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Metro Exodus is one of the best single

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Metro Exodus is one of the best single
 

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Metro Exodus is one of the best single
player shooters I've played in recent

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player shooters I've played in recent
 

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player shooters I've played in recent
years a game with incredible volumetric

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years a game with incredible volumetric
 

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years a game with incredible volumetric
lighting and physics

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lighting and physics
 

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lighting and physics
all the while scaling well to all

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all the while scaling well to all
 

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all the while scaling well to all
machines the Google steady of release

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machines the Google steady of release
 

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machines the Google steady of release
then had me pretty excited with 10.7

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then had me pretty excited with 10.7
 

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then had me pretty excited with 10.7
teraflops of GPU power on tap server

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teraflops of GPU power on tap server
 

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teraflops of GPU power on tap server
side developer for a games has a chance

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side developer for a games has a chance
 

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side developer for a games has a chance
to truly pushed area beyond Xbox one X's

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to truly pushed area beyond Xbox one X's
 

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to truly pushed area beyond Xbox one X's
visual quality that's been the

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visual quality that's been the
 

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visual quality that's been the
front-runner up till this point after

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front-runner up till this point after
 

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front-runner up till this point after
all a native 4k rendition targeting

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all a native 4k rendition targeting
 

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all a native 4k rendition targeting
30fps and broadly using high settings

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30fps and broadly using high settings
 

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30fps and broadly using high settings
from PC nothing is a given though I mean

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from PC nothing is a given though I mean
 

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from PC nothing is a given though I mean
we have games like destiny - taking a

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we have games like destiny - taking a
 

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we have games like destiny - taking a
performance focused approach pushing

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performance focused approach pushing
 

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performance focused approach pushing
away from the console setup to run at a

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away from the console setup to run at a
 

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away from the console setup to run at a
fluid 60fps so how exactly has stadia

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fluid 60fps so how exactly has stadia
 

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fluid 60fps so how exactly has stadia
been used in Metro Exodus and does

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been used in Metro Exodus and does
 

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been used in Metro Exodus and does
Google streaming tech complement a

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Google streaming tech complement a
 

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Google streaming tech complement a
purely single-player shooter let's find

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purely single-player shooter let's find
 

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purely single-player shooter let's find
out

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so let's cut to the chase there's one

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so let's cut to the chase there's one
 

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so let's cut to the chase there's one
thing I do respect about this version

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thing I do respect about this version
 

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thing I do respect about this version
the image quality firstly kudos to 4a

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the image quality firstly kudos to 4a
 

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the image quality firstly kudos to 4a
games for having the conviction to push

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games for having the conviction to push
 

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games for having the conviction to push
a genuine 4k image from stadia it's a

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a genuine 4k image from stadia it's a
 

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a genuine 4k image from stadia it's a
native 3840 by 2160 in every shot I've

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native 3840 by 2160 in every shot I've
 

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native 3840 by 2160 in every shot I've
tested really no small feat given the

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tested really no small feat given the
 

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tested really no small feat given the
demanding nature of the engine and while

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demanding nature of the engine and while
 

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demanding nature of the engine and while
I can't 100% rule out dynamic res it's

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I can't 100% rule out dynamic res it's
 

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I can't 100% rule out dynamic res it's
been very consistent at that top number

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been very consistent at that top number
 

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been very consistent at that top number
and I can't fault it it's also a huge

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and I can't fault it it's also a huge
 

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and I can't fault it it's also a huge
relief for me having just come away from

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relief for me having just come away from
 

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relief for me having just come away from
final fantasy 15 where well even on the

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final fantasy 15 where well even on the
 

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final fantasy 15 where well even on the
300 megabit per second connection it's

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300 megabit per second connection it's
 

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300 megabit per second connection it's
still technically only a native 1080p on

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still technically only a native 1080p on
 

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still technically only a native 1080p on
stadia the 4k stream is only good for

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stadia the 4k stream is only good for
 

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stadia the 4k stream is only good for
giving you a higher bitrate there so yes

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giving you a higher bitrate there so yes
 

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giving you a higher bitrate there so yes
anyone running on a chromecast Ultra

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anyone running on a chromecast Ultra
 

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anyone running on a chromecast Ultra
looking to get the premiere 4k

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looking to get the premiere 4k
 

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looking to get the premiere 4k
presentation is in luck this time

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presentation is in luck this time
 

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presentation is in luck this time
Metro looks incredible on this

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Metro looks incredible on this
 

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Metro looks incredible on this
[Music]

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[Music]
 

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[Music]
the payoff for a narrative focus game

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the payoff for a narrative focus game
 

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the payoff for a narrative focus game
like metric stirs is clear from the

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like metric stirs is clear from the
 

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like metric stirs is clear from the
pulse of specular highlights in those

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pulse of specular highlights in those
 

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pulse of specular highlights in those
dat Metro tunnels to the crisp snowy

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dat Metro tunnels to the crisp snowy
 

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dat Metro tunnels to the crisp snowy
over ground everything pops that much

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over ground everything pops that much
 

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over ground everything pops that much
more the story gets propelled to a

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more the story gets propelled to a
 

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more the story gets propelled to a
greater height this way certainly much

