Visual Development
When there is a result with which we are satisfied
I recommend taking it a little further and continue exploring some things.
I tried some new colors out of camera,
exploring a little in palette and in contrasts of colors.
With Illustrator
we can do Shift + Page Up + Page Down
and it will take us from one sheet to another, this is good for comparing things.
Exploration allows us, in addition to trying new paths,
reaffirm if the option we were working at the beginning
I was well on my way.
In this case I like how the contrasts are in this exploration,
but I like the saturation of this option a little more.
So, I'll see if maybe I can wear these colors a little
to a system of contrasts more similar to what we did in the first option.
And so we combine the type of palette of the second option
with contrasts more similar to what we worked at the beginning.
After this, since we have the colors defined,
we can go exploring a little more
with the composition and the play of light and shadow.
In my case, I am not convinced by this light that I threw to the bottom,
maybe they can be parallel lines,
That way it doesn't feel as much as a focus.
And besides, I was thinking
that when the character appears from the ceiling a light opens,
which can be directly this, and we can make it come from that side.
So that way we can make this light illuminate the diamond a little
and that is, at the same time, the light that opens when our character enters.
And we can try to play a little more with the depth
Maybe including some shadows on this.
I usually play a lot with diagonal lights,
since they simulate the light input a bit
of sun or some external light source, say.
The projected shadows are almost always diagonal
and that also helps us separate the objects from the background
since they cut in an orthogonal direction.
I am trying to handle a limited palette
and, at the same time, not giving so much detail to the fund.
So, sometimes using few colors helps us define some shapes
without having to be too explicit in its volume.
There I quite like how it looks.
I still feel that these lines are too strong,
but if we take them to this same color they will disappear in this background.
So, maybe we can try to mask them,
Add a mask on this.
And that the lines that are inside are of this color.
And when they are out they are darker.
This is already a good result and we can take it as a basis
as the main styleframe to define our style.
We already gave it much more depth
and a slightly stronger color gamut, right?
Now that we have defined the final style of the animation,
We can continue with the rest of the scenes.