object 是这个吗 一个单独的对象，
i just want to expand the door frame a 我只想稍微扩展一下门框，
little bit so maybe this is kind of a 所以这可能是一种
weird way to do it 奇怪的方法是的，
yeah that's a little deselect all of 有点取消选择所有
these 这些
deselect all of 取消选择所有
okay now expand until that is there we 好吧现在扩展直到那里我们
go if i hit u project from view 去如果我点击 你从视图中投影
hopefully we can just kind of line this 希望我们可以很快将它
up with this door frame real quick 与这个门框对齐
oh i love this grille that recessed 哦我喜欢这个格栅在顶部有凹进的
grille up there at the top 格栅
that is that is very cool 那非常酷
that's looking good let's add that 看起来不错让我们添加那个
um yeah you project from view grab our 嗯是的你从视图中投影 抓住我们的
grab the grill 烤架
oh actually they have the grill over 哦，实际上他们在
here too that makes a lot of that makes 这里也有烤架，这使得很多东西
a lot of sense okay 很有意义
here let's let's duplicate that i'm 在这里让我们复制一下我
gonna bring this out to make room for 要把它拿出来为
the grill 烤架
to be yeah pop in there yeah 腾出空间是的 是的，
and then make it maybe a little taller 然后让它可能高一点
cool 酷让
let's just yeah we'll grab this face 我们抓住这张脸把
slide it back there 它滑回那里把
bring it down 它放下
and you project review 然后你项目审查把
slide it over here 它滑到这里
maybe do the same thing here on the 也许在两边做同样的事情
sides this isn't signage i guess i'll 这不是标牌我猜 我
just call this making a barber shop 只是称之为制作理发店
as opposed to making this this was going 而不是制作这个这
to be just about the signage but 只是标牌但
honestly this part's seeming pretty fun 老实说这部分对我来说看起来很有趣
to me
um okay and let's see if we can 嗯好吧让我们看看我们是否可以
create like kind of a structure for them 为他们创建类似的结构
to be sliding in
using our handy friend 使用我们方便的朋友
uh wireframe modifier so first i'm 呃线框修改器滑动所以首先我正在
modeling some stuff 建模一些东西
each everywhere there's an edge there's 每个地方都有一个边缘那里
going to be a um basically a wire 会有一个嗯基本上是一根线
and so i'm just setting up 所以我只是设置
what i think could kind of look good 我认为看起来不错的
scaffold wise 脚手架
okay and the wireframe modifier applies 好的，线框修改器适用
to the whole object 于整个对象，
so i'm going to select all of this and 所以我要选择所有这些并
hit p
separate by selection now it's its own 通过选择按 p 分开现在它是它自己的
object 对象
here let's get rid of these materials 让我们在这里摆脱这些材料
here
and say no you're just dark 并说不你只是黑暗
you're dark and metallic but rough 你是 黑色和金属色但粗糙是的，这就是
yes that's what met that's what metal 金属
looks like
under modifiers let's apply a wire frame 在修饰符下的样子让我们应用线框
thicken it up and yeah that looks that 加厚它是的，
looks pretty good actually what we 看起来非常好实际上我们
should probably do 应该做的
is um put some wires we could put some 是嗯放一些电线我们可以放一些
iron bars in front of here too but 铁棒 前面也是，但
i guess this covers that the shutters 我想这包括百叶窗，
of course they do 当然他们会
go let's see 去让我们看看
is there already near it'd be nice if 是否已经在附近了如果
there were already like an air
conditioning thing
in this i guess there's that that's kind 这里已经有像空调一样的东西就好了我想那
of cool let's get you 很酷让我们来找你
cube projection and just line that up 立方体投影并将其与是的对齐，
with
yeah that's 这
that's looking pretty good um we've got 看起来非常好，嗯，我们有
this kind of glossiness going 这种光泽度，
that shows that it's very smooth so i 表明它非常光滑，所以我
might just turn down 可能会完全调低镜面反射
the specular completely and so we just ，这样我们就只剩
have just have our image texture left 下图像纹理了
and if we want we can clean up you know 如果我们想要，我们可以清理你知道
oop i guess i got selected by hand let's 哦，我想我是被手工选中的，让我们
see here 看看这里
uq projection let's just stick it uq 投影让我们把它贴在一个
somewhere nice and 漂亮而
nondescript yeah that's working good 不起眼的地方是的，它再次工作良好
again see just lining it up 看到只是把它
with that window frame right there gives 与那个窗框排成一行给
us all of this extra detail 我们所有 这个额外的细节
and then i like to sorry i like to work 然后我想抱歉我喜欢迭代工作
iterally
where then you can take that and you can 然后你可以拿那个你可以
like then use that detail to 喜欢然后使用那个细节来
keep modeling the scene 继续建模场景
which is nice i guess i didn't do that 这很好我想我没有做得
particularly well but 特别好但
uh you get you get what i'm saying and 呃你 你明白我在说什么，
in fact if we wanted we could go through 事实上，如果我们想要，我们可以穿过
here and kind of like knife to it 这里，有点像用刀切它
[Music] [音乐]，
and then extrude this up 然后把它向上挤压，
bring it back down 把它拉下来，
that stretching is weird i wonder if i 拉伸很奇怪，我想知道我是否
can just 可以，
if i control click here it'll use the 只要我 控制点击这里它将使用
shortest path between the two 两者之间的最短路径让
to let me select that whole loop and so 我选择整个循环所以
now i can kind of i guess i'm just 现在我可以有点我猜我只是
having it 让它
be a little edge yeah that looks that 有点边缘是的看起来
looks fine this duplicated bit is a 看起来不错这个重复的位是一个
little bit weird on the front but i'm 前面有点奇怪，但我并
