Please, let me take care of it.
I'll eliminate anyone posing a threat to you, President.
I can't let you do that.
It can be amusing when an alien species wreaks havoc.
Yumeko, please keep stirring up the aquarium.
More and more.
I don't understand what you're thinking...
President.
Good morning.
Good morning!
- It's Batsubami-san. - Oh, my gosh, so cool.
Time for the election news flash you've all been waiting for!
I'm your host, Election Committee Chair Runa Yomotsuki!
Guess what, we have some special guests with us today.
Here they are!
The top ten students with the highest votes.
Now straight to the intros.
In tenth place,
who'd have thought a house pet would make top ten,
Ryota Suzui, 13 votes.
In ninth place,
she's not made any big moves
but she's holding fast.
Nozomi Komabami, 15 votes.
Moving right along, in eighth place,
she lost in the recent Nym Type Zero match
but still has lots of votes.
Miyo Inbami, 21 votes.
Too bad she couldn't join us today.
In seventh place,
having done well in the Greater Good Game.
Despite his bad boy image, he's real sharp.
Ibara Obami, 26 votes.
In sixth place,
steadily climbing up the rankings, she's really the one to watch.
Yumeko Jabami, 65 votes.
In fifth place,
no change from last time, he's still the highest scoring boy,
Rin Obami, 72 votes.
In fourth place, and in a great position to challenge...
But what's she plotting, with the vice president?
Mary Saotome, 101 votes.
In third place, the Your Tube Idol who dazzled
with her recent performance,
she's out to conquer the world!
It's Yumemi Yumemite, with 129 votes.
- Yumemi! - Yumemi!
In second place, proving how extraordinary she is,
and still gathering momentum,
Terano Totobami, 168 votes.
And, of course, in first place is our very own student council president.
Kirari Momobami, 255 votes!
That's the president for you!
She's remained in first place for the entire election.
Now I'm going to ask our guests to discuss their hopes
for the rest of the election.
Here goes! Starting with Terano.
What can you tell us?
I have no need for hopes.
At the end of the election,
I'll be the one with the greatest number of votes.
That is all.
What a bold statement!
Now, who's next?
It's got to be her.
Yumeko!
What can you tell us?
Let me think.
I'm just happy to be able to keep gambling with everyone,
but since there's an election on, I'd like to take the opportunity
to gamble with the best opponents for the highest stakes.
To play games that excite me and consume me with desire.
What do you say, President?
Hold up!
We have a gambling invitation being issued in person right now!
Was the tarot game the other day not enough for you?
I'm ready any time you like. Starting now.
- Although... - Shut up!
Enough sleaze, Yumeko Jabami.
You're a scourge.
You entice others into dangerous games just for your own pleasure.
Hey, Sayaka, we're live on air.
Yumeko Jabami, you're a...
PLEASE STAND BY
So many have been led astray by your seductive ways,
got lost and were defeated.
You're a scourge.
You steal people's self-respect, and then destroy them.
You're calling me a scourge?
Yumeko...
President!
We should drive her out,
expel her from Hyakkaou Academy.
This girl is going to destroy the academy you love.
Get rid of her?
Did you say "get rid of her"?
Sayaka.
You never fail to get straight to the heart of the matter.
But I've told you before.
That won't do.
You, of all people, don't need me to tell you why.
President.
If I beat Jabami-san in a gamble,
if I kill what seeks to harm you,
would you value me then?
Well, if you did, that would be impressive.
Jabami-san, please gamble with me.
Oh my! An immediate challenge. Yes, I'd be delighted to.
On the condition that this has nothing to do with the election.
We'll bet our lives. Not votes.
What? Are you serious?
You want it, too, don't you?
A desperate, exquisite gamble that will consume you?
You're right.
I appreciate your offer.
But I must decline.
Why? You're not scared, are you?
Miss Igarashi, please relax.
If you want a really exciting gamble, then that's really not enough.
Risking your life? That's boring.
I know there are things far more precious than your life.
Like your memories and emotions.
Everything that constitutes your relationship with Kirari Momobami.
So if you lose, you must become like strangers.
That's the condition. Then you really have bet everything.
Interesting! Can I be the game monitor?
Thank you so much.
Then what shall I bet?
If I'm also to bet "everything," I guess if I lose,
I'll quit gambling, forever.