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greater height this way certainly much
 

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greater height this way certainly much
more so then say ps4 pros 1440p delivery

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more so then say ps4 pros 1440p delivery
 

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more so then say ps4 pros 1440p delivery
it puts stadia essentially on the same

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it puts stadia essentially on the same
 

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it puts stadia essentially on the same
level as X plus upon X

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level as X plus upon X
 

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level as X plus upon X
sadly there's no quality or performance

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sadly there's no quality or performance
 

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sadly there's no quality or performance
most of all in the settings you just

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most of all in the settings you just
 

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most of all in the settings you just
have options for motion blur intensity

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have options for motion blur intensity
 

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have options for motion blur intensity
and that's about it

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and that's about it
 

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and that's about it
it's a one-size-fits-all approach which

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it's a one-size-fits-all approach which
 

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it's a one-size-fits-all approach which
again like final 2015 means you've got

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again like final 2015 means you've got
 

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again like final 2015 means you've got
to be on board with the developer's

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to be on board with the developer's
 

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to be on board with the developer's
choices on the surface this is well

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choices on the surface this is well
 

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choices on the surface this is well
pitch though in a multiplayer FPS yes it

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pitch though in a multiplayer FPS yes it
 

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pitch though in a multiplayer FPS yes it
may have been a better priority to aim

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may have been a better priority to aim
 

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may have been a better priority to aim
for a higher framerate seeing as we're

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for a higher framerate seeing as we're
 

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for a higher framerate seeing as we're
stuck at 30fps here but in this case it

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stuck at 30fps here but in this case it
 

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stuck at 30fps here but in this case it
works you can expect a supremely sharp

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works you can expect a supremely sharp
 

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works you can expect a supremely sharp
presentation all round one factor that

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presentation all round one factor that
 

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presentation all round one factor that
does hold steady back from X plus 1 X is

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does hold steady back from X plus 1 X is
 

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does hold steady back from X plus 1 X is
the encoding quality it's inevitable

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the encoding quality it's inevitable
 

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the encoding quality it's inevitable
really generally speaking the streaming

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really generally speaking the streaming
 

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really generally speaking the streaming
is top notch in most games when it works

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is top notch in most games when it works
 

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is top notch in most games when it works
but Metro Exodus is unique by design it

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but Metro Exodus is unique by design it
 

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but Metro Exodus is unique by design it
takes on a much darker color palette

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takes on a much darker color palette
 

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takes on a much darker color palette
than most titles lots of trying through

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than most titles lots of trying through
 

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than most titles lots of trying through
dark spaces in other words caves ducts

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dark spaces in other words caves ducts
 

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dark spaces in other words caves ducts
and underground bases and the blunt

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and underground bases and the blunt
 

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and underground bases and the blunt
truth is that as a result the darker

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truth is that as a result the darker
 

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truth is that as a result the darker
points of the image show more

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points of the image show more
 

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points of the image show more
compression artifacts Google's encoded

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compression artifacts Google's encoded
 

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compression artifacts Google's encoded
work to minimize the size of each frame

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work to minimize the size of each frame
 

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work to minimize the size of each frame
by pruning that quality on low contrast

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by pruning that quality on low contrast
 

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by pruning that quality on low contrast
areas which makes sense the black detail

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areas which makes sense the black detail
 

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areas which makes sense the black detail
here though well it can't show up with

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here though well it can't show up with
 

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here though well it can't show up with
macro blocking creating all these bands

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macro blocking creating all these bands
 

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macro blocking creating all these bands
in between points of shade and in

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in between points of shade and in
 

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in between points of shade and in
comparison with X it does start to undo

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comparison with X it does start to undo
 

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comparison with X it does start to undo
the positives of rendering at 4k

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it's nothing against the game itself

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it's nothing against the game itself
 

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it's nothing against the game itself
Metro Exodus looks as great as ever

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Metro Exodus looks as great as ever
 

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Metro Exodus looks as great as ever
it's simply producing a type of video

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it's simply producing a type of video
 

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it's simply producing a type of video
content that doesn't always compress

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content that doesn't always compress
 

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content that doesn't always compress
easily equally the use of snow particles

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easily equally the use of snow particles
 

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easily equally the use of snow particles
and potentially film grain gives the

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and potentially film grain gives the
 

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and potentially film grain gives the
encoder more challenges even in the

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encoder more challenges even in the
 

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encoder more challenges even in the
light day there's a lot of purposeful

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light day there's a lot of purposeful
 

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light day there's a lot of purposeful
detail being added in post it's not a

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detail being added in post it's not a
 

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detail being added in post it's not a
deal breaker at all but shows up more

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deal breaker at all but shows up more
 

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deal breaker at all but shows up more
readily than most other games I've tried

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readily than most other games I've tried
 

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readily than most other games I've tried
with that being said though the core

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with that being said though the core
 

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with that being said though the core
settings used on steadier hold up really

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settings used on steadier hold up really
 

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settings used on steadier hold up really
well

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well
 

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well
check out these side-by-sides with X + 1

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check out these side-by-sides with X + 1
 

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check out these side-by-sides with X + 1
X and see if you can spot any major

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X and see if you can spot any major
 