not stressing about it 没有强调它，
all right so saving and 所以保存，
here let's clean up this little bit 让我们在这里清理一下就到
right here 那里是的，
just get right there yeah that's that's 那
good so that's a that's a decent 很好所以那是一个不错的
storefront this window 店面这个窗口
seems dark 看起来很黑
yeah there we go now the now the signage 是的我们 现在开始现在标牌
first let's add let's create a barber 首先让我们添加让我们创建一个理发
pole 杆
uh oh that window should be storefront 呃哦那个窗口应该是店面
okay so i'm gonna open up another 好的所以我要
version of blender here because you can 在这里打开另一个版本的搅拌机因为你可以在
copy and
paste between open blender uh 打开的搅拌机程序之间复制和粘贴
programs really easily and so sometimes 真的很容易所以有时
it's nice instead of having to go into 这很好，而不是必须进入
local view or whatever 本地视图或其他任何东西，只是
just get a whole new thing here and what 在这里得到一个全新的东西，
i want to do is create uh just red and 我想做的是创造呃只是红色和
white stripes and there's a bunch of 白色的条纹，有很多
different ways to do that but i think 不同的方法可以做到这一点，但我认为
we're just going to do it with geometry 我们只是 我要用几何来做
so i'm going to create a plane here 所以我要在这里创建一个平面
i'm going to add some edge loops uh here 我要添加一些边缘循环呃在这里
we can turn on the screencast 我们可以打开截屏视频
not that i'm doing anything complicated 不是我在做任何复杂的事情
but um 但是嗯
you can select all of this and go select 你可以选择所有这些并且 去选择
check or deselect 检查或取消选择
and so create a new material that'll 然后创建一个
apply to everything by default then 默认情况下适用于所有内容的新材料然后
create a new one 创建一个新的
um and it will only assign to what's 嗯它只会分配给
selected right now and so we'll just 现在选择的内容所以我们将把
make this one 它设为
red and if we have the uh 红色如果我们有
well i guess right now it's reacting to 嗯，我想现在它对
light like it gets a highlight there and 光有反应，就像它在那里得到高光一样，
we want this to be perfectly 我们希望它是完全
flat and so i should change these to be 平坦的，所以我应该把它们改成
emissive 发光的，这
which means we have to make this red 意味着我们必须让这个红色
again 再次变
cool okay uh and i could probably just 酷好吧，嗯，我可能只是 截
screen capture this but let's set up our 屏但是让我们在这里设置我们的
camera here 相机
and i'm going to make an orthographic 我要制作一个正交
camera so there's no perspective hit alt 相机所以没有透视点击alt
r to cancel out the rotation stick it r来取消旋转将它粘
over there 在那里
and under the camera settings i'm just 并且在相机设置下我只是
going to zoom in 要放大
and here let's make it let's make it 和 在这里让我们把它变成
square 1080 by 1080 1080 x 1080 的正方形，
and i just want it so that uh so that 我只是想要它，所以
it'll tile 它会平铺
i need it the top of the camera to be at 我需要它的相机顶部
like the top of a red 像红线的顶部一样
line and the bottom would be at the top 底部会在
of a white line 白线的顶部
so i can just i guess we're already 所以我可以猜到我们已经
really close here 很接近了
so i mean just a little bit it doesn't 所以我的意思是只是一点点它
have to be it doesn't have to be 不一定是它不必
perverted 变态
all right hit f12 render 好吧点击f12 render
alt s save where should i save this alt s保存应该在哪里 我保存这个
we'll save it in 我们会把它保存在
patreon barbershop as i said this is not patreon barbershop 就像我说的这不是
the first time i've done this 我第一次做这个
uh stripes i've got way more syllables 呃条纹我有更多的音节
invested in this one though 投入这个虽然
let me tell you and in the end of the 让我告诉你但在一天结束时
day
that's that's what matters is the 这就是最重要的是
syllables 音节
okay so uh making a new cylinder here 好所以呃在这里制作一个新的圆柱体让
let's say 我们说
at 30 it's fine i tr i model probably 在 30 时它很好我 tr 我模型可能
too low poly i'm going to go into local 太低了我将进入本地
view 视图
hitting slash on the numpad and we've 点击小键盘上的斜杠我们已经
made
look at that we've made a poll uh i'm 看过了 我们已经做了一个民意调查 嗯我
gonna right click 要右键单击
shade smooth which means i also want to 阴影平滑这意味着我也想
go into um 进入 um
the object data normals properties and 对象数据法线属性并
check auto smooth just to keep 检查自动平滑只是为了防止
everything from being 一切都
too smooth create our new material here 太平滑在这里创建我们的新材料
the pole and it's going to be an image 极点和 这将是一个图像
texture 纹理
and of course we are going to be using ，当然我们将使用
uh barbershop no it's not open uh barbershop 不，它没有打开
okay patreon barbershop stripes oh 好吧 patreon barbershop 条纹哦，
i don't know if this is the old one or 我不知道这是旧的还是
the new one it doesn't really matter and 新的，这并不重要，
so by default it has already 所以 默认情况下它已经
unwrapped you know the cylinder but 展开你知道圆柱体但是
let's 让我们看看
this is what it looks like um but 它的样子嗯但是让我们
this is what it looks like um but let's
redo it
from a side orthographic view like this 从侧面正交视图重做它像这样
let's set u cylinder projection and that 让我们设置你的圆柱体投影然后
unwraps it like 像
you know you and wrap things and um 你知道的那样展开它并包裹东西然后嗯哦
oh no the red is the both the top and 不 红色是顶部和
the bottom 底部