Of course. Otherwise, the stakes wouldn't be equal.
You're fine with that, too, Sayaka, aren't you?
Yes.
There's a game I've been wanting to play.
I've just been waiting for the right occasion.
It represents the beginning and the ending
of this journey called life...
It's called the Tower of Doors.
I never thought Sayaka would get to play Yumeko at this stage.
Don't you think it's unfair?
If it's not an election match,
I want to do it with Yumeko, too!
But I've never seen Igarashi-san gamble before.
I can't imagine her beating Yumeko Jabami.
So, you don't know about Sayaka?
I guess you're a year above us. Right, right.
At middle school, everyone thought she was a genius.
Consistently getting top marks in the mock university exams
and outshining high-schoolers. Kinda freaky.
But, I never really thought of her as a genius.
She just studied morning, noon and night.
Obviously, more than she actually needed to.
So why did she do it? She didn't have a real reason.
She just wanted to be number one.
What's clever about that?
Studying?
It's hard to believe seeing how she is now.
Do you think so? She's not so different.
Just moved her target.
The obsession with being number one is still the same.
How wonderful!
So it was built specifically for the game.
There's nothing practical about it at all.
I know! I'm pretty pleased with it, too.
So...
We'll go up to the fifth and final floor.
There are two ways to ascend the tower.
One way is by using those ladders, and the other...
Is via this central stairway.
What a long stair case this is!
It's hard work as I don't have much stamina.
This stairway has no doors that connect to intermediate floors.
So we can only go to the top floor.
But don't worry, we'll start as soon as we get there.
This is the fifth and final floor of the tower,
and the starting point of the game.
The purpose of the Tower of Doors game is very simple.
From the top floor, you must descend to the bottom floor,
then get back up to the top floor.
The first to arrive, with a lily from the 1st floor as proof, wins.
You will be given access to a door every five minutes.
But to open the door, you must first solve a problem.
Once solved, you may proceed.
Take turns at solving the problem.
After an initial 5-minute period,
Yumeko has five minutes, then Sayaka has five, and so on.
The doors lead to the outside, right?
Yes, that's right.
And the floor hatches connect to lower floors via ladders.
But, unlike the stairway, you can't go all the way down in one go.
The central door is as we just saw on the way up.
That's about it for the rules.
I must win at all costs.
I'm the one who accompanies the president.
I carry out most of her orders, manage her schedule,
and receive her guests.
I arrange her meals,
and gratefully receive her words of thanks.
If I lose, I'll lose all of that.
If I lose, I'll be nothing but a stone left by the wayside.
A stone that can only yearn for the president from afar.
Do you really think I'd allow that to happen?
If you were able to keep yearning for me,
that would maintain our connection.
Which means you wouldn't have bet everything.
So, let's raise the stakes.
As I took pains setting the game in a tower,
whoever loses must jump from it.
You find the solution, you live.
Otherwise, you die.
You need to rely on your intellect to save your life.
President...
That is the ultimate risk you can take.
You can't have a relationship with the dead.
We'll become estranged.
Forever, Sayaka.
You'll die estranged from me.
I see! That's fine by me.
Sayaka, what about you?
Are you in disagreement?
You can tell me.
No.
I could never disagree with one of your decisions, President.
I'm just...
Looking forward to it.
The ultimate gamble, with the ultimate risk.
It's what you want.
I want to see the way you look at me after I've won.
I exist just for the president. I've done everything to serve her.
If she barely acknowledges me, it just means that
I haven't worked hard enough.
EPISODE 9 THE ADJACENT GIRL
I'm going to win
and become her number one!
Before we start, let me give you a clue.
In the Tower of Doors,
the correct answer is not always the solution.
Only she that can truly understand the meaning of the correct answer
can find the solution.
Now...
Let's begin.
- So these... - Are the problems.
We're now in the preliminary 5-minute period.
Good luck solving the problems.
The first one to return to the top floor
having been to the first floor, wins.
Did the president's clue imply the outside doors are smoke screens?
So the hatches must go down but what of the central door?
If we can descend from there
and return the same way, we can finish in two moves.
That's clearly the fastest way.
But it can't be so simple.
The screens have changed!
What's this sequence?
The five minutes are up.
So, it's Yumeko's turn.
Going first has its disadvantages.
There's so much we don't know.