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X and see if you can spot any major
difference outside of compression

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difference outside of compression
 

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difference outside of compression
besides the variable cloud coverage then

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besides the variable cloud coverage then
 

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besides the variable cloud coverage then
I aren't identical in every other

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I aren't identical in every other
 

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I aren't identical in every other
respect

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from the 4k image down to the use of

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from the 4k image down to the use of
 

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from the 4k image down to the use of
screen space reflections stadia is a

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screen space reflections stadia is a
 

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screen space reflections stadia is a
match for X even shadows and textures

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match for X even shadows and textures
 

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match for X even shadows and textures
are the same now I'm keeping the default

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are the same now I'm keeping the default
 

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are the same now I'm keeping the default
high motion blur setting again it's a

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high motion blur setting again it's a
 

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high motion blur setting again it's a
really nicely executed effect that beds

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really nicely executed effect that beds
 

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really nicely executed effect that beds
in the action nicely and at least we

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in the action nicely and at least we
 

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in the action nicely and at least we
have the option to turn it off if we

234
00:05:03,320 --> 00:05:03,330
have the option to turn it off if we
 

235
00:05:03,330 --> 00:05:03,950
have the option to turn it off if we
don't like it

236
00:05:03,950 --> 00:05:03,960
don't like it
 

237
00:05:03,960 --> 00:05:05,720
don't like it
everything here appears to pair up with

238
00:05:05,720 --> 00:05:05,730
everything here appears to pair up with
 

239
00:05:05,730 --> 00:05:09,020
everything here appears to pair up with
pcs high preset nothing more or less in

240
00:05:09,020 --> 00:05:09,030
pcs high preset nothing more or less in
 

241
00:05:09,030 --> 00:05:11,420
pcs high preset nothing more or less in
a way that's a shame given the right

242
00:05:11,420 --> 00:05:11,430
a way that's a shame given the right
 

243
00:05:11,430 --> 00:05:14,090
a way that's a shame given the right
potential for more stadia is on paper

244
00:05:14,090 --> 00:05:14,100
potential for more stadia is on paper
 

245
00:05:14,100 --> 00:05:15,560
potential for more stadia is on paper
the more powerful machine of the two

246
00:05:15,560 --> 00:05:15,570
the more powerful machine of the two
 

247
00:05:15,570 --> 00:05:18,380
the more powerful machine of the two
purely inspects a6 teraflop machine

248
00:05:18,380 --> 00:05:18,390
purely inspects a6 teraflop machine
 

249
00:05:18,390 --> 00:05:21,920
purely inspects a6 teraflop machine
versus a 10.7 teraflop one and yet that

250
00:05:21,920 --> 00:05:21,930
versus a 10.7 teraflop one and yet that
 

251
00:05:21,930 --> 00:05:24,020
versus a 10.7 teraflop one and yet that
doesn't come across in the visual parity

252
00:05:24,020 --> 00:05:24,030
doesn't come across in the visual parity
 

253
00:05:24,030 --> 00:05:26,240
doesn't come across in the visual parity
we're getting here it's great to see 4k

254
00:05:26,240 --> 00:05:26,250
we're getting here it's great to see 4k
 

255
00:05:26,250 --> 00:05:28,580
we're getting here it's great to see 4k
certainly but PC features like ray

256
00:05:28,580 --> 00:05:28,590
certainly but PC features like ray
 

257
00:05:28,590 --> 00:05:31,160
certainly but PC features like ray
tracing for shadows or even tessellation

258
00:05:31,160 --> 00:05:31,170
tracing for shadows or even tessellation
 

259
00:05:31,170 --> 00:05:33,740
tracing for shadows or even tessellation
would have been the next step in our PC

260
00:05:33,740 --> 00:05:33,750
would have been the next step in our PC
 

261
00:05:33,750 --> 00:05:36,020
would have been the next step in our PC
analysis we saw some great use of test

262
00:05:36,020 --> 00:05:36,030
analysis we saw some great use of test
 

263
00:05:36,030 --> 00:05:37,850
analysis we saw some great use of test
selected brickwork that didn't make the

264
00:05:37,850 --> 00:05:37,860
selected brickwork that didn't make the
 

265
00:05:37,860 --> 00:05:40,490
selected brickwork that didn't make the
grade on console and well it's not made

266
00:05:40,490 --> 00:05:40,500
grade on console and well it's not made
 

267
00:05:40,500 --> 00:05:45,590
grade on console and well it's not made
it to stadia either another area that I

268
00:05:45,590 --> 00:05:45,600
it to stadia either another area that I
 

269
00:05:45,600 --> 00:05:47,450
it to stadia either another area that I
expected to see a more radical upheaval

270
00:05:47,450 --> 00:05:47,460
expected to see a more radical upheaval
 

271
00:05:47,460 --> 00:05:49,790
expected to see a more radical upheaval
in is loading times just looking at

272
00:05:49,790 --> 00:05:49,800
in is loading times just looking at
 

273
00:05:49,800 --> 00:05:52,580
in is loading times just looking at
stadia on its own metro takes around a

274
00:05:52,580 --> 00:05:52,590
stadia on its own metro takes around a
 

275
00:05:52,590 --> 00:05:54,320
stadia on its own metro takes around a
minute to load each area from the world