did i mess that up oh i absolutely did 是我搞砸了吗哦我绝对搞砸了
some of you at home were probably 你们中的一些人可能在家里
watching that frustrated like 看着那个沮丧的像
ian you're messing up now i have to wait 伊恩你现在搞砸了我必须等
for you to realize it 你意识到它
well uh i'm sorry you had to go through 好呃我' 对不起，你必须通过
that
alt s f12 alt alt s f12 alt
s stripes save go back here s stripes save 返回这里
cancel open reload done 取消打开重新加载完成
okay good uh so now if i rotate this we 好吧现在如果我旋转这个我们
find where's the seam 找到接缝在哪里
we just rotate it until it lines up 我们只是旋转它直到它排成一行
cool that's pretty good let's see i'm 很酷让我们看看 我要
going to scale it down i want bigger 缩小它 我想要更大的
stripes 条纹
yeah and this 是的，它并
it doesn't line up perfectly but that 没有完美排列，但那
that totally works uh under 完全有效
i'm going to go into the shader editor 我要在这里进入着色器编辑器
here and because i have node wrangler 因为
enabled
um under preferences under the add-ons 我在首选项下启用了 node wrangler 在附加组件下，
and if you don't have it enabled 如果你没有启用它，
enable it i can just hit ctrl t and it 启用它，我可以按 ctrl t，它会
pulls open the mapping 打开映射的
stuff and this is basically just showing 东西，这基本上只是显示
what this node is doing by default but 默认情况下这个节点在做什么，但
now we can tweak it 现在我们可以调整它，
so if we change like the location of the 所以如果 我们改变了
uv map
on the image it's sliding across the 图像上 uv 贴图的位置，它在图像上滑动，
image which gives us this 这给了我们这种
spinning barber pole effect and we can 旋转的理发杆效果，我们
actually animate that i'm going to hover 实际上可以制作动画，我将悬停在上面
over that and hit i 并点击我，
then i'm going to go later change it up 然后我要稍后去 改变它
hit i again to add another keyframe 再次点击我添加另一个关键帧
and now it animates animates very 现在它动画动画非常
quickly 快哇
whoa maybe two i'm gonna hit shift 哦也许两个我要点击 shift
e linear extrapolation and that's gonna e 线性外推这会
make it just like 让它就像
continue going for all eternity but 永远继续下去但
that's looking 看起来
that's looking pretty good and normally 看起来非常好而且通常
this would be inside of like a glass 这会像一个玻璃管一样在里面，
tube but i'm just gonna 但我只是要
turn up the specular and turn down the 调高镜面反射，调低
roughness and turn up the clear coat and 粗糙度，调高透明涂层，
that looks
that looks like it could be inside 看起来它可能在
something okay so 某个东西里面，所以
cursor's still at the center there i'm 光标仍然在中间我 我要
going to add another cylinder let's 添加另一个圆柱体让我们
create the little bit that it's 创建它里面的一点点
inside of or you know just a little 或者你知道它的一个小
frame for it i'm gonna do that with the 框架我将使用
typical like extrude scale extrude 典型的像拉伸比例挤出比例挤出挤出挤出挤出挤出挤出
scale extrude extrude
extrude extrude extrude i'm gonna select 挤出我要选择
these alt 这些 alt
and alt control b to bevel oh oh oh the 和 alt 控制 b 到斜角 oh oh oh
fact that the bevel isn't applied is 没有应用斜角的事实是
applying kind of flat like that 应用了一种平面，这
means uh we have to apply the scale 意味着我们必须应用比例，
and now it'll kind of work cool right 现在它会很酷
click shade smooth go down here 右击 shade smooth 往下走
auto smooth and i'm going to grab i 自动平滑，我要抓住我
guess 想
this edge right here flatten it out 这个边缘就在这里把它弄平
just extrude come on extrude that we're 只是挤压来挤压我们
going to make a little mount for 要为它做一个小支架让它
it
cool all right here we'll make this uh 很酷在这里我们会让这个呃
just dark 只是黑暗
and we've got our little animated barber 我们' 我们的小动画理发
pole excellent save 杆保存得非常好
so let's let's stick this 所以让我们把它贴
around the windows guess this is where 在窗户周围猜想这是
it would normally be 它通常的位置
i'm kind of like want to milk the asset 我有点想榨取资产
though so maybe we can like 虽然所以也许我们可以喜欢
actually i think i kind of want this 实际上我想我有点想要这个
taller 更高，
and see if we can frame the whole 看看我们是否可以将整个情况框起来
situation in it somewhat
yeah that's looking that's looking cool
okay now let's create let's create a
little vinyl sticker for the front of
this guy
uh i guess they used to be hand painted
but now they'd probably be 是
vinyl cut stuff so i'm going to create a 乙烯基切割的东西，所以我要创建一个
curve 曲线，
a circle let's go to the top view we'll 一个圆圈，让我们转到顶视图，我们将
go back into local view 返回本地视图，
and text call this 然后将文本称为这个
zip snips oh yeah that's probably zip snips 哦，是的，这可能
already a thing it seems like it 已经是一个看起来像的东西了，
and okay how do we do this i can never 好吧，怎么做 我们这样做我永远不
remember 记得
um it's under modifier we had a curve 嗯它在修饰符下我们有一条曲线
we select our circle and look at that 我们选择我们的圆然后看看那个
zip snips 拉链剪
has come to life i like that z that's 已经栩栩如生我喜欢那个 z 那是
kind of a zoom it's a very 90s 一种缩放它是一个非常 90 年代的
children's programming situation 儿童编程情况
hi i'm into it actually let's squish 嗨我很喜欢 实际上，让我们把
this down a little bit 它压扁一点，让它
make it an oval i want to kind of get 变成椭圆形，我想让它有点