That said, this door is too important.
I've no choice but try it.
Went for the obvious choice.
What?
Answer entered.
What?
You didn't just...
I wouldn't like for you to see my answer and copy it.
So I took precautions.
How dare she!
You're too tense, Sayaka.
What will you do if Yumeko takes the lead?
It will open. Because this is the only possibility.
A wall?
Is her answer wrong? No, it can't be.
The door did open. That means...
That's too bad.
With that answer, you can open the door but you can't go anywhere.
A correct answer isn't the solution.
I see.
That was my mistake.
Yumeko's turn is over. The door is closed.
Sayaka, it's your turn.
I immediately knew what the numbers were.
They're hexadecimal numbers,
expressed using 16 possible digits from 0 to 9 and A to F.
It's a system of notation used in computing data.
The numbers on the doors were a clue.
During the interval, these were the numbers.
Converted into decimal, like this.
They express the angles where the doors are located in this circular room.
When the screens changed, the numbers shifted one place over.
The relationship between the numbers expressing the angles didn't change.
Which confirms that the digits are hexadecimal.
We use zero to nine to input the answers,
so the number converted to decimal is the answer.
Now I need to find the solution.
On Yumeko's turn, the door display showed 12c,
which is 300 in decimal.
That where you're going?
When the interval ended, all the numbers on the doors changed.
But the numbers on the hatches haven't changed at all.
Number one in hexadecimal is also number one in decimal.
Isn't the solution to remain constant?
Like my loyalty to you.
But what if I'm wrong?
For the one that didn't change to be the solution, is that too simple?
What about Yumeko?
What kind of expression is that?
Is she ridiculing me, knowing I'm about to make a mistake?
I'm scared.
- If I lose, then the president and I... - Sayaka.
There isn't much time left.
- I suggest you enter your answer. - President...
Now's not the time to lose confidence. This is a game.
I have to trust my thinking, my ability, and myself, and take a chance.
It's open.
Oh, dear, you stole a march on me.
- I did it! - Well done.
The door will close at the end of your turn, so descend quickly.
I will!
What is that?
This is
most likely a two-story ladder connecting the third floor and fifth floor.
There were two floor hatches.
The number on the hatch I didn't choose was two.
The right doors remained constant,
but showed how many floors you could move.
From here, the fourth floor,
there's no way to get to the ladder. It's inaccessible.
If Yumeko doesn't make a mistake, I won't catch her up.
No matter how hard I try, I'll lose.
No!
The president will forget me!
That's the one thing I couldn't stand.
Please, God,
don't let Yumeko choose the door with the two on it.
I'm being a fool!
Exalting a higher power than the president,
and praying that Yumeko makes a mistake.
It's not like I stand a chance of winning.
I don't even know how the floors are structured.
So, I can only do my best.
If I let others distract me and I make a mistake, I'll be finished.
Focus, focus.
I can do this.
Yumeko, it's your turn.
The numbers have changed again.
At the end of the interval, the screens on the doors change.
Clockwise, and in a regular pattern.
Which is a simple clue that the numbers are hexadecimal.
And a distraction.
The only way to the other floors is through the hatches.
That's why Miss Igarashi chose one of the hatches.
Extremely logical.
She made what appears to be the best decision,
given limited time and information.
Is it for her extraordinary rationality
that you keep Miss Igarashi by your side?
Oh, no. Rationality?
That's not what I like about her at all.
Or at least, a word like that really doesn't capture it.
No doubt you'll come to understand why during this game.
I really look forward to that. Well then.
So, you're choosing an outside door.
Just so you know, there are no walkways or anything out there
that you can move along.
As you saw from the outside,
this can hardly be called a rational choice.
This tower holds too many mysteries.
I'm playing this game not only against Miss Igarashi,
but against the Tower of Doors.
I want to taste every nook and cranny
of this tower you've designed.
To savor its scent, to roll it around my tongue, to suck it dry.
So I can say that I enjoyed the game to its fullest.
Are you aware that in a situation where your life is on the line,
any false move is suicidal?
If the alternative is living without understanding
wouldn't it be better to go to your death knowing everything?
- How romantic! - I won't make a single mistake...
- A storm's brewing... - I don't get it! There's no logic...
Now, jump!
I humbly offer you my love, President.
EPISODE 10 THE LOGICAL GIRL