276
00:05:54,320 --> 00:05:54,330
minute to load each area from the world
 

277
00:05:54,330 --> 00:05:56,690
minute to load each area from the world
map it's part of this very modular

278
00:05:56,690 --> 00:05:56,700
map it's part of this very modular
 

279
00:05:56,700 --> 00:05:58,430
map it's part of this very modular
design that for our games has gone for

280
00:05:58,430 --> 00:05:58,440
design that for our games has gone for
 

281
00:05:58,440 --> 00:06:00,320
design that for our games has gone for
in splitting the story across different

282
00:06:00,320 --> 00:06:00,330
in splitting the story across different
 

283
00:06:00,330 --> 00:06:03,140
in splitting the story across different
regions but with that comes these really

284
00:06:03,140 --> 00:06:03,150
regions but with that comes these really
 

285
00:06:03,150 --> 00:06:05,630
regions but with that comes these really
long waits it was a bother on console 2

286
00:06:05,630 --> 00:06:05,640
long waits it was a bother on console 2
 

287
00:06:05,640 --> 00:06:08,240
long waits it was a bother on console 2
in fairness based on other games stadia

288
00:06:08,240 --> 00:06:08,250
in fairness based on other games stadia
 

289
00:06:08,250 --> 00:06:10,310
in fairness based on other games stadia
has much improved media access speeds

290
00:06:10,310 --> 00:06:10,320
has much improved media access speeds
 

291
00:06:10,320 --> 00:06:13,130
has much improved media access speeds
and it worked out faster in loading from

292
00:06:13,130 --> 00:06:13,140
and it worked out faster in loading from
 

293
00:06:13,140 --> 00:06:16,040
and it worked out faster in loading from
a fancy 15 for example but here it's

294
00:06:16,040 --> 00:06:16,050
a fancy 15 for example but here it's
 

295
00:06:16,050 --> 00:06:17,450
a fancy 15 for example but here it's
still far from ideal

296
00:06:17,450 --> 00:06:17,460
still far from ideal
 

297
00:06:17,460 --> 00:06:19,010
still far from ideal
you do get a moment to fill in the

298
00:06:19,010 --> 00:06:19,020
you do get a moment to fill in the
 

299
00:06:19,020 --> 00:06:21,590
you do get a moment to fill in the
narrative blanks and it is better than x

300
00:06:21,590 --> 00:06:21,600
narrative blanks and it is better than x
 

301
00:06:21,600 --> 00:06:24,470
narrative blanks and it is better than x
plus 1x at least but overall it's not

302
00:06:24,470 --> 00:06:24,480
plus 1x at least but overall it's not
 

303
00:06:24,480 --> 00:06:28,520
plus 1x at least but overall it's not
quite problem solved

304
00:06:28,520 --> 00:06:28,530

 

305
00:06:28,530 --> 00:06:30,500

there's a final point here on

306
00:06:30,500 --> 00:06:30,510
there's a final point here on
 

307
00:06:30,510 --> 00:06:33,290
there's a final point here on
performance everything so far points to

308
00:06:33,290 --> 00:06:33,300
performance everything so far points to
 

309
00:06:33,300 --> 00:06:35,570
performance everything so far points to
an X plus 1 X like experience on stadia

310
00:06:35,570 --> 00:06:35,580
an X plus 1 X like experience on stadia
 

311
00:06:35,580 --> 00:06:38,150
an X plus 1 X like experience on stadia
which is great but only if the framerate

312
00:06:38,150 --> 00:06:38,160
which is great but only if the framerate
 

313
00:06:38,160 --> 00:06:41,030
which is great but only if the framerate
can hold and you'd assume it would more

314
00:06:41,030 --> 00:06:41,040
can hold and you'd assume it would more
 

315
00:06:41,040 --> 00:06:43,130
can hold and you'd assume it would more
power on tap and equivalent settings to

316
00:06:43,130 --> 00:06:43,140
power on tap and equivalent settings to
 

317
00:06:43,140 --> 00:06:45,560
power on tap and equivalent settings to
a less powerful machine should translate

318
00:06:45,560 --> 00:06:45,570
a less powerful machine should translate
 

319
00:06:45,570 --> 00:06:48,500
a less powerful machine should translate
to a stable 30fps and yet that somehow

320
00:06:48,500 --> 00:06:48,510
to a stable 30fps and yet that somehow
 

321
00:06:48,510 --> 00:06:51,230
to a stable 30fps and yet that somehow
not translated across so let's kick off

322
00:06:51,230 --> 00:06:51,240
not translated across so let's kick off
 

323
00:06:51,240 --> 00:06:53,750
not translated across so let's kick off
with stadia now excuse the hiccups and

324
00:06:53,750 --> 00:06:53,760
with stadia now excuse the hiccups and
 

325
00:06:53,760 --> 00:06:56,540
with stadia now excuse the hiccups and
stutters my network had a little trouble

326
00:06:56,540 --> 00:06:56,550
stutters my network had a little trouble
 

327
00:06:56,550 --> 00:06:57,890
stutters my network had a little trouble
towards the start of the game with