that retro feeling a little bit 复古的感觉，
uh let's try changing the font 嗯，让我们试着把字体改成这样，
to like this could be a time for cooper 这可能是 cooper
cooper cooper oh we can just type this cooper cooper 的时间哦，我们可以输入这个
yes oh yes zip snips 是的，哦 是的 zip snips
and if we go underneath it's upside down 如果我们走到下面它是颠倒的
but we can scale 但我们可以缩放
y negative one and uh oh now it's y 负值 呃哦现在它
backwards
let me go back the other way 倒退让我回到另一种方式
there we go um 我们去嗯
where neighborhoods 社区
get haircuts let's shrink it down 理发的地方让我们把它缩小
cool okay i'm gonna select this circle 很酷好吧我要选择 这个圆圈
duplicate it and hit hit f3 convert to 复制它并点击点击 F3 转换为
mesh and now we've got our uh a little 网格 现在我们在这里得到了一个小
mesh 网状
ring here which we can use for a little 环，我们可以用它来做更多
bit
more logo design so i'm just going to 的标志设计所以我只是
let's see i'm going to hit 让我们看看我要点击
f and then inset inset f 然后 inset inset
inset yeah and i'm going to delete these inset 是的，我要删除这些
faces faces and we got our little 面孔，我们在这里得到了我们的小
logo here let's do let's do some 标志让我们做吧让我们做一些
scissors 剪刀
because that is the international sign 因为这也是
also for
barbershop so i'm just importing this as 理发店的国际标志所以我只是在这里导入它作为
a reference here 参考
i mean i guess we could just use it 我的意思是我想我们实际上可以使用它
actually that looks 看起来
not bad uh 不错呃哦
oh i don't know if i have permission to 我不知道我是否有权
use it i don't remember here i'll get a 使用它我不记得在这里我会得到一架
plane going here 飞机到这里
put it down underneath and in edit mode 把它放在下面并进入编辑模式
i'm just gonna try to cut out the 我只是想
scissors really quick and see if we can 快速剪下剪刀，看看我们是否能让
make this 这个
look okay 看起来不错结果
it turns out the uh they say early 他们说早期的
barber poles 理发杆
also used to be like the village doctors 也曾经像乡村医生一样
and so they would do a lot of 所以他们会做很多
bloodletting because that was kind of 放血因为 那是
their go-to back in the day in the 他们在中世纪那一天的回归
middle ages
and so they would just wrap the bloody ，所以他们只是将血淋淋的
bandages around the white pole 绷带缠绕在白色的杆子上
and that would be how or that that's ，这就是
where that red and white striped pole 红色和白色条纹杆子的
came from which sounds 来源，这听起来
not true to me that sounds like one of 不是真的 对我来说，这听起来像是
those stories that somebody came up with 有人想出的故事之一，
and everybody's like oh that's a 每个人都喜欢哦，这是
that's a good story that's that's canon 一个很好的故事，
now for the middle ages 现在是中世纪的经典，
but maybe it's 但也许这是
maybe it's real i like those weird 真的，我喜欢那些奇怪的
symbols and stuff 符号和
i like when people don't even know where 我喜欢的东西，当人们不 我什至不知道
they came from it's just or when they 它们从哪里来，或者它们何时
appear in like multiple cultures and 出现在多种文化中，就像
it's like there's just something
in our human biology that thinks that 我们人类生物学中有某种东西认为
this 这个
symbol should mean haircut that is not 符号应该意味着理发，这实际上并不是
actually
an example of that but i'm getting too 一个例子，但我也明白了
detailed with these others i should have 与其他人详细说明我应该
used the original 使用原始
picture it's okay i filled it with 图片没关系我用
amazing barbershop 惊人的理发店
lies 谎言填充它
okay so now i can select all this 好吧所以现在我可以在这里选择所有这些
negative space here 负空间
delete it and delete that original jpeg 删除它并删除那个原始的jpeg
and that is 这就是
that's what scissors look like 剪刀看起来
cool and here let's make all of these uh 很酷让我们 制作所有这些，嗯，
i guess we should do 我想我们应该做
kind of some sort of red i want to do 一些红色，我想做
kind of a 一种
rich dark red select all of this and 浓郁的深红色，选择所有这些并
link the materials 链接材料，
should we add some hours here we'll 如果我们在这里增加一些时间，我们将在
we'll do that
monday through friday 周一至周一完成 星期五
9 2 6 9 点 2 点 6 点
p.m cool
all right so let's take all of this and 好吧，让我们把所有这些都拿走，
oh this one's way up high all right so 哦，这个已经上升了，好吧，所以
i'm just gonna select this and hit 我要选择它并按
s z to scale on the z axis to zero it's s z 以在 z 轴上缩放到零，它
all scaled to zero 全部缩放到零
and now it's all flat i can ，现在它是 一切平坦我可以
where's my other words uh oh 我的其他词在哪里呃哦
i've lost my words they were here 我忘记了我的话他们在这里
i scaled them to zero oh okay they 我将它们缩放到零哦好吧他们
didn't like being scaled to zero 不喜欢被缩放到零
well i don't know why that is but i also 好吧我不知道为什么会这样但我
don't have to find out why that is we'll 也不 必须找出为什么我们会像
just rotate it like this 这样旋转它
and stick it dividing by zero or 并将它除以零或
multiplying by zero is probably never a 乘以零可能永远不是一个
great idea 好主意
zip snips cool zip snips cool 让
let's grab it and stick it over here on 我们抓住它并将它也贴在门上，
the door too
and while we're at it let's grab it like 同时我们' 重新开始，让我们像这样抓住它，
this
um i'm gonna create a new camera we're 嗯，我要创建一个新相机，我们将
gonna do kind of what we did before 做一些我们在将
set it to orthographic 其设置为正交之前所做的事情
