So here are going to start adding some color on to our character.
OK so we're going to be making this part flesh color in here.
Just going to add just some regular skin tone.
So I like to just start out by masking using the metric triangular tool.
I am just going to mask out a part of the body here.
I'm going to do the flesh first and just going to mask the skin area.
So I'm not touching that part at all.
And using a mask lasso
in masking that
this just going to make it easier for us to just work not destructively as we paint and we can work
more efficiently with one side of the body mast.
And teres I could just used to Massman
go
some areas here and kind of sit in the other side.
The thing that's about it you run the boat here
OK it's fine.
So this area is all mask.
So now if I'm going to be painting the flesh and I accidentally go over to the skin area I'm not going
to be able to mess up the skin or paint the skin and paint on the skin.
I don't want it.
So to start painting am I going to use a standard brush making sure I have Alva's or one you know at
first I had the poorest alpha so making sure I don't have that and I'm going to go back to dots.
I'm going to make sure to turn up Ziyad and R.G. channel turn on and I'm going to choose a flash type
of color in somewhat reddish and I type a fleshed out of what is actually wanted to be a flash.
That's not really fresh a fresh flash so summer and dark reddish maybe a little bit more brownish also
kind of a reddish brown color.
So what I'm looking for not too red not too brown.
So something like that is actually what I'm looking for.
So you just starting out I'm just going to go ahead and spade it I mean everything read in everything
read here.
OK
and then I'm going to go ahead and paint some areas white that represents the in the areas there represent
the tendon and the areas that represent the bony landmarks.
I'm just going to paint it white whitish or grayish tone.
So I'm just going to be switching my color.
Press TV on the keyboard and for the main color here I'm just going to switch it to around not pure
white but just kind of grayish white and I could switch between those two colors by pressing the my
keyboard.
So right now I just want to make me color grayish white tone.
I want to go ahead and clean out some areas here to represent her presence.
Bony Bartsch
the head
a little bit this area
so making this a little bit whitish so got to represent the tendon the muscles attached to the bone
the tender care
is just for artistic purposes Good going to make a division here.
So kind of give it a white tone here.
Just divide it.
Clearly the advice to our Bercu Larry's Ah-Q life of the other muscle cars here.
In March we're
so some parts I am actually adding a little bit white tone to it just so to give it a little bit of
separation from the other part of the face.
So make thinks pop out
and cartlidge
and this is going to be debone the clavicle in which I want to indicate that your acromion process
scapula spice scapula
and I do want to show a little of that.
So it connects the muscle connects to the bone the tendon.
I want to represent that there by painting this area here
Mr. Chandan here.
And just for District purposes just a little bit white tone here to me a distinct division between the
torso and lower leg.
Some artistic choices they have to create sometimes
and there's a tension here.
And the bone you and Mark
like to indicate that all of the here on the bone
in corner as we create this separation here
go
and add a little highlight there.
Going to bring that out with some white a little bit of white tone here and there.
There
so I like to add it to the white color where Werdum muscle starts and where it ends
and the tendons representing the tendon extensor did you Targum
intention here.
Area
in a little bit under Quad's
and this year we could definitely indicate the sheikh here the ileo Tilly L-band
sheet of fibrous tissue
with the best
you could give it a nice color at the back here for the calves
and some Achilles tendon Meeking white where that gash anemias attaches on to kill a scene and then
their white color.
And once again just where the muscle ends and where it begins.
I prefer to add that white color to represents it's attach via tendon
and of course your
spading that outward bone and the leg emits is the tibia eating tibia there
extensor that storm
special this is longus
Bilbo
to be an inner side
in
here.
Just so that there's a little bit of depression highlighting that you know so flight.
So you could see more muscles in the foot here making the back a little just white and Ferdie's here
indicating that these are actually bones.
You're the
K
and on to the finger Sheir this white
getting attention since she DID YOU Torm
to muscle cornering down muscle.
Now more on the back here cannot neglect the back.
So now I'm just adding some light tones here to just make the muscles pop out a bit more and make them
a little bit more distinct from each other.
K.
you go so you see how just by adding that white zone on the Sertorius here I'm able to make it pop out.
So it's not blending in too much with the rest of flesh.
So you could play around with the colors there so you get a good looking presentation of the muscles.
For got this part the diamond sheep at the back of the trapezius.
All right.
So I think this is good.
Now we could do the skin part here control eye to invert the mask.
So now this part here is going to be masked out.
And this one here you can actually paint the skin area just by inverting it.
And while we are there I see a little bit here and needs to be mass probably have to fix somewhere in
the middle get up fix the painting in the middle.
OK so far this is just going to be a basic skin tone.
All right.
I'm just going to make it a tan orangey color
so
wern she's
something like that like a little bit peach.
Love it.
Saturated.
OK and I'm just going to call her dad out.
Quick solid colored air.
And I could add a little bit or reddish dark tone and some areas brownish red tone just to make the
muscle pop out.
So this is just to
brownish.
Just go going over some of the muscles to make it look a little bit more interesting here.
And just to give a little bit of variety and skin color so make things pop out.
And to get ill are id skin blemishes
I think really leave the skin as it is is just a little bit boring.
So it's always good to add some more variety a skin tone there.
OK so a little bit of a variety of tone and stare.
OK.
In
could fix the middle.
So if you want to go back to the flesh color he could also hover your mouse on that flashed and press
you on your keyboard to bring back that color as to me color go
and like it takes a little bit of this area here
green back to white
and smooth this out a little bit.
While we're at it
and here
cleaning this out a little bit more white
go.
I think that's pretty good.
And we could mess around with the lighting on this one.
OK.
I think the painting is good and the next lecture we could play around with the lighting and do some
nice renders.