328
00:06:57,890 --> 00:06:57,900
towards the start of the game with
 

329
00:06:57,900 --> 00:07:00,200
towards the start of the game with
intermittent hitching which cleared up

330
00:07:00,200 --> 00:07:00,210
intermittent hitching which cleared up
 

331
00:07:00,210 --> 00:07:02,720
intermittent hitching which cleared up
as I went that's connected to the

332
00:07:02,720 --> 00:07:02,730
as I went that's connected to the
 

333
00:07:02,730 --> 00:07:05,120
as I went that's connected to the
chromecast ultras Ethernet port on a

334
00:07:05,120 --> 00:07:05,130
chromecast ultras Ethernet port on a
 

335
00:07:05,130 --> 00:07:07,220
chromecast ultras Ethernet port on a
fiber connection Google service

336
00:07:07,220 --> 00:07:07,230
fiber connection Google service
 

337
00:07:07,230 --> 00:07:08,930
fiber connection Google service
describes the connection as excellent at

338
00:07:08,930 --> 00:07:08,940
describes the connection as excellent at
 

339
00:07:08,940 --> 00:07:11,540
describes the connection as excellent at
least and with prioritizing best visuals

340
00:07:11,540 --> 00:07:11,550
least and with prioritizing best visuals
 

341
00:07:11,550 --> 00:07:13,700
least and with prioritizing best visuals
here so just about everything is the

342
00:07:13,700 --> 00:07:13,710
here so just about everything is the
 

343
00:07:13,710 --> 00:07:16,490
here so just about everything is the
best case

344
00:07:16,490 --> 00:07:16,500

 

345
00:07:16,500 --> 00:07:19,589

how's it looking them well frame pacing

346
00:07:19,589 --> 00:07:19,599
how's it looking them well frame pacing
 

347
00:07:19,599 --> 00:07:21,869
how's it looking them well frame pacing
is clearly an issue note those tiny

348
00:07:21,869 --> 00:07:21,879
is clearly an issue note those tiny
 

349
00:07:21,879 --> 00:07:24,719
is clearly an issue note those tiny
spikes up to 16 milliseconds and down to

350
00:07:24,719 --> 00:07:24,729
spikes up to 16 milliseconds and down to
 

351
00:07:24,729 --> 00:07:25,290
spikes up to 16 milliseconds and down to
50

352
00:07:25,290 --> 00:07:25,300
50
 

353
00:07:25,300 --> 00:07:27,929
50
either way is pretty regular and clearly

354
00:07:27,929 --> 00:07:27,939
either way is pretty regular and clearly
 

355
00:07:27,939 --> 00:07:29,399
either way is pretty regular and clearly
there's an issue with the frame rate cap

356
00:07:29,399 --> 00:07:29,409
there's an issue with the frame rate cap
 

357
00:07:29,409 --> 00:07:32,129
there's an issue with the frame rate cap
at 30 FPS on top of the stutters it

358
00:07:32,129 --> 00:07:32,139
at 30 FPS on top of the stutters it
 

359
00:07:32,139 --> 00:07:33,629
at 30 FPS on top of the stutters it
makes the game feel less smooth and it

360
00:07:33,629 --> 00:07:33,639
makes the game feel less smooth and it
 

361
00:07:33,639 --> 00:07:36,749
makes the game feel less smooth and it
should do but on balance and overlooking

362
00:07:36,749 --> 00:07:36,759
should do but on balance and overlooking
 

363
00:07:36,759 --> 00:07:38,760
should do but on balance and overlooking
that it does generally stabilize at 30

364
00:07:38,760 --> 00:07:38,770
that it does generally stabilize at 30
 

365
00:07:38,770 --> 00:07:42,029
that it does generally stabilize at 30
PS for a bulk of play on stadia that is

366
00:07:42,029 --> 00:07:42,039
PS for a bulk of play on stadia that is
 

367
00:07:42,039 --> 00:07:44,520
PS for a bulk of play on stadia that is
with some key exceptions as we near lots

368
00:07:44,520 --> 00:07:44,530
with some key exceptions as we near lots
 

369
00:07:44,530 --> 00:07:47,560
with some key exceptions as we near lots
of smoke effects

370
00:07:47,560 --> 00:07:47,570

 

371
00:07:47,570 --> 00:07:49,780

the first bit of bad news here is

372
00:07:49,780 --> 00:07:49,790
the first bit of bad news here is
 

373
00:07:49,790 --> 00:07:52,030
the first bit of bad news here is
steadies performance is worse than X

374
00:07:52,030 --> 00:07:52,040
steadies performance is worse than X
 

375
00:07:52,040 --> 00:07:55,030
steadies performance is worse than X
plus 1x take this shootout as an example

376
00:07:55,030 --> 00:07:55,040
plus 1x take this shootout as an example
 

377
00:07:55,040 --> 00:07:56,770
plus 1x take this shootout as an example
where stadia starts plummeting to the

378
00:07:56,770 --> 00:07:56,780
where stadia starts plummeting to the
 

379
00:07:56,780 --> 00:07:57,550
where stadia starts plummeting to the
mid-20s

380
00:07:57,550 --> 00:07:57,560
mid-20s
 

381
00:07:57,560 --> 00:07:59,830
mid-20s
it's that deadly combination of lighting

