I hope you've had fun creating this optimized game already scene, and I hope you'll take the tools
you've learned using and make use of them in your own future project.
At this point, you can move on by learning other areas we haven't touched.
For example, you would be creating a user interface and unreal engine or using the blueprints to program
the game.
If you were also interested in programming the game without writing a single line of code using the
unreal engine visual scripting language called blueprints, you can check out my other course on this
website called Unreal Engine Five Blueprints for Beginners.
This is especially useful for artists or people who does not have a programming background, and you
can make very powerful games without writing a single line of code.
Fonthill is an example of a game created with only using blueprints.
I am going to make a future course or a future courses, rather, on how to create user interfaces for
games, how to integrate a multiplayer game using the steam platform, how to create a more advanced
scene using clicks, Omega scans and a lot more subjects.
Remember that you're always welcome to join the and Entertainment Community Discourse Server or us to
help you out with the courses or if you want to get updates on Farmdale, which is the game we have
released on Steam.
And thanks a lot for watching and I hope to see you again soon.