and i just want to grab this logo ，我只想抓住这个标志
zoom in 放大
get rid of get rid of that this 摆脱摆脱这个
where neighborhoods i should have just 我刚才应该
said get haircuts had to be a little bit 说的社区理发必须稍微
larger like probably compositionally 大一点，就像可能在构图上一样，但这没关系，嗯，
but that's that's okay um i'm gonna turn
on transparency if i hit 如果我按 f12，我会打开透明度，
f12 will it render with enough yes it 它会渲染足够吗，是的，它没
does okay so alt 问题，所以
s i'll save this here under barber shop 我会 把这个保存在理发店下面，
this will be 这将是
the logo 徽标，
so now 所以现在
i can delete all of that we've got we've 我可以删除所有我们拥有的东西，我们已经
got our logo we can make a little a 有了我们的徽标，我们可以做一个
little sign 小标志，
going on so let's make something that 所以让我们做一些
kind of matches that that same shape 类似的东西 形状
actually here i'm going to bring this 实际上在这里我要把它带
back 回来
and i'm just going to model right over 我只是要在
the top of that 它的顶部建模在
with here we'll go we'll go nuts 这里我们会去我们会发疯
just kind of matching matching that oval 只是有点匹配匹配那个椭圆形
a little bit this may not be the best 一点这可能不是 有史以来最好
looking 看的
thing of all time but 东西，但
it should work okay so this will be uh 它应该可以正常工作，所以这将是
the the frame and then 框架，然后
we will inset and extrude that back and 我们将插入并挤出它，
this will be the uh 这将是呃
the signage which will be an emission 标牌，它将是一个发射
thing because we want it glowing just a 物，因为我们希望它只发光 一
little bit probably only 0.5 点点可能只有 0.5，
and
color will be 颜色会
well that'll be a little bit interesting 很好，这会有点有趣，
because i say this with an alpha channel 因为我在考虑某些想法的情况下用 alpha 通道说这个
with
with certain thoughts in mind i mean i 我的意思是我
could just parent this to the thing it's 可以把它作为
basically already done
should i just do that or should i yeah 我应该做的基本上已经完成的事情 那个或者我应该是的
i'll just i'm just gonna do that no need 我只是我要做那个不需要
to make things more complicated than 让事情变得比
they need to be 他们需要
cool apply this to signage 更酷的更复杂将这个应用于标牌是的
yeah i'm glad that's that's a that was a 我很高兴那是一个
good idea all right 好主意
parent that to that 好吧父母
if i want it here we can load in instead 如果我想要它，我们可以加载而不
of just this flat gray 只是这个平坦的灰色，
we can uh add an image texture 我们可以呃添加图像纹理
and let's just find like a metal front ，让我们找到一个金属正面是的，
yeah that'll be that'll be good 那会很好
and then uh apply the scale and hit u ，然后呃应用比例并点击 你
maybe just cylinder projection and 可能只是圆柱体投影，
that's yeah it looks like a sign 是的，它看起来像是一个标志，
we could just stick it up here at the 我们可以把它贴在顶部，
top
or we can have it kind of sticking out 或者我们可以让它
from the side yeah let's do it like this 从侧面伸出来，是的，让我们这样做吧，
should we make these glow should those 如果我们让这些
glow oh i'm gonna 发光的话，哦 我要把
drag this down to a mission and now i 它拖到一个任务中，现在我
think now i think they'll glow 想现在我认为它们会发光，
which might look a little bit too 这可能看起来有点
whatever but here let's jump over to cpu 过分但是在这里让我们跳到 cpu
let's see what this looks like rendered 让我们看看渲染后的效果
that's kind of cool the reflections will 这有点酷反射会
look better once there's actually 看起来更好，一旦确实有
something to reflect and also 什么东西可以反映而且
i have not lined up the signs with the 我还没有将标志与
glass so let's 玻璃对齐所以让我们把
drag this back pop 这个拖回去流行
this one i thought i did have lined up 这个我想我确实已经排
though
i guess not
okay there we go that's that's a decent 好了虽然我猜不好我们去那是一家看起来不错的
looking barber shop 理发店
um oh now they're gone 嗯，哦，现在他们走了，
i wish you were easier sometimes it does 我希望你更容易一些，有时它会在它
that where it like it does this pop when 喜欢它在某物后面时弹出的地方那样做，
it's behind something
but it does that at the wrong time and 但它在错误的时间这样做，
so yeah when i zoom in 所以是的，当我放大
and the res the depth resolution 和分辨率时，深度分辨率会
increases it suddenly disappears so i 增加它 突然消失所以我
think i have to zoom in 想我必须放大
and then i slide it until it pops there 然后我滑动它直到它弹出
we go and now it should work 我们去现在它应该工作它
it's just it's misleading and tricky 只是它具有误导性和棘手
that you have to do that you know 你必须这样做你知道我什至
i don't even know if i can see it though 不知道我是否能看到 它虽然
whoa what's even going on let's see if 哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇哇
it renders now
huh i am a little annoyed that this is
uh being so problematic here
the thing is you want it close because
and i could use a shrink wrap modifier
or whatever you know and it would be it 那样会
would be fine it's just it 很好 就是这样
you shouldn't have to do that okay 你不必那样做 好吧 我们
there we go we'll just do it in rendered 开始吧 我们只是在渲染
mode we are we are good 模式下做 我们很好
uh let's let's put a little reset 呃 让我们在这里放一个小的重置隐藏
recessed lighting up here 照明
extrude create a new material here like 挤出创建一个新材料 这里像