382
00:07:59,830 --> 00:07:59,840
it's that deadly combination of lighting
 

383
00:07:59,840 --> 00:08:01,870
it's that deadly combination of lighting
and fog and all those alpha

384
00:08:01,870 --> 00:08:01,880
and fog and all those alpha
 

385
00:08:01,880 --> 00:08:03,940
and fog and all those alpha
transparencies that does it we saw

386
00:08:03,940 --> 00:08:03,950
transparencies that does it we saw
 

387
00:08:03,950 --> 00:08:07,330
transparencies that does it we saw
similar on bass ps4 and Xbox one but for

388
00:08:07,330 --> 00:08:07,340
similar on bass ps4 and Xbox one but for
 

389
00:08:07,340 --> 00:08:09,310
similar on bass ps4 and Xbox one but for
a console where head in its reported GPU

390
00:08:09,310 --> 00:08:09,320
a console where head in its reported GPU
 

391
00:08:09,320 --> 00:08:11,230
a console where head in its reported GPU
power it's surprising we're not unlocked

392
00:08:11,230 --> 00:08:11,240
power it's surprising we're not unlocked
 

393
00:08:11,240 --> 00:08:13,570
power it's surprising we're not unlocked
xxx here were still anything to do with

394
00:08:13,570 --> 00:08:13,580
xxx here were still anything to do with
 

395
00:08:13,580 --> 00:08:16,000
xxx here were still anything to do with
full screen transparencies has issues

396
00:08:16,000 --> 00:08:16,010
full screen transparencies has issues
 

397
00:08:16,010 --> 00:08:18,550
full screen transparencies has issues
like this early encounter we're dipping

398
00:08:18,550 --> 00:08:18,560
like this early encounter we're dipping
 

399
00:08:18,560 --> 00:08:21,850
like this early encounter we're dipping
just under 20 FPS add in the stuttering

400
00:08:21,850 --> 00:08:21,860
just under 20 FPS add in the stuttering
 

401
00:08:21,860 --> 00:08:23,800
just under 20 FPS add in the stuttering
and frame pacing troubles and it doesn't

402
00:08:23,800 --> 00:08:23,810
and frame pacing troubles and it doesn't
 

403
00:08:23,810 --> 00:08:30,270
and frame pacing troubles and it doesn't
feel as well optimized as it should be

404
00:08:30,270 --> 00:08:30,280

 

405
00:08:30,280 --> 00:08:33,280

the obvious comparison point again is X

406
00:08:33,280 --> 00:08:33,290
the obvious comparison point again is X
 

407
00:08:33,290 --> 00:08:35,710
the obvious comparison point again is X
plus 1x this is freshly captured footage

408
00:08:35,710 --> 00:08:35,720
plus 1x this is freshly captured footage
 

409
00:08:35,720 --> 00:08:38,920
plus 1x this is freshly captured footage
on the latest patch and in every one of

410
00:08:38,920 --> 00:08:38,930
on the latest patch and in every one of
 

411
00:08:38,930 --> 00:08:40,990
on the latest patch and in every one of
those problem areas it's more or less a

412
00:08:40,990 --> 00:08:41,000
those problem areas it's more or less a
 

413
00:08:41,000 --> 00:08:43,810
those problem areas it's more or less a
straight 30 FPS on X the only exception

414
00:08:43,810 --> 00:08:43,820
straight 30 FPS on X the only exception
 

415
00:08:43,820 --> 00:08:45,460
straight 30 FPS on X the only exception
is really that early tussle with the

416
00:08:45,460 --> 00:08:45,470
is really that early tussle with the
 

417
00:08:45,470 --> 00:08:48,040
is really that early tussle with the
mutants with the flames and webs and so

418
00:08:48,040 --> 00:08:48,050
mutants with the flames and webs and so
 

419
00:08:48,050 --> 00:08:50,410
mutants with the flames and webs and so
on at least there it's dropping just

420
00:08:50,410 --> 00:08:50,420
on at least there it's dropping just
 

421
00:08:50,420 --> 00:08:53,050
on at least there it's dropping just
under 30 with tearing it's very rare to

422
00:08:53,050 --> 00:08:53,060
under 30 with tearing it's very rare to
 

423
00:08:53,060 --> 00:08:55,210
under 30 with tearing it's very rare to
see a drop on the hole though and even

424
00:08:55,210 --> 00:08:55,220
see a drop on the hole though and even
 

425
00:08:55,220 --> 00:08:56,890
see a drop on the hole though and even
the fog effect doesn't really buckle the

426
00:08:56,890 --> 00:08:56,900
the fog effect doesn't really buckle the
 

427
00:08:56,900 --> 00:08:59,050
the fog effect doesn't really buckle the
machine all of which is very strange

428
00:08:59,050 --> 00:08:59,060
machine all of which is very strange
 

429
00:08:59,060 --> 00:09:01,210
machine all of which is very strange
given the settings are so close between

430
00:09:01,210 --> 00:09:01,220
given the settings are so close between
 

431
00:09:01,220 --> 00:09:03,460
given the settings are so close between
the two there's no clear reason why it's