that kind of 那种
mercury vapor or whatever fluorescent 水银蒸气或任何荧光
deal i know 交易我知道
fluorescence or mercury vapor but you 荧光或水银蒸气但你
get what i'm saying one of those cooler 明白我说的是那些较冷的
temperature 温度
deals a sign how's that look 交易之一的标志那看起来如何
oh yeah it's that's pretty good um 哦是的这是非常好的嗯
now if we wanted we could go full nail 现在如果我们想要我们可以去 完整的美甲
salon 沙龙
uh and add kind of some cool lights 呃，在窗户周围添加一些很酷的灯光，
wrapped around the windows and i think 我认为
that would actually give it 这实际上会给它带来
quite a bit of of depth and we're also 相当多的深度而且我们还有
we're less than half an hour in 不到半小时
so let's let's do it this is kind of 所以让我们开始吧这是 有点
based off of a tutorial i was talking 基于
about um 我
a while back oh yeah we'll just put this 刚才谈论的教程哦，是的，我们只是把它放在
right here over the
over the door that's 门的那边，这
that's good um but it's a technique i'm 很好，嗯，但这是一种我
still really into for animating a bunch 仍然非常喜欢为
of lights really easily 一束光制作动画的技术 真的很容易，
so first i'm going to make just a little 所以首先我要做一个小的
led bar LED 灯条，
we're going to local view scale this out 我们将在本地视图中按比例缩放它，
extrude inset 挤出插入，
extrude uh cursor just selected i'm 挤出，嗯，刚刚选择的光标，我
gonna create a little cube this will be 要创建一个小立方体，这
like our 就像我们的
led i guess uh bevel it LED 灯一样，我猜呃斜面 它
down into something kind of more ball 变成某种更
shaped and 球形的东西，
i'll just eyeball it 我只是盯着它看，
sometimes the ray modifiers are good but 有时光线修改器很好，但
other times 其他时候
that can work just fine uh all right so 可以工作得很好，嗯，好吧，所以
the background will be dark 背景会变暗
and all of these balls select them ，所有这些球都会选择它们来
create a new material 创建新材料
new assign uh leds 新分配的 uh LED
will be emission 将发光
and how does that look ，它看起来很
beautiful it looks it looks beautiful 漂亮它看起来很漂亮
here now we can make him like 现在我们可以让他喜欢哦是的
oh yeah that's a that's a good color 那是一个很好的颜色
okay so how how do we animate these um 好吧所以我们如何制作这些动画嗯
actually i'm gonna line these up 实际上我要把它们排成一行
in the window first 首先在窗户里
let's just let's hide this object 让我们隐藏这个物体
oh there we go stick this here and i 哦我们把它贴在这里我
guess this should be inside the glass 想它应该在玻璃里面
but we'll have it on the outside because 但是我们会把它放在外面因为
we're not worried the glass is not 我们不担心玻璃
actually see-through right now 实际上不是透明的对吧 现在
all right so i'm just going to duplicate 好了，所以我要复制
this and start 它并开始将
arranging it in the in the window 它安排在窗口中，
that's pretty good cheating it down just 这非常好欺骗它只是
a little bit 一点点
do the same thing here i'll grab all 在这里做同样的事情我会抓住所有
these bottom ones and stick them up here 这些底部的并将它们粘在这里
at the top 顶部
maybe just overlapping um 可能只是重叠，嗯，
sometimes it's okay to get a little 有时有点马虎是可以的，
sloppy because maybe they were a little 因为也许他们
sloppy
in real life when they were hanging up 在现实生活中挂断
these guys you know 这些家伙时有点马虎，你知道
all right let's try to line these up 好吧，让我们试着把它们和
with these windows and this is where 这些窗户排成一行，这就是
working in vr where you can actually 工作的地方 vr 在那里你实际上可以
just get a sense of depth and everything 得到一种深度感并且一切
seems 看起来都
seems pretty cool to me it's the easiest 很酷对我来说这是
way to do this 做到这一点的最简单方法好吧
cool all right
select all these and i probably should 选择所有这些我可能应该在
have tried animating these lights before
i 我
set them all up but this might still be 设置它们之前尝试动画这些灯但是这可能 仍然很好，嗯，
fine
uh okay so i don't need any of these 好吧，所以我在这里不需要任何这些
upper bits here 高位，
and maybe i'll yeah i'll animate them 也许我会是的，我会为它们制作动画，
and then i might stick some around the 然后我可能也会在门周围贴一些
door
as as well and the way the way we're 以及我们
gonna do that 要做的方式 这
is with some funky uv unwrapping 是一些时髦的 uv 展开
so i'm going to hit ctrl t to load in an 所以我要按 ctrl t 加载
image texture here 图像纹理在这里
and i made a um a picture 我做了一张图片
let's see is it here in the patreon 让我们看看它在 patreon
folder 文件夹中吗
uh just a second oh here it is here it 呃只是一秒钟哦在这里它在这里它
is flickr controller 是 flickr controller
yes and so the same way we animated the yes 所以我们用同样的方式给
barber pole we are going to animate 理发师杆制作动画我们要给
these lights 这些灯制作动画
let me slide open a uv editor here 让我在这里用闪烁控制器滑动打开一个uv编辑器
with the flicker controller and
if i select yes select just the leds and 如果我选择yes只选择leds并
hit
u project from view we get that that 从视图中点击你的项目我们得到那个
same grid 同样的网格，
and here i'll go into this mode um you 在这里我将进入这个模式，嗯，你
can see if i move it over the image 可以看到如果我将它移到图像上，
that same pattern is being reflected in 相同的图案被反射在
the in the leds LED 上，
so i can put them all in this black bit 所以我可以把它们全部放在这个黑色位中
and they're all off ，它们都熄灭了
or i can slide them into white and 或者我可以将它们滑动成白色，然后