432
00:09:03,460 --> 00:09:03,470
the two there's no clear reason why it's
 

433
00:09:03,470 --> 00:09:06,010
the two there's no clear reason why it's
happening but stadia right now seems to

434
00:09:06,010 --> 00:09:06,020
happening but stadia right now seems to
 

435
00:09:06,020 --> 00:09:10,580
happening but stadia right now seems to
have bigger issues holding 30 FPS

436
00:09:10,580 --> 00:09:10,590

 

437
00:09:10,590 --> 00:09:13,040

it's also worth noting at this point

438
00:09:13,040 --> 00:09:13,050
it's also worth noting at this point
 

439
00:09:13,050 --> 00:09:15,350
it's also worth noting at this point
that input lag in metric stirs is

440
00:09:15,350 --> 00:09:15,360
that input lag in metric stirs is
 

441
00:09:15,360 --> 00:09:18,350
that input lag in metric stirs is
noticeably on the high side anecdotally

442
00:09:18,350 --> 00:09:18,360
noticeably on the high side anecdotally
 

443
00:09:18,360 --> 00:09:20,930
noticeably on the high side anecdotally
speaking adding around 44 milliseconds

444
00:09:20,930 --> 00:09:20,940
speaking adding around 44 milliseconds
 

445
00:09:20,940 --> 00:09:23,180
speaking adding around 44 milliseconds
of latency to a game which already had

446
00:09:23,180 --> 00:09:23,190
of latency to a game which already had
 

447
00:09:23,190 --> 00:09:25,910
of latency to a game which already had
issues with input lag does it no favors

448
00:09:25,910 --> 00:09:25,920
issues with input lag does it no favors
 

449
00:09:25,920 --> 00:09:27,740
issues with input lag does it no favors
you'll have noticed I'm kind of

450
00:09:27,740 --> 00:09:27,750
you'll have noticed I'm kind of
 

451
00:09:27,750 --> 00:09:29,840
you'll have noticed I'm kind of
struggling to aim quickly here more so

452
00:09:29,840 --> 00:09:29,850
struggling to aim quickly here more so
 

453
00:09:29,850 --> 00:09:31,970
struggling to aim quickly here more so
than other shooters on the service it's

454
00:09:31,970 --> 00:09:31,980
than other shooters on the service it's
 

455
00:09:31,980 --> 00:09:34,370
than other shooters on the service it's
a challenge some games translate to a

456
00:09:34,370 --> 00:09:34,380
a challenge some games translate to a
 

457
00:09:34,380 --> 00:09:35,930
a challenge some games translate to a
streaming platform better than others

458
00:09:35,930 --> 00:09:35,940
streaming platform better than others
 

459
00:09:35,940 --> 00:09:38,450
streaming platform better than others
RPGs and adventure titles with a fixed

460
00:09:38,450 --> 00:09:38,460
RPGs and adventure titles with a fixed
 

461
00:09:38,460 --> 00:09:40,579
RPGs and adventure titles with a fixed
camera tend to work better here though

462
00:09:40,579 --> 00:09:40,589
camera tend to work better here though
 

463
00:09:40,589 --> 00:09:43,130
camera tend to work better here though
as a shooter the disconnect between the

464
00:09:43,130 --> 00:09:43,140
as a shooter the disconnect between the
 

465
00:09:43,140 --> 00:09:45,680
as a shooter the disconnect between the
controller and the reaction is far more

466
00:09:45,680 --> 00:09:45,690
controller and the reaction is far more
 

467
00:09:45,690 --> 00:09:50,630
controller and the reaction is far more
load support metrics this hosteria

468
00:09:50,630 --> 00:09:50,640
load support metrics this hosteria
 

469
00:09:50,640 --> 00:09:52,550
load support metrics this hosteria
targets the premiere visual experience

470
00:09:52,550 --> 00:09:52,560
targets the premiere visual experience
 

471
00:09:52,560 --> 00:09:54,190
targets the premiere visual experience
rather than anything else

472
00:09:54,190 --> 00:09:54,200
rather than anything else
 

473
00:09:54,200 --> 00:09:57,740
rather than anything else
3840 by 2160 at around high settings is

474
00:09:57,740 --> 00:09:57,750
3840 by 2160 at around high settings is
 

475
00:09:57,750 --> 00:10:00,200
3840 by 2160 at around high settings is
impressive stuff at least if not

476
00:10:00,200 --> 00:10:00,210
impressive stuff at least if not
 

477
00:10:00,210 --> 00:10:02,690
impressive stuff at least if not
everything I'd entirely hope for what

478
00:10:02,690 --> 00:10:02,700
everything I'd entirely hope for what
 

479
00:10:02,700 --> 00:10:04,519
everything I'd entirely hope for what
that costs in performance though isn't

480
00:10:04,519 --> 00:10:04,529
that costs in performance though isn't
 

481
00:10:04,529 --> 00:10:07,220
that costs in performance though isn't
what I expected sub 30 FPS reading

482
00:10:07,220 --> 00:10:07,230
what I expected sub 30 FPS reading
 

483
00:10:07,230 --> 00:10:09,470
what I expected sub 30 FPS reading
should be a thing of the past but drops