they're on and 它们就亮了，
if i were to like stick them here and 如果我喜欢把它们粘在这里，然后
just slide them on this axis you can see 在这个轴上滑动它们，你会看到
the lights are passing across the entire 灯光穿过整个
scene which is kind of cool 场景，这很酷
and so what i want to do is unwrap all ，所以我想 要做的是解开所有
of these i want them chasing around 这些我想让他们四处追逐
so i'm just going to turn them all into 所以我只是要把它们都变成
a straight 一条
line here let's do this one first 直线在这里让我们先做这个
there might be a more efficient way of 可能有更有效的方法来
figuring out this part but 弄清楚这部分但
i think it goes like that yeah of course 我认为它是这样的 是的，当然
there's one
now we'll do this bit here 现在有一个，我们会在这里做一点，
and that one light will just be weird 那一盏灯会很奇怪
and if you want i mean you can just ，如果你想要，我的意思是你可以把其中
stick one of these in like a black row 一个像黑色的一排一样插进去
and so you just have a few bulbs that ，这样你就有几个灯泡了
are just out all the time if you want to 如果你想
add a little bit of randomness 添加一点随机性，就一直在
all right so now all of those are in a 外面，所以现在所有这些都在一条
straight line and 直线上，
again if i made this one window before 如果我在另一个窗口之前制作这个窗口，
the other one and just copied it over i 然后复制它，我就
wouldn't have to set this up 不必设置了 这
more than once but that's 不止一次但是
that's okay i'm sure hotkey for just 没关系我确定热键只是将
snapping things to 90 degree 东西捕捉到 90 度
or when 80 degree rotations you know 或当 80 度旋转时你知道
because that's most of what i'm 因为这是我想做的大部分事情
i'm trying to do okay i've got all of 好吧我已经得到了所有
these 这些 在
lined up here and uh right now if you 这里排成一行，呃，现在，如果你
zoom in it's very possible to get a 放大，很可能会得到
light that's both 既
like on the white and black like that 像白色又像黑色的光，
and so i'm going to go into individual 所以我将进入单独的
origins scale them all down to be 起源，将它们全部缩小，
basically just sampling 基本上只是对
one pixel and now i'll go back into 一个像素进行采样 现在我会回到
medium view 中间视图，
and let's see 让我们看看
so now if i move this like this up and 现在如果我像这样上下移动
down
all the lights chase around which is 所有的灯光追逐这
kind of kind of cool and again we can do 有点酷我们可以再次做到
that 这一点
uh just by animating this value which 呃只是通过动画这个值
again it's not actually moving the uv 再次 它实际上并没有
map on the image 在图像上移动 uv 贴图，
it's just it's adding this value to the 它只是将这个值添加到
mapping coordinates and so it's 贴图坐标，所以它
effectively the same thing 实际上是同一件事，
uh so we'll add our one keyframe here 呃，所以我们将在这里添加一个关键帧，
we add another keyframe we slide it and 我们添加另一个关键帧，我们滑动它并
add another keyframe 添加另一个关键帧，
select our lights and our node we gotta 选择我们的 灯光和我们的节点我们必须
we can see our keyframes down here 可以看到我们的关键帧在这里
shift e linear extrapolation maybe we'll 移动和线性外推也许我们会
make it go a little 让它走得
faster 更快是的
yeah that's good right now i think this 现在很好我认为这
is going into color we actually want to 是进入颜色我们实际上想要
go into strength 进入力量
and um right now this is going to give 和嗯现在 这会给
us a max value of one 我们一个最大值 1
where if we want it brighter we have to 如果我们想要它更亮我们必须
go converter math and multiply it by 进行转换器数学并将它乘以
whatever you want let's just say 你想要的任何东西让我们说
by five and then the lights will be a 乘以五然后灯会
little bit brighter and let's 更亮一点让我们
let's see how that looks rendered 看看如何 看起来很俗气
this is tacky the pink lights 粉红色的灯光
and the red and the green and the white 和红色、绿色和白色 嗯
going on
um this sign doesn't look particularly 这个标志看起来不是特别
good but we'll just we'll just keep it 好 但我们只是让它变
small 小
it'll be it'll be fine uh maybe we make 它会没事的 呃，也许我们做的
the pink 粉红色
that's too many colors involved here we 太多了，这里涉及的颜色太多了，我们
could try matching 可以尝试搭配
ooh that's kind of nice i guess kind of 哦，这很好，我想有点像
christmasy what if we just go straight 圣诞节，如果我们直接变成
red 红色，是的，
yeah i'm okay with that um 我没意见，嗯，
okay so i'm gonna duplicate this 好吧，所以我要复制这个
flatten it out a little bit i'm just 展平 稍微弄清楚一点，我只是
gonna try sticking some of these in the 想试着把其中一些贴在
door here 门上，
all right and let's see what this looks 好吧，让我们看看这
like in a in evie 在 evie 中是什么样子，它
it's great it's animated we've got some 很棒，它是动画的，我们
some funky stuff kind of going on in 在那里有一些时髦的东西
there
um so i'm gonna i'm gonna paste this 嗯，所以我要把它粘贴
into into the scene 到场景中
okay so here's here's the scene this is 好吧，这里是场景，这是来自
a this is an image
from uh photobash.org which i uh photobash.org 的图像，我
reprojected with 用
f-spy and i'm going to try just pasting f-spy 重新投影，我将尝试粘贴
it right down right down in here so 它就在这里，所以让我们
let's
select all of this copy 选择所有这个副本，
just tab over paste there we are 只需在粘贴上粘贴，
i'll just stick it right in there 我们就把它贴在那里，
i'm kind of trying to match the right 我正在尝试匹配正确的
scale 比例，
yeah that seems that seems pretty good 是的，看起来不错
and let's grab some of these other bits ，让我们 在这里抓住一些其他的东西，
here since we got them 因为我们得到了它们
just kind of help stick it in here a 只是一种帮助把它粘在这里
little better i think this place has 更好一点我认为这个地方有
some to have some uh 一些东西有一些呃
yeah we'll grab this 是的我们会抓住
this awning thing too stick it over the 这个遮阳篷的东西也把它粘在上面
top
that'll help integrate it 那会 帮助整合它
try that i don't know maybe trying too 尝试我不知道也许
hard at this point 在这一点上太努力了是的
yeah that's that's looking that's 那
looking good let's see what it looks 看起来很好让我们看看
like from the camera's perspective i 从相机的角度看它是什么样子我
think the texture might be too bright 认为纹理可能太亮了
because everything else is gray 因为其他一切都是灰色的
so i'm going to save this and uh 所以我' 我要保存这个，然后
select storefront and under the shader 选择店面，然后在着色器
editor 编辑器下，
i'm just going to pull in a color ramp 我只是要拉入颜色渐变
or an rgb 或 rgb
curve let's pull that down yeah that's a 曲线，让我们把它拉下来是的，
little bit more that's a little bit more 有点多，有点
neutral 中性
and let's see ，让我们看看
hmm what's the best way to do this i 嗯是什么 最好的方法我
might just render like a 可能只是渲染一个
10 frame loop and uh stick it in the 10 帧的循环然后把它放在
background so so just a second 背景中所以等一下就
and okay so this is it with the depth of 可以了所以这就是景深打开
field on
and you can't really see any of our 你真的看不到我们的任何
signage i mean you'll get a sense of 标牌 我的意思是你会感觉到
you'll see the lights moving you'll see 你会看到灯在移动你会看到
the
poles moving about like that but that's 电线杆像那样移动但是
okay because that just means we're 没关系因为这只是意味着我们
sitting on a barbershop asset that i can 坐在理发店资产上我可以
i know i can just stick in another scene 我知道我可以坚持下去 在另一个场景中，
without it feeling as if i'm just using 感觉好像我只是
the same assets over and over so this is 一遍又一遍地使用相同的资产，所以这
actually
this is actually kind of cool so let's 实际上这很酷所以让我们
uh yeah i'll render out this 10 frame 呃是的我会渲染这个 10 帧
loop 循环
all right i ended up doing some some 好吧我最后做了一些
funky stuff in the in the comp comp 中的时髦东西
so i added in the original render here 所以我在这里添加了原始渲染，
um but it was just so blurry but i ended 嗯，但它太模糊了，但我
up doing another render 最终做了另一个渲染，而
instead of it closer up like this where 不是像这样靠近一点，那里的
everything kind of reads a little bit 一切都读起来有点
more 多，
uh but i also kind of liked having the 呃，但我也很善良 喜欢在
old render there so i shifted 那里有旧的渲染所以我改变了
the colors the hue of the reds and so it 红色的色调所以它
looks like kind of a different render 看起来有点不同渲染
and i figure if i just get rid of this 我想如果我只是摆脱这个
circular sign 圆形标志
you can't really tell that anything is 你真的不能告诉任何东西都在
is repeating also i 重复 我还
isolated these guys and just slowed them 隔离了这些家伙，只是放慢了他们的速度
down and reversed them 并反转了他们的
to be you know like one-fourth the speed 速度，就像你知道的四分之一，
so when you see it all together 所以当你看到它们在一起时，
oh wait no there they should be going 哦等等，不，他们应该
slower there we go 放慢速度，我们走了，他们正在
they're chugging along and i feel like 前进，我觉得
that looks like two different businesses 看起来像两个不同的企业，
they both have very similar 他们都有非常相似的
led uh signage around their windows led uh 标牌在他们的窗户周围，
but i don't know i i hate deleting 但我不知道我讨厌删除
something once it's already been set up 已经设置好的东西，
and this way we get a little bit of the 这样我们就可以看到一些
sign going on and raises a barber shop 标志并提出一个 理发店，
if you're looking close 如果你近距离观察，那么
and so uh let's see how it looks 呃，让我们看看它看起来怎么样，
rendered okay and here's the here's the 这是
final shot she climbs down the ladder 最后一张照片，她从梯子上爬下来，穿过那些
walks across the the stuff and 东西，
and there we go not bad for a piece of 然后我们就可以得到一块
plywood some 胶合板，一些
joint compound and some paint i should 联合化合物 和一些油漆我应该
talk about this set at some point in 在某个时候更详细地谈论这个套装，
more detail
if i haven't because it only costs like 如果我没有，因为
300 bucks to make the whole thing and we 制作整个东西只需要 300 美元，我们
made a whole bunch a set for that 为此做了一大堆，
and i've been able to get build a bunch 我已经能够得到 用
of different sets out of it because it's 它构建一堆不同的集合，因为它是
kind of modular 一种模块化，
you can see i i went back and i 你可以看到我回去了，我
re-rendered this real quick just to make 重新渲染了这个真正快速的只是为了让
the
uh the barber pole timing line up 理发师的时间线对齐，
but and and dim some of this other 然后调暗一些其他
background stuff so it isn't so obvious 背景的东西所以 它不是那么明显，
but yeah add some add some life and 但是是的，添加一些添加一些生活，
i'm feeling feeling good about it so 我感觉很好，所以
uh i exported the whole the whole thing 我把所有的东西都导出
here but 到这里，但
anyways hope there's hope there was 无论如何希望
something fun in there i will 那里有一些有趣的东西我会
talk to you soon 尽快和你谈谈