484
00:10:09,470 --> 00:10:09,480
should be a thing of the past but drops
 

485
00:10:09,480 --> 00:10:11,990
should be a thing of the past but drops
do creepy injuring major set pieces no

486
00:10:11,990 --> 00:10:12,000
do creepy injuring major set pieces no
 

487
00:10:12,000 --> 00:10:14,300
do creepy injuring major set pieces no
doubt it's a gorgeously presented game

488
00:10:14,300 --> 00:10:14,310
doubt it's a gorgeously presented game
 

489
00:10:14,310 --> 00:10:16,100
doubt it's a gorgeously presented game
and there's an argument here that you

490
00:10:16,100 --> 00:10:16,110
and there's an argument here that you
 

491
00:10:16,110 --> 00:10:17,570
and there's an argument here that you
might want to stick this on the easier

492
00:10:17,570 --> 00:10:17,580
might want to stick this on the easier
 

493
00:10:17,580 --> 00:10:19,610
might want to stick this on the easier
difficulty settings just to enjoy the

494
00:10:19,610 --> 00:10:19,620
difficulty settings just to enjoy the
 

495
00:10:19,620 --> 00:10:21,620
difficulty settings just to enjoy the
story it's also a step up from the

496
00:10:21,620 --> 00:10:21,630
story it's also a step up from the
 

497
00:10:21,630 --> 00:10:23,660
story it's also a step up from the
support Final Fantasy 15 received and

498
00:10:23,660 --> 00:10:23,670
support Final Fantasy 15 received and
 

499
00:10:23,670 --> 00:10:25,610
support Final Fantasy 15 received and
though again I'm finding the quoted

500
00:10:25,610 --> 00:10:25,620
though again I'm finding the quoted
 

501
00:10:25,620 --> 00:10:27,890
though again I'm finding the quoted
specs of stadia aren't getting us a big

502
00:10:27,890 --> 00:10:27,900
specs of stadia aren't getting us a big
 

503
00:10:27,900 --> 00:10:29,630
specs of stadia aren't getting us a big
enough lead over the competition as I'd

504
00:10:29,630 --> 00:10:29,640
enough lead over the competition as I'd
 

505
00:10:29,640 --> 00:10:32,000
enough lead over the competition as I'd
expected a solid addition to the stadia

506
00:10:32,000 --> 00:10:32,010
expected a solid addition to the stadia
 

507
00:10:32,010 --> 00:10:34,250
expected a solid addition to the stadia
library then if you fancy a purely solo

508
00:10:34,250 --> 00:10:34,260
library then if you fancy a purely solo
 

509
00:10:34,260 --> 00:10:39,170
library then if you fancy a purely solo
FPS but not without its flaws

510
00:10:39,170 --> 00:10:39,180

 

511
00:10:39,180 --> 00:10:41,970

but for me that's all I've got today if

512
00:10:41,970 --> 00:10:41,980
but for me that's all I've got today if
 

513
00:10:41,980 --> 00:10:43,650
but for me that's all I've got today if
you did find this video useful or

514
00:10:43,650 --> 00:10:43,660
you did find this video useful or
 

515
00:10:43,660 --> 00:10:45,810
you did find this video useful or
insightful in any way please let me know

516
00:10:45,810 --> 00:10:45,820
insightful in any way please let me know
 

517
00:10:45,820 --> 00:10:48,210
insightful in any way please let me know
by liking or subscribing and don't

518
00:10:48,210 --> 00:10:48,220
by liking or subscribing and don't
 

519
00:10:48,220 --> 00:10:49,170
by liking or subscribing and don't
forget to hit the bell to get

520
00:10:49,170 --> 00:10:49,180
forget to hit the bell to get
 

521
00:10:49,180 --> 00:10:52,230
forget to hit the bell to get
notifications as any new video lands to

522
00:10:52,230 --> 00:10:52,240
notifications as any new video lands to
 

523
00:10:52,240 --> 00:10:54,000
notifications as any new video lands to
get a high-quality pristine version of

524
00:10:54,000 --> 00:10:54,010
get a high-quality pristine version of
 

525
00:10:54,010 --> 00:10:55,949
get a high-quality pristine version of
this video check out our patron and

526
00:10:55,949 --> 00:10:55,959
this video check out our patron and
 

527
00:10:55,959 --> 00:10:58,050
this video check out our patron and
digital foundry net and to get in touch

528
00:10:58,050 --> 00:10:58,060
digital foundry net and to get in touch
 

529
00:10:58,060 --> 00:11:01,260
digital foundry net and to get in touch
with me or the team just use Twitter but

530
00:11:01,260 --> 00:11:01,270
with me or the team just use Twitter but
 

531
00:11:01,270 --> 00:11:10,770
with me or the team just use Twitter but
from me for now thanks for watching

532
00:11:10,770 --> 00:11:10,780

 

533
00:11:10,780 --> 00:11:13,230

bump into the ninjas will come out with

534
00:11:13,230 --> 00:11:13,240
bump into the ninjas will come out with
 

535
00:11:13,240 --> 00:11:16,320
bump into the ninjas will come out with
your hands above your head


